Go Back   Star Trek Online > Star Trek Online Forums > Information and Discussion > Star Trek Online Discussion

Closed Thread  
 
Thread Tools
Old 02-01-2010, 04:06 PM   #1
MMOsAreDead
Member
 
Join Date: Jan 2010
Thumbs down 3 days in and i am *bored*. This game is *not* worthy of a subscription.

I know many of you won't read this, and ill get the inevitable childish replies from kids who can barely string a paragraph together let alone a well constructed opinion. People who have money to waste. But if that isn't you, or perhaps your on the fence or have your doubts, feel free to read on and maybe you'll save some money. Or maybe you'll completely disagree with me but at least you can say you heard the other guy out and have some credibility to your opinion.

I have never, in my 7 year history of MMO gaming, been so bored so quickly in an MMORPG. And as a RP'er (someone who can usually make something out of nothing), big Star Trek fan and casual gamer, that is saying something. Its a sad day when i am actually having to force myself to log in.

The first day i logged in, i was having a blast! It was all new, it was Star Trek, it's a space MMO! But then i slowly started to get, well, bored.

My skill tree seems... Completely pointless. Meaningless. Why am i pumping hundreds of my well earned Skill Points into skills i'm not even that bothered about? Why am i being forced to spend points into skills i dont intend to use, just because i have some skill points to spend. Where is my skill cap, letting me know exactly how many skill points i can accumulate and allocate accordingly? Without any bearing on the amount of skills im allocated, how do i know when my skills will run out and skill point allocation will actually begin to matter? Why does the entire skill system, skill box, skill tree, why does it all seem so cheap, rushed and crude for a modern MMO. Star Wars Galaxies skill system was inifnitely better than this, and it actually showed you where you were heading and how to do it. And that game is 7 years old.

What does each level of skill even mean? +6, +8, +16... + What? What am i adding to my character and ship? What do these skills even do and how do they affect me? I feel like im just pumping up skills because it 'seems right'. You might as well have made this a level based system with such a basic and crude skill system in place.

Survival isn't an issue. I have an inter-stellar starship full of the federations finest yet every time i let myself die i'm not punished or penalized. There is no death deturrent! I am in god-mode, i am Captain X flying the USS Invincible. How can i lose? Where is the basic rule of any game, there is always a victor and there is always a loser, in some shape or form, you must win and you must lose. The entire point of a game with rules and boundaries is to master that game to ensure you dont lose, that is where the fun comes in. A game isn't fun because 'thats what it is', a game is fun because of the journey you go through and the gratification of reaching the end with something to show for it.

Progression. Why am i levelling up in this game? Why should i do repeatable missions (of which there is an abundance from your very first level in the game - very shocking for a game that boasts great PvE content) when i have no incentive other than to gain the 'next ship'. I'm almost afraid to get that next ship, because then what? I must grind and bore myself through another 10 levels to get the next ship (which everyoen will have) for any sense of accomplishment or gratification.

PvP is a senseless arena match with no rules or boundaries to prevent griefing or smooth fair game-play. It is a matter of pitching your cookie-cutter ships vs their cookie-cutter ships of the same level range and hoping you don't get a 2vs1 scenario. It is a gank fest. It is not epic or RPG worthy, it is purely an arcade arena match where the best tactic is to fire off as much weaponry before you die.

Space is an instanced 20x20 map where there is nothing but you and 20 other AI ships (the only inhabitance), and guess what, those twenty other ships want you dead! Woops! Times are hard as an inter-galactic peace keeping federation.

To Boldy Go Where No-one Has Been Before (probably because it's so damn boring) consists of a 20x20 cookie-cutter environment where there are no natural life-forms, indigenous creatures, civilizations, or flora! Only mindless, knuckle-dragging space villains neatly packed into groups of 3-5 spread out evenly across the map who's sole purpose is (you guessed it), kill you! And guess what? In order to complete your mission, you must mindlessly kill every single one of them because they are conveniently stacked on top of your 'objective' item. Better get ready to mash those 1, 2 and 3 keys! Basic fire, special fire, punch. It gets agonizingly boring, after your 5th ground encounter you will dread the next, and the next, and the next - only to be rewarded with a few skill points. Not nearly enough for the 15 minutes of boredom you just endured massacring that entire Klingon battallion with your away team.

In conclusion (and future STO content). Yeah, all MMORPG's follow a basic formula when it comes to playing through the game. Stacks of mobs you must senselessly slaughter, quests that seem far-fetched, scenarios that are just silly and inevitably boring. But at least these guys try to dress it up a little, make it a little more fancy, a little more entertaining, and there is always something waiting to reward you at the end of it all. It's almost as if Cryptic believes we actually want to simply be ported into a 20x20 boxed off space every 10 minutes with 50+ mobs to slaughter so we can have great fun 'earning' some skill points. The environments are lifeless, the mobs have no character, the game has no soul. This has already dragged on, and i have barely touched upon many of the aspects of this game that completely let it and the franchise down (such as the lack of many true Star Trek features) . I know some of you are hoping for future miracle content, but unfortunately, when the games super-structure is flawed and terribly out-dated from the start, no amount of 'new content' will make you any more interested than you were before. I truly feel sorry for the lifers (many of which are just hopeful Star Trek fans such as me who put their money on false promises).


This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~Seadgir

Last edited by Seadgir : 02-02-2010 at 07:52 AM.
 is offline  
Old 02-01-2010, 04:09 PM   #2
Mardoxx
Career Officer
 
Mardoxx's Avatar
 
Join Date: Jan 2010
Default

tl;dr
another BAWWWWWWW I'M QUITTING thread.
 is offline  
Old 02-01-2010, 04:10 PM   #3
gabereiser
Member
 
gabereiser's Avatar
 
Join Date: Aug 2008
Default

bye, sorry you got bored, maybe try playing the game next time instead of nit picking it apart.
 is offline  
Old 02-01-2010, 04:12 PM   #4
Delazure
Career Officer
 
Delazure's Avatar
 
Join Date: Apr 2009
Location: France
Default

Severe but true.
__________________
A glorious dawn, for Benfea : http://www.youtube.com/watch?v=zSgiXGELjbc
 is offline  
Old 02-01-2010, 04:12 PM   #5
FINALCUT
Senior Member
 
FINALCUT's Avatar
 
Join Date: Sep 2009
Location: Bradenton Fl.
Default

Orange text burns the eyes.No idea what you said or why you think we care.I am going to subscribe,others,including you are not,Cool.Thats the way the World works.People like different things and have the freedom to do things others do not as long as those things do not violate the rights of others,or violate the law of the land.Cool story Bro,and have fun doing something else,hope it all works out for you and all that.Goodbye.
__________________
"Forward, the Light Brigade!"
Was there a man dismay'd?
Not tho' the soldier knew
Someone had blunder'd:
Theirs not to make reply,
Theirs not to reason why,
Theirs but to do and die:
Into the valley of Death
Rode the six hundred.
 is offline  
Old 02-01-2010, 04:14 PM   #6
EE_LoD
Senior Member
 
EE_LoD's Avatar
 
Join Date: Nov 2009
Default

Quote:
Originally Posted by MMOsAreDead View Post
I have never, in my 7 year history of MMO gaming, been so bored so quickly in an MMORPG. And as a RP'er (someone who can usually make something out of nothing), big Star Trek fan and casual gamer, that is saying something. Its a sad day when i am actually having to force myself to log in.

The first day i logged in, i was having a blast! It was all new, it was Star Trek, it's a space MMO! But then i slowly started to get, well, bored.

My skill tree seems... Completely pointless. Meaningless. Why am i pumping hundreds of my well earned Skill Points into skills i'm not even that bothered about? Why am i being forced to spend points into skills i dont intend to use, just because i have some skill points to spend. Where is my skill cap, letting me know exactly how many skill points i can accumulate and allocate accordingly? Without any bearing on the amount of skills im allocated, how do i know when my skills will run out and skill point allocation will actually begin to matter? Why does the entire skill system, skill box, skill tree, why does it all seem so cheap, rushed and crude for a modern MMO. Star Wars Galaxies skill system was inifnitely better than this, and it actually showed you where you were heading and how to do it. And that game is 7 years old.

What does each level of skill even mean? +6, +8, +16... + What? What am i adding to my character and ship? What do these skills even do and how do they affect me? I feel like im just pumping up skills because it 'seems right'. You might as well have made this a level based system with such a basic and crude skill system in place.

Survival isn't an issue. I have an inter-stellar starship full of the federations finest yet every time i let myself die i'm not punished or penalized. There is no death deturrent! I am in god-mode, i am Captain X flying the USS Invincible. How can i lose? Where is the basic rule of any game, there is always a victor and there is always a loser, in some shape or form, you must win and you must lose. The entire point of a game with rules and boundaries is to master that game to ensure you dont lose, that is where the fun comes in. A game isn't fun because 'thats what it is', a game is fun because of the journey you go through and the gratification of reaching the end with something to show for it.

Progression. Why am i levelling up in this game? Why should i do repeatable missions (of which there is an abundance from your very first level in the game - very shocking for a game that boasts great PvE content) when i have no incentive other than to gain the 'next ship'. I'm almost afraid to get that next ship, because then what? I must grind and bore myself through another 10 levels to get the next ship (which everyoen will have) for any sense of accomplishment or gratification.

PvP is a senseless arena match with no rules or boundaries to prevent griefing or smooth fair game-play. It is a matter of pitching your cookie-cutter ships vs their cookie-cutter ships of the same level range and hoping you don't get a 2vs1 scenario. It is a gank fest. It is not epic or RPG worthy, it is purely an arcade arena match where the best tactic is to fire off as much weaponry before you die.

Space is an instanced 20x20 map where there is nothing but you and 20 other AI ships (the only inhabitance), and guess what, those twenty other ships want you dead! Woops! Times are hard as an inter-galactic peace keeping federation.

To Boldy Go Where No-one Has Been Before (probably because it's so damn boring) consists of a 20x20 cookie-cutter environment where there are no natural life-forms, indigenous creatures, civilizations, or flora! Only mindless, knuckle-dragging space villains neatly packed into groups of 3-5 spread out evenly across the map who's sole purpose is (you guessed it), kill you! And guess what? In order to complete your mission, you must mindlessly kill every single one of them because they are conveniently stacked on top of your 'objective' item. Better get ready to mash those 1, 2 and 3 keys! Basic fire, special fire, punch. It gets agonizingly boring, after your 5th ground encounter you will dread the next, and the next, and the next - only to be rewarded with a few skill points. Not nearly enough for the 15 minutes of boredom you just endured massacring that entire Klingon battallion with your away team.

In conclusion (and future STO content). Yeah, all MMORPG's follow a basic formula when it comes to playing through the game. Stacks of mobs you must senselessly slaughter, quests that seem far-fetched, scenarios that are just silly and inevitably boring. But at least these guys try to dress it up a little, make it a little more fancy, a little more entertaining, and there is always something waiting to reward you at the end of it all. It's almost as if Cryptic believes we actually want to simply be ported into a 20x20 boxed off space every 10 minutes with 50+ mobs to slaughter so we can have great fun 'earning' some skill points. The environments are lifeless, the mobs have no character, the game has no soul. This has already dragged on, and i have barely touched upon many of the aspects of this game that completely let it and the franchise down (such as the lack of many true Star Trek features) . I know some of you are hoping for future miracle content, but unfortunately, when the games super-structure is flawed and terribly out-dated from the start, no amount of 'new content' will make you any more interested than you were before. I truly feel sorry for the lifers (many of which are just hopeful Star Trek fans such as me who put their money on false promises).

[edit] [/color]
Just making it easier on everyone's eyes to read, yourcolor choices are worse than Cryptics game engine choice and that is saying something.

Quote:
PvP is a senseless arena match with no rules or boundaries to prevent griefing or smooth fair game-play. It is a matter of pitching your cookie-cutter ships vs their cookie-cutter ships of the same level range and hoping you don't get a 2vs1 scenario. It is a gank fest. It is not epic or RPG worthy, it is purely an arcade arena match where the best tactic is to fire off as much weaponry before you die.
My favorite part about this is the crying in the beta forums about people not wanting open PvP because of the zerg ganking and what happens in thier instances gamespy pvp? zerg ganking because there is nothing else to do in it! pvP in STO is so unrefined and bland that the Feds huddle together in a blob of phasers and mines and the klingon have nothing to do but stay cloaked and wait for one idiot to leave the blob to entice a klingon idiot who is getting bored to attack.

This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~Dionaea
__________________
My pre-order special edition copy of Star Trek Online came with bubble-wrapped corners so I dont hurt myself.

Originally Posted by Akolythos "Has anyone really been so far as decided to use even go want to do look more like?" - Star Trek Onlines targeted demographic.

Last edited by Seadgir : 02-02-2010 at 07:52 AM.
 is offline  
Old 02-01-2010, 04:14 PM   #7
raldar
Senior Member
 
raldar's Avatar
 
Join Date: Aug 2008
Default

Quote:
Originally Posted by gabereiser View Post
bye, sorry you got bored, maybe try playing the game next time instead of nit picking it apart.
Can't someone do both?

I mean, in order to "nit pick" one has to play the game to find these things out.
__________________
Quondo Omni Flunkus Mortati (when all else fails, play dead)



"This is just a courtesy call
This is just a matter of policy
This is just an act of kindness
To let you know that your time is up" Sixx AM
 is offline  
Old 02-01-2010, 04:15 PM   #8
RedSunBird
Senior Member
 
RedSunBird's Avatar
 
Join Date: Jan 2010
Location: Austin, Texas
Default

Odd, three days in and I can't get enough. I'm at work right now, checking the forums and counting down the hours till I can go home because all I can think of is getting to level 11 tonight and getting my science vessel.
__________________
Commander Jessamyn "Jessa" Strix of the U.S.S. Archimedes

"Give me a place to stand on, and I will move the Earth."
~Archimedes

P.S. ~ I'm a chick. Yes, a real one. Yes, there are girls on the internet. Yes, they can play video games.
We're in ur Trek, pew pewing ur ships, laffin' at u bein' clueless nerds!
Tribble (¯) Love
 is offline  
Old 02-01-2010, 04:16 PM   #9
TookyG
Senior Member
 
TookyG's Avatar
 
Join Date: Jul 2008
Default

Quote:
Originally Posted by MMOsAreDead View Post
...snip...
OP, you are dead right.
__________________
I don't "get it."
My Game Rating: 2.0, Abandon ship!
"This happens with every MMO at launch," is not only patently false, it helps to continue the cycle of awful to mediocre MMORPGs.
 is offline  
Old 02-01-2010, 04:17 PM   #10
Geofftillman
Senior Member
 
Geofftillman's Avatar
 
Join Date: Oct 2009
Default

Okay people don't feed the Troll
 is online now  
Closed Thread  


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump


All times are GMT -8. The time now is 06:43 AM.


Legal Terms  |   Contact Us  |   Star Trek Online Forums  |   Archive  |   Top