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Old 01-12-2010, 09:44 AM   #1
Zeroth
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Default Player Skills v3.0

These are the player skills available so far, as of Jan 12, 2010.

The more official and up-to-date version is available at sto-intel Wiki report on Player Skills

I also have some other threads on abilities:
BO/Kit abilities: http://forums.startrekonline.com/showthread.php?t=56940
Player Abilities: http://forums.startrekonline.com/showthread.php?t=56914

These are all passive, providing buffs for ground kits and BO powers.

Train: indicates a passive skill, which when maxed, allows you to train a BO with the skill that follows. An example is the Starship Cannons Training, which allows one to train a BO with Cannon: Rapid Fire III(In a Lt.Cmdr slot I think)

Ground - Lieutenant :

Generic:
  • Engineering Team Leader: Improves the modification and maintenance skills of your away team, also improves engineering team ability
  • Science Team Leader: Improves scientific theory and scientific practice skills of your away team science officers, also improves Medical team ability
  • Tactical Team Leader: Improves the assault and close combat training skills of your away team tactical officers, also improves the security team ability

Tactical
  • Assault Training: This skill improves ground grenades, rifles, and assault weapons damage, as well as ranged combat abilities. Examples include: Plasma Grenade, Fire on my Mark, Suppressing Fire.
  • Close Combat Training: This skill improves ground pistol and martial arts damage, as well as close combat abilities. Examples include: Leg Sweep, Focus Fire, Stealth Module.

Science
  • Scientific Practice: Improves ground science abilities that often heal, cure, or buff your allies
  • Scientific Theory: Improves ground science abilities that often damage or control enemies

Engineering
  • Maintenance Training: This skill improves ground engineering abilities that often Buff your allies, or support the team with fabricated equipment. Examples include: Quick Fix, Equipment Diagnostics, Shield Generator
  • Modification Training: This skill improves ground engineering abilities that often damage or Debuff enemies, or protect allies from harm. Examples include: Transphasic Bomb, Weapons Malfunction, Cover Shield.

Space - Lieutenant:
  • Light Cruiser Captain: Improvement to accuracy, damage, speed, and maneuverability
  • Starship Energy Weapons Training: Improves Starship beam and cannon weapon damage and abilities that modify these weapons
  • Starship Engineering Training : Improves system performance abilities like Rotate shield freq and Eject warp plasma
  • Starship Operations Training : Improves starship sensor, deflector, and emitter abilities like sensor scan, tachyon beam, and tractor beam
  • Starship Projectile Weapon Training : Improves Starship torpedo and mine weapon damage, as well as abilities that modify these weapons like torpedo high yield and dispersal pattern beta
  • Starship Warp Core Training: Improves the power levels of your starship systems and any starship power management abilities like emergency power to engines and EPS power transfer

Ground - Lieutenant Commander:

Tactical
  • Security: This skill improves ground pistol weapons damage, as well as firearms, threat control, and close protection abilities. Examples include: Suppressing Fire, Stun Grenade, Overwatch
  • Soldier: This skill improves ground grenades and rifle weapons damage, as well as grenades, tactics, and squad command abilities. Examples include: Photon Grenade, Fire on my Mark, Rally Cry
  • Special Forces: This skill improves ground assault weapons damage, as well as martial arts, stealth, and advanced warfare abilities. Examples include: Leg Sweep, Ambush, Motion Accelerator.

Science
  • Doctor: Improves ground science abilities that often heal, cure, or buff your allies like vascular regenerator, triage, and nanite health monitor
  • Researcher: Improves ground science abilities that often damage or control enemies like tachyon harmonics and anesthizine gas
  • Scientist: Improves ground science abilities that often damage or debuff enemies like thermal vent and tricorder scan

Engineering:
  • Combat Engineer: This skill improves ground explosives, field fortifications, and field logistics abilities. Examples include: Transphasic Bomb, Cover Shield, Combat Supply
  • Fabrication Engineer: This skill improves ground generators, turrets, and drones abilities. Examples include: Shield Generator Fabrication, Phaser Turret Fabrication, Seeker Drone Fabrication
  • Technician: This skill improves ground personal shields, firearms, and armor engineering abilities. Examples include: Shield Recharge, Weapons Malfunction, Equipment Diagnostics

Space - Lieutenant Commander:
  • Cruiser Captain: Improves accuracy, speed and maneuverability when captaining any cruiser class of starship
  • Escort Captain: Improves accuracy, speed and maneuverability when captaining any escort class of starship
  • Science Vessel Captain: Improves accuracy, speed and maneuverablity when captaining any science class of starship
  • Starship Auxiliary Systems Maintenance: Improves starship aux system abilities like emergency power to aux and aux power to the strucural integrity field
  • Starship Beam Weapons: Improves starship beam weapons damage, as well as abilities that modify thes weapons like beam arary: fire at will and beam arrary: overload
  • Starship Cannon Weapons: Improves starship cannon weapon damage, as well as abilities that modify these weapons like cannon: rapid fire and cannon: scatter volley [ Train: Cannon: Rapid Fire III, Cmdr Rank Slot]
  • Starship Deflectors: Improves starship deflector abilities like tachyon beam and feedback pulse
  • Starship Emitters: Improves starship emitter abilities like tractor beam and polarize hull
  • Starship Engine Maintenance: Improves starship engine systems abilities like emergency power to engines and eject warp plasma
  • Starship Mines: Improves starship mine weapon damage, as well as abilities that modify these abilities like dispersal pattern alpha and dispersal pattern beta
  • Starship Sensors: Improves sensor abilities like jam sensors and scramble sensors
  • Starship Shield Maintenance: Improves starship shield system abilities like emergency power to shields and reverse shield polarity
  • Starship Torpedo Weapons: Improves starship torpedo weapons damage, as well as modify these weapons like torpedo high yield and torpedo: spread [Train: Torpedo:High Yield Torpedo III, Lt.Cmdr Rank Slot]
  • Starship Weapon Systems Maintainance: Improves starship weapon system abilities like emergency power to weapons and directed energy modulation
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Veglargh for BoK Leadership!
+=========+
Interim Fleet Admiral of S.O.L.O Fleet
The first fleet for solo players!
+=========+

Quote:
Coderanger: Note: The use of the word "eventually" by a dev can be taken to mean "some time between now and the heat death of the universe".

Last edited by Zeroth : 01-12-2010 at 06:24 PM.
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Old 01-12-2010, 09:45 AM   #2
Zeroth
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Ground - Commander:

Tactical
  • Firearms: This skill improves ground pistol, rifle, and assault weapons damage, as well as related abilities. Examples include: Suppressing Fire, Focus Fire.
  • Grenades: This skill improves ground grenade abilities, as well as related abilities.
  • Martial Arts: This skill improves ground martial arts damage, as well as related abilities.

Science
  • Physiology: Improves ground physiology abilities like medical tricorder and vascular regenerator
  • Toxicology: Improves ground toxicology abilities like hypospray-dylovene and anesthizine gas
  • Xenobiology: Improves ground xenobiology abilities like tricorder scan and stasis field

Engineering:
  • Explosives: This skill improves ground explosives abilities. Examples include: Chroniton Mine Barrier, Transphasic Bomb
  • Generators: This skill improves ground generator abilities. Examples include: Shield Generator Fabrication, Medical Generator Fabrication
  • Personal Shields Engineering: This skill improves ground personal shield engineering abilities. Examples include: Reroute Power to Shields, Shield Recharge

Space - Commander:
  • Heavy Cruiser Captain
  • Heavy Escort Captain
  • Research Science Vessel Captain
  • Starship Auxiliary Systems Efficiency: Improves starship aux power abilities like emergency power to aux
  • Starship Deflector Dish: Improves starship deflctor dish abilities like tachyon beam and energy siphon
  • Starship Disruptor Weapons: Improves starship disruptor weapons damage
  • Starship Engine Efficiency: Improves starship engine power abilities like emergency power to engines and EPS power transfer
  • Starship Phaser Weapons: Improves starship phaser weapons damage
  • Starship Photon Projectiles: Improves starship plasma projectile weapon damage
  • Starship Quantum Projectiles: Improves starship quantum projectile damage
  • Starship Sensor Array: Improves starship sensor array abilities like sensor scan and mask energy signature
  • Starship Shield Efficiency: Improves starship shield power abilities like emergency power to shields and extend shields
  • Starship Tractor Beam: Improves starship tractor beam abilities like tractor beam and tractor beam repulsors
  • Starship Weapon Efficiency
Ground - Captain:

Tactical
  • Stealth: This skill improves ground stealth abilities. Examples include: Stealth module, Ambush
  • Tactics: This skill improves ground tactics abilities. Examples include: Fire on my Mark, Smoke Grenade
  • Threat Control: This skill improves ground threat control abilities. Examples include: Stun Grenade, Draw Fire

Science
  • Exogeology:Improves ground Exogeology abilities like Gravimetric Shift and Thermal Vent
  • Psychology: Improves ground psychology abilities like neural neutralizers and hypospray-melorazine
  • Radiology: Improves ground radiology abilities like hyperonic radiation and sonic pulse
Engineering
  • Field Fortifications: This skill improves ground field fortification abilities. Examples include: Cover Shield, Force Field Dome
  • Field Logistics: This skill improves ground field fortification abilities. Examples include: Cover Shield, Force Field Dome[Ed. Hmm, seems to be the same as fortifications... will check what the difference is at the next playtest]
  • Firearms Engineering: This skill improves ground firearms engineering abilities. Examples include: Quick Fix, Weapons Malfunction
  • Turrets: This skill improves ground turret abilities. Examples include: Phaser Turret Fabrication, Quantum Mortar Fabrication

Space - Captain:
  • Exploration Cruiser Captain
  • Tactical Escort Captain
  • Long-range Science Vessel Captain
  • Starship Deflector Field: Improves starship deflector field abilities like dampening field and transfer shield strength
  • Starship Engine Performance: Improves starship engine functionality abilities like eject warp plasma
  • Starship Hazard System: Improves starship hazard system abilities like polarize hull and hazard emmiters
  • Starship Plasma Energy Weapon:
  • Starship Plasma Projectiles:
  • Starship Sensor Probes: Improves starship probe abilities like viral matrix and scramble sensors
  • Starship Shield Performance: Improves starship shield functionality abilities like rotate shield frequency and reverse shield polarity
  • Starship Subsystem Repair: Improves starship subsystem repair speed and related abilities like enginering team and miracle worker
  • Starship Tetryon Weapons:
  • Starship Transphasic Projectiles:

Ground - Admiral:

Tactical
  • Advanced Warfare: This skill improves ground advanced warfare abilities. Examples include: Target Optics, Motion Accelerator
  • Close Protection: This skill improves ground close protection abilities. Examples include: Security Escort, Overwatch
  • Squad Command: This skill improves ground squad command abilities. Examples include: Rally Cry, Tactical Iniative

Science
  • Molecular Chemistry: Improves molecular chemistry abilities like biofilter sweep and triage
  • Nanite Theory: Improves nanite treatments abilities like nanite health monitor and nanoprobe infestation
  • Quantum Mechanics: Improves ground quatum mechanics abilities like tachyon harmonics and dampening field

Engineering
  • Armor Engineering: This skill improves ground armor engineering abilities. Examples include: Equipment Diagnostics, Fuse Armor
  • Drones: This skill improves ground drones abilities. Examples include: Support Drone Fabrication, Seeker Drone Fabrication

Space - Admiral:
  • Battle Cruiser Captain:
  • Deep Space Science Vessel Captain:
  • Fleet Escort Captain:
  • Astrometrics: This skill improves starship astrometrics abilities. Examples include: Charged Particle Burst
  • Photonic Theory: Improves starship photonic abilities like photonic shock wave and photonic fleet
  • Spatial Anomaly: Improves starship abilities that create or resist anomalies like tykons rift and gravity well
  • Starship Antiproton Weapon
  • Starship Auxiliary Systems Performance: Improves starship aux system abilities like aux power to the structural field
  • Starship Chroniton Projectiles
  • Starship Hull Repair: Improves starship hull repair and related abilities like engineering team and miracle worker
  • Starship Polaron Weapon
  • Starship Tricobalt Projectiles
  • Starship Weapon Systems Performance: Improves starship weapon functionality abilities like nadion inversion and directed energy modulation

Definitions courtesy of Yogan, Spatzimaus, Neowolf, Hythian, and Slingblade. Thanks guys, keep up the good work!
__________________

Veglargh for BoK Leadership!
+=========+
Interim Fleet Admiral of S.O.L.O Fleet
The first fleet for solo players!
+=========+

Quote:
Coderanger: Note: The use of the word "eventually" by a dev can be taken to mean "some time between now and the heat death of the universe".
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Old 01-12-2010, 09:48 AM   #3
Praden
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Glad you were able to repost the list over here. It'll come in handy.
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Old 01-12-2010, 09:58 AM   #4
MacAllen
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Agreed, my copy of it was old.
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Old 01-12-2010, 10:18 AM   #5
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It's good to see your well made skill list again! I recommend to sticky this thread!
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Old 01-12-2010, 10:32 AM   #6
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bump for sticky especially if you're going to be adding to this list.
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Old 01-12-2010, 10:42 AM   #7
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Thank you for the continued effort, Zeroth.
Now I see why they named a ship after you in STO
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Captain Jonathan Archer: [alarmed] Has anyone done this before?
Dr. Phlox: Not to my knowledge.
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Old 01-12-2010, 11:34 AM   #8
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Thank you Zeroth!
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Old 01-12-2010, 11:34 AM   #9
Kayos
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Nice job on all the info threads Zeroth. Thanks alot, keep up the good work
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Old 01-12-2010, 02:06 PM   #10
SP3CTREnyc
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so the career paths only affect ground combat? I'm somewhat disappointed... I would think that an engineering captain would provide a boost to a ship's engineering functions.

*recalls the BSG episode "The Captain's Hand."*

edit:

rather, I'm disappointed that there aren't career-specific ship command skills.
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Last edited by SP3CTREnyc : 01-12-2010 at 02:07 PM. Reason: clarification
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