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Old 07-26-2010, 10:58 AM   #1
Rekhan
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Default Dan Stahl Speaks To Massively

Executive Producer Dan Stahl took some questions from Eliot Lefebvre of Massively. Give the interview a read here.


Link to the news article.
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Old 07-26-2010, 11:13 AM   #2
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a good one real interssting... "Things like exploration, and cleaning up the sector map, and Memory Alpha, PvE for both sides, what we're doing with endgame, the loot"
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Old 07-26-2010, 11:30 AM   #3
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Nice read. Looks like you guys have a good grasp on what needs to be Adjusted/added to, to suit more folks.
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Old 07-26-2010, 11:33 AM   #4
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Good read, it looks like the priorities are in place.
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Old 07-26-2010, 11:47 AM   #5
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I love what Mr. Stahl said about what's in store for bridge officers. Season 2.X or 3.0 please! It fits well with ship interiors =) you know head down to Medical after a mission to see your Chief Medical Officer and have your injuries heals; and then down to Engineering to the Chief Engineer to have your ship's injuries repaired. Maybe give the Engineering Lab some R&D function. Like science vessels having a bonus or access to certain items when crafted there, a diff set for cruisers, and a third for escorts. All similar content for the klinks please too.
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Old 07-26-2010, 11:50 AM   #6
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I have been very happy since Dan took the helm. I believe that there are a lot of good people in the office working to make this the best game possible.

Promoting Bridge Officers to department heads on my ship, or captains of their own vessels is something I am very interested in. I have zero interest in opening it up so I can play as one of my BOs. I am a one character sort of guy. I would love to get a change in game play that makes me feel more like an Admiral, where I command a small group of Captains in higher stakes, greater scope, missions. Please look at that as end game content. Part of our dailies could be assigning our captains to certain tasks and they could return 5+ hours later with success or failure.

Keep up the good work. I appreciate all the long hours you have clearly put in as a team.
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Old 07-26-2010, 11:50 AM   #7
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I like this part ALOT:

"There are a lot of ideas that we like, and there are two that we really like and are going to be working on for the future. One is promoting your bridge officers to specific seats within your ship -- first officer, chief medical officer -- allowing them to have specific duties and responsibilities that give them certain abilities and traits. We love that idea."

and this:

"The other is once you're a vice-admiral, being able to take bridge officers that you've sort of promoted under your wing, and make them their own character[s]. You've made a character the first officer, and you can say "you know, I want this guy to have his own unique crew" -- and we love the idea that you can then open up a new character slot, and now you can play that character with his own ship and his own crew. We see that as a great idea and something to work on the future."

Sounds very cool....
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Old 07-26-2010, 11:53 AM   #8
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It sounds very nice if they could tell us more faction specific ideas they are thinking of....
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Old 07-26-2010, 11:57 AM   #9
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Quote:
Originally Posted by From Dan Stahl's Interview
So we're going to take time and slow down a little bit, and instead of adding a whole lot of new stuff, we're going to take the time to ensure that everything is working like it should, and it's all at the quality we want it to be.
QFT!!! Thank you for polishing this little gem called STO. Looks like Jack Emmert's vision from Vegas 2008 is starting to come true!
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Old 07-26-2010, 11:58 AM   #10
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all sounds excellent. i said around when the game was launched than its a good game but in a couple of years it could be awesome, and i stand by it. i like the direction is going in at the moment and im very excited about the future and to see how this game develops. keep up the good work
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