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Old 01-07-2009, 02:50 PM   #1
Awen
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Default Ask Cryptic (January 7, 2009)

Our first Ask Cryptic of 2009 brings you answers about art, ship capabilities, and more. Thanks as always to our development team for taking the time to answer these questions!

This is a universe at war, so combat will be a major factor, but there will also be a large component of exploration. You will get to meet new species, some of which you’ll fight against, some of which you’ll protect, and some of which you’ll ally with. There won’t be extensive dialogue trees, but you’ll get to explore and have missions that don’t involve just clobbering everybody.

Read More!
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Old 01-07-2009, 02:54 PM   #2
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lol awesome
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Old 01-07-2009, 03:02 PM   #3
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Thanks for the more info.
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Old 01-07-2009, 03:08 PM   #4
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Quote:
The answer here is yes and no. You’ll start with a Tier 1 ship and you can certainly upgrade it and trick it out so that it’s comparable to a mid-level Tier 2 ship. However, a top of the line Tier 2 ship is going to be much better than even the most tricked out Tier 1. It has to do with growth capacity. There’s just more room for growth built into the higher tier ships. Of course, your skills and the skills of your bridge crew also affect how much you can do with your ship.
However, you do get to keep your ships. So, if you find yourself in a situation where an earlier ship would be more useful, you can switch back to it for that encounter. For example, you might want to shift back to a smaller and more maneuverable ship for running a blockade.
So I guess we will be keeping our past ships when we upgrade.

PS Yay my question.
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Old 01-07-2009, 03:10 PM   #5
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Very nice, thanks!

I especially liked the bit about being able to keep our ships for specific purposes
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Old 01-07-2009, 03:12 PM   #6
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One word: Yay!

Good to see you guys are back at work.
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Old 01-07-2009, 03:13 PM   #7
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I am really liking the idea of not losing all the work done on a previous ship when upgrading to another ship, being able to still use the older ship when desired, excellent.

It might feel a bit like being an admiral putting his flag on the ship he needs at the moment, or something. Details can be worked on, I'm just pleased with not having to say goodbye to a faithful ship that served me well completely.
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Old 01-07-2009, 03:14 PM   #8
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Quote:
Originally Posted by cv_coco View Post
Very nice, thanks!

I especially liked the bit about being able to keep our ships for specific purposes
It does raise another question. How will naming work? Will my next ship have a new name or will it be USS Myship, USS Myship A etc.?
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Old 01-07-2009, 03:22 PM   #9
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WE GET TO KEEP OUR SHIPS!!!!!!!!!!!!!!! AWESOME!!!!!!!!!!!!!!!!!

I apologize for the excessive use of capital letters and the exclamation point, but that truly expresses my joy of reading that we get to keep all of our ships.
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Old 01-07-2009, 03:22 PM   #10
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Talking Hey hey!

This is some pretty good news! I'm glad that they took the seeding idea into consideration!!!

If I had any better ideas i'd throw them out there, but I know the game is going to be great without my blusterous mouth.

About them there polls you have going on Its so HARD to choose one. Frankly without all the Captains Star Trek wouldn't have such a colorful reputation!!

I almost can't vote because I liked all the shows!

Last edited by blackfx : 01-07-2009 at 03:26 PM.
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