View Full Version : Will cloaked vessels be restricted to 1/4 impulse?
cocoa-jin
09-23-2008, 10:41 PM
I remember there being a relationship between ship speed and the effectivness of the cloak...in addition to distance.
Will cloaked ship speed and distance be modeled with respect to detecting cloaked vessels? Will it still be 1/4 impulse?
k.mpok
09-23-2008, 10:59 PM
I remember there being a relationship between ship speed and the effectivness of the cloak...in addition to distance.
Will cloaked ship speed and distance be modeled with respect to detecting cloaked vessels? Will it still be 1/4 impulse?
I would think so. It adds that bit of realism and also balances out cloaking IMO.
hehe maybe if it does then the Fed players will stop crying to have cloaking also. :D I as a Klingon will live with the speed reduction as we have always done before.
Father_Origin
09-23-2008, 11:36 PM
given the time frame....you can cloak and warp...if you have the power.
cocoa-jin
09-23-2008, 11:55 PM
I guess I should have specified sub-warp speeds. Perhaps there is some variable at warp that doest lend itself to increasing the detectabilty of the cloaked ship at warp...maybe its distance, maybe the small amount of detectable emissions are spread to thin for too short a period of time and space to get a solid return
Sorbek
09-24-2008, 01:11 AM
What episode does it say vessels cloaked are restricted to a certain speed at impulse?
Silverspar
09-24-2008, 01:24 AM
What episode does it say vessels cloaked are restricted to a certain speed at impulse?
None. They aren't retricted to any speed at all.
Volomon
09-24-2008, 01:28 AM
I thought it was general knowledge that doing anything that used excessive power gave out "signatures" even using just warp without the cloak allows you to be traced, by your warp signature, even if you left that area hours ago. So there no doubt you could be tracked down if you were cloaked and warping around or going to fast. If you powered your weapons, if you did a high powered sensor sweep. They might not see you but they would know exactly where you were.
r2data
09-24-2008, 02:00 AM
None. They aren't retricted to any speed at all.
They're not restricted in terms of speed but higher speeds give off more emissions so logically that would make them more detectable.
Silverspar
09-24-2008, 02:18 AM
If that were always true, then Romulan warbirds and the big Neg'Var ships would be easily detectable as they would have to give off a lot of power just to move, not to mention they've been known to tail starships at high warp.
Wulfling
09-24-2008, 04:17 AM
The higher detectability thing, IIRC, is a prodoct of some of the ST games, STFC3 I believe. I dont think there is any canon evidence to support this, but actually evidence that counters it. Honestly, its up to Cryptic how they want to handle cloak.
coronium
09-24-2008, 04:24 AM
I guess cloaked ships are space rogues. The startrek universe translates into an mmo game so easily this game hardly requires any thought.
njdss4
09-24-2008, 05:40 AM
What episode does it say vessels cloaked are restricted to a certain speed at impulse?
None. They aren't retricted to any speed at all.
Exactly. There will be no speed restrictions on cloaking. The downside to cloaking is you can't interact with anything outside your ship, and if you are detected by an enemy ship (must have top of the line sensors) you might be fired upon while your shields are down.
Hepipud
09-24-2008, 05:50 AM
When im not wrong cloaked ships can move on full impulse without getting detected (except for warp like at one episode of DS9 when they installed a cloak on the Defiant and the romulan officer said shut down the energy to make sure they wont get detected by the dominion).
Additional transporters are working while the ship is cloaked as you can see at the DS9 episode where the Defiant is send back to the past and meet the NCC 1701 ;-)
~~~~Lord Hepipud~~~~
k.mpok
09-24-2008, 06:01 AM
I think many that say it was required (I know thats what I did) rather meant it is required if you wanted to take advantage of being cloaked. The more power used on any system that projects an energy signature (sensors, communications, faulty warp core reactors, etc) can be detected by scans.
cocoa-jin
09-24-2008, 11:01 AM
I phrased the initial post incorrectly. it was my understanding that you could go faster under cloak, but it would increase the odds of detection. So, in order to maintain your stealth(assuming thats why you are cloaked), then you were restricted to low impulse speeds, with 1/4 impulse being a "safe" standard.
My assumption in my original post was that we were cloaked for a purpose, not just for looks or kicks.
Reinkaos
09-24-2008, 11:06 AM
I remember there being a relationship between ship speed and the effectivness of the cloak...in addition to distance.
Will cloaked ship speed and distance be modeled with respect to detecting cloaked vessels? Will it still be 1/4 impulse?
I think and hope so, what fun is being cloaked if you don't have to figure out how to "play" a cloaked ship to full advantage, and know its strengths and weaknesses? :D
Bastrol
09-24-2008, 11:11 AM
I am not sure about impulse speeds but I believe there was a DS9 episode where they talked about not going above warp 6 in order to not be detected by Dominion ships.
I don't think it is necessary to be able to detect cloaked ships at any impulse speed. If a Klingon ship is stalking a Fed ship and decloaks for a first strike, I think if your tactical officer is experienced enough they should have a chance at raising shields before the Klingons can strike.
Allardyn
09-24-2008, 11:20 AM
Just curious but why in all these cloaking threads has no one ever mentioned that federation research for cloaking was more along the lines of a phase cloak. Such as they tested on the Pegasus, sure it didn't go so well but starfleet intel was still very much interested in pursuing it. If the treaty of algernon was abolished then I don't see why they would not pick up where they left off.
Now I do realize in saying this we open up a whole new can of worms.
I guess my point is that when we say cloaking are we thinking of the normal your just hidden from sensors when infact cloaking tech itself could have very well come a long way.
Reinkaos
09-24-2008, 11:36 AM
When im not wrong cloaked ships can move on full impulse without getting detected (except for warp like at one episode of DS9 when they installed a cloak on the Defiant and the romulan officer said shut down the energy to make sure they wont get detected by the dominion).
Additional transporters are working while the ship is cloaked as you can see at the DS9 episode where the Defiant is send back to the past and meet the NCC 1701 ;-)
~~~~Lord Hepipud~~~~
The Defiant's something of an exception as it is vastly overpowered for it's size, and the cloak wasn't good enough to smother it's energy signatures with engines at full power, so they reduced power to reduce their sensor profile.
Something of an aside, but I recall the Dominion had excellent anti-cloak technology, some sort of beam they could fire that disrupted cloaks? Will this be in STO do you think?
Angelphoenix12
09-24-2008, 12:02 PM
id say yes. for faction balence issues. if cloak could run at warp. that would give the klingons a unfair advantage. (i know they already have 1 in the shows. but this is a game.) albeit though if they gave the feds a cloak, then i would have no iussue with this.
arakkis
09-24-2008, 12:31 PM
I think that the limiting factor should be power. Cloaks use a lot of energy and if you want to be able to move at full speed, you have to turn off shields and weapons and reduce scanner range. If you want to try and sneak up on someone and lay the smack down, you should have to sacrafice speed.
cocoa-jin
09-24-2008, 01:18 PM
I think that the limiting factor should be power. Cloaks use a lot of energy and if you want to be able to move at full speed, you have to turn off shields and weapons and reduce scanner range. If you want to try and sneak up on someone and lay the smack down, you should have to sacrafice speed.
There should be no active scanning while cloaked, only passive detection which has nothing do with power output of the cloaked ship but actually the sensory power output of the non-cloaked ship its looking for.
angrydurf
09-24-2008, 02:14 PM
The federation was/is well aware of how cloaking tech worked (see the pegasus which was an advancement, a failed advancement but still an advancement), the basic mechanism of cloaking tech was well enough known that engineers could do sensor mods to be able to at least check for the presence of cloaked ships.
Basically its just the treaty keeping the federation from pursuing cloaking tech. I don't recall if it was the federation and the Klingons or the federation and the Romulans that had that treaty however. If the treaty was witht he Klingons it would be fair to say that the treaty is no more and the federation has cloaking now, if the romulans then its less certain.
I never really got how the federation got away with the defiant haveing a cloak anyway.
As for balance I imagine skilled ops and engineers could help defeat cloaking fields and if there are the standard detriments to cloaking (no attack no shields) then it can be balanced. Lots of MMOs have stealth its really works fine in the end.
Jetscream
09-24-2008, 02:41 PM
in one DS9 episode a Romulan Warbird commander points out that if they travel at warp 6 or higher they become more detectable to the Dominion anti-proton scans.
Reinkaos
09-24-2008, 02:45 PM
The federation was/is well aware of how cloaking tech worked (see the pegasus which was an advancement, a failed advancement but still an advancement), the basic mechanism of cloaking tech was well enough known that engineers could do sensor mods to be able to at least check for the presence of cloaked ships.
Basically its just the treaty keeping the federation from pursuing cloaking tech. I don't recall if it was the federation and the Klingons or the federation and the Romulans that had that treaty however. If the treaty was witht he Klingons it would be fair to say that the treaty is no more and the federation has cloaking now, if the romulans then its less certain.
I never really got how the federation got away with the defiant haveing a cloak anyway.
As for balance I imagine skilled ops and engineers could help defeat cloaking fields and if there are the standard detriments to cloaking (no attack no shields) then it can be balanced. Lots of MMOs have stealth its really works fine in the end.
It was the Treaty of Algeron, with the Romulans (http://memory-alpha.org/en/wiki/Treaty_of_Algeron), and the Romulans gave the Defiant their cloak, which was to be supervised by a Romulan personally but she got killed :D
Think TNG "tin man" or so had this illustrated as well, romulan warbids can warp in cloak, however there is a top limit to this.
Second i cant recall seeing any klingon ships cloaking while in warp, most seem to drop to impulse to be able to cloak.
But if memory serves me right, the old bird of prey used in generation warped with full cloak and this was a 20 year old bucket of **** of some sort.
Hepipud
09-24-2008, 08:43 PM
Ofcourse there should be a limit for warp speed (depending on the energy output of the cloak) and the ship should be alot easier to detect while cloak.
But still: Following a Federation vessel with a cloaked Bird of Prey at warp would be cool at all ;)
Imagine that part of Star Trek X where the Scimitar follows the Enterprise until the nebula (or what ever it was =P ) take down their long range communication ;)
~~~~Lord Hepipud~~~~