dodger0000
09-11-2008, 12:55 PM
1. Everyone a captain
I never wanted to be a captain or be in command. It's not canon. It's not Star Trek. Completely ridiculous. Obviously catering to a certain customer of which I am not.
2. Everyone has a starship
At it's highest point there were a couple hundred ships in StarFleet. This game will have thousands. It's not canon. It's not Star Trek. Completely ridiculous.
3. No RP server
The role play community for this game would have been the largest percentage of the customer base. Not having RP is again a backdoor way of telling me that this game is not being designed for people like me. RP servers had natural a way of serperating maturity levels of the players without insulting the player base. Not having an RP server really tells me that I am not your kind of customer.
4. No name restrictions
You can't tell me it's Star Trek if I am seeing Captain Pwn152 or ships named IKillllzYou.
5. Ship customization
Not canon. I am baffled by this. But at least it's in line with the tone of the game.
6. No community for people like me
Frankly without all the above, there won't be the kind players in this game that will be people I will be likely to have much in common with. It feels like a predominately younger crowd will like this game. I won't fit in.
7. Emphasis on combat
Sorry it's just not Star Trek. It was never about combat.
8. Starting Ranks too high
Looks like starting rank will be something like Lt.Commander. Makes me feel like I missed out on the first 15 years of my career.
9. Not able to serve on Epic star ships like Enterprise or bases like DS9.
And it doesn't look like this will ever be a part of the game.
In conclusion, I would have been fine with the lack of PC crews as a matter of just being too difficult to develop. In fact that reason for giving up isn't even on my list. It's the rest of the stuff. Frankly there isn't a single part of this game that appeals to me beyond the name. Every single expectation that I had going into this has been catagorically denied. And it's so early on. I just don't see why I should bother further
To Cryptic I say this. I hope you make a fantastic game that thousands of people adore and play for 10 years. But I don't think you have long time Star Trek fans in mind as your target audience. I think you have targeted the 12-25 year old demographic and I think you know that they want a lot of action and they want to be uber and they dont' want to grind like in most MMORPG's and they don't want to roleplay. That was the decision and well I think you will make a lot less money that way both at release and on recurring long term monthly subscription revenue, but I hope I am wrong.
The good news is since this game will be this way, I see no reason why someone else can't come along soon and make the game more along the lines of what I wanted since it's such a radical departure. So wish me luck.
I never wanted to be a captain or be in command. It's not canon. It's not Star Trek. Completely ridiculous. Obviously catering to a certain customer of which I am not.
2. Everyone has a starship
At it's highest point there were a couple hundred ships in StarFleet. This game will have thousands. It's not canon. It's not Star Trek. Completely ridiculous.
3. No RP server
The role play community for this game would have been the largest percentage of the customer base. Not having RP is again a backdoor way of telling me that this game is not being designed for people like me. RP servers had natural a way of serperating maturity levels of the players without insulting the player base. Not having an RP server really tells me that I am not your kind of customer.
4. No name restrictions
You can't tell me it's Star Trek if I am seeing Captain Pwn152 or ships named IKillllzYou.
5. Ship customization
Not canon. I am baffled by this. But at least it's in line with the tone of the game.
6. No community for people like me
Frankly without all the above, there won't be the kind players in this game that will be people I will be likely to have much in common with. It feels like a predominately younger crowd will like this game. I won't fit in.
7. Emphasis on combat
Sorry it's just not Star Trek. It was never about combat.
8. Starting Ranks too high
Looks like starting rank will be something like Lt.Commander. Makes me feel like I missed out on the first 15 years of my career.
9. Not able to serve on Epic star ships like Enterprise or bases like DS9.
And it doesn't look like this will ever be a part of the game.
In conclusion, I would have been fine with the lack of PC crews as a matter of just being too difficult to develop. In fact that reason for giving up isn't even on my list. It's the rest of the stuff. Frankly there isn't a single part of this game that appeals to me beyond the name. Every single expectation that I had going into this has been catagorically denied. And it's so early on. I just don't see why I should bother further
To Cryptic I say this. I hope you make a fantastic game that thousands of people adore and play for 10 years. But I don't think you have long time Star Trek fans in mind as your target audience. I think you have targeted the 12-25 year old demographic and I think you know that they want a lot of action and they want to be uber and they dont' want to grind like in most MMORPG's and they don't want to roleplay. That was the decision and well I think you will make a lot less money that way both at release and on recurring long term monthly subscription revenue, but I hope I am wrong.
The good news is since this game will be this way, I see no reason why someone else can't come along soon and make the game more along the lines of what I wanted since it's such a radical departure. So wish me luck.