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PAw
08-13-2008, 08:35 AM
I read on Wikipedia which i understand can be written by anyone but it stated this.
Starship assignments and missions would have been one of the key components of this game. Players would have congregated and socialized aboard large starship "hubs" such as the Galaxy-class, and use them as jumping-off points to go on missions aboard their smaller personal starships.

That could explain early game content.
So you could get assigned to a Galaxy class Starship/station and work on early assignments such as investigate "blah blah" in the "blah blah" and you would take your to be first officer or some such in a shuttle or small craft and go on. Say until you are skilled enough to captain your own smaller to medium sized ship.
What are your thoughts.

P.S. i realise that could be related to the first incarnation of STO.

Kinjiru
08-13-2008, 08:37 AM
That's info from Perpetual's release and not current.

KidBang
08-13-2008, 08:39 AM
Which he clearly said he knew in the first post.

Zaydrache
08-13-2008, 08:40 AM
Yes sounds more like the PE game. It would be an interesting idea but i would prefer a spacestation or one of the homeworlds. Starting ships will at least have warp so you should be able to putter around the area taking missions and getting crew upgrades and bigger ships. Could see a 5 man crew ship being your beginning ship.

Kinjiru
08-13-2008, 08:41 AM
Which he clearly said he knew in the first post.

Actually no, he said it *could* be... I was confirming for him.

Highcommander
08-13-2008, 08:51 AM
I read on Wikipedia which i understand can be written by anyone but it stated this.


That could explain early game content.
So you could get assigned to a Galaxy class Starship/station and work on early assignments such as investigate "blah blah" in the "blah blah" and you would take your to be first officer or some such in a shuttle or small craft and go on. Say until you are skilled enough to captain your own smaller to medium sized ship.
What are your thoughts.

P.S. i realise that could be related to the first incarnation of STO.

This was from the development team Pereputal Entertainment which later was turned into P2. They had a vision of players grouping up in large Central HUBS which were to be Interiors of Ships like the Enterprise. They had no plans on making these larger ships playable.