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Varrangian
08-10-2008, 08:07 PM
We know that for the UFP trains its members via the Star Fleet Academy. We also know that members of pretty much any specie are welcome.

As I am a philistine when it comes to the Klingon people can you tell me, is there an "academy" like process for Klingons? Is there any evidence that they take (willingly or not) crew members from other species? How about exploration, is it viewed as just a means to new conquests? What about diplomacy is there room for a diplomatic Klingon ship commander?

While I'd love to be able to watch any episodes you might reference I won't have them at my disposal so if you reference an episode please don't assume I've seen it or can go back and watch it.

Red_Mongoose
08-10-2008, 09:08 PM
Usually what I have been able to gather is that a Klingon's role on a ship ties into a few factors
1) Family Standing in the High Command
2) How well you do on your right of passage
and
3) How you prove yourself in battle.

I dont think other species have been allowed to serve on klingon ships, although they held Picard and Riker in high regard. The Klingon need for exploration has been mainly to expand the influence of the Empire.

you should check out http://www.startrek.com/startrek/view/library/aliens/article/70638.html for more info

Varrangian
08-10-2008, 10:03 PM
Usually what I have been able to gather is that a Klingon's role on a ship ties into a few factors
1) Family Standing in the High Command
2) How well you do on your right of passage
and
3) How you prove yourself in battle.

I dont think other species have been allowed to serve on klingon ships, although they held Picard and Riker in high regard. The Klingon need for exploration has been mainly to expand the influence of the Empire.

you should check out http://www.startrek.com/startrek/view/library/aliens/article/70638.html for more info

So tell me how would you design a system with what we now know about the game that created a tutorial for Klingons (since they don't have a SFA)

How would you foresee them explaining various character skills like science and diplomacy?

How would the Klingons recruit other species to be crew members?

I'm very curious as to how this might work, like I said I'm not familiar though I've read through the page you sent and the one on Memory Alpha. I'm still not sure how to do it and still give it that Klingon smell ... errr I mean feel. :D

Zizi
08-10-2008, 10:34 PM
To just plink upon one of the notes here, I'd imagine that if another species did want to serve on a Klingon ship, the first step would be beating down an impressive number of Klingons.

When position, status and respect are based around combat as they are in this case, well... my read on the Empire is that whatever it is you want to do is largely dependant on beating down anyone that says you can't in a duel, whether you're Klingon or not.

That's just my take on it, though. I dunno if it's ever come up, canonically. the reactions of other Klingons to Jadzia might lend some insights, though.

Varrangian
08-10-2008, 10:36 PM
To just plink upon one of the notes here, I'd imagine that if another species did want to serve on a Klingon ship, the first step would be beating down an impressive number of Klingons.

When position, status and respect are based around combat as they are in this case, well... my read on the Empire is that whatever it is you want to do is largely dependant on beating down anyone that says you can't in a duel, whether you're Klingon or not.

That's just my take on it, though. I dunno if it's ever come up, canonically. the reactions of other Klingons to Jadzia might lend some insights, though.

Thanks that is an interesting point. I wonder if that can be built into the game system.

I'm going on the concept that the basic game for Federation player will not be drastically different from the basic game for Klingon players, so I'm trying to think of how to mesh what we know into Klingon society.

tige995
08-10-2008, 10:48 PM
There is a klingon term for other races jeghpu'wI' (conqured people) Not slaves but not quite citizens. they work on and off ship threwout the empire.

I think a great last "quest" for a player is to challange and kill their suppiroor and take the rank of Captain.

A great book as a resore is Klingon empire "A Burning House" by Keith R.A. DeCandido

Varrangian
08-10-2008, 10:51 PM
There is a klingon term for other races jeghpu'wI' (conqured people) Not slaves but not quite citizens. they work on and off ship threwout the empire.

I think a great last "quest" for a player is to challange and kill their suppiroor and take the rank of Captain.

A great book as a resore is Klingon empire "A Burning House" by Keith R.A. DeCandido

Cool thanks. So the Klingons might view non-Klingons like the Romans viewed non-Romans sub-human, but useful?

tige995
08-10-2008, 10:59 PM
Exactly. In the eyes of a Klingon there are Klingon's and there is everyone else.But they do make alliances when needed (even fought with the Romulians in DS9) But I have never seen or read about another race wearing a Klingon IDF uniform.

there was even a Klingon lawyer. I forget the name of the episode but they were trying to get Worf on something. he called the courtroom his battlefield. So there can be diplomats and explorers but they will always have the "warrior" out look.

RuthlessTimes
08-10-2008, 11:07 PM
So tell me how would you design a system with what we now know about the game that created a tutorial for Klingons (since they don't have a SFA)

How would you foresee them explaining various character skills like science and diplomacy?

How would the Klingons recruit other species to be crew members?

I'm very curious as to how this might work, like I said I'm not familiar though I've read through the page you sent and the one on Memory Alpha. I'm still not sure how to do it and still give it that Klingon smell ... errr I mean feel. :D

Your life and clan are your academy. Death is a constant companion and it's unavoidable. How you die is what is important. On your feet or on your knees?

Science and Diplomacy for their own sake are the preoccupations for the lesser and the infirm of the species but as a necessity(new tech for ships) or a matter of tactics(intel. on a new opponent, a delay for reinforcements or for a more favorable timing for a coupe de gras) in war are barely tolerable.

Other species would be recruited through means of outright enslavement or by demand under duress(threat, all types) and they wouldn't survive long if they've not been able to prove themselves worthy and useful to the Capt. and crew.
These aliens would be few on any given ship unless used as disposable shock troops and even then a true Klingon would prefer to do such a task themselves to reaffirm their heritage and for the glory.

Think of the Klingons as the polar opposite of Vulcan's. Primal and savage by nature but with strong beliefs in family, ancestory and race. Duty, Honor and Obedience that's tempered only by personal ambitions. Conquest and subjugation are the main historical goals of the empire. To rule and expand their territory. But, they can be very different from one another as their personal perspective on the above mentioned tenents vary.

All the same, when you run across a Klingon ship, it maybe the last time you ever get see one.

Varrangian
08-10-2008, 11:16 PM
Your life and clan are your academy. Death is a constant companion and it's unavoidable. How you die is what is important. On your feet or on your knees?

Science and Diplomacy for their own sake are the preoccupations for the lesser and the infirm of the species but as a necessity(new tech for ships) or tactic(intel. on a new opponent, a delay for reinforcements or for a more favorable timing for a coupe de gras) in war are barely tolerable.

Other species would be recruited through means of outright enslavement or by demand under duress(threat, all types) and they wouldn't survive long if they've not been able to prove themselves worthy and useful to the Capt. and crew.
These aliens would be few on any given ship unless used as disposable shock troops and even then a true Klingon would prefer to do such a task themselves to reaffirm their heritage and for the glory.

Think of the Klingons as the polar opposite of Vulcan's. Primal and savage by nature but with strong beliefs in family, ancestory and race. Duty, Honor and Obedience that's tempered only by personal ambitions. Conquest and subjugation are the main historical goals of the empire. To rule and expand their territory. But, they can be very different from one another as their personal perspective on the above mentioned tenents vary.

All the same, when you run across a Klingon ship, it maybe the last time you ever get see one.

I think I'm understanding their culture, it is now a matter of conceptualizing how they will integrate it into the aspects of game play that we know exist and might clash with Klingons.

Would it be fair to say that outside of surrender Klingons would be willing to do anything (explore, take on non-Klingon crew members, diplomacy) if it was a necessity to the greater strategy of victory?

RuthlessTimes
08-10-2008, 11:34 PM
From what I recall, I'd say yes. I'd even say at times surrender with hopes of later getting the upper hand or to protect a small force if a greater threat looms, is feasible, but a bit tricky if the wrong group of Klingons hear of it.

Throughout the different TV series the relations between the Federation and the Empire have been close whether in open war or in a teneous peace. The federation has always been a worthy opponent and an undeniable respect towards the Humans exists. It's affected every part of the Empire time and again.

Signal
08-10-2008, 11:44 PM
Since you're the apparent scholar on Klingons, RuthlessTimes, how do you think Cryptic will explain Klingon ships with a multiracial crew - to the point of even allowing non-Klingon Captains? It's already been revealed that subscribers will be allowed to choose from a plethora of canon races or even make up their own, and then include them as a captain or part of their crew. I doubt that's only going to apply to the Federation, so if they allow this feature to the Klingons, what do you think would have to happen in the 30 years after Nemesis for the Klingons to go back to war with the Federation (or at least start skirmishing) but at the same time become more open in their recruitment policies?

Varrangian
08-10-2008, 11:50 PM
From what I recall, I'd say yes. I'd even say at times surrender with hopes of later getting the upper hand or to protect a small force if a greater threat looms, is feasible, but a bit tricky if the wrong group of Klingons hear of it.

Throughout the different TV series the relations between the Federation and the Empire have been close whether in open war or in a teneous peace. The federation has always been a worthy opponent and an undeniable respect towards the Humans exists. It's affected every part of the Empire time and again.

Ok so let's say if the tutorial for UFP starts at Star Fleet Academy, perhaps the Klingon tutorial would start with you and a group of friends (i.e. NPC crew that you've designed) on a ship. You are all junior officers on a Klingon ship and you each get to know all the aspects of a ship. (this the actual tutorial part)

Next you are on a mission with the NPC captain of the ship, you encounter something like a Ferengi ship, they make threats and your captain turns tail and runs. In an fit of Klingon honor and outrage you kill you captain and take control of the ship. The Klingon High Council doesn't argue with you for the obvious reasons and you're now in command.

Needs some work, but it seems to fit the culture.

As for Science, Diplomacy, Exploration and non-Klingon crewmen those all seem to be easier to explain. There is a necessity for better weapons and technology, there is a necessity for peace with some cultures while you fight others, there is a necessity for a large sphere of influence and the power and resources that brings, and there is a necessity for those who have proven themselves worthy and the best to serve under your command (be it willing or not).

Varrangian
08-10-2008, 11:52 PM
Since you're the apparent scholar on Klingons, RuthlessTimes, how do you think Cryptic will explain Klingon ships with a multiracial crew - to the point of even allowing non-Klingon Captains? It's already been revealed that subscribers will be allowed to choose from a plethora of canon races or even make up their own, and then include them as a captain or part of their crew. I doubt that's only going to apply to the Federation, so if they allow this feature to the Klingons, what do you think would have to happen in the 30 years after Nemesis for the Klingons to go back to war with the Federation (or at least start skirmishing) but at the same time become more open in their recruitment policies?

I do think that for the Klingon Empire your avatar the captain will be mandatory Klingon. It just makes sense. As for the rest of the crew, I'm not sure.

RuthlessTimes
08-11-2008, 01:10 AM
Since you're the apparent scholar on Klingons, RuthlessTimes, how do you think Cryptic will explain Klingon ships with a multiracial crew - to the point of even allowing non-Klingon Captains? It's already been revealed that subscribers will be allowed to choose from a plethora of canon races or even make up their own, and then include them as a captain or part of their crew. I doubt that's only going to apply to the Federation, so if they allow this feature to the Klingons, what do you think would have to happen in the 30 years after Nemesis for the Klingons to go back to war with the Federation (or at least start skirmishing) but at the same time become more open in their recruitment policies?

First, lol Signal. I'm just someone who took the time to add my opinions. I didn't start the thread and I don't claim the title of resident expert but I think my take on the race is valid, thus far.

As to the concern of the open conflict between the Federaton and the Klingon it's always exsisted in varying degrees, including during a 'peace', even then a rogue captain or clan would try and stir things up. The absence of conflict between the two had been explained away as the Klingons were busy either internally or elsewhere, in all cases(just like any faction that disappears for a few decades, in ST lore).

As for the other races as captains, I could see Cryptic using the Will Riker, Jad'zia Dax and/or Jean Luc Picard story arcs as lead up precedents to an inevitable conclusion for aliens as Klingon Fleet Captains. Any individual that proves themselves worthy in the eyes of the Empire(ie- The Klingon High Council), plus the subtle cultural changes that centuries of dealing with the Federation in war and in peace may have produced.

I think the same arguement would cover the diverse npc crew, to an extent. Even the war with Dominion may allow a Romulan onboard.(../shrug)

But, if they want to remain true to the IP they are going to have to dream up one hell of a story for the fan base to swallow and accept to allow a fully diverse crew for "any" faction other than the Federation.

As it stands for Klingons, it would likely have to follow up from the previously mentioned character story arcs and the established cultural traits of enslavement through conquest and threat.
..."You there Bolian, this is your station. Do your job or we'll not only kill you but level the geographical area of your youth. Even if you do your job well, we may kill you for sport."

The idea that the Klingon Empire 30+ years after Nemesis is little more than a shadow copy of the Federation is just repugnant. Yeah, it will need to be one hell of a story by Cryptic to cover anything over a one quarter(trying to be fair here a 1/5th crew makeup is hard to swallow) alien race crew throughout the Klingon Fleet.

Varrangian
08-11-2008, 07:52 AM
RuthlessTimes

You didn't actually comment on my Klingon tutorial scenario.

I still think it is essential to force a player that chooses to be the Klingon Empire faction to have their avatar be Kllingon and maybe their starting crew.

tige995
08-11-2008, 11:24 AM
There is a klingon term for other races jeghpu'wI' (conqured people) Not slaves but not quite citizens. they work on and off ship throwout the empire.

I think a great last "quest" for a player is to challange and kill their suppiroor and take the rank of Captain.

A great book as a resore is Klingon empire "A Burning House" by Keith R.A. DeCandido


WOW Thats a great idea for the end of the klingon tutorial. i wished i helped think of it. Don't worry. Since you have picked your "expert" I won't waste your time.

I will add one last thing since I do very much care for this IP and want the game to be successful. It might help explain why Klingons would do things "out of canon" in order to accomplish things.


"To lose a battle to win a war is no defeat. To lose an Empire to win a war is no victory"
Kaless the Unforgettable (DS9 "Way of the Warrior 'Part 2)

KO_Gilligan
08-11-2008, 11:44 AM
Klingons are just realists. I think you can go ahead and dismiss alot of the Canon prejudices that Klingons are stereotyped for. They are agressive, they are bold, they are honest...

Post TNG canon really changed alot of the notions that they were evil - to take it one step further, I think they can parallel alot of ingame attributes of Humans. All this specualtion of major game killing differences is unreasonable speculation.

On the other hand, you may find that people flock to an agressive dominating race because it ties in with competitive gaming. I can see this may effect the game once people start weighing out the attributes.

I know I'm already more like a Klingon in game - and if someone wants to brow beat me with intellectual fed centric dribble, I'm gonna smack them upside the head with the business side of my Bat'leth :eek:

Varrangian
08-11-2008, 12:00 PM
WOW Thats a great idea for the end of the klingon tutorial. i wished i helped think of it. Don't worry. Since you have picked your "expert" I won't waste your time.

I will add one last thing since I do very much care for this IP and want the game to be successful. It might help explain why Klingons would do things "out of canon" in order to accomplish things.


"To lose a battle to win a war is no defeat. To lose an Empire to win a war is no victory"
Kaless the Unforgettable (DS9 "Way of the Warrior 'Part 2)

No please do waste my time! I love opinions from everyone, this is all speculation and I think your guess is as good as or better than mine.

Based on that quote, could you conceive that the Klingons might grudgingly those "outsiders" that excel in a field because it would strengthen their Empire?

Varrangian
08-11-2008, 12:04 PM
Klingons are just realists. I think you can go ahead and dismiss alot of the Canon prejudices that Klingons are stereotyped for. They are agressive, they are bold, they are honest...

Post TNG canon really changed alot of the notions that they were evil - to take it one step further, I think they can parallel alot of ingame attributes of Humans. All this specualtion of major game killing differences is unreasonable speculation.

On the other hand, you may find that people flock to an agressive dominating race because it ties in with competitive gaming. I can see this may effect the game once people start weighing out the attributes.

I know I'm already more like a Klingon in game - and if someone wants to brow beat me with intellectual fed centric dribble, I'm gonna smack them upside the head with the business side of my Bat'leth :eek:

I'm actually firing back up my netflix account now, I was able to watch most of TNG, but I didn't have a TV for the majority of DS9 and Voyager, I'm going to start catching up. Around three years should be plent of time ;-)

I agree with you, I hope the factions are presented in a way that promotes balance because if not the game will suffer for it.

While I'd like to have at least one crew of each faction (I hope expansions will allow me this as well), I won't begin to try to talk you into joining the federation if your heart is with the Klingons.

Taniniver
08-11-2008, 12:08 PM
instead of a school-type setting, maybe you would have an older wisened klingon warrior teaching you, like an apprentice. that could work nicely.

Varrangian
08-11-2008, 12:11 PM
instead of a school-type setting, maybe you would have an older wisened klingon warrior teaching you, like an apprentice. that could work nicely.

Would you think the Klingons are more likely to have "passing down from the generations" approach or more of a "sink or swim" approach? I'm curious I can actually see both, but I'm not sure I'm right.

Zizi
08-11-2008, 12:20 PM
Thanks that is an interesting point. I wonder if that can be built into the game system.

I'm going on the concept that the basic game for Federation player will not be drastically different from the basic game for Klingon players, so I'm trying to think of how to mesh what we know into Klingon society.

I'd not have been able to answer this yesterday, but today, i can give you the following quote from Criagm the Goat-Producer: "The flavor and tenor of the content will also be drastically different--there’s a fundamentally different way the Klingon Empire would approach solving an outbreak of a dangerous disease from the way the Federation would!"

Cool thanks. So the Klingons might view non-Klingons like the Romans viewed non-Romans sub-human, but useful?

I wouldn't. I'd say that they are egalitarian in the EXTREME-- which is to say that they WILL treat all races as equals. The Catch to that is that you have to prove your equality FIRST, by Klingon standards.

Look at the source material: Picard was respected by the Klingons to such a degree that he appeared multiple times in front of the Chancellor, which is a pretty big deal-- but they respected him MOST when he was behaving in a firmly Klingon fashion. There's another episode where... I think it was Riker, ended up on a Klingon ship for some reason. It wasn't until he started kicking people around that anyone listened to him, but in the end, they did. Worf had to prove he was a proper Klingon repeatedly... but that's just typical of the species, I'd say.

So really, Klingons, in my opinion, are COMPLETELY open to other races. The problem is that very few ever have the gonadal fortitude to actually earn the same respect that each and every klingon also has to earn on a daily basis.

Varrangian
08-11-2008, 12:27 PM
I'd not have been able to answer this yesterday, but today, i can give you the following quote from Criagm the Goat-Producer: "The flavor and tenor of the content will also be drastically different--there’s a fundamentally different way the Klingon Empire would approach solving an outbreak of a dangerous disease from the way the Federation would!"



I wouldn't. I'd say that they are egalitarian in the EXTREME-- which is to say that they WILL treat all races as equals. The Catch to that is that you have to prove your equality FIRST, by Klingon standards.

Look at the source material: Picard was respected by the Klingons to such a degree that he appeared multiple times in front of the Chancellor, which is a pretty big deal-- but they respected him MOST when he was behaving in a firmly Klingon fashion. There's another episode where... I think it was Riker, ended up on a Klingon ship for some reason. It wasn't until he started kicking people around that anyone listened to him, but in the end, they did. Worf had to prove he was a proper Klingon repeatedly... but that's just typical of the species, I'd say.

So really, Klingons, in my opinion, are COMPLETELY open to other races. The problem is that very few ever have the gonadal fortitude to actually earn the same respect that each and every klingon also has to earn on a daily basis.

Awesome! now where did you get that quote from our Goat owning friend?

Zizi
08-11-2008, 12:31 PM
Awesome! now where did you get that quote from our Goat owning friend?

Ask and ye shall receive: Gamespot Interview with the Goat-Meister (http://www.gamespot.com/pc/rpg/startrekonline/news.html?page=1&sid=6195709).

fritos1
08-11-2008, 12:48 PM
We know that for the UFP trains its members via the Star Fleet Academy. We also know that members of pretty much any specie are welcome.

As I am a philistine when it comes to the Klingon people can you tell me, is there an "academy" like process for Klingons? Is there any evidence that they take (willingly or not) crew members from other species? How about exploration, is it viewed as just a means to new conquests? What about diplomacy is there room for a diplomatic Klingon ship commander?

While I'd love to be able to watch any episodes you might reference I won't have them at my disposal so if you reference an episode please don't assume I've seen it or can go back and watch it.

The KDF Or Klingon Defense Force is the Klingon Star Fleet which has its own Joints of Staff Called the High Command. As far as Rank Even though they do have ranks they do not show Insigna of Rank on there Uniform there by claiming to be any rank they wish because it would break the honour code to call another klingon a liar.

Varrangian
08-11-2008, 12:54 PM
Ask and ye shall receive: Gamespot Interview with the Goat-Meister (http://www.gamespot.com/pc/rpg/startrekonline/news.html?page=1&sid=6195709).

Thanks! I've been drooling over it and this does help.

Capman5999
08-11-2008, 01:05 PM
Hi, I saw that this thread hadn't been updated for a few days so I was wondering if you still had any questions about Klingons.

I loved Klingons and remember a lot about their culture, I think you're on the way to understanding how to come up with a tutorial - I do think it will be completely different from Starfleet Academy... the idea of a wizened grey haired teacher is a good one, but I think you still have to have some kind of reference to your individual "House". Actually, from what I remember individual houses could control vast fleets, almost owning them and "renting" them to the High Command. That may be a better way to name the Fleets for the Klingons, the House of ____. As for having other races serve on thier ships, I think that's a pretty rare thing. Even working with a scientist of another race, Klingons were always suspectful unless they really had proven themselves to be a person of honor - unless they just really wanted whatever the person was offering in order to grab some more power for themselves or their house. I think a good way to think of them is "You keep what you take", because you have to take your captaincy from your previous superior (it's almost expected of you after a certain point), and you have to fight for your seat on the high council. Everything is about glory, honor, combat, and death. Your grey haired teacher may be old and fat, but he can probably still smack you down a few notches when need be put in your place. Otherwise they'd be captaining garbage scows (don't ask me which episode I saw that in).

Anyway back to my original question, if you need more information post!! :cool:

Zizi
08-11-2008, 01:17 PM
The KDF Or Klingon Defense Force is the Klingon Star Fleet which has its own Joints of Staff Called the High Command. As far as Rank Even though they do have ranks they do not show Insigna of Rank on there Uniform there by claiming to be any rank they wish because it would break the honour code to call another klingon a liar.

Though, it would also be dishonorable to lie, as well, so it all works out nicely. Your average Klingon would only claim their real rank, and other Klingons would accept that in general.

Allardyn
08-11-2008, 01:23 PM
It will probably be implemented in much the same way the Academy is.

But will more painsticks and bloodwine.

fritos1
08-11-2008, 02:03 PM
Though, it would also be dishonorable to lie, as well, so it all works out nicely. Your average Klingon would only claim their real rank, and other Klingons would accept that in general.

Klingons typically disdain the use of rank insignia on their uniforms (no Klingon uniform has ever been seen to display such things). A Klingon warrior can be trusted to actually be whatever rank he or she claims to be, as to do otherwise would violate their honor code.

This is quoted right out of klingon culture from the klingon wikipedia

Varrangian
08-11-2008, 02:05 PM
Klingons typically disdain the use of rank insignia on their uniforms (no Klingon uniform has ever been seen to display such things). A Klingon warrior can be trusted to actually be whatever rank he or she claims to be, as to do otherwise would violate their honor code.

This is quoted right out of klingon culture from the klingon wikipedia

Ok but if they don't wear rank how do I in game tell the difference between a Lt. and a Commander? I'm not saying you are wrong I'm looking for creative ideas to solve this.

fritos1
08-11-2008, 02:12 PM
Ok but if they don't wear rank how do I in game tell the difference between a Lt. and a Commander? I'm not saying you are wrong I'm looking for creative ideas to solve this.

not sure how It will work in the game other then you getting a on screen message from a klingon saying he is your commander or how ever they will do it and you just do what he says or die.:D

Varrangian
08-11-2008, 02:21 PM
not sure how It will work in the game other then you getting a on screen message from a klingon saying he is your commander or how ever they will do it and you just do what he says or die.:D

Well I'm mostly curious about how to distinguish the ranks of PC's I'm sure if I get a mission from Klingon High Command I'd better do it and succeed. :cool:

fritos1
08-11-2008, 02:36 PM
Well I'm mostly curious about how to distinguish the ranks of PC's I'm sure if I get a mission from Klingon High Command I'd better do it and succeed. :cool:

Well If Cryptic follows how it is you will just have to take them for there word because thats just how it is and should be

Krenn
08-11-2008, 03:08 PM
I think I'm understanding their culture, it is now a matter of conceptualizing how they will integrate it into the aspects of game play that we know exist and might clash with Klingons.

Would it be fair to say that outside of surrender Klingons would be willing to do anything (explore, take on non-Klingon crew members, diplomacy) if it was a necessity to the greater strategy of victory?

while i havn't read all the replies here, no you won't find aliens crewing a ship of the Empire, not for any reason. if you still have an older rig, win9x, try and find Stra Trek: Klingon. it's a FMV interactive game and quite good, tho set in the TNG era. there's also a novellization of it too. they give a good insight into life on a Klingon ship:eek:

Varrangian
08-11-2008, 03:15 PM
while i havn't read all the replies here, no you won't find aliens crewing a ship of the Empire, not for any reason. if you still have an older rig, win9x, try and find Stra Trek: Klingon. it's a FMV interactive game and quite good, tho set in the TNG era. there's also a novellization of it too. they give a good insight into life on a Klingon ship:eek:

Thanks I'll try to check it out.

Varrangian
08-11-2008, 03:16 PM
New question... customization seems to be a huge draw for this game, customize your character, customize your ship, customize your crew.

What sorts of customizations do you think are appropriate, uniforms, "visuals" for Klingon characters, ship customizations?

Falin
08-11-2008, 03:32 PM
here's my take, Klingons are like the mongolians of past, they conquered land and enjoyed it. they took over other cultures, but intergrated them into their Culture.

the Klingons could have done the same and once a conquered race is up to par with the Klingons, they would allow them to fly "Internal defense" ships, basically ships infeiror to "Navy" ships, which would be manned by full Klingons.

this would allow non-Klingons within the Klingon Empire to captain Ship, but their ships would be inferior older models of Navy ships. of course a conquered favorite Race person could have challenged a Klingon's honor and wn the rights to captain a Navy vessal as well, but that would be very rare.

fritos1
08-11-2008, 03:37 PM
New question... customization seems to be a huge draw for this game, customize your character, customize your ship, customize your crew.

What sorts of customizations do you think are appropriate, uniforms, "visuals" for Klingon characters, ship customizations?

Well any thing involveing color imo would need to stay in the dark shades and nothing like blue I wouldn't think like different shades of green and brown and grey but again dark.


By the 2260s, Klingon uniforms were made of a gold-colored, metallic substances. Commanding officers would wear sashes across their left shoulder. Every warrior wore a black, long-sleeved undershirt with a gold-colored vest on top. They wore trousers made out of the golden-black-patterned fabric, but in a different hue. Apart from that, warriors wore black long boots, a black belt with a characteristic belt buckle with six round disks and a Klingon disruptor on the left.

Female uniforms were made from the same fabric. Regular soldiers had black sleeves. Officers, like Kang's wife Mara, had sleeves made out of the golden fabric.


From 2266-2267 all Klingons wore two golden buttons on the upper part of the black undershirt, just over the seam of the gold-colored vest. The only person seen not wearing these buttons was Kor, as he wore a sash. Kor himself wore a badge on his sash, maybe a house logo, and Kang wore the same sash & badge. Kor's lieutenant wore the two buttons, but also a different badge on his left shoulder. (Of note, during the first season of Star Trek: The Next Generation, Worf's baldric was almost identical to the sashes worn by Kor and Kang, except that Worf wore it over his right shoulder to avoid covering his combadge.)

By 2268 the buttons were replaced by rectangular, colored pins made out of a substance similar to mother-of-pearl. Every Klingon wore two of these pins, one on the left and another one of the same color on the right. Some officers had golden pins, some had silver ones and some had purple ones. Kang wore two golden pins on the right side, the sash was draped over the other side. Kang's first officer (played by Mark Tobin) had two blue pins on his right an two blue pins on his lefter side. Mara was the only Klingon seen with pins of different colors on one uniform. She wore a purple and a yellow pin on both shoulders.


By 2269, the design of the uniforms had shifted to a light purple or violet design. Around this time, belt buckles were first worn that had a peculiar six-button design on them. These became a staple of Klingon uniforms for over a hundred years.

Shortly afterwards, the Klingon Defense Force would adopt a more black metallic vest, sometimes with no undershirt, to be worn by its personnel. These vest would have large shoulder pads. When officers wore sashes, they would generally go across their right shoulder, as opposed to their left. Klingon warriors of the time often wore special pronged gloves on their hands to give them more of an advantage in hand-to-hand combat.


so with it being 2409 unless they wear some thing specific it could be any combination of these things its all going to how cryptic envisions klingon uniforms set in this time period.

Gost
08-11-2008, 03:47 PM
Good Klingon Info


http://memory-alpha.org/en/wiki/Klingon_Empire#Military

Krenn
08-11-2008, 04:06 PM
Thanks I'll try to check it out.

btw, ST:Klingon won't run on XP under compatibility, or otherwise:mad:

HugoVN
08-11-2008, 07:21 PM
You were wondering about other races. I think that the klingon empire has some other races in it, there more like slaves and dont serve.
That and theres that whole Reman thing in the post nemesis books, who knows how that evolved in thirty or so years.