View Full Version : Kobayashi Maru
NCC-1701-A
07-29-2008, 06:07 AM
Am i the only one who things the opening game tutorial should be based on the infamous Kobayashi Maru ?
That would be a really fun way to learn about star ship control , weapon systems, maintenance etc :D
I for one would love it.
Mattastic
07-29-2008, 06:10 AM
I believe this once discussed during the Perpetual Era. Certainly it's an iconic part of Trek lore, but it does have one drawback: that you invariably have to loose, which isn't a very encouraging start. Especially for people who haven't seen Star Trek II and don't know how the test works, or its purpose.
cathlin
07-29-2008, 06:12 AM
Reprogramme it like Kirk did to beat it :p
Cyjack
07-29-2008, 06:13 AM
It would only be authentic if you could cheat at it.
Falin
07-29-2008, 06:13 AM
well if we're post TNG, the Maru senerio was no longer the standard to test captains with, so no it won';t work. but it'd be a nice holodeck simulation to play with :)
NCC-1701-A
07-29-2008, 06:14 AM
Well they could always treat it like one final exam and before your ship goes up in flame, the test ends and and you gradurate from starfleet etc.
I just think it's a really fun way to add an iconic element of Star Trek to the game :)
LunaticFringer
07-29-2008, 06:16 AM
Don't know that I'd want the no-win scenario as part of the tutorial. It'd be ok to mention it during the tutorial though. Then present it as an Academy challenge during normal play or as a Historic holodeck encounter as well.
Now what has me very curious is would they go with the Star Trek 2 version or present it in a more up to date TNG version? Certainly the ability to play out some of the same scenarios with different variables like the ships, crew, and equipment could make even the Kobayashi Maru an endless amount of fun! :)
Will_Lucky
07-29-2008, 06:16 AM
well if we're post TNG, the Maru senerio was no longer the standard to test captains with, so no it won';t work. but it'd be a nice holodeck simulation to play with :)
How do you know? For all we know they test Cadets with an updated version of the scenerio.
IanD967
07-29-2008, 06:22 AM
i thought you was talking about the Mod for Bridge commander :(
i thought you was talking about the Mod for Bridge commander :(
/signed, I was just about to be happy to meet other active players here.
And how do we no the Kobayashi Maru scenario is no longer in use? I guess many people now from this page (http://memory-alpha.org/en/wiki/Kobayashi_Maru_scenario)...
solutionine@gmail.com
07-29-2008, 06:40 AM
I want Kobayashi. That would be epic for the beginning "levels" in SFA.
Thomas45
07-29-2008, 06:48 AM
Maybe in the Academy we can find an Old Padd buried in the ground that tells you how to Cheat the Kobayashi Maru and then you can win it!
1 Post for you.
IanD967
07-29-2008, 06:48 AM
no...just no...Thomas...-1 to you :p
NCC-1701-A
07-29-2008, 06:50 AM
Am i the only one who just wants to go down in a blazing glory...taking as many squishy Klingons and their Skoda / lada class attack ships with me :D
Morbius
07-29-2008, 06:50 AM
Maybe include it as an optional extra credit test.
-Morbius
Thomas45
07-29-2008, 06:52 AM
You are almost at 500 posts already...
What do you guys think the Ships we would fight in the Kobayashi Maru will be upgraded too?
Maybe theres a Borg version :D
Falin
07-29-2008, 06:53 AM
Maybe theres a Borg version :D
the borg we're a holograghic race designed as a the new one by picard. that's my story and that's how i'm justifying the borg existance, they don't exist outside the Holodeck ;)
Morbius
07-29-2008, 06:54 AM
A Kobayashi Maru test based on a Borg scenario?
I think like the sound of that.
-Morbius
IanD967
07-29-2008, 06:54 AM
What do you guys think the Ships we would fight in the Kobayashi Maru will be upgraded too?
Maybe theres a Borg version :D
i would actually like to fight some current fed members like Andorians and such in a rouge-ops situation like Picard had to deal with in The Wounded :)
Bretticus
07-29-2008, 06:57 AM
Especially for people who haven't seen Star Trek II and don't know how the test works, or its purpose.
I would be suprised that the majority of ST:O players havent seen the films at least once. And if you havent seen TWOK your unlikley to be a big ST fan, and whatever the intro/starter area is, you probably would struggle anyway.
Extract from Out of Character Chat.
/new player - "Hi, im new, can someone help me Ive got to talk to a vulcan called T'klap. What does a vulcan look like?"
/Everyone else in OOC - "ROFL" "LOL" ect ect ect.
Will_Lucky
07-29-2008, 06:59 AM
A Kobayashi Maru test based on a Borg scenario?
I think like the sound of that.
-Morbius
Lets face it unless you are Voyager, Enterprise-D or the NX-Enterprise a 1 on 1 situation with the Borg is a no win scenerio all they have to do is get it just right.
NCC-1701-A
07-29-2008, 06:59 AM
I would be suprised that the majority of ST:O players havent seen the films at least once. And if you havent seen TWOK your unlikley to be a big ST fan, and whatever the intro/starter area is, you probably would struggle anyway.
Extract from Out of Character Chat.
/new player - "Hi, im new, can someone help me Ive got to talk to a vulcan called T'klap. What does a vulcan look like?"
/Everyone else in OOC - "ROFL" "LOL" ect ect ect.
Easy answer - They look like Romulans :D
IanD967
07-29-2008, 07:00 AM
I would be suprised that the majority of ST:O players havent seen the films at least once. And if you havent seen TWOK your unlikley to be a big ST fan, and whatever the intro/starter area is, you probably would struggle anyway.
i havent seen ST:TWOK although i have seen all of TNG, DS9 and VOY series nevermind 10 of the 11 movies. doesnt that make me a big ST fan?
Falin
07-29-2008, 07:02 AM
i havent seen ST:TWOK although i have seen all of TNG, DS9 and VOY series nevermind 10 of the 11 movies. doesnt that make me a big ST fan?
you best go watch the best damn ST movie ever then! shame on you not seeing it!
NCC-1701-A
07-29-2008, 07:02 AM
i havent seen ST:TWOK although i have seen all of TNG, DS9 and VOY series nevermind 10 of the 11 movies. doesnt that make me a big ST fan?
Yes it makes you a fan imo. However you are missing out on the best star trek film to date by not watching the wrath of Kahn.
Well that's my opinion anyway :)
i havent seen ST:TWOK although i have seen all of TNG, DS9 and VOY series nevermind 10 of the 11 movies. doesnt that make me a big ST fan?
Well, it differentiates you a bit, but it does not exclude you...
What was this thread's topic again? ;)
Will_Lucky
07-29-2008, 07:05 AM
i havent seen ST:TWOK although i have seen all of TNG, DS9 and VOY series nevermind 10 of the 11 movies. doesnt that make me a big ST fan?
I didnt watch TOS but even I saw TWOK, but I still think FC was the better movie.
IanD967
07-29-2008, 07:06 AM
Yes it makes you a fan imo. However you are missing out on the best star trek film to date by not watching the wrath of Kahn.
Well that's my opinion anyway :)
cant find it anywhere!! :(
Bele, i have no idea :rolleyes:
k.mpok
07-29-2008, 07:21 AM
Well if following TNG style of facing your own no win scenario.
As seen in TNG: "Boogeymen" where Wesley Crusher's must face the loss of a crewman that he is unable to save.
A similar simulation was later used in the 24th century. It involved a damaged Ferengi ship and Romulan warbirds instead of Klingon battlecruisers, and was performed on the holodeck. VOY: "Learning Curve".
I would have to say yes. It helps you build character and prepares you for the day you CAN'T win.
Wohada
07-29-2008, 09:16 PM
I'd have to say yes, you need the Kobayashi Maru. Perhaps you can have it as an 'optional' part of character creation, or one phase in the tutorial that would affect your character's development or character class.
I'm thinking of something that could play out in a way similar to the opening sections of Bethesda's Elder Scrolls:Oblivion, where the game suggests a class/stat build based on your play style during the first minutes of the scenario. Instead of having the Maru exist only as 'bait', make it a real ship in distress, forcing the captain to make harder choices.
Perhaps you choose to extend your shields around the Maru, and get as many crew off as possible before being forced to take your own ship out of danger. -Maybe the 'Captains' or 'Command' choice
Perhaps you beam a repair crew over to the Maru, and goad the Klingons into attacking your ship,or manuever it so they have no firing solution on it hoping to buy valuable time for the crews to effect emergency repairs and get the ship to safety (and sacrificing yourself in the process) This may be considered an 'Engineers' solution since you chose to try to repair the damaged ship in the process
Or, you can choose to start beaming the Maru's passengers to your ship, gambling that each time you drop a shield to beam people in, you won't be struck while weak and killed. You may earn higher marks for saving more lives before turning tail and trying to run. - Maybe the Medical officer's choice
Finally, you could choose to beam a repair crew to the Maru, then set up an auto-destruct sequence and/or automate your ship, then pray you can affect repairs, and beam the rest of you crew to the Maru at the last second and (hopefully) escape? This may be the "Science' choice, (being most aware of probable outcomes based on the current situation and using logic / deduction / subterfuge to give all the best chance for survival)
This is just one way you could implement the scenario to have an impact on your character development, and you could perhaps tie it in with certain attribute points you earn based on actions you perform in the scenario (Science points for tactical scans, command points for making key branching choices as they develop, medical points for every life saved (or attempted to save), and engineering points for any repairs made before the scenario ends...
It's 'no win', but wouldn't it be a fun play through and a way to earn extra stats, maybe?
Apolladan
07-29-2008, 09:19 PM
This is actually a really good idea.
JSM3050
07-29-2008, 09:54 PM
I would probably do what Captain Calhoun (New Frontier series) did: blow up the Maru, causing an explosion that sends one of the attacking ships crashing into another one. I couldn't stop laughing while I read the entire scene.
Mattastic
07-30-2008, 07:42 AM
I'm sorry to pick at it again, but I still am not sure the Maru is a viable test. After all, the purpose of the test is not to survive for as long as possible or to beat the system, but such that one's superiors can judge how you respond to impending doom. To lift a line from the following movie, how you "turn death into a fighting chance to live." A computer can't judge your performance in that. The test looses all purpose.
However, it could certianly be a holodeck simulation just for fun, sure. Just not an actual in-game test.
bitgolem
07-30-2008, 07:44 AM
I think the Kobayashi Maru simulation should be the part of the Starfleet Academy tutorial where you learn ship control.
jla1987
07-30-2008, 10:26 AM
I think the Maru test would be an excellent holodeck simulation, and the sky's the limit as to what holodecks could be used for in the game. I just really hope they're in it to begin with.