PDA

View Full Version : Kicking off with FAN ART!


Zizi
07-27-2008, 11:50 PM
Since it seems there's a little issue where I can log in with my CO name, but it's not showing up on posts... this is Zizi from over there(and formerly on the Cyrptic Forums, as well). Since we've got a brand-new fanart section, and I have a piece of actual STO-specific art laying around, I thought I'd start things off.

Those of you who had high hopes during Perpetual's time with this, like I did, may remember this from the concept art section on the old STO site. Well, that's where it came from. I modeled this interpretation of the Sacagawea based on that piece of concept art, and while it's still unfinished, it's far enough along to share. And with STO alive again, maybe it'll be time to finish off the UVs and texture mapping. I'm not in the habit of showing work this unfinished, but this is a special occasion. Hopefully my bandwidth can stand th' strain, Cap'n.

Sacagawea (http://corwyn.starfighterstudios.com/images/gallery/3dWIP/Sacagawea.png)

The Warp nacelles are shown undeployed here, but they're articulated properly to extend into the warp configuration that was shown in the concept art for the vessel. Also, it's low-poly, even for a game by today's standards, but that was a purposeful constraint. I wanted to see how low I could get the poly count(not to mention it's a tiny ship!)

BONUS LIFE! While I'm at it, here's a finished TOS-Era Consititution-class Enterprise. I had it laying around doing nothing in particular for a while, but recently(last week, actually!) integrated it into Sins of a Solar Empire as part of a demo reel effort. Not shown is the custom weapon particle effects I also tossed together(photon torps and old-school phasers, plus hit and muzzle effects :D ).

Connie 01 (http://corwyn.starfighterstudios.com/images/gallery/3d/ConnieSins01.jpg)
Connie 02 (http://corwyn.starfighterstudios.com/images/gallery/3d/ConnieSins02.jpg)

VisionM
07-27-2008, 11:52 PM
Ghe, sorry mate, you didn't kick it off, I beat you by a few minutes ;)

But nice models anyway. I was thinking about modelling the Sacagawea myself too, but in a slightly different manner. Nice job!

Captain_Ryugi_Kazamaru
07-28-2008, 12:10 AM
Sweet, first post as a member. I guess it's time to show off my own ship design as well... It IS Fan Art after all...

Ragnarok Class - Detailed (http://img.photobucket.com/albums/v294/Ryugi_Kazamaru/Pics%20o%20Me/RagnarokClassDetailed.jpg)

Ragnarok Class - Blueprint (http://img.photobucket.com/albums/v294/Ryugi_Kazamaru/Pics%20o%20Me/StarshipBlueprintEdit2.jpg)

I even wrote up some design notes for her as well.

Designer's Notes

Class History -
The Ragnarok Class Starship started out as a competing design for the Starship that would eventually become the Prometheus Class. However, soon after its conception, the design team found that the Prometheus concept had much more power, and as the contract was to be awarded to whatever design team yielded the most efficient combat oriented starship, the Ragnarok Class was cast aside, still left on the drawing board, having never been fully developed, and the Prometheus Class would go on to be the most powerful ship in Starfleet's Line.

But the curtain would not stay lowered on the Ragnarok Class forever. As Starfleet pressed onward towards the 25th Century, they had been crippled by attack after attack by the Borg and Dominion wars. Resources had thinned considerably over the last few years, and Starfleet's vision shifted towards ships that were cheaper to build, efficient, and that could serve multiple roles. During the confusion as design teams rushed to submit projects, one team rediscovered the Ragnarok Class Concept in storage, and set to work refining the design to be more efficient and cost effective.

The Ragnarok Class won out over many other concepts and was put into production in late 2376, the first Prototype Vessel being Commissioned as the USS Ragnarok in mid 2380 with the Prototype Registry NX-75000. In the ship's shakedown cruise it performed remarkably, exceeding the requirements set forth by Starfleet.

Ship Systems Overview:

Propulsion-
The final design of the ship included many systems that had been tested and used in Starfleet's various other ships of later years. Concepts and designs were borrowed from the Prometheus, Sovereign, Intrepid, Defiant, and Galaxy Classes making it perhaps the most efficient starship to date. For main power, the ship contains two highly efficient warp cores that make use of the most advanced knowledge of warp fields and the warp barrier. While only one is needed for operation of the ship's systems, having two such cores allows the energy for warp speed to be evenly distributed between both systems, and allows both to operate at a lower range of power ideal for maximum efficiency of the warp drive. This dual core setup also allows for a much more powerful weapons and shield system than traditional single core setups.

However, having two warp cores makes the possibility of a Warp Core Breach Far more dangerous. Thus, the Ragnarok Class borrows from the Sovereign Class in that it can create a powerful modulating force field around both Warp Cores to protect the systems from harm, as well as large amounts of Ablative Armor around Main Engineering. In the event that a Warp Core Breach is imminent, one or both of the cores can be ejected via a hatch located on the dorsal side of the starship. This hatch is protected by Deflector Plating as well as Ablative Armor. The ship's warp systems also make use of the technology first used on the Sovereign Class starship to limit Subspace damage, and allow the ship to cruise at a speedy Warp 9 with a maximum speed of Warp 9.99 for an unreleased amount of time, thus possibly rivaling her old competitor, the Prometheus Class.

In addition to having powerful Warp Engines, the Ragnarok Class also takes advantage of an older technology that has been redesigned and applied to its Impulse Engines. Unlike most other Starfleet vessels, the Ragnarok Class is outfitted with a "Thrust Vectoring" system on all four of her Impulse Engine Manifolds. This system allows her to vector the thrust from the Impulse Engines in several different directions, which allows for maneuverability unlike any other ship of her class, and much more akin to the smaller Intrepid and Defiant Class Vessels. The uses and enhanced efficiency of this system allow the Ragnarok Class to use impulse power to perform the movements normally reserved for RCS Thrusters, conserving the thrusters for more dire situations when Impulse Power is unavailable.

Weapon, Defensive, and Computer Systems-
The Ragnarok Class sports the most advanced weaponry and defensive systems that Starfleet can offer. Borrowing from the Sovereign Class once more, the forward torpedo tube is equipped with a Burst-Fire Quantum Torpedo Launcher. This tube is the main torpedo launcher, and the only forward facing torpedo tube contained within the ship. The Ragnarok Class also sports two aft torpedo tubes capable of firing single Photon Torpedoes in quick succession with a new reloading mechanism unique to this class of Starship. Borrowing from the success of the Defiant Class, the Ragnarok Class is also equipped with two pairs of Twin-Pulse Phaser Cannons for maximum efficiency when dealing with enemy shields and weapon systems.

The ship also boasts the latest Ablative Armor, Regenerative Shielding, and the first ever deployed Temporal Shielding on any starship. The Temporal Shielding is crude at best, and is actually an offshoot of Regenerative Shielding by allowing the frequency of the shields to fluctuate at the temporal level as well, but still allows the ship to withstand effects from local temporal anomalies and offers slight protection from basic temporal weaponry.

Dual Computer Cores are included on the Ragnarok Class Starship to allow for faster data processing, computer backup, data storage, and efficient analysis. The ship makes use of the Bio-neural circuitry first deployed on the Intrepid Class Starship. This, combined with breakthroughs in understanding Borg technology gathered from the return of the USS Voyager and her crew, have lead to the ship's computer system to be the most efficient and most advanced piece of technology ever released onboard a Starfleet Vessel. As with the Prometheus, holoemitters are placed on all decks, allowing the ship's EMH Mark II to access any area immediately in the case of a medical emergency. As with the Prometheus, the Ragnarok Class can be operated by as few as 4 Officers due to extensive automation. Multi-Vector-Assault Mode is not included in the ship's design, however Saucer Separation is possible for emergency, and certain tactical situations. While the Saucer does not sport its own Warp Core, it DOES support a Warp Sustainer Engine, allowing the Saucer to gather energy from the parent ship's warp field and coast on it to safety.

Construction-
The Ragnarok Class is made to be sturdy, yet small and maneuverable. The distinctive triangular hull is designed to allow the most efficient energy consumption while at warp, and also to use as little energy as possible to run the navigational deflector. Her thin side, fore, and aft profiles make her a difficult target to hit, while her phaser strips give her a nearly perfect sphere of phaser coverage. Even from above or below, her triangular hull cuts down on the size of a hittable surface area. Her Main Shuttlebay is modeled after the Galaxy Class, granting room for several small vessels. Her basic loadout consists of 4 Type IX Shuttlecraft in the main bay, and 2 "Delta Flyer" Type Shuttlecraft housed in the Aft Shuttlebay, however this loadout can be altered to fit the mission assigned.

Her Shield Emitters and Structural Integrity Field Emitters are the first of their kind ever released on a starship. They make use of a composite mat of nano-circuitry that equally distributes the energy for the Deflector Shield and SIF across the entire surface of the structure, and is composed of thousands of possible paths for the energy to take to multiple tiny emitters, allowing the ship's shields and SIF to function even after the mats have been damaged by up to 80%.

This advanced technology is actually quite simple and cheap to produce due the nature of the mats themselves. These mats can easily be replicated to fit any size of starship as the mats are uniform in the placement of circuitry. For repair, the mats can be re-replicated, or repaired by nanoprobes reverse engineered from Borg Technology. To date, the Ragnarok Class is the only ship of the line ever to carry a supply of Nanoprobes designed for a purpose other than medical needs. In addition to being heavily resilient, the polymer making up the mats is strengthened to be durable to weapon fire, and while not as effective as Ablative Armor Plating, the mats are capable from acting as a light defense from enemy weaponry.

The ship also contains two medium Holodecks, a small gymnasium and pool, a hydroponics facility, atrium, an observation lounge combined with the ship's galley and lounge, an Astrometrics Facility as opposed to Stellar Cartography, several laboratories, advanced sickbay, and also makes use of the holoemitters placed throughout the ship for individual as well as tactical and mission specific activities.

Service-
The Ragnarok Class is predicted to remain in service for the foreseeable future as a Tactical Vessel, Heavy Long Range Scout, Medium Explorer Class, and as a Science Vessel. The mats of circuitry allow a wide variety of systems to be routed through them, which in turn allows for a wide range of customization and many different mission types. The ship also has several luxurious guest quarters, allowing the possibility for Diplomatic Missions as well. As Starfleet's newest and most efficient starship, the Ragnarok Class is sure to be serving long into the 25th century.

Cmdr_Havens
07-28-2008, 12:38 AM
Sweet, first post as a member. I guess it's time to show off my own ship design as well... It IS Fan Art after all...

Ragnarok Class - Detailed (http://img.photobucket.com/albums/v294/Ryugi_Kazamaru/Pics%20o%20Me/RagnarokClassDetailed.jpg)

Ragnarok Class - Blueprint (http://img.photobucket.com/albums/v294/Ryugi_Kazamaru/Pics%20o%20Me/StarshipBlueprintEdit2.jpg)

I even wrote up some design notes for her as well.

I really like that vessel man, good work.

Captain_Ryugi_Kazamaru
07-28-2008, 12:43 AM
Thanks.

It was my first ever design, and thus far, the only one that I have ever liked enough to go all the way with it. I'm really hoping someone can model it for me in a 3D program someday so I can see what she'd look like in all her glory.

Cmdr_Havens
07-28-2008, 03:25 AM
You know what may make the Ragnarok look even sleeker and more predatory might be making the nacels sloop down-wards as opposed to upwards, other then that top marks my friend.

Warrior4Hire
07-28-2008, 04:28 AM
Well done to both of you, those are some highly shiney-looking ships thar...: D

All I have to show for fan art so far is my new avvy here, knocked it out in about an hour and a half taking a break from the forums, hehe...

Daveed75
07-28-2008, 07:27 AM
Here is a Star Trek Online PS3 Background. I did this using images i got from perpetuals site but I still think it looks cool so I'll put it up anyway.

STO PS3 Background (http://i180.photobucket.com/albums/x73/Daveed75/Star%20Trek/stoPS3BG-1.jpg)

Warp_Speed
07-28-2008, 09:33 AM
Wow, cool stuff in here. This will be a great platform for people who have had these ideas for years, and now this will be the ultimate place to hopefully bring some of them to life. WOOT!!

Captain_Ryugi_Kazamaru
07-29-2008, 09:36 AM
You know what may make the Ragnarok look even sleeker and more predatory might be making the nacels sloop down-wards as opposed to upwards, other then that top marks my friend.

I considered several different placements for the nacelles when I designed her. I didn't want her to look like some Prometheus knockoff, so I kept her to two nacelles instead of four. However, your idea of downward-sloping pylons is indeed interesting.

If I make another design, I may tilt the pylons down and add a weapon pod above the main shuttle bay...

Interesting indeed...

rakal
01-02-2009, 11:32 PM
Captain_Ryugi_Kazamaru,

I was wondering if I could have your permission to use your ship design and picture on two of the forums I am in. The first one is called Federation Elite Force and the second one is called Epsilon Force. I saw the picture of your ship and I loved it's design. I didn't know you had already drawn up specs on it so I had to guess what they were based on your history you wrote about it. I haven't sent it to R&D department in our rpg forum because I wanted to get your permission first. The only changes I made to the write-up is that the engines aren't standard Federation Anti-matter/Matter engines, but ZPG's generator. Zero point gravity Generator's and I equipped it with a Quantum slip stream drive and the history you wrote I put down as written by Admiral Ryugi Kazamaru.

Since i have characters in both forums I wanted the two forums to build sister ships. of each other. The first Ship would be equipped with an Advance A.I. unit my character has been working on called Cassi. and her sister ship the one being epsilon force wouldn't have an A.I. unit in it.

I wanted to ask your permission before I did nay thing else since the ship is of your own design. I really do like the pictures and I want to do them justice.

Silverspar
01-03-2009, 01:13 AM
Nice art there. I might have to sit downa nd doodle up some bluepritns of what I imagine the Crusader's refit will be like.

VisionM
01-03-2009, 01:47 AM
rakal, the last post was like three months ago, it would be best if you PM'ed the guy instead of necro'ing this thread...

Mlgarth81
01-03-2009, 03:24 AM
Sweet, first post as a member. I guess it's time to show off my own ship design as well... It IS Fan Art after all...

Ragnarok Class - Detailed (http://img.photobucket.com/albums/v294/Ryugi_Kazamaru/Pics%20o%20Me/RagnarokClassDetailed.jpg)

Ragnarok Class - Blueprint (http://img.photobucket.com/albums/v294/Ryugi_Kazamaru/Pics%20o%20Me/StarshipBlueprintEdit2.jpg)

I even wrote up some design notes for her as well.


Wow nice design and blueprint Ryugi, and the same to you all :)

rakal
01-03-2009, 07:57 AM
I've been trying to get in touch with him on this. I sent him an Email, but I haven't heard from him.

Rekkert
01-08-2009, 09:27 AM
Nice fan art here.:)

Ni2
04-04-2009, 12:19 PM
Capt. Kirk looking up into space on "The City on the Edge of Forever"
somewhat inspired this.

http://kingni2.webs.com/apps/photos/photo?photoid=7949405

Ni2
04-04-2009, 12:20 PM
Capt. Kirk looking up into space on "The City on the Edge of Forever"
somewhat inspired this.

http://kingni2.webs.com/apps/photos/photo?photoid=7949405


Super Big HQ version HERE (http://kingni2.webs.com/Musics/photos/Artings/fearunknwn.jpg)

wingnutf22
04-04-2009, 01:12 PM
Sweet, first post as a member. I guess it's time to show off my own ship design as well... It IS Fan Art after all...

Ragnarok Class - Detailed (http://img.photobucket.com/albums/v294/Ryugi_Kazamaru/Pics%20o%20Me/RagnarokClassDetailed.jpg)

Ragnarok Class - Blueprint (http://img.photobucket.com/albums/v294/Ryugi_Kazamaru/Pics%20o%20Me/StarshipBlueprintEdit2.jpg)

I even wrote up some design notes for her as well.

It's beautiful.

Duras
04-05-2009, 03:35 AM
The thread title said art, so figure we are not just restricted to ships.

My HDD went down and being forced to go through backup disks came across these old grey scales from the days of old. I think there comming up to ten years old and although I still draw, I dont dont as much as I should. I really love drawing by hand and feel sometimes generating computer art robs me of alot of natural abilities.
Anyway, what you think of these and does anyone else draw the species found in Startrek.

The Borg Queen. I tried to make the inage look cosmapolitan in apperance...
http://i176.photobucket.com/albums/w170/Castronian/Species_Borg_StarTrek.jpg

A Bynar (If its spelt right.!)
http://i176.photobucket.com/albums/w170/Castronian/Species_Bynar_StarTrek.jpg

Is it me, or does anyone find drawing the oppersite sex a favourable motive for drawing. If I try to a male, it always seems to veer towards female features. Hense no Klingon warrior.:eek:

phifur
04-05-2009, 06:13 AM
Good job look nice :)