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View Full Version : New interview with Craig Zinkievich


Ghangi
11-02-2009, 11:52 AM
Here is a new interview with Craig (http://www.tentonhammer.com/node/76232) on ten ton hammer. Seems like the mostly the same information, maybe a few new facts. give it a read and see what u think.

Mavrixx
11-02-2009, 11:54 AM
Nice find!

MyOwnSling
11-02-2009, 11:54 AM
Already been posted.

Ghangi
11-02-2009, 11:59 AM
Ten Ton Hammer: Will they pursue you at all? Will you see those signals move toward you?

Craig: Yes. Some of the signals will actually move away from you, and you have to chase them down. But some of them will see you and engage and then draw you into combat. So, yes... it's really kind of up to the player. You can go right at them, but yeah, they come after you. They end up aggroing you just as if they noticed you and you noticed them. They'll just react how they are programmed to react. You may see a bunch of Klingons and then they turn to attack you. Now the cool thing is that that encounter ends up turning into a location on the astrometric map, where other players who are flying by and who are flying around in sector space can see that activity, that there's something going on there, and they can actually jump in and help out.

This is very interesting, being able to see who other players are fighting and being able to jump in and help.

geodbdrunk01
11-02-2009, 12:11 PM
Sounds incredibly similar to the open sea in PotBS...

Ghangi
11-02-2009, 12:13 PM
Sounds incredibly similar to the open sea in PotBS...

your right it does, i forgot about that game.....:D

Faerlzress
11-02-2009, 12:27 PM
I hadn't seen it. Thanks Ghangi.

QoSheba
11-02-2009, 01:06 PM
It was an enjoyable read, thanks

RowdyDurango
11-02-2009, 01:19 PM
Thx for the post, I hadnt seen it yet!

ms2009
11-02-2009, 01:26 PM
Now the cool thing is that that encounter ends up turning into a location on the astrometric map, where other players who are flying by and who are flying around in sector space can see that activity, that there's something going on there, and they can actually jump in and help out

Hmm, how long untill the inevitable arguments, when someone jumps in to 'Help' and gets moaned at too leave them alone, something like "These are my ships, leave them alone" (although I bet the language would be alot stronger).

Happened often enough in Eve, with the rats at the asteroid belts, will undoubtly happen in STO too.

Either that or you will have gangs of ships roaming too any encounter that flashes up on astrometric's too kill all the enemy ships and take the loot.

I like the idea of reinforcment's being able to come in and help, just I can't help but think that maybe you should have to request reinforcments b4 the encounter flashes up on astrometrics, so if you don't want help, you don't get any.

Voyager24
11-02-2009, 01:58 PM
Awesome interview thanks! :)

rabidchocobo
11-02-2009, 06:17 PM
Now the cool thing is that that encounter ends up turning into a location on the astrometric map, where other players who are flying by and who are flying around in sector space can see that activity, that there's something going on there, and they can actually jump in and help out.

Actually, I'm concerned this can be exploited for free kills. Shooting down an opponent while they're blowing some raiders out of the sky.

Edit: Shouldn't put ideas in people's heads . . . sorry Cryptic.

Trekkie
11-02-2009, 07:00 PM
I, too, had not yet seen this interview, and it was a good read despite the fact that there really was not much new information given at all. Still, thanks for pointing this out -- it is appreciated!