wolfing
09-25-2009, 09:06 AM
Considering that what someone considers 'fun' varies so wildly, missions in City of Heroes could be run in one of 4 (or 5?) increasingly difficult settings, with more difficulty having more rewards, but tougher opponents... Risk vs. Reward.
This was scratched for Champions Online since it has a more WoW-like approach (open world, outdoors kill 10/click 10 type of missions), and every time anything changes, you'll have a group of people flaming the forums. If something is made harder/nerfed, forums are ablaze in that 'I don't feel like a superhero anymore'. If something is made easier 'This game is too easy, pushing one button to win is not fun!'.
I would like to set my difficulty high, as I enjoy challenging fights (with bigger rewards), but I understand other people prefer easy fights. Will we be able to control difficulty settings for missions like in City of Heroes?
This was scratched for Champions Online since it has a more WoW-like approach (open world, outdoors kill 10/click 10 type of missions), and every time anything changes, you'll have a group of people flaming the forums. If something is made harder/nerfed, forums are ablaze in that 'I don't feel like a superhero anymore'. If something is made easier 'This game is too easy, pushing one button to win is not fun!'.
I would like to set my difficulty high, as I enjoy challenging fights (with bigger rewards), but I understand other people prefer easy fights. Will we be able to control difficulty settings for missions like in City of Heroes?