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View Full Version : Sovereign X refit (Intimator class)?!?!


LegateSovereign
09-18-2009, 03:49 AM
She is one of the most beautiful Federation ships I ever saw. And it is also very powerful.

Here are some pictures:

http://screenshots.filesnetwork.com/8/files2/69912_1.jpg
http://screenshots.filesnetwork.com/8/files2/69912_2.jpg
http://screenshots.filesnetwork.com/8/files2/69912_3.jpg
http://screenshots.filesnetwork.com/8/files2/69912_4.jpg
http://screenshots.filesnetwork.com/8/files2/69912_5.jpg
http://screenshots.filesnetwork.com/8/files2/69912_6.jpg
http://screenshots.filesnetwork.com/8/files2/69912_7.jpg
http://screenshots.filesnetwork.com/8/files2/69912_8.jpg

And animation:

http://bfinfobase.org/images/5/56/Intimitator_03.gif

What do you think about her? Is she going to be in STO?!

I would love if Cryptic puts that ship in STO, and if they will, then she will be my primary ship :D :cool:

Pyrceval
09-18-2009, 03:54 AM
Good grief I hope not...the Sovveriegn is a beutiful, streamlined stately ship...adding a third nacelle does not improve that, in fact it makes it look much worse. Thats just someone that was crazy about the Galaxy-X from the TNG future in the final episode (which was ugly as well) and doing the same thing to the Sovereign...should they ever add that in the game, just like the Galaxy X, I will never touch it.

Stu1701
09-18-2009, 03:58 AM
Seeing as it's a fan make ship I wouldn't count on seeing it in STO.

Typheron
09-18-2009, 04:13 AM
pure fanfap, adding a 3rd nacelle, duel warp cores or a phasor cannon set to "melt faces" does not make a good startship. I blame the ent-D refit from the anti time future myself.

I think cryptic have far more skilled artists in there ranks to produce something more origional than that.

Osias
09-18-2009, 04:18 AM
I agree that it's unlikely the Sovereign 'X' will make it into STO, they mention heavy refits performed on the Enterprise-E as a 'testbed' in their 'path to' section, but it eludes to purely technological upgrades, nothing cosmetic.

Musterion
09-18-2009, 04:21 AM
Intimitator? lol. Sounds like Kirk's Captain's Yacht, The Intimate, Intimitator class.

Peregrine_Falcon
09-18-2009, 04:21 AM
I would love if Cryptic puts that ship in STO, and if they will, then she will be my primary ship :D :cool:
Yes indeed, if it's a fast ship.

Fast ship? You've never heard of the Sovereign X refit?

Eclipse1987
09-18-2009, 04:28 AM
sorry besides it being a fan created ship (a big no no for alot of reasons) it's not much to look at.

as someone stated earlier: sov=streamlined and beautiful

this much like galaxy x...not so much

don't get me wrong I LOVE the sovereign but this...this is no sovereign I'd want to fly

Dogbertious
09-18-2009, 04:33 AM
Excuse me a second....

*Sounds of vomiting and laughter*

....phew.

I.....dislike......this design. It just looks awkward. Not to mention being a ridiculously overpowered concept. At least it attempts to be a little more sensible than the fan-made, Borg-cube annihilator without weakness that the Excalibur is......Thankfully, we won't see the fan-Excalibur, and I'm pretty certain we won't see a Sov-X.....

phifur
09-18-2009, 04:34 AM
AHHHH that third nacelle kill the look. I am blind. :eek:

Musterion
09-18-2009, 04:45 AM
If this was in STO, I'd roll Klingon just to hunt these and blow them out of the sky.

Genex
09-18-2009, 04:49 AM
Now if they did add it to the game as a large floating target practice for both Fed and Klingons then I would consider it, then burn it in a plasma fire

Gonriel
09-18-2009, 04:49 AM
Intimitator? lol. Sounds like Kirk's Captain's Yacht, The Intimate, Intimitator class.

maybe the fan who "designed" it was thinking of "Intimidator" and made a blunder, who knows?

MyOwnSling
09-18-2009, 04:52 AM
If I see any "X" refits in STO, I'm going to punch my monitor.

DanSeale
09-18-2009, 05:00 AM
"X" class refits are "ok" in and of themselves... IF they are tastesfully done. IMHO this simply is not one of them. The Soverign is one of those ships that "could" be done .. but too much of the wrong thing in the wrong place and the changes do take away from the design. The 3rd nacelle simply does not work with this ship. It would be better to swap out the nacelles all togeather .. make some primary hull adustments ... and secondary as well .. perhaps add a very nicely done weapons pod above the primary hull (with a roll bar perhaps) ... BUT there again .. this would take time, and simply getting the right design to make it look right. Also the "notched" front would be better if it were done smoothly .. the one shown is not the right pitch or angle and looks out of place.

Sorry if these comments seem a bit harsh ... IF someone did do an "X" class ... above all ... drop the 3rd nacelle on this particular ship.

knightofhyrule730
09-18-2009, 05:00 AM
its also fake and does not exist in either canon or soft canon. it will never be in sto.

zane5546
09-18-2009, 05:37 AM
This brings up an interesting question. Just how creative CAN you be with the starship creator? Can you take a Sovereign class vessel and add on a third nacelle? If I wanted to make a Decatur class cruiser (http://www.shipschematics.net/startrek/images/federation/cruiser_decatur_prototype.jpg) can I undersling the warp nacelles and modify the secondary hull a bit? If I wanted to make an Andor class cruiser (http://www.shipschematics.net/startrek/images/federation/cruiser_andor.jpg) could I trick out the primary hull with the baffles and mount the nacelles next to each other, Andorian style?

How flexible will it be?

Peregrine_Falcon
09-18-2009, 06:49 AM
it will never be in sto.
And you know this how?

bradley1701
09-18-2009, 06:53 AM
Adding a third nacelle makes the Sovereign class look cheap...

ETSstarfleetromulan
09-18-2009, 08:04 AM
I think speed has more to do with having a more powerful warp core than it has to do with having extra nacelles. I guess 3 makes it easier for the ships to create the subspace field but that's about it.

ryuto
09-18-2009, 08:35 AM
Technically don't the nacelles have to be in pairs to generate a stable warp bubble in canon? I seem to recall the 'All Good Things' Enterprise-D got away with it (barely) by saying that the center nacelle had two warp conduits in it.

Sukhanh
09-18-2009, 08:40 AM
Dont look at me... I know I love the Galaxy X class but thats just the Galaxy class I think i can work for. The sov is too nice on its own to have a third wheel like that. Not everyone ship can play it off..

DanSeale
09-18-2009, 08:43 AM
Dont look at me... I know I love the Galaxy X class but thats just the Galaxy class I think i can work for. The sov is too nice on its own to have a third wheel like that. Not everyone ship can play it off..

Yeah .. that's kinda why I said what I did. There could be an "X" class Sovy ... but the 3rd nacelle just does not fit on that ship too well.

Sukhanh
09-18-2009, 08:54 AM
Technically don't the nacelles have to be in pairs to generate a stable warp bubble in canon? I seem to recall the 'All Good Things' Enterprise-D got away with it (barely) by saying that the center nacelle had two warp conduits in it.

I am sure the nacells does generate the warp conduits. With Three... Do they generate a stronger Conduit and if that is the case why can't Prometeus go faster. After thinking about it.. I am left to belive that with extra nacelles means to be able to generate a stable warp field Longer due to the nature of production and conservation. From the episode on voyager the Promesteus was to be able to generate a stable warp field for an extreamly long time and faster.

PDXSerric
09-18-2009, 09:24 AM
I thought it was established that the 3 nacelle design was inefficient. Starfleet tried it, it failed, so they went back to a dual nacelle configuration as the optimum.

Remember, the more nacelles don’t equate to additional speed. It’s the warp field the nacelles produce that dictate the base speed. A third nacelle would merely disrupt the field – as well as provide an additional target in battle.

Just my 2 cents.

jamzgub
09-18-2009, 09:25 AM
i hope there are NO odd nacelles i dont mind multiples of two or even one on its own, but 3,,, its just Meh!....

why dont you make one that have 8 - 20 nacelles,

Sukhanh
09-18-2009, 09:29 AM
I thought it was established that the 3 nacelle design was inefficient. Starfleet tried it, it failed, so they went back to a dual nacelle configuration as the optimum.

Remember, the more nacelles don’t equate to additional speed. It’s the warp field the nacelles produce that dictate the base speed. A third nacelle would merely disrupt the field – as well as provide an additional target in battle.

Just my 2 cents.

I doupt that a third nacelle would disrupt the other nacelles to function correctly when calibrated correctly.

LegateSovereign
09-18-2009, 09:53 AM
Well some of you think that 3 or more nacelles would collapse warp field. I think you're wrong, and that more nacelles are creating even more stable warp field, and yes I think that 3rd nacelle on the Sovereign is nice.

If you don't belive me, than explain me why some cars have more than one/two exhaust pipes?

Simply answer this question, and you'll also have the answer for more nacelles ;) :cool:

And for those who don't like Sovereign X refit, what do you think about my own desing of refited Sovereign?

Here is picture of her:

http://img14.imageshack.us/img14/7910/sovereignclassrefit.jpg

Hope you'll like this one :D

Suricata
09-18-2009, 09:58 AM
The Niagra class had 3 nacelles and its canon as well, just like the future Enterprise-D. If I recall correctly, the rules of nacelle numbers got twisted by Rick Sternbach or Mike Okuda, so that you don't have to have even numbers of nacelles, but even numbers of coils, so a nacelle could actuall have 2 sets of coils in them, thus a ship with 3 nacelles could have 6 sets of coils working together to create the warp field.

As for the number of nacelles increasing speed, I doubt it would make that big of a difference, infact even if it did, the ammount of extra power the warp core would have to pump out to charge another nacelle could make it guzzle more gas so to speak. I would hazard a guess to say that the more nacelles you have the more control you'd have over the warp fields shape and flow, since theres more coils to help regulate it, however, there would obviously be a point where adding more nacelles would just get silly and inefficient.

Another way to look at it it a car engine, usually they have 2 banks of pistons, however, there are engine designs of there that have 6 sets (Called oppsed Piston engines), they are very powerful for thier size, but they are a complete pain to maintain comapred to a more conventional engine.

Opposed Piston Engine (http://www.craftsmanshipmuseum.com/images/ClenSection.jpg)

I see this the same with ships with more than 2 nacelles, they may be able to shunt more power into a warp field but the maintenace required to maintain them as well as the extra power the warp core would need to enerate may mean its not cost efective for ships to have too many nacelles.

As for the Soverign-X, I'll admit I kind of like it a little bit, I love the colouring changes on the sacuer and the indentation at the front looks pretty good too, althoguh I'm not overally hot on the 3rd nacelle, but its definatly not the worst ship design I've seen .-)

Suricata
09-18-2009, 10:07 AM
If you don't belive me, than explain me why some cars have more than one/two exhaust pipes?

Simply answer this question, and you'll also have the answer for more nacelles ;) :cool:



Some cars have more exhausts so that the exhaust gases can be bleeded out faster, this is more apparent in high horsepower engines as they are generating more exhaust gases, thus they require more exhausts to effectivly let the engine to breath, however, it doesn't effect the engines performance as much as having extra cylinders would, but it does allow you to make a more powerful engine as there is less backpressure. Also, if you actually look underneath some cars, you'll find that many only have 1 exhaust system that splits at the very end to make it appear like it has 2 for cosmetic purposes. Having the extra exhausts in itself does not make the engine more powerful though, I could add 6 exhausts to a Ford Fiesta, but its not going to make much of a difference with the power of the engine.

This does not relate to warp nacelles though, since warp nacelles arn't exhausts, they are coils creating a warp field.

PDXSerric
09-18-2009, 10:10 AM
I guess you need to understand how a warp field (according to Mike Okuda, et al) works in order to understand why the two-nacelle configuration is optimum..

The nacelles generate a static field which encompasses the ship. The warp coils, when engaged, begin cycling, crating pulses of energy which actually pushes off from itself (think of two magnets, same side together). The more power pumped into the coils, the faster they cycle and the stronger the pulses, resulting in greater acceleration. In the Star Trek universe, warp is only possible as long as that field remains balanced and intact. Any fluctuations may result in the field collapsing and the ship losing its stability in warp, possibly with dangerous, if not disastrous, results.

This is also why Starfleet mandates all remain on impulse power only until they are a certain distance from a planet, as the gravitational well created by said planet may potentially disrupt the warp field. It is also why they must be very careful about high-gravimetrical disruptions and subspace anomalies during warp flight.

Another way of looking at it is take an apple seed (or orange seed, etc.) and place it between your thumb and forefinger, pointed side facing outward. Now squeeze – with sufficient pressure, the seed is propelled forward. Now try the same thing with four fingers. You’ll see the problem instantly.

This goes in line with the electromagnetic propulsion colleges such as Berkley are experimenting with on low G and zero G environs.

As for multiple exhausts on a car, that is to more efficiently release the buildup of pressure from internal combustion, thereby raising the overall horsepower. Apples and oranges, really, seeing as starships have no true “exhaust”

As far as the multiple nacelle/ fewer coil theory, that just seems wholly uneconomical as well as imbalanced. A third nacelle can’t possibly stabilize a field, Four nacelles, possibly, but two are still ideal.

PDXSerric
09-18-2009, 10:11 AM
And, no offense, I am no fan of the Sovereign. That said, I admire your creativity and look forward to seeing your “X” in-game! :)

Azurian
09-18-2009, 10:55 AM
I am no fan of the 3-Nacelled Federation starships. For one, they always appear to be half-ass improvisions. And with the Galaxy X and the Sovereign X, it's all the more justified, for the third nacelle takes away from the beauty of the ships.

Second, they don't have improve anything. Franz Jospeh's Federation-class was built around the assumption that Warp Nacelles generated power. Since then, canon has proven it wrong.

Third, structurally speaking, it looks like its not secured and would tear off in a turn.



So no to this design!

knightofhyrule730
09-18-2009, 11:02 AM
And you know this how?

you always question me, and i always end up being right.

/sigh...

mezlabor
09-18-2009, 11:07 AM
Third, structurally speaking, it looks like its not secured and would tear off in a turn.



So no to this design!
For that to happen the nacelle would need to meet some form of resistance which doesn't exist in a vacuum.

Banar
09-18-2009, 11:21 AM
For that to happen the nacelle would need to meet some form of resistance which doesn't exist in a vacuum.

The properties of Momentum, Inertia and Centrifugal Force still apply.

Ellsworth
09-18-2009, 11:26 AM
What is the point of a 3rd? It never seems to me that ships with more engines go faster if you look at all the details!

Sukhanh
09-18-2009, 11:42 AM
What is the point of a 3rd? It never seems to me that ships with more engines go faster if you look at all the details!

Nacelles are not totally for display or faster warp exactly but provide more warp coils to go to warp. the more coils generating an stable warp field the more longer they can last. Instead of have warp factor 9.7 for 8 hrs now u have it for 12 hrs.

Edit - Unless things changed the pass 30 years. this was my understanding of warp field technology from many shows and books.

Azurian
09-18-2009, 11:55 AM
For that to happen the nacelle would need to meet some form of resistance which doesn't exist in a vacuum.

Banar is correct. Because there is no friction doesn't mean there are other forces at play. People assume that's the case because of how space is perpetuated.

Suricata
09-18-2009, 11:58 AM
For that to happen the nacelle would need to meet some form of resistance which doesn't exist in a vacuum.

If that were true then there wouldn't be a navigational deflector dish or Bussard Ramscoops on a ship. Space for the most part is pretty empty, but when a ship is at warp or in a nebula we have no idea what kinds of forces are at work on the ships structure.

PDXSerric
09-18-2009, 12:00 PM
The properties of Momentum, Inertia and Centrifugal Force still apply.

Not to mention that space is NOT a perfect vacuum.

Solar winds/sheers, gravimetric distortions, etc. All play a part in the structural integrity of any celestial body. A vessel would be no exception.

What there isn’t in space, or perhaps only exists on a subatomic level, is friction – which would slow a moving body to a halt after time.

Zael
09-18-2009, 12:11 PM
It does look nice, maybe theyll put it in the game later if its not there already?

Azurian
09-18-2009, 12:29 PM
Not to mention that space is NOT a perfect vacuum.

Solar winds/sheers, gravimetric distortions, etc. All play a part in the structural integrity of any celestial body. A vessel would be no exception.

What there isn’t in space, or perhaps only exists on a subatomic level, is friction – which would slow a moving body to a halt after time.

Friction in space is so small that it's regarded as negligible. The only time friction comes into play is when an object enteres the atmosphere of a celestial object (planet, moon, star).

majicebe
09-18-2009, 12:32 PM
She is one of the most beautiful Federation ships I ever saw. And it is also very powerful.

...

What do you think about her? Is she going to be in STO?!

I would love if Cryptic puts that ship in STO, and if they will, then she will be my primary ship :D :cool:

I wouldn't be shocked if they allow the option for a ternary nacelle configuration (since we've all seen it done in and out of canon), but that design doesn't look too far off the standard config for a Sovereign. Maybe you'll be able to configure it similarly.

Although, what's an "Intimator"? Sounds like an awfully seductive starship ;)

Suricata
09-18-2009, 12:36 PM
Although, what's an "Intimator"? Sounds like an awfully seductive starship ;)

It sounds like ti would be more at home in the Mirror universe :-)

majicebe
09-18-2009, 12:39 PM
Not to mention that space is NOT a perfect vacuum.

Solar winds/sheers, gravimetric distortions, etc. All play a part in the structural integrity of any celestial body. A vessel would be no exception.

What there isn’t in space, or perhaps only exists on a subatomic level, is friction – which would slow a moving body to a halt after time.

This would have almost no impact on ship design from any standpoint, unless you're making something like a solar sail that's designed to have almost no mass, yet occupy a large two-dimensional area.

Something that's designed to weigh millions or billions of tons (1G gravity) will be affected so minutely it'd take like hundreds or thousands of years for it to even get it above the speed limit, let alone be a reason for designing a ship in a certain way.

majicebe
09-18-2009, 12:40 PM
It sounds like ti would be more at home in the Mirror universe :-)

lol, true true!

Zoberraz
09-18-2009, 01:18 PM
I don't care for the ship personally.

I've seen it before, over the filefront Bridge Commander site. Not a ship I'd like to download. Firstly, I feel its design is uninspired and that it smells of the godship syndrome. Secondly, I don't like the name - either it's mispelled or it doesn't make sense. Finally, in my opinion, it's visually unappealing.

Sorry.

PDXSerric
09-18-2009, 01:48 PM
I don't care for the ship personally.

I've seen it before, over the filefront Bridge Commander site. Not a ship I'd like to download. Firstly, I feel its design is uninspired and that it smells of the godship syndrome. Secondly, I don't like the name - either it's mispelled or it doesn't make sense. Finally, in my opinion, it's visually unappealing.

Sorry.


Now, don't be shy. No reason to hold back. Tell us how you really feel.

:3 j/k

Whoppin
09-18-2009, 01:52 PM
Was not aware that Federation ship designers used photoshop. :p

ussawsomeness
09-18-2009, 01:55 PM
I will have to agree it is a very pretty ship.
I hope it makes it in STO, it is extremely a pretty ship to look at!
it is almost as pretty as an exploding klingon :D

PerRock
09-18-2009, 02:04 PM
Although according to ST physics this isn't true. But If it were true that adding a 3rd nacell made the ship faster; I don't see the point in adding it to the Sov. It can reach wf9.9 with just 2.

Peter

DrJackWolfe
09-18-2009, 02:58 PM
Clearly single Nacelle ships exist the Kelvin would be a cannon scout for both timeliness

Iin the new movie at least 1 3 nacelle ship is seen as well. The coils explanation seems to be the best answers. I'd bet more coils equal more control, stabilty, and power or even a larger warp core. Presumably there is a limit to the amount of energy a nacelle can handle. Two (24 coils) may be enough push 190kton warp 8 but we really need 3(30 coils) to move the 220kton Devestaor class.

LegateSovereign
09-21-2009, 03:39 PM
Here can be seen the true power of this excellent starship:

http://www.youtube.com/watch?v=TwG5TbhU4gc

BTW I also like the mod of her for Armada 2 :D

Banar
09-21-2009, 04:15 PM
Here can be seen the true power of this excellent starship:

http://www.youtube.com/watch?v=TwG5TbhU4gc

BTW I also like the mod of her for Armada 2 :D

...so, you want an "I Win" button.

Osias
09-21-2009, 04:38 PM
It appears to be more of an I Win console.

I am no expert but a ship that over powered has no rightful place in an MMO like STO unless it was an ultra-rare-super hardmode Reward which is bestowed upon you by the Big boss of the Team handling STO Post-launch for an I ngame act of awesomeness so awesome that it defies mortal mans ability to comprehend at this point in time.

Sentinus_Prime
09-21-2009, 04:55 PM
There is nothing "new" about "X" designs. In fact, some of the first were the Dreadnaught upgrades. With these ships the additional nacells were the result of need for increased power for shields and weapons and not for increased speed.

For some examples go to: http://www.shipschematics.net/cgi-bin/startrek/federation.cgi?Dreadnaught

But I really would prefer some of the Battleship designs because they have a more workable design and are not just an engineering refit or wish list style.

For some examples go to: http://www.shipschematics.net/cgi-bin/startrek/federation.cgi?Battleship

I know some of these are "fan created", but there were even Dreadnaught class ships showing up in the recent Star Trek movie. They were part of the fleet sent to Vulcan that were trashed, but then they were outclassed.

I don't like the Soverign design shown at the start of this thread, but I do think there is room for some ship customization; especially for certain missions.

Heck, it is even referenced in the original series and the cartoon seires that not all Constitution Class ships were exactly like the Enterprise. There were references to modified versions of that class. So nothing is really unusual about ship class modifications.

WinterPark1701
09-21-2009, 05:04 PM
Although according to ST physics this isn't true. But If it were true that adding a 3rd nacell made the ship faster; I don't see the point in adding it to the Sov. It can reach wf9.9 with just 2.

Peter

It wouldn't add much to top speed but your cruise and acceleration would improve as well as possibly enconimy if you wanted to shut down the port and starboard engines and just cruise on the center one. Some how the 3rd warp engine just dosen't look as cool there as it did in "All Good Things" with the Galaxy.

Avantos
09-21-2009, 09:34 PM
I am no expert but a ship that over powered has no rightful place in an MMO like STO unless it was an ultra-rare-super hardmode Reward which is bestowed upon you by the Big boss of the Team handling STO Post-launch for an I ngame act of awesomeness so awesome that it defies mortal mans ability to comprehend at this point in time.

THAT IS AWESOME
ROFLOL!!!!

cocoa-jin
09-21-2009, 09:56 PM
Sometimes less is more.

That is about as appealing as a third boob.

Eclipse1987
09-21-2009, 09:57 PM
after seeing that video all I can say is thank goodness Cryptic isn't accepting fan created ships...

Azurian
09-21-2009, 10:26 PM
after seeing that video all I can say is thank goodness Cryptic isn't accepting fan created ships...

Cryptic isn't even using ships designed by John Eaves. :p

But I wouldn't say all fan made designs are terrible. I actually seen some pretty impressive and creative designs myself. In fact, I seen two here on STO forum, one by Suricata with a Romulan Warbird, and the second being Buzzard's Seawolf class starship.

It's just pure luck if Cryptic desides to adapt anyone's designs at this time, mainly due to legalities.

ExAstris
09-21-2009, 10:37 PM
They will avoid fan designs like the plague.
Its just the way things go.

A small bit of it is legal stuff... you'd have to get consent to use the design in all sorts of ways from the designer etc etc.
A bigger part is imagine the artists working on the game... they're hired for their artistic skills including their creativity. They are being tasked with developing ships that not only look and feel trek, but can be modularly redesigned and recolored.
And can you imagine being hired to professionally build ships for STO and then being forced to make random fans' designs instead of the hundred ideas floating around in your own head? Harsh.

Now it'd be cool if they had a ship design contest for a particular class/size of ship, and the winning entry would have a version of his ship implimented in game (with concessions made for the transition from art to game model of course). But this would be a very limited and controlled thing to do.


As far as 3 engine variants of major ships designs go. I personally do not want to see them at all. However, if they appear, they will be as aesthetic model changes to other existing ship designs and not impact the performance of your ship as Cryptic is well aware of the obnoxiousness of visually "being your gear" and how that concept does not mesh with the Star Trek or superhero universes they work with.

Birdman1604
09-21-2009, 10:45 PM
Sometimes less is more.

That is about as appealing as a third boob.

Well put, my friend. Well put.

Sublime
09-21-2009, 11:24 PM
I think it needs 3 more nacels, a second saucer section, and the engine room from the JJ abrams movie. THEN it would be omgwtfawesome.

jkerr91
09-21-2009, 11:31 PM
yeah i gotta agree with others here, it just isn't that nice. Its better than i could do though but still. Nah no thanks.

Eclipse1987
09-22-2009, 02:05 AM
But I wouldn't say all fan made designs are terrible. I actually seen some pretty impressive and creative designs myself.

I wouldn't say ALL fan ships are bad but 90% are o.p. and end up looking something like:


* 22 type XIV phaser arrays

*12 type XV pulsed phaser cannons

* 18 rapid fire quantam torpedo launchers

* quad layered ablative armor

* tri layerd multi-adaptive regenartive sheilding

* crusing speed of warp 8.5 with a maximum rated speed of warp 9.998

this is an exageration but we have all seen fan ships like this and for the most part why fan ships recieve such a bad rep.

LegateSovereign
09-22-2009, 02:24 AM
Yes, there are a lot of bad fan designs, but I wouldn't count in Sovereign X refit. She has a sleek and beatiful design, and my opinion is that she is even better designed than NX-91001.
Thinking about her firepower, it's understandable because Galaxy X refit was also powerful vessel.
And ship's overpowered systems can be always downgraded ;)
And if the Borg and species 8472 can have enough powerful ships to take out entire planets, why Federation shouldn't :p

And one more thing - standard two nacelle configurations became slightly boring to me :p

Typheron
09-22-2009, 03:01 AM
Thinking about her firepower, it's understandable because Galaxy X refit was also powerful vessel.
And ship's overpowered systems can be always downgraded ;)
And if the Borg and species 8472 can have enough powerful ships to take out entire planets, why Federation shouldn't :p

Couple of things, Its not understandable since the Galaxy X class ONLY existed in an Anti-time future that Q had screwed with. Additionally it was a Plot powered Hero ship for Riker. Your scaling based on that in an attempt to justify an insanly overpowered ship is just silly.

The borg and 8472 are expansionist empires hell bent on erradication or assimilation, the federation is not. So the federation dont need to or want to blow up planets. The Federation wants to be your friend.

Paraphrased from BotF "our ships are not built to start wars, but to finish them"

Might as well re-name the class "the over-compensation" and be done with it.

Eclipse1987
09-22-2009, 03:16 AM
Yes, there are a lot of bad fan designs, but I wouldn't count in Sovereign X refit. She has a sleek and beatiful design, and my opinion is that she is even better designed than NX-91001.
Thinking about her firepower, it's understandable because Galaxy X refit was also powerful vessel.
And ship's overpowered systems can be always downgraded ;)
And if the Borg and species 8472 can have enough powerful ships to take out entire planets, why Federation shouldn't :p

And one more thing - standard two nacelle configurations became slightly boring to me :p

galaxy X never existed in the first place, it was a Q illusion.

beauty is subjective and realative.
and imo this ship isn't beautiful or sleek, it's for lack of a better term "lumpy anc bulky" give me a plain jane sov any day now that is a sleek ship.

why on earth would the fed want ships that can blow up planets? as a orgnization that dosen't posses the aggresive "consume & expand" mentality of the borg or 8472 a planet destroyer isnt much use too a orgnization that would never condone blow up a planet to begin with

Rota
09-22-2009, 03:16 AM
Intimator Class


Target their light control system and reduce luminosity to 1/2
Engage Barry White music
Beam over candles
Prepare rose-petal torpedo, FIRE!!!

LegateSovereign
09-22-2009, 03:26 AM
Intimator Class


Target their light control system and reduce luminosity to 1/2
Engage Barry White music
Beam over candles
Prepare rose-petal torpedo, FIRE!!!

Well, that's probably some kind of mistake. I think she should have been Intimidator class instead of Intimator.

LegateSovereign
09-22-2009, 03:46 AM
No offense, but there is a lot of people wich probably have not heard for transphasic torpedos, ablative generator, metaphasic shields, phaser cannons, cloaking device, tachyon sensors, two warp cores, 3 or more nacelles...and if some starships have these features they are automatically overpowered - well that's a BIG LOL! And I do not agree with such statements :p

Rivaris
09-22-2009, 03:48 AM
the entire design makes my eye's bleed and i hope cryptic will never ever put it in the game.
if i were on the fed side and i saw a ship like that i would ram it and then selfdestruct.

ibby1kanobi
09-22-2009, 04:13 AM
I say let's add a third nacelle to every starship in the fleet....(/sarcasm)

LegateSovereign
09-22-2009, 04:20 AM
Well, one way or another, I'm going to modify my Sovereign to look like this Sovereign X refit (Intimidator), and I don't care if someone is going to complain about it :p

Eclipse1987
09-22-2009, 04:29 AM
what if you can't?

LegateSovereign
09-22-2009, 04:34 AM
what if you can't?

Sorry, but I think that it has been already said that we will be able to modify our ships as we wish, and there are evidences for that. So there is no way that I wouldn't be able to modify my ship as I wish ;)

Eclipse1987
09-22-2009, 04:36 AM
No offense, but there is a lot of people wich probably have not heard for transphasic torpedos, ablative generator, metaphasic shields, phaser cannons, cloaking device, tachyon sensors, two warp cores, 3 or more nacelles...and if some starships have these features they are automatically overpowered - well that's a BIG LOL! And I do not agree with such statements :p

i disagree if you've ever watched st from tng forward you've heard of at least one of those items.

and if they have ALL of them or in ridiculous quanties that I listed then yes they are o.p.

there is no cannon ship with that lvl of armerments onboard, take sov. and prometheus the two most powerful and advanced starfleet ships in production, they are no where near that powerful.

if a fed ship is = or > than a fleet of prometheus/sovs. it is o.p

Typheron
09-22-2009, 04:55 AM
Sorry, but I think that it has been already said that we will be able to modify our ships as we wish, and there are evidences for that. So there is no way that I wouldn't be able to modify my ship as I wish ;)

Its not as we wish, you cant stick anything anywhere there are set components (nacells, hull, saucer section, etc..) that can be swaped about.

One thing that has been said is that the profile of any refits/customs will be the same, so that identification of the ship type is still possable i.e. Miranda class will always have the nacells roughly below the saucer section in order to maintin the iconic profile of the ship. Given the examples we have seen thus far adding additional nacelles has not appeared as an option and would potentially confuse the profile of said ship.

J.L.Picard
09-22-2009, 05:16 AM
OHH DEAR GOD wtf have you done to my beloved Sovereign, the greatest sleekest of all ship designs. atleast have some imagination instead of copying the future Enterprise refit. that thing is a monstrosity and goes against every design concept of the Sovereign.

The Sovereign is a Battleship class vessel i.e. it can go 1vs1 against a borg cube the only thing an extra nacelle does is over complicate things by giving more things that can go wrong. thields will still have the same potency (they will regenerate a little faster) and since federation do NOT overload their banks as standard procedure, like the cardies, its just pointless.

LegateSovereign
09-22-2009, 05:34 AM
i disagree if you've ever watched st from tng forward you've heard of at least one of those items.

and if they have ALL of them or in ridiculous quanties that I listed then yes they are o.p.

there is no cannon ship with that lvl of armerments onboard, take sov. and prometheus the two most powerful and advanced starfleet ships in production, they are no where near that powerful.

if a fed ship is = or > than a fleet of prometheus/sovs. it is o.p

So, if I'm correct, you are trying to tell us that Federation shouldn't build stronger ships from Sovereign and Prometheus (wich are about 30-45 years old), and if they do, such ships are overpowered. Sorry, but that sounds ridiciolus to me, because it's impossible that Federation fleet woulnd't create some better ship in that 30-45 years. Overpowered ships are such as Borg cubes, species 8472 bioships, Dominion Battleship and ships similar to them, and the Sovereign X refit is NOT one of them.

Its not as we wish, you cant stick anything anywhere there are set components (nacells, hull, saucer section, etc..) that can be swaped about.

One thing that has been said is that the profile of any refits/customs will be the same, so that identification of the ship type is still possable i.e. Miranda class will always have the nacells roughly below the saucer section in order to maintin the iconic profile of the ship. Given the examples we have seen thus far adding additional nacelles has not appeared as an option and would potentially confuse the profile of said ship.

Well, you're right. But Sovereign X can be still recognized to wich class she belongs, and I'm certain that putting one or more nacelles doesn't makes any visual difference to the class ;) And I hope there will be ability to put additional third or even fourth nacelle to existing class :D

But ships with more than four, or less than two nacelles sucks :p

J.L.Picard
09-22-2009, 05:35 AM
No offense, but there is a lot of people wich probably have not heard for transphasic torpedos, ablative generator, metaphasic shields, phaser cannons, cloaking device, tachyon sensors, two warp cores, 3 or more nacelles...and if some starships have these features they are automatically overpowered - well that's a BIG LOL! And I do not agree with such statements :p

transphasic torpedoes are the successors to the Quantum torpedoes so should be an "end game" weapon wth photons early and quantums mid. 3 nacelles doesnt mean crap since its all about the warp core installed and its power output. The constellation was never seen as the best ship of its generation in any way.

i will LOL at you ablative generator since the only race's with similar tech would be Species 8472 and the Borg with "grow" and "regenerate", respectively, damaged or destroyed parts of their ships. Ablative armor is NOT a futuristic technology hell the Abrams tank has ablative armor. what it is is a substance designed to absord damage while protecting whatever it is placed on. no federation ship has ablative armor as standard except the Sovereign any other ship including the USS Defiant had been refitted with it.

the majority of the things you mentioned will be standard equipment in the 26th century Quantum torpedoes will be the primary torpedo on federation vessels and photons should only be seen in the starting ships, ablative armor will be a set standard basically just think of voyager and add ablative armor and quantum torpedoes and taht is ur average federation starship. or atleast it should be ohh btw phaser cannon = LMFAO that is 300 year old technology it should not be seen on any federation ship.

J.L.Picard
09-22-2009, 05:48 AM
So, if I'm correct, you are trying to tell us that Federation shouldn't build stronger ships from Sovereign and Prometheus (wich are about 30-45 years old), and if they do, such ships are overpowered. Sorry, but that sounds ridiciolus to me, because it's impossible that Federation fleet woulnd't create some better ship in that 30-45 years. Overpowered ships are such as Borg cubes, species 8472 bioships, Dominion Battleship and ships similar to them, and the Sovereign X refit is NOT one of them.



Well, you're right. But Sovereign X can be still recognized to wich class she belongs, and I'm certain that putting one or more nacelles doesn't makes any visual difference to the class ;) And I hope there will be ability to put additional third or even fourth nacelle to existing class :D

But ships with more than four, or less than two nacelles sucks :p

just wanted to point out that Sovereign WILL BE the Top ship in Federation since it is only roughly half way through its lifespan this applies to the Intrepid, Prometheus, Akira, Nova AND Defiant all of the were the next generation of vessels. I'm not saying that starfleet wont be building any new ship designs just that the new design will not be to replace any of the above especially not the Sovereign since it is years ahead of anything else in the quadrant hell given a fleet of Sovereigns during Dominion wars it would have lasted all of 1 month to clean up the cardies and dominion. The Galaxy might have technically been a failure but the Sovereign is a different story. Besides we know what the next flagship could POSSIBLY look like and to be honest i sure hope it does since it goes on to follow the pinciple of the Sovereign design to the next level.

http://memory-alpha.org/en/wiki/USS_Enterprise_%28NCC-1701-J%29

LegateSovereign
09-22-2009, 05:54 AM
transphasic torpedoes are the successors to the Quantum torpedoes so should be an "end game" weapon wth photons early and quantums mid. 3 nacelles doesnt mean crap since its all about the warp core installed and its power output. The constellation was never seen as the best ship of its generation in any way.

I agree that third nacelle doesn't means too much (although it provides more stable warp field), but I like ships with three and four nacelles (they're more interesting to me, than the ones with standard two) :D

i will LOL at you ablative generator since the only race's with similar tech would be Species 8472 and the Borg with "grow" and "regenerate", respectively, damaged or destroyed parts of their ships. Ablative armor is NOT a futuristic technology hell the Abrams tank has ablative armor. what it is is a substance designed to absord damage while protecting whatever it is placed on. no federation ship has ablative armor as standard except the Sovereign any other ship including the USS Defiant had been refitted with it.

I disagree, because ablative generator is this: http://memory-alpha.org/en/wiki/Ablative_generator

the majority of the things you mentioned will be standard equipment in the 26th century Quantum torpedoes will be the primary torpedo on federation vessels and photons should only be seen in the starting ships, ablative armor will be a set standard basically just think of voyager and add ablative armor and quantum torpedoes and taht is ur average federation starship. or atleast it should be ohh btw phaser cannon = LMFAO that is 300 year old technology it should not be seen on any federation ship.

Quantum torpedos should become standards for Federation vessels in 25th century wich means they also should be in STO primary torpedos, and secondary should be tri-cobalt torpedos. And transphasic torpedos should be special torpedos (with limited amount).

BTW when I said phaser cannon, I was thinking of this cannon http://www.youtube.com/watch?v=UspfD7SW5Ns :D

Osias
09-22-2009, 08:19 AM
You have to keep in mind that there is the ABLATIVE GENERATOR as linked in Legates wiki link, which is a Technology from the future which essentially "coats" the entire craft in a thick Ablative armor and constantly generates Replacement armor as the current armor is blasted away.

Then there is Ablative Armor as the Federation uses it currently (and from everything i can see the way they use it in STO) which is a finite passive armor which is part of the standard construction of all Starfleet ships (by 2409 anyway)

From everything we've managed to see Starfleet adopted Neither Transphasic Torpedos or the Ablative Generator technology into standard use

Ala the USS Enterprise-E not having either in Nemesis.

(if they had employed the Tech it would most certainly be present on their Flagship)

WinterPark1701
09-22-2009, 08:26 AM
just wanted to point out that Sovereign WILL BE the Top ship in Federation since it is only roughly half way through its lifespan this applies to the Intrepid, Prometheus, Akira, Nova AND Defiant all of the were the next generation of vessels.

Just because its still around doesn't mean its going to be the top dog, the Miranda was still around in the 2370's yet it wasn't even close to being top dog. Also I'd like to point out that the Enterprise-J is not the next ship, the alphabet doesn't go D, E, J.

LegateSovereign
09-22-2009, 08:29 AM
Just because its still around doesn't mean its going to be the top dog, the Miranda was still around in the 2370's yet it wasn't even close to being top dog. Also I'd like to point out that the Enterprise-J is not the next ship, the alphabet doesn't go D, E, J.

I definetely agree ;) Besides Enterprise J is awful design to me :p

Suricata
09-22-2009, 08:29 AM
From everything we've managed to see Starfleet adopted Neither Transphasic Torpedos or the Ablative Generator technology into standard use

Ala the USS Enterprise-E not having either in Nemesis.

(if they had employed the Tech it would most certainly be present on their Flagship)

You are assuming the technology can be replicated in a sustainable way in a short period of time, If R&D is anything like it is today, the technology would be tested and triple tested so that the theories behind it are 100% understood before installing it on every ship in the fleet. Afterall, if you equip every ship with these technologies without the crew's having full training in them, how are they meant to fix them when they break down?

Also, do we know that the Enterprise-E is even the flagship of starfleet? We know its one of the most advanced ships, but i don't think it was ever mentioend that she was the actual flagship like the Enterprise-D was.

Oddbin
09-22-2009, 08:32 AM
No.

Just. No.

Redshirt_40067
09-22-2009, 08:38 AM
Th concept of a third nacelle came way before the season finale of TNG. From the Star Trek Technical Manual... http://www.shipschematics.net/startrek/images/federation/dreadnaught_federation_prop.jpg

Osias
09-22-2009, 08:40 AM
You are assuming the technology can be replicated in a sustainable way in a short period of time, If R&D is anything like it is today, the technology would be tested and triple tested so that the theories behind it are 100% understood before installing it on every ship in the fleet. Afterall, if you equip every ship with these technologies without the crew's having full training in them, how are they meant to fix them when they break down?

Also, do we know that the Enterprise-E is even the flagship of starfleet? We know its one of the most advanced ships, but i don't think it was ever mentioend that she was the actual flagship like the Enterprise-D was.

The Enterprise has been the Flagship of Starfleet Since the days of Kirk, it's practically Tradition. It wouldn't make sense for them to just suddenly decide "Hey, lets not make the Next Enterprise and our most advanced Starship with one of our most experienced and decorated crews our Flagship"


As for for the thing about time and such -

Ablative Generators / Transphasic Torpedos do not yet appear to be in STO on any ships and i very highly doubt that they will.

The technology in my honest opinion just served as a Plot feature to facilitate a rather disappointing Series Final and should have no place in STO.

Azurian
09-22-2009, 09:11 AM
I agree that third nacelle doesn't means too much (although it provides more stable warp field), but I like ships with three and four nacelles (they're more interesting to me, than the ones with standard two)

What proof you got that three nacelles provides a more stable warp field? Because my engineering experience tells me that it would cause instablity.

Quantum torpedos should become standards for Federation vessels in 25th century wich means they also should be in STO primary torpedos, and secondary should be tri-cobalt torpedos. And transphasic torpedos should be special torpedos (with limited amount).

BTW when I said phaser cannon, I was thinking of this cannon http://www.youtube.com/watch?v=UspfD7SW5Ns :D

Tri Cobalt being secondary? You want them to rip up subspace? :eek:

Oddbin
09-22-2009, 09:32 AM
Seriously guys. This is 10 pages of distilled geekery! It's a crap rip off of a properly designed model. If cryptic have one iota of sense (and I think it's safe to say they do) it's not going to be in game. Now stop theorising on 25th century technology and physics as if you actually know what your talking about.

Osias
09-22-2009, 09:36 AM
Seriously guys. This is 10 pages of distilled geekery! It's a crap rip off of a properly designed model. If cryptic have one iota of sense (and I think it's safe to say they do) it's not going to be in game. Now stop theorising on 25th century technology and physics as if you actually know what your talking about.

Mmm

No.

The direction we want to take our discussions is our prerogative. If we want to argue with each other about fictional technology from 400 years in the future it's our right to do so.

Osias
09-22-2009, 09:39 AM
What proof you got that three nacelles provides a more stable warp field? Because my engineering experience tells me that it would cause instablity.



Tri Cobalt being secondary? You want them to rip up subspace? :eek:

To be fair Tricobalt devices only disrupt subspace under certain conditions :P

Still, i don't believe Tricobalt devices would be a regular armament in Starfleet, even in 2409.

Azurian
09-22-2009, 09:49 AM
To be fair Tricobalt devices only disrupt subspace under certain conditions :P

Still, i don't believe Tricobalt devices would be a regular armament in Starfleet, even in 2409.

Well if you use it as a weapon and everyone ends up using it, that "certain contidition" would be easily met. :p

Suricata
09-22-2009, 09:57 AM
The Enterprise has been the Flagship of Starfleet Since the days of Kirk, it's practically Tradition. It wouldn't make sense for them to just suddenly decide "Hey, lets not make the Next Enterprise and our most advanced Starship with one of our most experienced and decorated crews our Flagship"

You see, I've never understood where the fans have got this idea from that all the Enterprises were flagships, we know the Enterprise-D was, but there is no evidence at all supporting that the Enterprise B or C were flagships and theres no mention of the E been the flagship either. Also, if the Enterprise-E is the flagship, what ship served as the flagship after the D got destroyed? What ship was the flagship between the A and B as well? I know fans want to believe that every Enterprise is the most important ship in the fleet, but its just another traditional name being passed down though the fleet, like Hood, Yorktown, Farragut, Sarratoga, Yamoto etc.

I'm pretty sure we'l see transphsic torpedo's and possably hints of Ablative generators, but I see this as endgame technology or even technology you'd only get to use in episodes. perhaps you'll get missions to test them out in combat or something?

Osias
09-22-2009, 10:00 AM
You see, I've never understood where the fans have got this idea from that all the Enterprises were flagships, we know the Enterprise-D was, but there is no evidence at all supporting that the Enterprise B or C were flagships and theres no mention of the E been the flagship either. Also, if the Enterprise-E is the flagship, what ship served as the flagship after the D got destroyed? What ship was the flagship between the A and B as well? I know fans want to believe that every Enterprise is the most important ship in the fleet, but its just another traditional name being passed down though the fleet, like Hood, Yorktown, Farragut, Sarratoga, Yamoto etc.

I'm pretty sure we'l see transphsic torpedo's and possably hints of Ablative generators, but I see this as endgame technology or even technology you'd only get to use in episodes. perhaps you'll get missions to test them out in combat or something?


I'm willing to accept that i may be incorrect since i have no real evidence otherwise.

I still don't really like the idea of this sort of technology being involved in STO though, even at endgame or as a special mission technology.

That being said though i suppose it doesn't make sense for starfleet to just throw such tech onto the trash heap.

Nerresand
09-22-2009, 10:51 AM
I wouldn't say ALL fan ships are bad but 90% are o.p. and end up looking something like:


* 22 type XIV phaser arrays

*12 type XV pulsed phaser cannons

* 18 rapid fire quantam torpedo launchers

* quad layered ablative armor

* tri layerd multi-adaptive regenartive sheilding

* crusing speed of warp 8.5 with a maximum rated speed of warp 9.998

this is an exageration but we have all seen fan ships like this and for the most part why fan ships recieve such a bad rep.

You forgot the cloaking device...that still allows the ship to fire. And keep its shields up. Didn't you know Starfleet will be building fleets of Scimitars by 2409?! Except better because they'll have moar weaponz lol

Clearly, having ship customization means I can put a gigantic, pink bunny statue on my saucer, add five extra nacelles, and a huge stereo system with speakers pointing in every direction.

Seriously, from the videos we've seen, it looks like starships haven't changed THAT much in 2409. Most of the designs are the same or very similar, and they even still use photon torpedoes. The whole godmode complex is a natural temptation for most fans, and it goes beyond the actual photoshopping of fanships...take a look at some of our very own ST:O roleplays. Nothing wrong with a little fun if that's what you want to do, but I wouldn't expect it to be taken seriously.

Zander_Hawk
09-22-2009, 10:53 AM
You see, I've never understood where the fans have got this idea from that all the Enterprises were flagships, we know the Enterprise-D was, but there is no evidence at all supporting that the Enterprise B or C were flagships and theres no mention of the E been the flagship either. Also, if the Enterprise-E is the flagship, what ship served as the flagship after the D got destroyed? What ship was the flagship between the A and B as well? I know fans want to believe that every Enterprise is the most important ship in the fleet, but its just another traditional name being passed down though the fleet, like Hood, Yorktown, Farragut, Sarratoga, Yamoto etc.

I'm pretty sure we'l see transphsic torpedo's and possably hints of Ablative generators, but I see this as endgame technology or even technology you'd only get to use in episodes. perhaps you'll get missions to test them out in combat or something?

I’m ambivalent about Transphasic Torpedoes, I really love their capabilities but I fear that if they do release them, everyone will be using Transphasic Torpedoes as the standard for their ships. There’s something cool and cinematic about a classic battle with photon torpedoes and phasers.

Zander_Hawk
09-22-2009, 11:36 AM
I wouldn't say ALL fan ships are bad but 90% are o.p. and end up looking something like:


* 22 type XIV phaser arrays

*12 type XV pulsed phaser cannons

* 18 rapid fire quantam torpedo launchers

* quad layered ablative armor

* tri layerd multi-adaptive regenartive sheilding

* crusing speed of warp 8.5 with a maximum rated speed of warp 9.998

this is an exageration but we have all seen fan ships like this and for the most part why fan ships recieve such a bad rep.

This seriously made me burst into laughter! “* quad layered ablative armor”, “* 18 rapid fire quantum torpedo launchers” it’s scary that these people exist. What’s next, 10 type XIX warp cores.

Eclipse1987
09-22-2009, 12:23 PM
This seriously made me burst into laughter! “* quad layered ablative armor”, “* 18 rapid fire quantum torpedo launchers” it’s scary that these people exist. What’s next, 10 type XIX warp cores.

actually everyone knws any good fan ship use a dozen class XXVII warp cores for max pwmege on N00l35 & Borg!!!! ;)

as for my earlier statement, @ only 40 something years old Sovereign and Prometheus aren't even 1/3 through their expected life, so yes I would expect them to still be near top dog status, and seeing as they are BOTH t4 ships in their respective lines they seemed to retain their power & status in sto.

my earlier of statement that if a ship is equal or greater than a FLEET of sovs. or promethus than it is op still holds true.

Eclipse1987
09-22-2009, 12:51 PM
You forgot the cloaking device...that still allows the ship to fire. And keep its shields up. Didn't you know Starfleet will be building fleets of Scimitars by 2409?! Except better because they'll have moar weaponz lol

Clearly, having ship customization means I can put a gigantic, pink bunny statue on my saucer, add five extra nacelles, and a huge stereo system with speakers pointing in every direction.

Seriously, from the videos we've seen, it looks like starships haven't changed THAT much in 2409. Most of the designs are the same or very similar, and they even still use photon torpedoes. The whole godmode complex is a natural temptation for most fans, and it goes beyond the actual photoshopping of fanships...take a look at some of our very own ST:O roleplays. Nothing wrong with a little fun if that's what you want to do, but I wouldn't expect it to be taken seriously.


my bad it was late when I wrote that and I completly forgot the cloaking device and surround sound system XD

Shadukar
01-20-2010, 09:31 AM
She is one of the most beautiful Federation ships I ever saw. And it is also very powerful.

Here are some pictures:

http://screenshots.filesnetwork.com/8/files2/69912_1.jpg
http://screenshots.filesnetwork.com/8/files2/69912_2.jpg
http://screenshots.filesnetwork.com/8/files2/69912_3.jpg
http://screenshots.filesnetwork.com/8/files2/69912_4.jpg
http://screenshots.filesnetwork.com/8/files2/69912_5.jpg
http://screenshots.filesnetwork.com/8/files2/69912_6.jpg
http://screenshots.filesnetwork.com/8/files2/69912_7.jpg
http://screenshots.filesnetwork.com/8/files2/69912_8.jpg

And animation:

http://bfinfobase.org/images/5/56/Intimitator_03.gif

What do you think about her? Is she going to be in STO?!

I would love if Cryptic puts that ship in STO, and if they will, then she will be my primary ship :D :cool:

*in the classic Sid from Ice Age Geek voice*

It would never work. The warp field generated by the third nacel would cause gravimetric interference with the other two sending an overload through the EPS conduits back into the plasma manafold of the warpcore. This of cource would cause a core breech in about .02 seconds. I mean Jeez guys come one... Every one who is a trekkie knows that... Jeez Its a first year academy course.. Cochran's Warp theory chaper 1....

*Geek voice off*

JohnStreutker
01-28-2010, 09:52 AM
I cannot give any sources but I do know that years and years ago I heard something about multi-nacelle designs. And it was that a third nacelle does add speed, but the cost-benefit ratio was too low and that's why few ships had extra ones. That may have changed in later years as I'm sure I heard this before All Good Things aired. It's very old information. I just know that every time I see multi-nacelle ships the info pops into my head.

It may have come from my star trek technology manual that I had as a young teen. I'll see if I can find it.

HamishUK
01-29-2010, 03:19 AM
Warp field or not it just looks plain daft.

I am sure Star Fleet would have played around with more nacelles over the 300 odd years of warp-drive. Even when you look at the Romulans and Klingons (not forgetting the tech advanced Jem'Hdar technology as well they all follow the 1 or 2 nacelle format.

Fugly!