DarckKnight
08-26-2009, 11:25 PM
I was just wanting to know if we will be seeing the same thing that we saw in Co with the combining of power with different classes?
If so this could be pretty cool.
If you don't know what I talking about then I will explain.
In CO you can choose from an array of powers that pretty much go like this Guns, Elements, Sword, Fist, Claws, Super Natural and so on. Any way all is all there a ton of powers and cool things you can start out as and you can even make your own combination. (Though this was a great touch for CO) So the question is if I start out as Special Forces, Will I be able to take from the Science tables? And if so is it like what we saw in CO. (Started out as a martial artist and pick up Two Gun - Mojo right at the next level? )
Second is that we will have skills that effect how we fight in space and on the ground. so are these to different lists or are the power lumped together some how ? Or will we be choosing 2 powers at a time one for ground and other for space? or will it be on the NPC bridge crew and or the ship we are flying ?
:cool:
If so this could be pretty cool.
If you don't know what I talking about then I will explain.
In CO you can choose from an array of powers that pretty much go like this Guns, Elements, Sword, Fist, Claws, Super Natural and so on. Any way all is all there a ton of powers and cool things you can start out as and you can even make your own combination. (Though this was a great touch for CO) So the question is if I start out as Special Forces, Will I be able to take from the Science tables? And if so is it like what we saw in CO. (Started out as a martial artist and pick up Two Gun - Mojo right at the next level? )
Second is that we will have skills that effect how we fight in space and on the ground. so are these to different lists or are the power lumped together some how ? Or will we be choosing 2 powers at a time one for ground and other for space? or will it be on the NPC bridge crew and or the ship we are flying ?
:cool: