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LegateSovereign
08-08-2009, 07:45 AM
I'm wondering if we will be able to create our own ships, or making combinations from existing ones?

If we could do that, it would be great :D

I would like to make myself a combination of Sovereign, Keldon and Negh'Var ships :cool:

TFO_KillSwitch
08-08-2009, 07:49 AM
they have stated you will be able to make the ship have different parts but it still will have to fit the class
so i could look at you ship and say yes that is a defiant class ship or a sov. or you look at my ship and see it is some type of bird of pray class ship
but it has to be the parts form you faction . there not going ot let you put a bird of pray wings on a defiant

LegateSovereign
08-08-2009, 09:00 AM
they have stated you will be able to make the ship have different parts but it still will have to fit the class
so i could look at you ship and say yes that is a defiant class ship or a sov. or you look at my ship and see it is some type of bird of pray class ship
but it has to be the parts form you faction . there not going ot let you put a bird of pray wings on a defiant

Yes, I understand. That's too bad :( Then I will have to choose between these 3 vessels....that's quite difficult to decide, but I think I will start with Sovereign :)

But what if I have Federation ship and can capture for example some Klingon ship, will I be able then to combine it's parts with mine ship?

And, is it possible to have more than one ship?

Varrangian
08-08-2009, 09:07 AM
Yes, I understand. That's too bad :( Then I will have to choose between these 3 vessels....that's quite difficult to decide, but I think I will start with Sovereign :)

But what if I have Federation ship and can capture for example some Klingon ship, will I be able then to combine it's parts with mine ship?

And, is it possible to have more than one ship?

You do not start with Sovereigns. We've been told our starting ship will be a light cruiser of some sort. You will progress in skill and rank and be able to earn bigger/better ships. You will also be able to have "ownership" (more like access I think) of more than one ship, but you can only fly one of them at a time.

Currently there will be no capturing other players ships. It might be possible for quests to capture an NPC ship, but that would likely be temporary.

Kinjiru
08-08-2009, 09:10 AM
Yon won't be able to start with a sovie... we'll get a light cruiser as our first ship. Each of the ship "chassis" will be configurable not only by function, but also cosmetically, so two ships with the same chassis can look vastly different. :)

LegateSovereign
08-08-2009, 09:33 AM
You do not start with Sovereigns. We've been told our starting ship will be a light cruiser of some sort. You will progress in skill and rank and be able to earn bigger/better ships. You will also be able to have "ownership" (more like access I think) of more than one ship, but you can only fly one of them at a time.

Right, it wouldn't be so interesting if you can immediately start with the most powerful ship. It will be just fine if I can get Defiant as starting ship :D

Currently there will be no capturing other players ships. It might be possible for quests to capture an NPC ship, but that would likely be temporary.

I wasn't even thinking that will be able to capture other players ships.
It would be good if you can choose to fly that NPC ships you've captured :D

LegateSovereign
08-08-2009, 09:36 AM
Yon won't be able to start with a sovie... we'll get a light cruiser as our first ship.

Yes, I'm aware of that. It will be good enough for me if I can start with Defiant class :)

Each of the ship "chassis" will be configurable not only by function, but also cosmetically, so two ships with the same chassis can look vastly different. :)

That's good to hear. I might then even succed in creating that hybrid vessel :D

Darksplinter
08-08-2009, 10:48 AM
You do not start with Sovereigns. We've been told our starting ship will be a light cruiser of some sort. You will progress in skill and rank and be able to earn bigger/better ships. You will also be able to have "ownership" (more like access I think) of more than one ship, but you can only fly one of them at a time.

Currently there will be no capturing other players ships. It might be possible for quests to capture an NPC ship, but that would likely be temporary.

I belive reading way back that all ships you earned you keep. Said something along the lines of the missions you do you may want to swap ships depending on whats needed to do which I think is a great Idea.

Varrangian
08-08-2009, 10:52 AM
I belive reading way back that all ships you earned you keep. Said something along the lines of the missions you do you may want to swap ships depending on whats needed to do which I think is a great Idea.

yeah, we will be able to keep multiple ships, but we don't know as far as I'm aware if we get to keep them all. Since there are tiers to the ships I don't think it is useful to have all our ships unless maybe using the lower tier ships would allow us to group with lower level players.

Specifically though if we capture a cross-faction NPC ship (Klingon, Romulan, Federation if you're a Klingon) I do not believe we keep those ships longer than the mission. Since faction conflict is a part of this game it only makes sense to avoid the kind of confusion that would cause.

Azurian
08-08-2009, 11:09 AM
Yes, I'm aware of that. It will be good enough for me if I can start with Defiant class :)

That's good to hear. I might then even succed in creating that hybrid vessel :D

Sorry, but Federation players start off in either a Miranda-class or a Centaur-class, then you work your way up. There is rumor that the Defiant is Teir 2.

You have the option of modifying your ship such as the Saucer, the Warp Nacelles, the Warp Nacelle Pylons, as well as the Impulse Engines. But I don't think we will have hybridization, like taking the wings off a Bird of Prey and sticking them on your Intrepid.

ransomwk
08-08-2009, 11:33 AM
Each ship is in essence, a "custom job". You'll start out with a tier 1 cruiser, which consists of a set of pieces. Saucers, engines, nacelle pylons, engineering hulls, and necks would be the possible options for feds. Some ships have access to each set of options, while others will not. The tier 1 cruiser will have only saucers, engines, and pylons. You'll choose from a selection of saucers, engines, and pylons, then the game will assemble them and you have your ship. There will be options which will allow you to make a tier 1 cruiser looks like a Miranda, others will allow you to make a ship with the same appearance as as the Centaur. However near as I can tell, there will be no functional difference between any two tier 1 cruisers created by the choices made in appearance. Functional differences will come from internal equipment and the skills of the officers and crew.


p.s.
Defiant is a tier 3 tactical. Tier 2 tactical has been referred to by cryptic as the "Akira configuration", meaning that's where we'll find the catamaran ships. Defiant is above that, but below the Prometheus. With only 4 tiers, Defiant must be 3, Prommie is then 4.

LegateSovereign
08-08-2009, 12:32 PM
That's doesn't sounds logical to me, because in the most of Star Trek games (Armada, Starfleet Command, Legacy...) Defiant class filled a destroyer role and that is below light cruiser ships. Perhaps Defiant is strong, but it is still destroyer, and not a battlecruiser or some higher ship class.

I also don't think that spliting the ships by tiers are good idea. STO is a Trek game, and not some Need For Speed.

Spliting the ships by their class should be done like this:
1. Scout ship
2. Frigate
3. Destroyer
4. Light cruiser
5. Medium cruiser
6. Heavy cruiser
7. Battlecruiser
8. Dreadnoguht
9. Battleship
10. Super battleship

That's how ships were splited in most of Trek games (Armada, SFC, Legacy...)

Wich tier is Sovereign? I think it should be tier 4.

Azurian
08-08-2009, 03:01 PM
Those are not a ship's classes, they are hull designations.

Cryptic is going by ships roles that have been common throughout Star Trek (Escort, Cruiser, and Scout / Science) and with Klingons (Raider and Cruiser, but now adding a Carrier Designation).

Banar
08-08-2009, 03:34 PM
That's doesn't sounds logical to me, because in the most of Star Trek games (Armada, Starfleet Command, Legacy...) Defiant class filled a destroyer role and that is below light cruiser ships. Perhaps Defiant is strong, but it is still destroyer, and not a battlecruiser or some higher ship class.

I also don't think that spliting the ships by tiers are good idea. STO is a Trek game, and not some Need For Speed.

Spliting the ships by their class should be done like this:
1. Scout ship
2. Frigate
3. Destroyer
4. Light cruiser
5. Medium cruiser
6. Heavy cruiser
7. Battlecruiser
8. Dreadnoguht
9. Battleship
10. Super battleship

That's how ships were splited in most of Trek games (Armada, SFC, Legacy...)

Wich tier is Sovereign? I think it should be tier 4.

Given these designations (which are very accurate in my opinion) a Sovereign would most likely be a 6 or 7. Honestly I wish this is the system they used to determine ship strength as well, as it is consistent with Star Trek lore.

WinterPark1701
08-08-2009, 05:48 PM
Right, it wouldn't be so interesting if you can immediately start with the most powerful ship. It will be just fine if I can get Defiant as starting ship :D

You'll be getting an over powered shuttle craft to start with. We'll be able to customize the starships more and more as we move up in classes so really there's no reason you can't just invest a little "money" and build whatever you want. Personaly I want to build either a tricked out Defiant or I also really like the Excalibur Class.

curtst
08-08-2009, 07:04 PM
I'm wondering if we will be able to create our own ships, or making combinations from existing ones?

If we could do that, it would be great :D

I would like to make myself a combination of Sovereign, Keldon and Negh'Var ships :cool:

You can customize your ship, however like other have said parts will be from your faction and it is just a modification of the base design.

So you take a sovereign class, change some parts, but people will still be able to tell it is a sovereign class even though it is modified.

KnightTemplar
08-08-2009, 08:12 PM
So, will the customization basically be like it was in Star Trek: Starship Creator?

ransomwk
08-08-2009, 08:14 PM
You can customize your ship, however like other have said parts will be from your faction and it is just a modification of the base design.

So you take a sovereign class, change some parts, but people will still be able to tell it is a sovereign class even though it is modified.

Well, as evidenced by this ship (http://cache.gawker.com/assets/images/kotaku/2009/07/Star_Trek_Online-PCScreenshots25094sto_042709_05.jpg), a modified ship of a given class is no longer recognizable as that class, but as that tier/type.

The ship in the above shot is 1/3 Oslo, 1/3 Akira, 1/3 cryptic. So what did it start out as? It's my contention that this is not any class, but an example of a custom job created from a grab bag of parts--recognizable only as a tier 2 tactical ship. I would further put forth that there are no true "classes", only a collection of parts that look like a given class. For example, if the Galaxy and Sov are both tier 4 cruisers, then a base line Sov will perform exactly like a base line Galaxy, indeed the graphical components could be combined, one could have a ship with a Galaxy saucer, Sov Engineering hull, and Galaxy engines.

When approaching such a ship, "it's a Sov" is irrelevant, it's not a Sov, it's a tier 4 cruiser. Even if it has all Sov parts, it's still just another tier 4 cruiser, with the same baseline and max capabilities as any other tier 4 cruiser.

Cryptic seems to be more interested in offering customization over coherence. The whole system makes me worry that they are more concerned with appearance than substance. Both are important, but appearance without substance reminds me of a joke about porn...10 minutes in and the job is done, the rest is a waste of time.

Lucky for me I'll be deployed when it's released and will be effectively forced to wait and read all the reviews before potentially blowing money if my fears are confirmed.

curtst
08-08-2009, 08:34 PM
Well, as evidenced by this ship (http://cache.gawker.com/assets/images/kotaku/2009/07/Star_Trek_Online-PCScreenshots25094sto_042709_05.jpg), a modified ship of a given class is no longer recognizable as that class, but as that tier/type.

The ship in the above shot is 1/3 Oslo, 1/3 Akira, 1/3 cryptic. So what did it start out as? It's my contention that this is not any class, but an example of a custom job created from a grab bag of parts--recognizable only as a tier 2 tactical ship. I would further put forth that there are no true "classes", only a collection of parts that look like a given class. For example, if the Galaxy and Sov are both tier 4 cruisers, then a base line Sov will perform exactly like a base line Galaxy, indeed the graphical components could be combined, one could have a ship with a Galaxy saucer, Sov Engineering hull, and Galaxy engines.

When approaching such a ship, "it's a Sov" is irrelevant, it's not a Sov, it's a tier 4 cruiser. Even if it has all Sov parts, it's still just another tier 4 cruiser, with the same baseline and max capabilities as any other tier 4 cruiser.

Cryptic seems to be more interested in offering customization over coherence. The whole system makes me worry that they are more concerned with appearance than substance. Both are important, but appearance without substance reminds me of a joke about porn...10 minutes in and the job is done, the rest is a waste of time.

Lucky for me I'll be deployed when it's released and will be effectively forced to wait and read all the reviews before potentially blowing money if my fears are confirmed.

1/3 Oslo, 1/3 Akira (base design) The Oslo is a modified Akira. I guess it depends on the person, but I can tell that ship originally probably started out as an akira

Dragonmonk
08-08-2009, 08:47 PM
They said today that all ships are customizable to a point, you will have preset parts taht you cna mix and match nad paint how you like, you cna also name them what you want. Daves ship is called the USS Mongoose :P we where told to laugh at him and make fun of him for it :p

ransomwk
08-08-2009, 08:58 PM
1/3 Oslo, 1/3 Akira (base design) The Oslo is a modified Akira. I guess it depends on the person, but I can tell that ship originally probably started out as an akira

True it may have started as an Akira, though it could just as easily have started as an Oslo, or as a collection of cryptic made parts later changed to include an Oslo saucer and Akira catamarans.

curtst
08-08-2009, 09:04 PM
All I know is Cryptic said even after modifications you can still recognize the base design, in which this case it is an akira.

ransomwk
08-08-2009, 09:14 PM
All I know is Cryptic said even after modifications you can still recognize the base design, in which this case it is an akira.

Change the catamarans and it's no longer has any Akira parts. Change them to Oslo catamarans, then change the engines to Oslo engines...is it still an Akira?

curtst
08-08-2009, 09:31 PM
Change the catamarans and it's no longer has any Akira parts. Change them to Oslo catamarans, then change the engines to Oslo engines...is it still an Akira?

Base design yes. Besides the saucer and maybe an extent the nacelles, the oslo looks exactly like the akira.

ransomwk
08-08-2009, 10:06 PM
Base design yes. Besides the saucer and maybe an extent the nacelles, the oslo looks exactly like the akira.

The catamarans are off too. Refer to Oslo (http://www.startrekonline.com/ships/oslo_class) and Akira (http://memory-alpha.org/en/wiki/Akira_class) articles.

Visually, the only thing the two share is a basic shape. The two are in the same configuration per cryptic, but they are two different classes.


The previously confirmed analogy of STO ship configurations as a box of legos suggests that we will not be getting a ship class, but simply a series of ship pieces, some combinations of which will present the outward appearance of a known class.