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nhamlett
07-13-2009, 08:42 AM
I am seeing alot of threads and posts about lack of info. However, I'm seeing a lot of info coming out of the bi-weekly dev chats, Zinc's tweets, interviews, etc. So I'm challenging you guys.

The person who can link to the most relevant information on this game in this thread wins a beta key for STO.

Ready? Set? Go!

RookActual
07-13-2009, 08:47 AM
!!! A N N O U N C E M E N T !!!

Beta Keys have already been awarded for this contest!!! Congratulations to Captain_Butters and reujwils.

deerang
07-13-2009, 08:48 AM
Q: When will Star Trek Online be released?
A: We have not officially announced a release date at this time.

http://www.startrekonline.com/faq

reujwils
07-13-2009, 08:48 AM
http://forums.startrekonline.com/showthread.php?t=14535

:D

Loekii
07-13-2009, 08:48 AM
Well done reujwils :)

Tribbler
07-13-2009, 08:49 AM
I am seeing alot of threads and posts about lack of info. However, I'm seeing a lot of info coming out of the bi-weekly dev chats, Zinc's tweets, interviews, etc. So I'm challenging you guys.

The person who can link to the most relevant information on this game in this thread wins a beta key for STO.

Ready? Set? Go!

All threads started by Tribbler.

You have my e-mail address :D

Vuk
07-13-2009, 08:49 AM
I hope you've got you flame proof gear on ? :p This should prove very interesting . :D

reujwils
07-13-2009, 08:50 AM
Well done reujwils :)

Wow, just barely beat you on that link, plus you got a real quick edit!

Kinjiru
07-13-2009, 08:52 AM
Posts
Everything we know (http://forums.startrekonline.com/showthread.php?t=14535 )

Developer Interviews (http://forums.startrekonline.com/showthread.php?t=12530 )

Official pages
About STO (http://forums.startrekonline.com/showpost.php?p=198860&postcount=2331)

FAQ (http://www.startrekonline.com/faq)

Twitter names to follow

CrypticStudios
Lt_Gozer
CrypticAwen
Cryptic_Kestrel
CrypticZinc
cryptic_rekhan

:)

Edit: Heh, silly me, I took my time and made clickys.

Tribbler
07-13-2009, 08:52 AM
I hope you've got you flame proof gear on ? :p This should prove very interesting . :D

I laugh so much in all the things I stir up.

No harm, just having another laugh.

Really i would love to beta test, but my space in beta would better be served by some of you with the time and ability. I trust that many of you will do the right thing and get this game off to a good start.

Good Luck everyone!

Marytha
07-13-2009, 08:54 AM
Relevent to what?

Marytha

marscentral
07-13-2009, 09:06 AM
I think the problem is, there's quite a bit of info if you're prepared to do the searching and reading through transcripts. It's also hard to put it all together without physically seeing it. So I guess that's the next challenge for the boys and girls in charge of the main website.

Marytha
07-13-2009, 09:13 AM
I guess I'll clarify why I think there's a lack of information. The information we do get, frequently seems, semi-official. Information from inerviews is mostly repeated with one or two sentences about a new tidbit. Thus while we have information, no rolling and no one misses it.

We don't really have -knowledge-. We do not know how the combat system works, and therefore attempt to extrapolate it. I guess I want Knowledge of how things work inthe game, not information, i.e. we have 4 tiers of ship, 3 ships in each tier, and 3 configurations for each ship. Knowledge, here's what that means to you in game.

I hope this didn't come across as snippy, because that was not my intention.

Marytha

Vuk
07-13-2009, 09:16 AM
Really and honestly , address some of the things said in the Roll threads. They may perhaps be titled roll , but they are more about the gameplay mechanics than they are about one simple aspect. Address it with a video , prehaps as a tutorial video movement and some , but not all aspects of how tactics will play. Let's face it the threads causing the most gastric distress out there are on gameplay mechanics. This could also incorporate ground combat as well.

Zepath
07-13-2009, 09:17 AM
http://forums.startrekonline.com/showthread.php?t=14535

:D

Personally, I think Reujwils wins ... that's exactly where I was going to go, but he got there first. He wins.

If the people in these forums would just read that thread, and re-reference it before they posted ... 60% of the threads in the STO discussion forums wouldn't exist.

I think Cryptic has been amazing in the amount of information they have released, and generous with the leeway they have given their Dev's to sit down and talk to us in these forums and IRC.

Don't let the trolls get to you guys ... I know you know better, but I also know they can wear you down and make you want to scream. Just go have a beer on me, and get your butt back to work and get this game out!

IanD967
07-13-2009, 09:17 AM
nothing beats the official FAQ for confirmed information :D

Question: will i need an internet connection to play Star Trek Online
A. yes
http://www.startrekonline.com/faq#21

relevant because it just is :D

also on a more serious note about Beta:

Q. How do i become a Beta Tester?
A. Beta Test applications are not being accepted at this time. Registering for the website and the forums is not a requirement for entry into a preview phase, but we encourage you to sign up so you can always stay up to date on the status of Star Trek Online.

Loekii
07-13-2009, 09:21 AM
I think the problem is, there's quite a bit of info if you're prepared to do the searching and reading through transcripts. It's also hard to put it all together without physically seeing it. So I guess that's the next challenge for the boys and girls in charge of the main website.

I agree.

I think World of Warcraft has a very good Menu Bar layout:

http://www.worldofwarcraft.com/index.xml


If you know nothing about the game, you can find nicely compiled information just by looking at the bar, in an intuitive and user friendly format.

There is no 'searching' the Forums for basic game information. No reading through 2 or 3 Dev blogs or Interviews to compile information.

I think if STO was laid out in this format, with links to Released information, I think this thread would have been on page 8 of 'Main Site' link. Instead, we have different links and answers from VETS -- even we who have been looking at all the information for the past few months, cannot come to a real consensus.

evan.is.weyoun
07-13-2009, 09:26 AM
It’s not that people are complaining about the lack of info, it’s that people are concerned about the lack of relevant info. The info we get seems to contain very little relevant info when we do, in fact, get it. Currently we’re getting an ask cryptic maybe once a month, a dev chat every other week, a path to… update about twice every month, and screenshots once every two or three weeks.

It feels like, if the game is truly slated to release before March 31st, 2010, then we should have more info by now. But currently, we have little to no idea about the majority of things in the game. This time last year we had a video already, and you guys had only had the license for 6 months. It’s been a year and the only other video we got was a simple, slightly informative video about character creation.

I think also we were expecting a plethora of information this summer, as tweeted, but we really haven’t had much of an increase at all in info from the preceding months. Information is coming, but in dribbles or barely trudging streams. Compared to other games that are to be released at or after the time STO is to be released (we all know which ones), STO is barely getting any information whatsoever.

However, I may perceive a lack of info simply because I visit the site dozens of times a day. It feels like it takes much longer to get info because every time I visit the site it’s a rarity to see something new. I’ve been hoping to see more info this summer because I’m not in school and I have no job so I wanted something to read about or to hope for to pass the time.

For me personally, I wish I had more of an idea how the game works. We know a little about bridge officers and a little about movement in space, but it’s all so bogged down with confusing words that only an actual video demonstration could clear things up. And we all know that a new video would tide us over for weeks, months even.

USS_Parallax
07-13-2009, 09:29 AM
http://www.startrekonline.com/

Do I win? :eek:

Falin
07-13-2009, 09:29 AM
Most relavent info: there is no REAL info yet!

a lot of tid but about how this might be or that might be, but no hard concrete evidence of anything abut what the game is, other than star trek.


i mean by now, we should know what the factions are, what their breakdown of species are, how general game play is planned, what the overall arc is, and what is the general Goal of the Ttitle is. I hate to keep reliterating, but TOR is due out a year later than STO, and yet we know a lot more about it and it's gameplay than we do STO. time to get on the ball Awen.

Phunix
07-13-2009, 09:30 AM
I'm rather lazy in a way :D
www.startrekonline.com (http://www.startrekonline.com/)
Or
Google (http://www.google.com/search?hl=en&q=star+trek+online&btnG=Google+Search&meta=&aq=f&oq=)

Seriously though, if he hasn't already, HyorD also deserves a key for this as he's been doing research and collecting info.

evan.is.weyoun
07-13-2009, 09:31 AM
Most relavent info: there is no REAL info yet!

There is real info, it's just that we've gotten it already long ago. It seems like we were getting lots of info during winter and spring, but once it started getting hot we found that the Ask Cryptics and the dev chats had less and less relevant info.

Vuk
07-13-2009, 09:32 AM
It’s not that people are complaining about the lack of info, it’s that people are concerned about the lack of relevant info. The info we get seems to contain very little relevant info when we do, in fact, get it. Currently we’re getting an ask cryptic maybe once a month, a dev chat every other week, a path to… update about twice every month, and screenshots once every two or three weeks.

It feels like, if the game is truly slated to release before March 31st, 2010, then we should have more info by now. But currently, we have little to no idea about the majority of things in the game. This time last year we had a video already, and you guys had only had the license for 6 months. It’s been a year and the only other video we got was a simple, slightly informative video about character creation.

I think also we were expecting a plethora of information this summer, as tweeted, but we really haven’t had much of an increase at all in info from the preceding months. Information is coming, but in dribbles or barely trudging streams. Compared to other games that are to be released at or after the time STO is to be released (we all know which ones), STO is barely getting any information whatsoever.

However, I may perceive a lack of info simply because I visit the site dozens of times a day. It feels like it takes much longer to get info because every time I visit the site it’s a rarity to see something new. I’ve been hoping to see more info this summer because I’m not in school and I have no job so I wanted something to read about or to hope for to pass the time.

For me personally, I wish I had more of an idea how the game works. We know a little about bridge officers and a little about movement in space, but it’s all so bogged down with confusing words that only an actual video demonstration could clear things up. And we all know that a new video would tide us over for weeks, months even.

I believe what you are saying , as is everyone else information is not released in a coherant and relevant manner to keep the torch bearing mobs satisfied ?

LordDave
07-13-2009, 09:34 AM
I vote the webcast.
http://vimeo.com/1504688

But the challenge is vague. I know why it was made, but achieving it is difficult. It seems more like an opinion then anything.

I do not envy you awen, but I wish you good luck.

evan.is.weyoun
07-13-2009, 09:34 AM
I believe what you are saying , as is everyone else information is not released in a coherant and relevant manner to keep the torch bearing mobs satisfied ?

I wouldn't akin myself to a mob, but I am incredibly interesting in this game. Seriously, I'm following it more than I did Halo 2, and I religiously followed the hype for Halo 2. That's why I'm so adamant about getting info, because the little bit we get every week or every other week is just never satisfying enough. Especially this month; it's been a dry spell indeed for July.

Tribbler
07-13-2009, 09:36 AM
Oh my so much confusion.

Who will have the right answer?

So many different locations to find all that is relevent.

"The suspense is killing me...

I hope it lasts... "

deerang
07-13-2009, 09:39 AM
Still think i posted the MOST relevant information :b

Zepath
07-13-2009, 09:41 AM
Oh my so much confusion.

Who will have the right answer?

So many different locations to find all that is relevent.

"The suspense is killing me...

I hope it lasts... "

Come on Tribbler, don't. Just don't.

Kinjiru
07-13-2009, 09:43 AM
i mean by now, we should know what the factions are,

Starfleet and The KDF


what their breakdown of species are,

With the race creator, you can literally make any bipedal race that you want for either faction. There will be some premade races that will work for either side.

how general game play is planned, what the overall arc is,

Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources and uncover mysteries that will influence Star Trek's future. In 2409, Star Trek Online exists in a timeframe beyond even the latest movies, so everything you experience will be brand new, but still based on all the fiction you love.

and what is the general Goal of the Ttitle is.

In Star Trek Online, the Star Trek universe will appear for the first time on a truly massive scale. In this massively multiplayer online game from Cryptic Studios, players can pioneer their own destiny as Captain of a Federation starship. Or, they can become a Klingon Warlord and expand the Empire to the far reaches of the galaxy. Players will have the opportunity to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode in which you are the star. Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries.


I hate to keep reliterating, but TOR is due out a year later than STO, and yet we know a lot more about it and it's gameplay than we do STO. time to get on the ball Awen.

We've seen very little of the gameplay of TOR. We've seen cinematics and short demo video (not real gameplay) of some of the character classes.

I'd say that covers each of your questions well. All available in the FAQ or the About Star Trek Online articles found linked on the main STO page.

DanSeale
07-13-2009, 09:45 AM
Oh my so much confusion.

Who will have the right answer?

So many different locations to find all that is relevent.

"The suspense is killing me...

I hope it lasts... "

Aye .. there's the rub.

So many different sources. Twitter .. Some folks don't DO twitter. Where is ALL of the information from tht source alone. Is there a link ? Shouldn't there be one ?

Should all of the information be available by category ? ie: PvP : death / respawning / player "costs" ?

Would the proper links be made available only on the front page?

Some folks might not have the time to monitor several sources of information and piece togeather all of the data to get the big picture.

just my own thoughts on this ...

evan.is.weyoun
07-13-2009, 09:47 AM
Aye .. there's the rub.

So many different sources. Twitter .. Some folks don't DO twitter. Where is ALL of the information from tht source alone. Is there a link ? Shouldn't there be one ?

Should all of the information be available by category ? ie: PvP : death / respawning / player "costs" ?

Would the proper links be made available only on the front page?

Some folks might not have the time to monitor several sources of information and piece togeather all of the data to get the big picture.

just my own thoughts on this ...
Even for us that DO follow all the different sources of info (front page, forums, twitter, IRC), it's very hard to follow. I think the front page should include the things we know, like:

Gameplay
PVP
PVE
Starfleet Specifics
Klingon Specifics

stuff like that.

spskeff2
07-13-2009, 09:49 AM
maybe someone already posted this here, but http://forums.startrekonline.com/showthread.php?t=14535

/guilty, i've said there is a lack of info...but i would love to see another gameplay video i guess is what i was ultimately getting at personally :).

Props to the Community Relations team to keeping me on my toes :).

Falin
07-13-2009, 09:50 AM
Starfleet and The KDF




With the race creator, you can literally make any bipedal race that you want for either faction. There will be some premade races that will work for either side.



Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources and uncover mysteries that will influence Star Trek's future. In 2409, Star Trek Online exists in a timeframe beyond even the latest movies, so everything you experience will be brand new, but still based on all the fiction you love.



In Star Trek Online, the Star Trek universe will appear for the first time on a truly massive scale. In this massively multiplayer online game from Cryptic Studios, players can pioneer their own destiny as Captain of a Federation starship. Or, they can become a Klingon Warlord and expand the Empire to the far reaches of the galaxy. Players will have the opportunity to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode in which you are the star. Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries.




We've seen very little of the gameplay of TOR. We've seen cinematics and short demo video (not real gameplay) of some of the character classes.

I'd say that covers each of your questions well. All available in the FAQ or the About Star Trek Online articles found linked on the main STO page.

Nice try at correcting me, but your wrong and TOR has given out far more info than STO in all reguards. It's time for crypic to get off theur chairs and start working the media (of which i've seen very very little merketing of the title). fancy screen shots and half baked answers to questions isn't cutting it anmore, they're less than a year away from launch (by all accounst i still say just over a yer), but there a big void of Gameplay information. the website is in need of serious overhaul to attract and inform potential customers, but it looks more like an ametuer website (no offense to those that put it together).

LordDave
07-13-2009, 09:54 AM
Nice try at correcting me, but your wrong and TOR has given out far more info than STO in all reguards. It's time for crypic to get off theur chairs and start working the media (of which i've seen very very little merketing of the title). fancy screen shots and half baked answers to questions isn't cutting it anmore, they're less than a year away from launch (by all accounst i still say just over a yer), but there a big void of Gameplay information. the website is in need of serious overhaul to attract and inform potential customers, but it looks more like an ametuer website (no offense to those that put it together).

...
Ok, I'm going to ask:
How did he correct you?
You asked several questions, he answered them with items in the FAQ.
Am I missing something?

Falin
07-13-2009, 09:56 AM
...
Ok, I'm going to ask:
How did he correct you?
You asked several questions, he answered them with items in the FAQ.
Am I missing something?

because he quoted information that is vague and lacking, the FAQ says nothing really, just sound bites, nothing more.

Kinjiru
07-13-2009, 09:58 AM
Nice try at correcting me, but your wrong and TOR has given out far more info than STO in all reguards.

Says you. You asked specific questions, and I gave you specific answers. TOR has given you fluff. It's fancy fluff, but it's still just fluff.

Zepath
07-13-2009, 09:59 AM
Nice try at correcting me, but your wrong and TOR has given out far more info than STO in all reguards. It's time for crypic to get off theur chairs and start working the media (of which i've seen very very little merketing of the title). fancy screen shots and half baked answers to questions isn't cutting it anmore, they're less than a year away from launch (by all accounst i still say just over a yer), but there a big void of Gameplay information. the website is in need of serious overhaul to attract and inform potential customers, but it looks more like an ametuer website (no offense to those that put it together).

I realize there are people who agree with you here. But there are also people who don't (like myself).

Every time Cryptic releases some info about this game, they have pretty much locked themselves into that statement, because then people crucify them if they don't stick to it. Usually they crucify them for the information itself (just look at the thread on on BOfficers work).

Releasing more information doesn't make the game get here any faster. The information released is never going to represent the full picture, or the total game.

Information should be what they know for a fact is going to happen, with the intent that it provides (those of us that have nothing better to do with our lives than pontificate in these forums) something to discuss. And hopefully trigger enough interest in others to be watching for the game when its released.

Tribbler
07-13-2009, 09:59 AM
maybe someone already posted this here, but http://forums.startrekonline.com/showthread.php?t=14535

/guilty, i've said there is a lack of info...but i would love to see another gameplay video i guess is what i was ultimately getting at personally :).

Props to the Community Relations team to keeping me on my toes :).

Yep it's all your fault that someone will be getting a Beta Key.

May all our fumbling result in huge bonuses like this one :D

Falin
07-13-2009, 10:00 AM
Says you. You asked specific questions, and I gave you specific answers. TOR has given you fluff. It's fancy fluff, but it's still just fluff.

they've given sever Gameplay vids, STONG Dev diaries and Vids and specific information on the overall arc and Classes that have been released. there is no fluff there, there is however a lot of misinofrmation and vague information here.

Kinjiru
07-13-2009, 10:03 AM
they've given sever Gameplay vids, STONG Dev diaries and Vids and specific information on the overall arc and Classes that have been released. there is no fluff there, there is however a lot of misinofrmation and vague information here.

I guess that's your interpretation. Good luck with that. :cool:

Loekii
07-13-2009, 10:06 AM
Oh my so much confusion.

Who will have the right answer?

So many different locations to find all that is relevent.

"The suspense is killing me...

I hope it lasts... "

I think that is the Point.

If it was well presented and organized, we would have less confusion and a more consensus about it.

I think has been a great demonstration in support of those that are critical about the format and layout.

spskeff2
07-13-2009, 10:06 AM
Yep it's all your fault that someone will be getting a Beta Key.

May all our fumbling result in huge bonuses like this one :D

i aim to [dis?]please ;) lol!

DanSeale
07-13-2009, 10:08 AM
READY ALL GUNS

FIRE !!

AIM !

( some one will figure what we mean )

:D

deerang
07-13-2009, 10:12 AM
and this info is pretty relevant cause it comes from an outside source who have SEEN the game :

http://www.gamespot.com/pc/rpg/startrekonline/news.html?sid=6209583&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;3

Zepath
07-13-2009, 10:16 AM
and this info is pretty relevant cause it comes from an outside source who have SEEN the game :

http://www.gamespot.com/pc/rpg/startrekonline/news.html?sid=6209583&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;3

Except Awen said, "this thread" ... which I can only assume meant this category in this forum, since he'd just started the thread and there was nothing to reference.

However, since so many have chosen to hijack his thread and turn it into a complaint and bickering thread ... who knows.

Maybe he was being prophetic, knowing we'd argue and bicker ... with his point being; even when they provide the info we don't listen or just argue about it.

Tribbler
07-13-2009, 10:18 AM
Kinjiru is not the one to put out bad information. he has been a good beacon of information to the best of his abilities throughout the life of the forums.

Yes Cryptic is Cryptic in their explanations which is not bad at this point in STO's life.

I would say that it is good business, possibly because they are doing something that they don't want other MMO's to know about so that they can surprise us all.

When things were their darkest a couple months ago, I asked for more info and started a thread that asked for more info. A few days later they picked up the pace, but there are reasons we don't know about, why there is not alot of info.

I expect there will be alot more info coming soon as they are willing to give beta keys away already. Very very soon, STO fans will be getting their game.

rjc_foxtrot
07-13-2009, 10:18 AM
Hmm... The most relevant stuff eh?

Well, given that Star Trek Online is about living in the Star Trek universe, I'd say things such as the Genesis system ( http://forums.startrekonline.com/showthread.php?t=21644 ) and "The Path to 2409" ( http://startrekonline.com/fiction ) are far more relevant than how much damage my phaser will do against the shield grid of a Klingon ship. Star Trek has always been about the adventure, and that's what Star Trek Online is attempting to let us do.

Live the Star Trek adventure.

Marytha
07-13-2009, 10:20 AM
I have to blame this thread on Awen. I'm sorry I just do.

Marytha

Draighwulf
07-13-2009, 10:21 AM
easy

This thread http://forums.startrekonline.com/showthread.php?t=22992

because everyone's very kindly linking all the infomation threads to this one and showing just how much infomation there is

and because you did ask for the most relavent info in "this thread" :P

Kinjiru
07-13-2009, 10:23 AM
Kinjiru is not the one to put out bad information. he has been a good beacon of information to the best of his abilities throughout the life of the forums.

Let's just get this out there one more time... :D

Seriously, thanks Tribbler. I appreciate it. I'm certainly not one to toe the party line when it comes to some of the things that Cryptic's chosen to do in STO, but I do try to double check all of my facts and make sure that my criticism is constructive. :)

Tribbler
07-13-2009, 10:24 AM
READY ALL GUNS

FIRE !!

AIM !

( some one will figure what we mean )

:D

Got it!

You mean, by the way we all talk in the threads. We start attacking each other, but really end right back up to not having the right Cryptic answer? Everytime we aim, we usually use shotgun blasts instead of pinpoint rifle bullet holes.

Or are you referencing how Cryptic gives up information and leaves the assembly to us. Not aiming their answers to specific questions, as to not dissapoint the fans who are using every word as gospel?

Or both? Could be ya know :)

Loekii
07-13-2009, 10:26 AM
Except Awen said, "this thread" ... which I can only assume meant this category in this forum, since he'd just started the thread and there was nothing to reference.

However, since so many have chosen to hijack his thread and turn it into a complaint and bickering thread ... who knows.

Maybe he was being prophetic, knowing we'd argue and bicker ... with his point being; even when they provide the info we don't listen or just argue about it.

If you are going to insult people and berate them for not doing what *you* want, atleast get your facts straight.

Awen = SHE.

:D

Let's just get this out there one more time... :D

Seriously, thanks Tribbler. I appreciate it. I'm certainly not one to toe the party line when it comes to some of the things that Cryptic's chosen to do in STO, but I do try to double check all of my facts and make sure that my criticism is constructive. :)

Here, here. I think that is what we all should strive to do.

Kinjiru
07-13-2009, 10:28 AM
If you are going to insult people and berate them for not doing what *you* want, atleast get your facts straight.

Awen = SHE.

:D

Hehe, well, there goes his invite to beta. :D

LordDave
07-13-2009, 10:29 AM
because he quoted information that is vague and lacking, the FAQ says nothing really, just sound bites, nothing more.

Wait, wait wait...
Vague?
Ok, I think we're having issues with that word because I don't think it means what you think it means.

we should know what the factions are
He answered "Federation and Klingon"
That's not a vague answer, that's a very strong, defined answer. In TOR the same question can be asked and the answer is "Sith and Republic".
Unless you care to elaborate on what you define as "Faction". Do you mean every single group we could encounter in the whole galaxy?


what their breakdown of species are
Does that mean every single species, their name, their stats, their homeworld, their history, ect... in the whole galaxy, or just the ones we can play?

how general game play is planned
That's a vague question. How general do you want it? Which part of gameplay? What class? What faction?

what the overall arc is
What arc? The story arc? The game mechanics arc? The leveling arc?
Because if you mean the story arc, then TOR is pretty vauge:
Sith and Republic fight it out for domination of the galaxy....

Also, We're getting a year by year history.

what is the general Goal of the Ttitle is
To get people to have fun?
What's the general goal of TOR?
And if your going to bring THAT up let's look at what the site says shall we?
They give a very brief and short history lesson (both factions) of how the republic got attacked by a massive sith invasion force, crippled the republic, and signed the treaty of Coruscant. They compressed 5 years of lore into 469 words.
No mention of heroes, no mention of specific battles, no mention of names even. Who was the chancellor? How did the Jedi council fall so easily?
Where are the Jedi masters now?


OOoohhh and looking at THEIR FAQ...

What Species and Classes can I play as?

We have yet to announce specific playable species and classes.


And classes:
A total of 3 classes have been revealed. 3.
Yes, they have video of them in action, some default clothing, and a long, lengthy description of what a soldier is (like we didn't know)

Do they have more "stuff" on their site? Absolutely.
Is it more organized? Yes.
Is it vague and story based, designed to tell you something you already knew? Yep.

Zepath
07-13-2009, 10:35 AM
If you are going to insult people and berate them for not doing what *you* want, atleast get your facts straight.

Awen = SHE.

:D


Whooa! First my apologies Awen.

But where did I insult or berate anyone? I go out of my way to never insult or berate anyone.

If anyone feels I did that. My sincere apologies. :eek:

Kinjiru
07-13-2009, 10:42 AM
If anyone feels I did that. My sincere apologies. :eek:

Too late!! You are BANISHED!!!!!!!!

lol, j/k. :D

CrazyVulcan
07-13-2009, 10:44 AM
this will take a few pages working on as well orgnized package as i can make

Vorador
07-13-2009, 10:45 AM
Here is all the information available:

Google (http://www.google.com/search?hl=en&q=Star+Trek+Online&cts=1247510702458&aq=f&oq=&aqi=g10)

Malfunky
07-13-2009, 10:54 AM
There's plenty of info about the game. Heck, you may have a hard time keeping up! It's just a bit difficult to aggregate all the information from all the different sources, but here are some tips.

The Dev Tracker. It helps you keep up to date on what Cryptic team members have been discussing with the community. It may even give you tips on discussing topics they like to respond to.

http://forums.startrekonline.com/search.php?searchid=1907834&pp=&page=

HyorD's massive info thread. If you want to know about the latest details about this game, check this thread. It will answer your most basic questions. Use this as a starting point. Expand from there.

http://forums.startrekonline.com/showthread.php?t=14535

But using the search function is probably the best way to find any info here. Before you ask it, search it. It's probably been discussed. It's not only relevant to this thread, it's relevant to the entire forum.

http://forums.startrekonline.com/search.php

If you find very little about what you're searching for, use what you do know to expand on it and offer a new discussion for future reference. Then someone will search for that, expand upon it, search, expand. It's a cycle.

There's a ton of info. It's just a matter of sifting through the pulp to find it. Here's a sample!

A recent thread with some very pertinent information. It's about Gozer's comments in a recent chat session.

http://forums.startrekonline.com/showthread.php?t=22866

Basically, keep your eyes open, pay attention to dev chats, website features, and use logic when asking a question. You have all the tools, it's just a matter of utilizing them.


Oh, and let's not forgot everyone's favorite Twitter page. Awen's! :D

http://twitter.com/CrypticAwen

Tribbler
07-13-2009, 10:58 AM
QUICK!

Everyone check the other forum threads for other information to get a beta key!

Kinjiru
07-13-2009, 11:03 AM
QUICK!

Everyone check the other forum threads for other information to get a beta key!

Heh, I'm refreshing Twitter every minute now. :cool:

RemyBlack
07-13-2009, 11:05 AM
So I am to assume then in order to be an Informed customer I need to sign up to IRC, and Twitter? What If I do not want to subscrib to thoes services? You guys need to hurry up and post all the Twiter transcripts in here so I have one place to look for all my Info.:D

Zepath
07-13-2009, 11:05 AM
QUICK!

Everyone check the other forum threads for other information to get a beta key!

Hahaha! Funny.

Of course she didn't say when beta starts. That could months or more out, like next year months out. :D

CrazyVulcan
07-13-2009, 11:07 AM
Vol 1

The Chats

The Voon Chat 2-23-09

lots of intersting reading and we learn some but the most usfull is that the mreanda class is our starting ship for the federation

http://www.tentonhammer.com/node/64508

The Battle Ax intervew, must have been deleated http://forums.startrekonline.com/showthread.php?t=17457

Ask Cryptic





http://www.startrekonline.com/node/294
http://www.startrekonline.com/ask_cryptic/4-30-09
http://www.startrekonline.com/ask_cryptic_3-12-09
http://www.startrekonline.com/node/176
http://www.startrekonline.com/dev_blog/ask_cryptic_1-07-09

and here are the rest

http://www.startrekonline.com/dev_blog

http://www.startrekonline.com/ask_cryptic_3-12-09

Coustmization
http://www.zam.com/story.html?story=17843
Ships meranda is the ship you start with and here is a little nugget i worked out myself if we start with say 12 classes to choose form and each has five modable parts and each has say 10 parts to chose formt that is 1,000,000 unique ships per class

Charactiors
not much has been stated on this other than that one you have a gammit of allmost all races seen on the show or at least ther parts and you can start form a race tiemple or mix and match to your harts content,

the zam interview is the best at discribing this but here is the creatior vid

http://startrekonline.com/node/170

General Info

Klingon

We know that the Klingon faction is not realy being worked on atm but here is what we do know

http://forums.startrekonline.com/showthread.php?t=10244&highlight=klingon

this is a good cover all bases of what the Klingons as a race hold in regard, coververs everything form antonomy to culture in marage and the house structure

politicts

here is a general summery of house polotics http://forums.startrekonline.com/showthread.php?t=22711&highlight=new+pool+Klingon+Houses&page=5

in short the entire thread has good info and specluation but in short you have a the royal house the one in charge than you have the dozen or so noble houses that all are affiliated with the royal house. next you have the minior houses, big but have no real political power, most of the time blood bound to one the the great houses and then you have the houseless or the commen people, indudviules and there nuclear familys attached to house but not haveing a house of there own
than you have the 'rift raft' those who have been expeled form there houses or thost that chose a life of seclusion foom main society

ships

the most esaly rechonized it the klingon bird of pray but the one confirmed in game ship is the raptior

http://www.startrekonline.com/ships/raptor_class

will work on more as think come to me this stuff is just what came off the top of my head

Marytha
07-13-2009, 11:09 AM
I'm padding my post count for beta. :)

but really, I don't chase around the interwebs for info I actually need. It's their game they should have the info here. Okay I undersand youwant to give exclusive to articles and stuff. Really two weeks should be plenty from them. then put the info here. I won't even get into the idea since I seem to get most of my information from kind forum posters who take great time to post chat transcripts, that faking information becomes a problem, thus crushing trust.

Marytha

nhamlett
07-13-2009, 11:18 AM
So here is the good news. Right now Rekhan is working on getting an information skeleton up on the front page. You don't see it yet because it's being writen. :) It's been "in progress" now for the last few weeks.

We know you want more info and we want to give it to you. However, there's information that leads to discovery and spoilers. It's a balance between determining which piece goes where. The biggest aspect of this game is exploration and discovery right? We're going to give you the information that helps you figure out what this game is all about but when it comes to spoilers, I'd like to limit that and I think that the rest of the team is with me on that.

So, I think that I need to TM this quote but as always - Be Patient for just a bit longer. It's coming. :)


Oh - btw, reujwils gets the beta key. That thread indeed has the most concrete information in it. ;) And, I'm throwing one in for Captain Butters as well because that was a kick ass thread.

Malfunky
07-13-2009, 11:22 AM
So here is the good news. Right now Rekhan is working on getting an information skeleton up on the front page. You don't see it yet because it's being writen. :) It's been "in progress" now for the last few weeks.

We know you want more info and we want to give it to you. However, there's information that leads to discovery and spoilers. It's a balance between determining which piece goes where. The biggest aspect of this game is exploration and discovery right? We're going to give you the information that helps you figure out what this game is all about but when it comes to spoilers, I'd like to limit that and I think that the rest of the team is with me on that.

So, I think that I need to TM this quote but as always - Be Patient for just a bit longer. It's coming. :)


Oh - btw, reujwils gets the beta key. That thread indeed has the most concrete information in it. ;) And, I'm throwing one in for Captain Butters as well because that was a kick ass thread.

And Malfunky for his awesome post a page back? Awesome, thanks!

... I had class from 8 to 11! :(

But the info skeleton sounds good.

Tribbler
07-13-2009, 11:22 AM
congratulations you 2!

LordDave
07-13-2009, 11:23 AM
Aye, congrats.

IanD967
07-13-2009, 11:24 AM
congrats! :D

DanSeale
07-13-2009, 11:26 AM
So here is the good news. Right now Rekhan is working on getting an information skeleton up on the front page. You don't see it yet because it's being writen. :) It's been "in progress" now for the last few weeks.

We know you want more info and we want to give it to you. However, there's information that leads to discovery and spoilers. It's a balance between determining which piece goes where. The biggest aspect of this game is exploration and discovery right? We're going to give you the information that helps you figure out what this game is all about but when it comes to spoilers, I'd like to limit that and I think that the rest of the team is with me on that.

So, I think that I need to TM this quote but as always - Be Patient for just a bit longer. It's coming. :)


Oh - btw, reujwils gets the beta key. That thread indeed has the most concrete information in it. ;) And, I'm throwing one in for Captain Butters as well because that was a kick ass thread.

One thing about it ... you DO keep your word .. No question about that what so ever !

grats to the winners !

Falin
07-13-2009, 11:27 AM
One thing about it ... you DO keep your word .. No question about that what so ever !

grats to the winners !

you sure? still waiting on the "summer extravaganza" almost a month into "official" summer ;)

grats to the winners.

Marytha
07-13-2009, 11:27 AM
Congrats! and thanks to Awen for giving out a second for the runner up. That is sweet.

Marytha

LordDave
07-13-2009, 11:39 AM
you sure? still waiting on the "summer extravaganza" almost a month into "official" summer ;)


Well, technically if they release the winner of the Ferengi Rap music video...

http://dictionary.reference.com/browse/extravaganza
That satisfies the definition of extravaganza.
ex⋅trav⋅a⋅gan⋅za
  /ɪkˌstrævəˈgænzə/ Show Spelled Pronunciation [ik-strav-uh-gan-zuh] Show IPA
Use extravaganza in a Sentence
–noun
1. a musical or dramatic composition or production, as comic opera or musical comedy, marked by a loose structure, a frivolous theme, and elaborate costuming and staging.

Especially if the winner dressed up. lol.

2. any lavish or opulent show, event, assemblage, etc.: an extravaganza of new housewares on the twelfth floor.

Could be the Las Vegas Star Trek Convention.

Kinjiru
07-13-2009, 11:39 AM
Congratulations guys! One of these days, I hope to join you. :)

Phunix
07-13-2009, 11:40 AM
Congrats reujwils and Captain Butters!

Loekii
07-13-2009, 11:42 AM
Congratulations guys! One of these days, I hope to join you. :)

Congrats guys! One of these days, I hope to NOT join you. :p

Kinjiru
07-13-2009, 11:43 AM
Congrats guys! One of these days, I hope to NOT join you. :p

hehe, that was a total coffee-snortin' moment there. :)

Tribbler
07-13-2009, 11:47 AM
hehe, that was a total coffee-snortin' moment there. :)

(Envisions brown rings around Kinjiru's nostriles)

reujwils
07-13-2009, 11:48 AM
So here is the good news. Right now Rekhan is working on getting an information skeleton up on the front page. You don't see it yet because it's being writen. :) It's been "in progress" now for the last few weeks.

We know you want more info and we want to give it to you. However, there's information that leads to discovery and spoilers. It's a balance between determining which piece goes where. The biggest aspect of this game is exploration and discovery right? We're going to give you the information that helps you figure out what this game is all about but when it comes to spoilers, I'd like to limit that and I think that the rest of the team is with me on that.

So, I think that I need to TM this quote but as always - Be Patient for just a bit longer. It's coming.


Oh - btw, reujwils gets the beta key. That thread indeed has the most concrete information in it. And, I'm throwing one in for Captain Butters as well because that was a kick ass thread.

w00t :D I'll hold you too it! ;-)

And ty for all the congrats. Also, congrats to Captain Butters :D

Kinjiru
07-13-2009, 11:48 AM
(Envisions brown rings around Kinjiru's nostriles)

Well, that and my keyboard. :eek:

Loekii
07-13-2009, 11:49 AM
(Envisions brown rings around Kinjiru's nostriles)

I just realized, i don't even know what a Kinjiru is. Do they have nostriles?

Draighwulf
07-13-2009, 11:50 AM
grats to you both, i see my cunning ploy to be sneaky and lazy didn't work :D

Kinjiru
07-13-2009, 11:51 AM
I just realized, i don't even know what a Kinjiru is. Do they have nostriles?

Rofl!!

Kinjiru is Japanese for "forbidden" or "don't go there".

I used to go by Cpt. Spleen (which is just fun to say, sort of like saying "Garbonzo" or "Tori Spelling" or "spanking chickens"), which morphed into KinjiruSpleen, which morphed into just Kinjiru.

Tribbler
07-13-2009, 11:53 AM
You know, from memory, I believe a while back they had other winners of Beta keys, but I never see them posting anymore afterwards.

Do they lose their forum ability?

Loekii
07-13-2009, 11:54 AM
Rofl!!

Kinjiru is Japanese for "forbidden" or "don't go there".

I used to go by Cpt. Spleen (which is just fun to say, sort of like saying "Garbonzo" or "Tori Spelling" or "spanking chickens"), which morphed into KinjiruSpleen, which morphed into just Kinjiru.

Nice history behind the name. :D

Kinjiru
07-13-2009, 11:55 AM
Nice history behind the name. :D

Heh, I'm not as thorough as Flatfingers, but I can riff with the best of 'em.

CrazyVulcan
07-13-2009, 12:16 PM
Thank you so much Awen :)

Loekii
07-13-2009, 12:17 PM
Thank you so much Awen :)

What, no picture. :(.

:p

AtomicNerd
07-13-2009, 12:39 PM
Spoilers? That will “spoil” what? Are we not getting information about the game because it will ruin the ending of the path to updates?

LordDave
07-13-2009, 12:42 PM
Spoilers? That will “spoil” what? Are we not getting information about the game because it will ruin the ending of the path to updates?

Spoil ships we can get, upgrades, items, planets, missions, who the ancient threat is, what the romulans might do, ect...
Also spoil special "skills" our BOs could get. Or our captain.

wrussandrews
07-13-2009, 12:44 PM
Spoil ships we can get, upgrades, items, planets, missions, who the ancient threat is, what the romulans might do, ect...
Also spoil special "skills" our BOs could get. Or our captain.

I mostly agree. I think the ancient threat would make a great in game suprise event (my opionion may change if I get blow up by it during the surprise but hey). Other than that I would like to see the ships, skill system, upgrades and so on.

Most of what we have seen is more teasers than anything else.

Zepath
07-13-2009, 12:45 PM
Gratz to both of you. You both will be great beta testers!

:D

emery0
07-13-2009, 12:57 PM
STO release date no later the 31 Mar 10 (http://www.product-reviews.net/2009/06/01/star-trek-online-release-date-in-ataris-latest-financial-report/)

Loekii
07-13-2009, 12:57 PM
Spoil ships we can get, upgrades, items, planets, missions, who the ancient threat is, what the romulans might do, ect...
Also spoil special "skills" our BOs could get. Or our captain.

Exactly. I have found that I find games I have beta tested, have less of a shine on them when I play them in retail.

It is like how working in films sort of kills the 'magic' of movies.

ABushey
07-13-2009, 01:21 PM
Congrats you two :)

This isn't too fair, though, as I was at work when this challenge posted and was over by the time I got home today.

Anyway, I would have stated : http://forums.startrekonline.com/forumdisplay.php?f=18

and : http://forums.startrekonline.com/forumdisplay.php?f=20

- Serikor

JoJimGregory
07-13-2009, 01:26 PM
So here is the good news. Right now Rekhan is working on getting an information skeleton up on the front page. You don't see it yet because it's being writen. :) It's been "in progress" now for the last few weeks.

We know you want more info and we want to give it to you. However, there's information that leads to discovery and spoilers. It's a balance between determining which piece goes where. The biggest aspect of this game is exploration and discovery right? We're going to give you the information that helps you figure out what this game is all about but when it comes to spoilers, I'd like to limit that and I think that the rest of the team is with me on that.

So, I think that I need to TM this quote but as always - Be Patient for just a bit longer. It's coming. :)


Sounds good, Awen. Looking forward to it.

Deyvid
07-13-2009, 01:34 PM
Great idea Awen :)

I wouldn't be able to use a beta key, because I'm pretty darn sure my computer currently wouldn't be able to run the game (even an early build of it). I'm waiting for minimum / recommended specs to be released so I can upgrade -- so I won't be trying for the beta key :( so that it wouldn't be wasted on someone who couldn't use it.

Just wanted to say, speaking only for myself, while I have complained about lack of info at times, I have tried not to have a negative attitude toward the devs, and mainly have expressed a perceived imbalance between info released about Federation and Klingon content. Gozer has recently said that is because they are focusing on Federation content now, and will focus on Klingon content afterward; and that has alleviated much of the disappointment and discouragement I was feeling. In many cases, the "info" we Klingon players have been lamenting the absence of and asking for, would be as simple as a few more screenshots of (previously released) ships like the Bird of Prey, Vorcha, etc.

We Klingon faction players will have to remain patient and eagerly await the time when development cycles to Klingon faction content.

AtomicNerd
07-13-2009, 01:54 PM
Spoil ships we can get, upgrades, items, planets, missions, who the ancient threat is, what the romulans might do, ect...
Also spoil special "skills" our BOs could get. Or our captain.
I can see the reasoning for keeping some things like the ancient threat a mystery but things like what skills we’ll use in the game and what ships will be available? Do those actually need to be a secret or a surprise?

The Path to updates are the fictional pretext for the games set up; but now they’re more important than the actual real information about what that set up will be? Is that really the priority?

I love the path to updates but given the option of knowing what group will be playable on what side at the expense of reading them and going “oh that’s quite a twist!” I’d take it.

Exactly. I have found that I find games I have beta tested, have less of a shine on them when I play them in retail.

It is like how working in films sort of kills the 'magic' of movies.

That’s a quite a departure from your usual “the service in this place is lousy; where’s that content I ordered?!” posts. What brought on the sudden change of heart?

Vuk
07-13-2009, 02:30 PM
Great idea Awen :)

I wouldn't be able to use a beta key, because I'm pretty darn sure my computer currently wouldn't be able to run the game (even an early build of it). I'm waiting for minimum / recommended specs to be released so I can upgrade -- so I won't be trying for the beta key :( so that it wouldn't be wasted on someone who couldn't use it.

Just wanted to say, speaking only for myself, while I have complained about lack of info at times, I have tried not to have a negative attitude toward the devs, and mainly have expressed a perceived imbalance between info released about Federation and Klingon content. Gozer has recently said that is because they are focusing on Federation content now, and will focus on Klingon content afterward; and that has alleviated much of the disappointment and discouragement I was feeling. In many cases, the "info" we Klingon players have been lamenting the absence of and asking for, would be as simple as a few more screenshots of (previously released) ships like the Bird of Prey, Vorcha, etc.

We Klingon faction players will have to remain patient and eagerly await the time when development cycles to Klingon faction content.


If and , I hope to god they dont', stay true to the average MMO , the only difference between the 2 will be the appearance of the toons . I would expect the content too vary to greatly, unfortunately . /quitpessimismmode.

Kinjiru
07-13-2009, 02:46 PM
I'm waiting for minimum / recommended specs to be released so I can upgrade


I'd say it's a fairly safe bet that STO will be similar in min specs to Champions Online, since they both use the same engine, and are being released relatively close to each other.

http://www.champions-online.com/faq#14

Commander_Daedelus
07-13-2009, 02:57 PM
grats on the beta key....was there a comp i was unaware of?

Kinjiru
07-13-2009, 03:07 PM
grats on the beta key....was there a comp i was unaware of?

lol, post #1 of this thread. :)

thefreshjedi
07-13-2009, 03:17 PM
Posts
Everything we know (http://forums.startrekonline.com/showthread.php?t=14535 )

Developer Interviews (http://forums.startrekonline.com/showthread.php?t=12530 )

Official pages
About STO (http://forums.startrekonline.com/showpost.php?p=198860&postcount=2331)

FAQ (http://www.startrekonline.com/faq)

Twitter names to follow

CrypticStudios
Lt_Gozer
CrypticAwen
Cryptic_Kestrel
CrypticZinc
cryptic_rekhan

:)

Edit: Heh, silly me, I took my time and made clickys.


Yep. What he said.

-avery

Commander_Daedelus
07-13-2009, 03:20 PM
The team (not in any particular order):

* Chief Creative Officer - Jack Emmert
* Executive Producer - Craig Zinkievich
* Producer - Daniel Stahl
* Lead Designer - Al Rivera
* Director of Audio - Michael Henry
* Senior Online Community Relations Representative - Nicole "Awen" Hamlett
* Online Community Relations Representatives - Daeke, Rekhan, StormShade, WishStone (German)
* Lead Character Artist - Matt Highison
* Lead Programmer - Stephen D'angelo
* UI Programmer - Matthew Kenneally
* Environment Artists - Sam Rucks, Roman Stepanov
* Ship artist - Denis Korkh
* The Writer - Christine Thomson
* Content designers - Dan Griffis, Josh Ferguson
* Combat Systems Designer - Steve Nicks
* Associate Producer - Andy Velasquez
* Character nerfing and goat management - Craig

General gameplay:

* There will be a lot of references to familiar storylines and characters, and certainly some familiar locations, but mainly this is supposed to be your experience. [CZ1]
* At launch, you'll be a member of either Starfleet or the Klingon Defense Force, but other factions may be added later on, such as "the Dominion and the Romulans". [LVWc] Privateering may be possible later on. [JE3]
* It's possible the two factions will have to cooperate to achieve common goals. [CZ15]
* You might not be able to play a Klingon Starfleet officer or a Human fighting for the Empire, but the character creator will allow you to create something similar. [AC4]
* With Starfleet, you start out with a ship of the Miranda configuration.
* If your whole party is wiped out while you're doing a mission, you should be able to pick up where you left off. [Dc1] You won't lose your ship when it's destroyed. [CZ10]
* You shouldn't have to play for hours on end to be competitive.
* You don't have to be a Trek-fan to enjoy this game, but you'll learn a lot about Star Trek in the process. [LVWc]
* Where possible, the game will provide non-violent ways to resolve conflicts. [AC2]
* Time travel may be in the game, but because each era requires a lot of work, it will be limited. [JE2]
* Crafting will be present in the sense that you can tinker with your systems. [JE3]


Story:

* The game takes place in the classical timeline, not in that of the 2009 movie. [Source]
* The game takes place in 2409; roughly 30 years after Star Trek: Nemesis.
* The Khitomer Accords are "long past". [LVWc] The Federation and the Klingons are at the verge of war with each other.
* Gorn, Nausicaans and Orion are on the Klingon side. [CZ4] Humans, Vulcans, Bajorans, Andorians, Ferengi, and Tellarites are playable Federation races. [GI186]
* An ancient threat out of Star Trek canon will reemerge. [GCI08]
* On top of being at war with the Federation, the Klingon Empire has annexed Romulan space, reclaiming Khitomer, and apparently entering into hostilities with the Gorn Hegemony.
* The Romulan Empire is crumbling, as is the Cardassian Union. Romulus and Remus have been destroyed in an event that also killed the contemporary Praetor along with the ruling council of the Senate.
* Bajor is on the way to Federation membership.
* The production of mobile emitters and Soong-type androids is being researched into. [Path]

Customization:

* There are familiar races to choose from, but you can also create your own.
* You'll be able to edit "everything" about your character; check out the Character editor video!
* You can "mix and match" features from already existing races when creating a new species, but there will also be a lot of original body parts available. [AC4]
* The species will be balanced, even when some would argue that canon suggests they should not be. So, for instance, Vulcans won't be just plain superior to Humans in every measurable sense. [AC10]
* When you select a faction, you cannot select a species from the other faction (for instance, playing an Orion in Starfleet will not be a pre-defined option). However, you can create that race in the character editor and call it whatever you want, no matter what faction you're with.
* The character editor does not only allow you to determine what your species looks like, but also what abilities come with it.
* At launch, all characters created will be humanoid.
* When you've created the blueprint for a species, you can share it with your friends, so that they can create a character based on your design. [AC9]
* The three major careers are Engineering, Science and Tactical. There is a lot of customization within the career. [CZ10]
* You will unlock different starship configurations that encompass several ships of similar design (for instance, the Miranda-class and Centaur-type ships have design traits in common that separate them from many other ships). You can modify all the different parts of the ship, and upgrade the various systems, but you will always be able to tell roughly what configuration it is based on (a Miranda-class variant always looks like a Miranda-class variant, as opposed to a modded Defiant). [AC8] Here is a demonstration of this. [CZ13]
* There are over a dozen of these configurations.
* Your ship configuration determines which of your bridge officers can be active. For instance, an escort-type ship may have more Tactical officers on the bridge than a science ship. [CZ10]
* There is additional diversity in ship customization on the Klingon side because the different species' (Klingons, Gorn, Orion, etc.) ships are very different from each other. [CZ10]
* You can pick your ship name and registry number. [JE1]
* Uniforms can be customized to some extent. [AC3]
* In the future, players may get access to more of the tools, allowing them to create missions and the like. [JE3]

Commander_Daedelus
07-13-2009, 03:21 PM
Canon vs. Apocrypha:

* The shows and films are law.
* Non-canon sources - such as novels and comic books - will also be looked to for inspiration.
* Every member of the team has to watch an entire series; some are reading the books. [LVWc]


Diplomacy:

* A "vital part"; certainly something they're discussing. [LVWc]


Economy and crafting:

* Trade will be flowing within the various factions and between them; the players will be "expediting this".
* You will be competing for resources more than outright fighting other players for them. [LVWc]


Exploration and locations:

* Space exploration takes place on different scales: Galaxy, sector and system.
* On the galactic map, you can see what different sectors you can visit.
* Upon selecting a sector, you will be taken to the sector map, where you will see a tactical overview of the sector, with information on the various systems you can visit. Click here for more details on this.
* Once you have entered a particular system, you control your ship through 3D space from a third-person point of view. [GI186]
* 3D space environments have "edges", although they're large enough that if you have two players at different edges of it then they will be unable to detect each other. [Dc2]
* Ship interiors will probably be limited to missions, at start, but hopefully at some point in time you'll be able to bring other players aboard to socialize with them. [CZ3]
* "Infinite exploration", with new worlds constantly being created by the sophisticated Genesis Program. [DB1]
* The game takes place in outer space, onboard ships and planetside.
* Technology and knowledge acquired through exploration will be "funneled back" to your faction. What faction benefits more from a civilization depends on how much "favor" they have with it.[LVWc]
* Travel time will be "semi-realistic". There will be transwarp conduits and wormholes to help you traverse long distances faster. [OFAQ]
* You cannot enter warp at a whim within a star system; impulse is the norm. You can warp between planets within a system, however.
* In the sector view, you will be able to choose a warp factor based on your Engineer's skills and the quality of your warp engines. [AC8]
* The star systems have "edges", but the areas are quite large; if you're at one end of it, you will not be able to detect a ship at the other end. [Dc2]
* The environment will be built to encourage socialization; for instance, some travel routes will be better than others, thus increasing player density through those.
* Many planetside environments will be instanced. [JE2]
* You can name stars and planets you discover. [JE3]
Fleets - the "guilds" of STO:

* The rank of Admiral will be attainable. [CZ15]
* Within a fleet you can "pull your resources" to create various structures such as mining plants and space stations, enabling you to build better ships to "be handed out to the rest of the fleet".
* "Some things can only be accomplished by a lot of people working together." [LVWc]
* Although players in Fleets will likely end up establishing some sort of chain of command, there will probably not be game mechanics in place for ordering other players to perform certain tasks. [CZ8]
* Fleets will have "basically any of the guild mechanics that you are used to". [Dc2]


Missions and events:

* Missions in Star Trek Online will feature a mix of scripted and randomly generated content. [CZ6] These procedurally generated missions are "designed to take you to a number of widely differing environments during a single gameplay session." [EL1]
* You can do away missions with your NPC crewmembers or with other players. Your away team will consist of five characters (PCs or NPCs). [NYCC09] The Captain is always a part of the away team. [AC10]
* You can issue commands to the individual NPCs in your away team, or manage them as a group. [Dc3]
* You'll receive missions and instructions from central command, but also discover them while out exploring. [AC11]
* Missions are "fully cooperative"; sometimes you'll have to team up with other players to accomplish your goals.
* Select your away team well; you'll be able to make use of the different members' abilities to secure success.
* There are "tours of duty", consisting of several missions.
* There will be dynamic events (such as Borg invasions and the like) on top of pre-scripted missions. [LVWc]


Starships and crews:

* You can keep your old ship when you get a new one. You can keep on upgrading one of your old ships to make it more powerful, but in the end higher-tier ships have greater potential. [AC6]
* Some of the older ship classes, such as the Constitution-class, will be represented in-game. They'll be weaker than some of the more modern ones, but they won't be push-overs. [AC11]
* You will be in control of your own starship, but you will not start out with the rank of Captain. [LVWc]
* You will have a fully customizable and partially controllable Bridge Crew, similar to "pets" in many MMOGs.
* You will also have hundreds of nameless, lower ranking officers; your "redshirts".
* You will receive bonuses depending on your crewmembers' races/species.
* Bridge officers with one ability can train other bridge officers in using that ability.
* Members of the alien races you encounter may join your crew.
* As a general rule, bridge officers can be traded, although there may be exceptions.
* You control how your NPCs progress, and can modify their appearances. You decide when to promote them, but promoting them comes at a cost. [Dc3] [Dev comment]
* No cooperative bridge play, at least not at launch. [GCI08]
* While there probably won't be much conversation with your NPC crewmembers, they'll be the ones keeping you up to speed on what's going on around you. [CZ3]
* Cryptic is looking into how involved your bridge officer will be in mission plots. [Dc3]
* You can transfer power between a ship's various systems, and do things like balance shield power.
* There will probably not be a traditional "mana bar" that controls your base abilities (such as firing phasers and photon torpedoes), but rather a number of cool-down timers. More advanced abilities may have something like a mana bar associated with them. [AC8]
* There may be occasions when you can commandeer a ship of a different faction than your own, but you won't get to keep it. [AC7]
* Although there will be consumables that you can stock up on at starbases, you will not need fuel to keep your ship running.
* You can hit reverse, but it's quite slow. Furthermore, there is no kiting; usually you "move in the direction that you're pointing." [Dc2]

Commander_Daedelus
07-13-2009, 03:22 PM
Combat:

* Starship battles are tactical and slow-pace ("like tall ships"); you will be able to give commands such as "Repair a hull breach on deck X" or "Reroute energy from engines to weapons".
* Ground-based combat will be more fast-paced, with both melee and ranged attacks. Defensive options like using personal shields and ducking for cover will be available.
* Tactics will probably not be just like traditional MMOG tactics, with tanks and buffers and so forth. [LVWc]
* You can move around and fight in three dimensions, but often players will just naturally choose to keep fairly "level" during combat. Cryptic doesn't "want it to be a dogfight". [CCMG]
* There is also no "rolling" or "looping". [Dc2]
* Positioning is a part of ground combat; you can "flank" your enemies and so forth.
* Positioning is very important in ship-to-ship combat; you don't want to have your weak side exposed to a Raptor's powerful front-on attacks. Diverting energy and balancing shields is part of it, too.
* Fleeing from combat will be possible; it involves putting some distance between you and your enemies and then warping out.
* All combat takes place at subwarp speeds. [Dc2]
* Weapons are not "path-based". [Explanation]


PvP:

* Yes; definitely. [LVWc]
* Open PvP only in designated areas (both space and planetside). [AC3] Consensual PvP in contested areas. [OFAQ] [Dev comment]
* PvP is in-between the factions, but there may be wargames/dueling within factions. [JE1]
* The Federation-Klingon Neutral Zone will be "static", but areas near it will change affiliation depending on who's winning. [CZ7]
* You can be a member of a Klingon house, and these houses can fight each other. [AC11]


Corporate and technical:

* No pricing decisions have been made as of March, 2009. [CZ12]
* Atari aims to release the game during or prior to the first quarter of 2010. [GS2] [CPR]
* This short development cycle is provided by Cryptic's experience and already existent game engine.
* Game shouldn't be too demanding in terms of hardware.
* CBS "has been great" working with Cryptic Studios.
* Animation will be done manually, not using motion capture.
* You wanna be a beta tester? You can't sign up for it yet, but you should join the forum; that's always where they go first!
* The number of servers has not been decided, but they'd like to have just one big server.
* This should be a game for "children of all ages", although Emmert stresses the importance of parental supervision for younglings.
* At launch, Star Trek Online will be a Windows game; no LINUX or Mac clients. [LVWc] [Source]
* The game is being developed for both PCs and consoles. [OFAQ]
* The development team will stay on after the game is launched, so as to guarantee that post-release content is of high quality. [CZ8]


Other:

* All controls are completely remappable.
* Although color and audio will sometimes be used to convey information, they will not be the only markers.
* The Bajoran Wormhole is in the game, and you can explore the inside of it. [CZ14]
* With Starfleet, you start out with a ship of the Miranda configuration. [Dc1]
* There are plans to include content related to the Mirror Universe and Section 31.
* There will be some stealth abilities. [GCI08] Starfleet officers will not have free access to cloaking, although they may receive temporary access to a cloaking device to use under certain circumstances.
* There are ways to detect cloaked ships; Science ships will be good at this. [AC11]
* There will be different types of tricorders, and how you can use them depends on you character's abilities. [CZ2]
* Multi-Vector Assault Mode and saucer separation probably won't be in at launch.
* Cryptic has been talking to a few "celebrities" [CZ3], as well as with Bad Robot and IDW [CZ5], although nothing further has been disclosed at this point.
* There will be collision detection both on the ground and in space, although ships will not take damage from accidentally bumping into each other. There is, however, a ramming skill that you can choose; this allows you to do damage to another ship, and the ability to use self-destruct to deal damage.
* There will be a tractor/repulsor beam that you can use. One use of this could be to repel ships that are about to explode, so as not to go down with them. [AC10]
* There will be a "Captain's Log" which contains a lot of info about what you've experienced in the game. [AC8]
* There will be "all sorts of medals and accolades that you can achieve by exploration."
* It does not seem likely that Borg will be playable; definitely not at launch.
* Holograms and changeling have been considered as possible crewmembers.
* There will probably be some sort of "raid" content, although in exactly what form is a bit uncertain. [CZ8]
* There are some very big creatures on the ground, and even larger ones in space. [Dc1]
* There will be restrictions on what names players can use in-game; you shouldn't run into "Admiral XX L33T HAX0R XX". [GM comment]

trebort5050
07-13-2009, 03:24 PM
LOL.

You people are so desperate for a Beta Key :)

Well Done to Awen for manipulating the community so very well. (She is my hero)

Commander_Daedelus
07-13-2009, 03:25 PM
http://www.startrekonline.com/faq
http://www.startrekonline.com/dev_blog
http://www.startrekonline.com/about_star_trek_online

Kazzy
07-13-2009, 03:26 PM
Most relevant question:

Q: Will this game be fun?
A: Yes

_Pax_
07-13-2009, 03:43 PM
[...] bi-weekly dev chats, Zinc's tweets, [...]
... maybe the situation owudl be improved if this information was reflected on the official website, somehow ...? I mean, it's not like it'd be impossible to embed a Twitter gadget into the site. I read a non-professionally-produced WebComic (http://www.weregeek.com/) where a gadget of that exact sort is part of the page, so I'm sure someone at Cryptic could figure it out, yes? :rolleyes:

Hathaway
07-13-2009, 04:13 PM
Our "News in a Nutshell" forum for STO covers a wide and varied mix of information and sources for all things gathered on Star Trek Online.
This information is freely available to read for anyone: http://forum.ufplanets.com/viewforum.php?f=202

inXi
07-13-2009, 04:23 PM
I am seeing alot of threads and posts about lack of info. However, I'm seeing a lot of info coming out of the bi-weekly dev chats, Zinc's tweets, interviews, etc.I suppose the point here is that "a lot" is in the eye of the beholder.

We already have a pretty good thread up that had lots of links in it, I'd almost say go ahead and give the beta key to that poster.Yeah, that would be just fine. HyorD did it.

I think I'll go with this myself: http://forums.startrekonline.com/showthread.php?t=18712
Not sure about relevancy, but it's the one I found most interesting...

Loekii
07-13-2009, 05:06 PM
Good challenge, Awen. We already have a pretty good thread up that had lots of links in it, I'd almost say go ahead and give the beta key to that poster. I'll try and find the thread and the member that did that.


Yeah, that would be just fine. HyorD did it.



Yeah, I most definitely agree.

Seeing how HyorD's work is what 'Won' the contest, I think a Beta Key should go to HyorD (http://forums.startrekonline.com/member.php?u=2798) for his hard work.

Urantia
07-13-2009, 05:54 PM
... maybe the situation owudl be improved if this information was reflected on the official website, somehow ...? I mean, it's not like it'd be impossible to embed a Twitter gadget into the site. I read a non-professionally-produced WebComic (http://www.weregeek.com/) where a gadget of that exact sort is part of the page, so I'm sure someone at Cryptic could figure it out, yes? :rolleyes:

Exactly. Personally I feel I get enough info...and nothing beats ones own insights (after all there is a finite amount of possibilities). But I agree...there are many here (myself included) that take offense with the idea of having to leave this site just to get additional info. Kindly, and officially, compile your data and provide it here.

I would like to note that I have never complained about a lack of information, but can understand why many others do. Forcing members here to either rely on unofficial posts by others (which are often edited), or encouraging cross promotion such as Twitter and blogs turns many off.

USS_Parallax
07-13-2009, 05:56 PM
Unlike stomachs which could fill after a good meal information about this game cannot fill us. We are devourers of worlds with an unquenchable thirst for STO information. Nothing can appease our hunger! NOTHING!

So that's why there's never enough info.

Loekii
07-13-2009, 05:59 PM
I would like to note that I have never complained about a lack of information, but can understand why many others do. Forcing members here to either rely on unofficial posts by others (which are often edited), or encouraging cross promotion such as Twitter and blogs turns many off.

I would like to note that I have consistently and constantly complained about a lack of (and the organization of) information. :D

I believe when something is not up to par, it should be criticized and should be brought up to par. It is not personal, its just about doing a better job, imo. If I am cooking for a restaurant, and my cooking is bad, I want to be told, rather than coddled until I go out of business.

Urantia
07-13-2009, 06:10 PM
I would like to note that I have consistently and constantly complained about a lack of (and the organization of) information. :D

I believe when something is not up to par, it should be criticized and should be brought up to par. It is not personal, its just about doing a better job, imo. If I am cooking for a restaurant, and my cooking is bad, I want to be told, rather than coddled until I go out of business.

I totally agree with you...I never complained about that specific issue because I feel I am well informed. What I did not read I could logically interpolate. Suffice it to say I have not been surprized over the past year...and as such have never asked one question of the dev team (except why I got flagged one time :) ).

LordDave
07-13-2009, 06:11 PM
I can see the reasoning for keeping some things like the ancient threat a mystery but things like what skills we’ll use in the game and what ships will be available? Do those actually need to be a secret or a surprise?

Even more importiant. Tell me, if something is said to be put in, then you find out it wasn't, is that good or bad?
I'm guessing bad.
SO.... since they won't have the final listing of skills and their abilities until the game finishes beta and all the balance issues are worked out, what good are skills that will change? Especially when saying they'll be there and then cutting them or changing them is akin to lying here? Hell, they didn't even tell us rolls would be in the game, but we assumed and once we found out they weren't it got ugly. Best to keep things that change from being leaked until they're not likely to be changed.


The Path to updates are the fictional pretext for the games set up; but now they’re more important than the actual real information about what that set up will be? Is that really the priority?

You'll have to be more specific on "the setup". What do you mean exactly. And by exactly I mean in very defined way. No "How the game will play" but more like "How will weapons fire operate for phaser banks on Federation ships".


I love the path to updates but given the option of knowing what group will be playable on what side at the expense of reading them and going “oh that’s quite a twist!” I’d take it.

What do you mean 'what group will be playable'? You can only play as a Klingon Empire Captain or a Starfleet Captain. That's it. There are no other playable groups. Period.


I suppose the point here is that "a lot" is in the eye of the beholder.

I see a lot as being more then is needed and enough to make a full or nearly full picture of gameplay.
If you doubt me, ask me anything about the gameplay EXCEPT specific names of skills and races you'll meet and planets you'll go to... and I will tell you.

Vuk
07-13-2009, 06:11 PM
Yeah, I most definitely agree.

Seeing how HyorD's work is what 'Won' the contest, I think a Beta Key should go to HyorD (http://forums.startrekonline.com/member.php?u=2798) for his hard work.

Agreed , he most definitely should recieve one. :D

LordDave
07-13-2009, 06:14 PM
Yeah, I most definitely agree.

Seeing how HyorD's work is what 'Won' the contest, I think a Beta Key should go to HyorD (http://forums.startrekonline.com/member.php?u=2798) for his hard work.

Without a doubt.

Urantia
07-13-2009, 06:19 PM
I thought H'yorD already earned a key...if not, I agree he should get one. Not because of his thread(s), but because he is truly one of the most intelligent/gifted people in this community and would be a benfit to any testing team.

Loekii
07-13-2009, 06:19 PM
Beta, is like shooting a script, reading a book by jumping around the chapters, or watching a movie in little 5 mins snippets in random order. It takes away from the experience of watching the movie or reading a book from beginning to end.

Highcommander
07-13-2009, 06:24 PM
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
Some of the Content Released about Star Trek Online
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General Information:


About Star Trek Online:
http://www.startrekonline.com/about_star_trek_online

Frequently Asked Questions:
http://www.startrekonline.com/faq


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Back story / Setting / Fiction:


Path to 2409 - 2389 Supplemental Log
http://www.startrekonline.com/2389.1

The Path to 2409: 2389
http://www.startrekonline.com/timeline/2389

Path to 2409 - 2388 Supplemental Log
http://www.startrekonline.com/timeline/2388.1

The Path to 2409: 2388
http://www.startrekonline.com/timeline/2388

Path to 2409 - 2387 Supplemental Log
http://www.startrekonline.com/timeline/2387.1

Path to 2409: 2387
http://www.startrekonline.com/timeline/2387

Path to 2409 - 2386 Supplemental Log
http://www.startrekonline.com/timeline/2386.1

Path to 2409: 2386
http://www.startrekonline.com/node/216

The Path to 2409: 2385
http://www.startrekonline.com/timeline/2385

The Path to 2409: 2384
http://www.startrekonline.com/timeline/2384

The Path to 2409: 2383
http://www.startrekonline.com/timeline/2383

The Path to 2409: 2382
http://www.startrekonline.com/timeline/2382

The Path to 2409: 2381
http://www.startrekonline.com/timeline/2381

The Path to 2409: 2379-2380
http://www.startrekonline.com/timeline/2379-2380


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Game Details:


Ship of the Line - Reconnaissance Photo - Classified
http://www.startrekonline.com/ships/unknown

Ship of the Line - StarFleet - Excalibur Class
http://www.startrekonline.com/ships/excalibur

Ship of the Line - StarFleet - Type VII Commercial Laboratory
http://www.startrekonline.com/ships/science_vessel_vii

Ship of the Line - Starfleet - Oslo Class
http://www.startrekonline.com/ships/oslo_class

Ship of the Line - Klingon Empire - Raptor Class
http://www.startrekonline.com/ships/raptor_class

Ship of the Line - Starfleet - The NX-91001
http://www.startrekonline.com/ships/nx91001


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Publicity / Interviews:


AbleGamers Interviews Star Trek Online: Set Your Phasers to Fun
http://ablegamers.com/pc-gaming-news/591-startrekinterview.html

Star Trek Online (PC)
http://www.1up.com/do/previewPage?cId=3174863

Star Trek Film Q&A with STO’s Craig Zinkievich
http://www.tentonhammer.com/node/68379

The Community Manager Interviews: Cryptic Studios' Nicole Hamlett
http://www.gamasutra.com/php-bin/news_index.php?story=22613

We get an exclusive look at the upcoming massively multiplayer Star Trek game from the creator of City of Heroes.
http://www.gamespot.com/pc/rpg/startrekonline/news.html?sid=6209583&tag=topslot;title;2

The Cryptic Counter - Star Trek Online Announcement in 45 Days
http://www.mmorpg.com/blogs/UnSub/062008/1872_The-Cryptic-Counter-Star-Trek-Online-Announcement-in-45-Days

Star Trek Online: Confirmed and Cryptic
http://www.mmorpg.com/blogs/UnSub/072008/2236_Star-Trek-Online-Confirmed-and-Cryptic

Breaking News: Atari Buys Cryptic Studios
http://www.mmorpg.com/blogs/UnSub/122008/2995_Breaking-News-Atari-Buys-Cryptic-Studios

Jack Emmert – Taking on Star Trek Online
http://www.mmorpg.com/blogs/Awenyddion/022009/3378_Jack-Emmert-Taking-on-Star-Trek-Online

Star Trek Online vs The Old Republic Online: Can't we all just get along?
http://www.mmorpg.com/blogs/ivan50265/032009/3397_Star-Trek-Online-vs-The-Old-Republic-Online-Cant-we-all-just-get-along

Mixing Console And PC Gamers in MMOs
http://www.mmorpg.com/blogs/OddjobXL/032009/3446_Mixing-Console-And-PC-Gamers-in-MMOs

Strange New World: A SWG Vet Contemplates STO
http://www.mmorpg.com/blogs/OddjobXL/032009/3463_Strange-New-World-A-SWG-Vet-Contemplates-STO

Focusing the Experience - Craig Zinkievich
http://www.mmorpg.com/blogs/Awenyddion/032009/3505_Focusing-the-Experience-Craig-Zinkievich

Eve Is From Mars, STO Is From Venus
http://www.mmorpg.com/blogs/OddjobXL/032009/3567_Eve-Is-From-Mars-STO-Is-From-Venus

The Human Canonball
http://www.mmorpg.com/blogs/OddjobXL/032009/3585_The-Human-Canonball

Fooling The Trekkies: RP Resources For Star Trek Online
http://www.mmorpg.com/blogs/OddjobXL/042009/3606_Fooling-The-Trekkies-RP-Resources-For-Star-Trek-Online

Route 66 to Cryptic: A Cryptic Newbie's Take on STO - Joe "Rekhan" Blancato
http://www.mmorpg.com/blogs/Awenyddion/052009/3764_Route-66-to-Cryptic-A-Cryptic-Newbies-Take-on-STO-Joe-Rekhan-Blancato

The Anatomy of an STO Play Test - Craig
http://www.mmorpg.com/blogs/Awenyddion/062009/3961_The-Anatomy-of-an-STO-Play-Test-Craig-

Going Someplace New by Daniel Stahl
http://www.mmorpg.com/blogs/Awenyddion/062009/4006_Going-Someplace-New-by-Daniel-Stahl

To know where you are, first you have to know how you got here - Christine "Kestrel" Thompson
http://www.mmorpg.com/blogs/Awenyddion/042009/3658

SKewed and Reviewed 2nd Interview
http://sknr.net/2009/04/25/star-trek-online-second-interview/

Writing for Star Trek Online - Christine "Kestrel" Thompson
http://www.mmorpg.com/blogs/Awenyddion/042009/3597

Exclusive STO Interview with Craig Zinkievich – Ships and the Impact of Bridge Officers
http://www.tentonhammer.com/node/66095

Focusing the Experience - Craig Zinkievich
http://www.mmorpg.com/blogs/Awenyddion/032009/3505

Massively interviews Star Trek Online executive producer Craig Zinkievich
http://www.massively.com/2009/02/27/massively-interviews-star-trek-online-executive-producer-craig-z/

Star Trek Online: Early Impressions
http://www.mmorpg.com/gamelist.cfm/game/352/feature/2762/page/1

Watch this strikingly good Star Trek Online character customization video
http://www.massively.com/2009/02/08/watch-this-strinkingly-good-star-trek-online-character-customization-video/

NYCC 09: Cryptic panel covers Champions MMO, reveals Star Trek Online race creator
http://www.joystiq.com/2009/02/08/nycc-09-crpytic-panel-covers-champions-mmo-reveals-star-trek-o/

Star Trek Online May Bring You To Pleasure
http://io9.com/5148871/star-trek-online-may-bring-you-to-pleasure

NYCC 09: Star Trek Online
http://pc.ign.com/articles/952/952351p1.html

Hailing Frequency Interview with Craig Zinkievich
http://hailingfrequency.co.uk/boards/index.php?topic=1458.0

CBR News NYCC: Cryptic
http://www.comicbookresources.com/?page=article&id=19954

NYCC: Cryptic Studios Star Trek
http://gamefan0808.blogspot.com/2009/02/nycc-cryptic-studios-star-trek.html

New York Comic Con Gaming round-up
http://www.atomicmpc.com.au/News/136656,new-york-comic-con-gaming-round-up.aspx

NYCC: Live Long and Prosper
http://www.zam.com/story.html?story=16886

Exclusive Atari Interview with Jack Emmert - A Potent Mix of Star Trek, Forgotten Realms and Godzilla
http://www.tentonhammer.com/node/50977

Star Trek Online Interview - Skewed and Reviewed
http://sknr.net/2008/11/18/star-trek-online-interview/

Allakhazam Sets Phasers to Interview
http://www.zam.com/story.html?story=15597

Star Trek Online in Game Informer:
http://www.startrekonline.com/node/94

Star Trek Online: Exclusive Jack Emmert Q&A from GenCon Indy '08
http://www.tentonhammer.com/node/41253

Las Vegas Star Trek Convention Report!
http://www.startrekonline.com/node/81

'Star Trek Online' is a hit with Spock
http://www.usatoday.com/tech/gaming/2008-08-11-star-trek-online-spock_N.htm

Star Trek Online Q&A - Overview, New Developer, Early Details
http://www.gamespot.com/pc/rpg/startrekonline/news.html?page=1&sid=6195709

Jack Emmert Talks Star Trek Online - Aug 8, 2008
http://pc.gamespy.com/pc/star-trek-online/897733p1.html

Star Trek Online Nominated for Reader's Choice Award
http://www.crypticstudios.com/index.php?option=com_content&task=view&id=239&Itemid=31

Countdown of Cryptic's announcement reveals Star Trek Online Announcement
http://trekmovie.com/2008/07/27/countdown-to-cryptics-star-trek-online-announcement-ends-tonight/

Star Trek Online Revealed by Cryptic before Timer expires
http://www.warcry.com/news/view/85253-Updated-Star-Trek-Online-Revealed-August-10

Early Speculation on what the Countdown timer was for:
http://trekmovie.com/2008/06/12/cryptic-hints-at-star-trek-online-announcement/

Perpetual Ends development of STO:
http://trekmovie.com/2008/01/14/perpetual-looking-to-transfer-development-of-star-trek-online/

A Few Words with Leonard Nimoy
http://www.startrekonline.com/articles/nimoy_interview

Cryptic Studios annouces a worldwide Reveal at Annual Star Trek Convention August 10, 2008
http://www.startrekonline.com/node/62

Jack Emmert, chief creative officer of Cryptic Studios, launches our web site with a letter to the Star Trek Online community
http://www.startrekonline.com/dev_blog/engage

Highcommander
07-13-2009, 06:25 PM
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
Community Questions / Forums Posts:


Ask Zinc 16/June 2009
http://forums.startrekonline.com/showthread.php?t=21819

Ask Cryptic - June 23, 2009
http://www.startrekonline.com/node/294

Ask Cryptic - April 30, 2009
http://www.startrekonline.com/ask_cryptic/4-30-09

Ask Cryptic - March 12, 2009
http://www.startrekonline.com/ask_cryptic_3-12-09

Ask Cryptic - February 19, 2009
http://www.startrekonline.com/node/176

Ask Cryptic - January 29, 2009
http://www.startrekonline.com/ask_cryptic_1-29-09

Ask Cryptic - January 7, 2009
http://www.startrekonline.com/dev_blog/ask_cryptic_1-07-09

Ask Cryptic - November 26, 2008
http://www.startrekonline.com/dev_blog/ask_cryptic_11-26-08

Ask Cryptic - October 27, 2008
http://www.startrekonline.com/dev_blog/ask_cryptic_10-27-08

Ask Cryptic - September 17, 2008
http://www.startrekonline.com/dev_blog/ask_cryptic_09-17-08

Ask Cryptic - September 4, 2008
http://www.startrekonline.com/dev_blog/ask_cryptic_09-04-08

Ask Cryptic - August 25, 2008
http://www.startrekonline.com/dev_blog/ask_cryptic_8-25-08

Awen, Quarion, Kestrel and Zinc on Atari / Infogrames Aquisition
http://forums.startrekonline.com/showpost.php?p=291071&postcount=75
http://forums.startrekonline.com/showpost.php?p=293364&postcount=185
http://forums.startrekonline.com/showpost.php?p=291965&postcount=1
http://forums.startrekonline.com/showpost.php?p=291964&postcount=1
http://forums.startrekonline.com/showpost.php?p=291922&postcount=170
http://forums.startrekonline.com/showpost.php?p=291422&postcount=57
http://forums.startrekonline.com/showpost.php?p=291395&postcount=2

Awen on Release Date
http://forums.startrekonline.com/showpost.php?p=298956&postcount=4
http://forums.startrekonline.com/showpost.php?p=298929&postcount=26

Rekhan on Mac OS
http://forums.startrekonline.com/showpost.php?p=573738&postcount=20

Kestrel on Consoles
http://forums.startrekonline.com/showpost.php?p=410322&postcount=7

G0zer on credits
http://forums.startrekonline.com/showpost.php?p=347357&postcount=152

Craig on ship trails
http://forums.startrekonline.com/showpost.php?p=344839&postcount=13

Awen announces Razor is gone
http://forums.startrekonline.com/showpost.php?p=303450&postcount=66

Kestrel on Server structure
http://forums.startrekonline.com/showpost.php?p=372024&postcount=98

Kestrel on User Created content
http://forums.startrekonline.com/showpost.php?p=297444&postcount=6

Craig on avatar progression
http://forums.startrekonline.com/showpost.php?p=373699&postcount=67

Rekhan on Beta
http://forums.startrekonline.com/showpost.php?p=556488&postcount=8


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Media:

Audio / Videos:


Star Trek Online on MSNBC
http://www.msnbc.msn.com/id/21134540/vp/30268691#30268691

Live Developer Chat Streaming Audio
http://vault.ign.com/View.php?view=Movies.Detail%20%20&id=50

Boldly Developing What no One Has Before
http://www.tentonhammer.com/node/62988

New York Comic Con 2009 - Dealer's Room Report
http://www.youtube.com/watch?v=-18bt5-XIjY

Jack Emmert on STO - at MMorpg.com
http://www.mmorpg.com/gamelist.cfm?game=352&view=videos&play=1267&bhcp=1

Star Trek Online Character Trailer
http://www.startrekonline.com/node/170

Star Trek Online Gameplay Trailer
http://www.startrekonline.com/trailer

Las Vegas Webcast
http://www.startrekonline.com/node/75
http://vimeo.com/1504688


Images:


STO Ship Customization - Curtosy of Zam
http://www.zam.com/Im/image/gallery/128535

Ship of the Line - Reconnaissance Photo - Classified
http://media3.startrekonline.com.s3.amazonaws.com/img/ships/starship-image-classified.jpg

Ship of the Line - StarFleet - Excalibur Class
http://media3.startrekonline.com.s3.amazonaws.com/img/ships/excalibur.jpg
http://www.startrekonline.com/themes/startrek/img/ship.png

StarFleet - Type VII Commercial Laboratory
http://files.startrekonline.com.s3.amazonaws.com/img/Type-VII-Commercial-Laboratory.jpg

StarFleet - Oslo Class
http://media3.startrekonline.com.s3.amazonaws.com/img/ship-art-01.jpg

Klingon Empire - Raptor Class
http://media3.startrekonline.com/img/raptor.jpg

StarFleet - The NX-91001
http://files.startrekonline.com/img/nx91001.jpg

STO Timeline:
http://media3.startrekonline.com.s3.amazonaws.com/img/misc/Chart-01.jpg

Michael Henry (Director of Audio) Fights a Gorn:
http://media3.startrekonline.com/img/dev_blog/mh_gorn_web.jpg


News / Annoucements:

How Star Trek the movie (the new one) affects STO:
http://www.startrekonline.com/startrek_xi

Cryptic Studios Logo:
http://www.crypticstudios.com/images/cryptic_logo.gif

John Needham - Chief Executive Officer Cryptic Studios
http://www.crypticstudios.com/images/company/jneedham.jpg

Jack Emmert - Chief Creative Officer Cryptic Studios
http://www.crypticstudios.com/images/company/jemmert.jpg
http://www.blogcdn.com/www.massively.com/media/2008/12/46547gdfse35fghy86.jpg

Bruce Rogers - Chief Technology Officer Cryptic Studios
http://www.crypticstudios.com/images/company/brogers.jpg

Hindol Datta - VP of Finance Cryptic Studios
http://www.crypticstudios.com/images/company/hdatta.jpg

Phil Dean - Director of Customer Service Cryptic Studios
http://www.crypticstudios.com/images/company/pdean.jpg

Tricia Gray - Director of Marketing Cryptic Studios
http://www.crypticstudios.com/images/company/tgray.jpg

Shayne Herrera - Art Development Director Cryptic Studios
http://www.crypticstudios.com/images/company/sherrera.jpg
http://media3.startrekonline.com.s3.amazonaws.com/img/clip_image002.jpg

Shannon Posniewski - Director of Game Programming Cryptic Studios
http://www.crypticstudios.com/images/company/sposniewski.jpg

Bill Roper - Executive Producer on Champions Online
http://www.crypticstudios.com/images/company/broper.jpg

Craig Zinkievich - Executive Producer on Star Trek Online
http://www.crypticstudios.com/images/company/czinkievich.jpg
http://common.allakhazam.com/images/a/7/a73c66f9c6d535c218f539ebc6069d78.png

Al Rivera - Lead Designer Star Trek Online
http://media3.startrekonline.com.s3.amazonaws.com/img/dev_blog/al_lead_designer.jpg

Matt Highison - Character Artist Star Trek Online
http://files.startrekonline.com/img/team/matt_designer.jpg
http://media3.startrekonline.com/img/misc/matt_highison_young.jpg

Christine Thompson - Writer Star Trek Online
http://files.startrekonline.com/img/team/christine-thompson.jpg

Nicole Hamlett - Community Lead Star Trek Online
http://files.startrekonline.com/img/team/nicole_hamlett.jpg
http://www.gamasutra.com/db_area/images/news2001/22613/nicole_hamlett.jpg

Sam Rucks - Environment Artist Star Trek Online
http://media3.startrekonline.com/img/team/sam-rucks.jpg

Daniel Stahl - Content Producer Star Trek Online
http://media3.startrekonline.com/img/team/daniel-stahl.jpg

Dan Griffis - Content Designer Star Trek Online
http://media3.startrekonline.com/img/team/dan.jpg

Steve Nicks - Combat Systems Designer Star Trek Online
http://media3.startrekonline.com/img/team/steven-nix.jpg

Stephen D'Angelo - Programming Lead Star Trek Online
http://media3.startrekonline.com/img/sdangelo.jpg

Roman Stepanov - Art Lead for Environment Team Star Trek Online
http://media3.startrekonline.com.s3.amazonaws.com/img/team/roman.jpg

Josh Ferguson - Content Designer Exploration Content Star Trek Online
http://media3.startrekonline.com.s3.amazonaws.com/img/team/Josh-Ferguson.jpg

Matthew Kenneally - UI programmer Star Trek Online
http://media3.startrekonline.com.s3.amazonaws.com/img/team/matthew-kenneally.jpg

Denis Korkh - Ship Designer Star Trek Online
http://media3.startrekonline.com.s3.amazonaws.com/img/team/dennis-korkh.jpg

Andy Velasquez - Associate Producer Star Trek Online
http://media3.startrekonline.com.s3.amazonaws.com/img/team/andy.jpg

Cryptic Lifetime Subscription Sweepstakes
http://media3.startrekonline.com/img/contests/LifetimeSubscription.jpg

Cryptic's First advertisment for Star Trek Online:
http://img.trekmovie.com/images/crypticstartrekonlinead.jpg

The infamous Countdown timer:
http://img.trekmovie.com/images/stocountdown.jpg

Cryptic Comic describing the leaking of STO to the public:
http://www.startrekonline.com/themes/startrek/img/easteregg/CGSTO_comic_final_03-Vert.jpg

April's Fool Joke
http://media3.startrekonline.com/img/im-fool-01.jpg
http://media3.startrekonline.com/img/im-fool-03.jpg
http://media3.startrekonline.com/img/im-fool-02.jpg

Highcommander
07-13-2009, 06:26 PM
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Comic Contest Enteries:

http://media3.startrekonline.com.s3.amazonaws.com/img/contests/comiccontest/1.png
http://media3.startrekonline.com.s3.amazonaws.com/img/contests/comiccontest/2.jpg
http://media3.startrekonline.com.s3.amazonaws.com/img/contests/comiccontest/3.jpg
http://media3.startrekonline.com.s3.amazonaws.com/img/contests/comiccontest/4.jpg
http://media3.startrekonline.com.s3.amazonaws.com/img/contests/comiccontest/5.jpg
http://media3.startrekonline.com.s3.amazonaws.com/img/contests/comiccontest/6.png
http://media3.startrekonline.com.s3.amazonaws.com/img/contests/comiccontest/7.jpg
http://media3.startrekonline.com.s3.amazonaws.com/img/contests/comiccontest/8.jpg
http://media3.startrekonline.com.s3.amazonaws.com/img/contests/comiccontest/9.jpg
http://media3.startrekonline.com.s3.amazonaws.com/img/contests/comiccontest/10.jpg


Wallpapers:

http://www.startrekonline.com/wallpapers
Wallpaper 1
http://files.startrekonline.com/wallpapers/Wallpaper-01-1920x1200.jpg
Wallpaper 2
http://files.startrekonline.com/wallpapers/Wallpaper-02-1920x1200.jpg
Wallpaper 3
http://files.startrekonline.com/wallpapers/Wallpaper-03-1920x1200.jpg
Wallpaper 4
http://files.startrekonline.com/wallpapers/Wallpaper-04-1920x1200.jpg
Wallpaper 5 (named 09)
http://files.startrekonline.com/wallpapers/Wallpaper-09-1920x1200.jpg
Wallpaper 6 (named 10)
http://files.startrekonline.com.s3.amazonaws.com/wallpapers/Wallpaper-010-1920x1200.jpg


ScreenShots:

Misc / undated:

http://pcmedia.ign.com/pc/image/article/952/952351/star-trek-online-20090206053221992.jpg
http://pcmedia.ign.com/pc/image/article/952/952351/star-trek-online-20090206053219570.jpg
http://pcmedia.ign.com/pc/image/article/952/952351/star-trek-online-20090206053216210.jpg



Monday, June 22, 2009
http://uploads.startrekonline.com/sto_screen_062209_03.jpg
http://uploads.startrekonline.com/sto_screen_062209_02_sm.jpg
http://uploads.startrekonline.com/sto_screen_062209_01_sm.jpg

Tuesday, May 19, 2009
http://uploads.startrekonline.com/sto_screen_051909_03_wm.jpg
http://uploads.startrekonline.com/sto_screen_051909_02_wm.jpg
http://uploads.startrekonline.com/sto_screen_051909_01_wm.jpg

Monday, April 27, 2009
http://uploads.startrekonline.com/sto_screen_042709_03.jpg
http://uploads.startrekonline.com/sto_screen_042709_02.jpg
http://uploads.startrekonline.com/sto_screen_042709_01.jpg

Wednesday, April 8, 2009
http://uploads.startrekonline.com/sto_screen_032709_03.jpg
http://uploads.startrekonline.com/sto_screen_032709_02.jpg
http://uploads.startrekonline.com/sto_screen_032709_01.jpg

Tuesday, March 10, 2009
http://uploads.startrekonline.com/screen_sto_0023.jpg
http://uploads.startrekonline.com/screen_sto_0022.jpg
http://uploads.startrekonline.com/screen_sto_0020.jpg
http://uploads.startrekonline.com/screen_sto_0021.jpg
http://uploads.startrekonline.com/screen_sto_0019.jpg

Monday, February 23, 2009
http://uploads.startrekonline.com/screen_sto_0015.jpg
http://uploads.startrekonline.com/screen_sto_0016.jpg
http://uploads.startrekonline.com/screen_sto_0017.jpg
http://uploads.startrekonline.com/screen_sto_0018.jpg

Thursday, January 29, 2009
http://uploads.startrekonline.com/screen_sto_009.jpg
http://uploads.startrekonline.com/screen_sto_0011.jpg
http://uploads.startrekonline.com/screen_sto_0010.jpg

Wednesday, January 7, 2009
http://uploads.startrekonline.com/screen_sto_008.jpg
http://uploads.startrekonline.com/screen_sto_007.jpg

Wednesday, November 26, 2008
http://uploads.startrekonline.com/screen_sto_004.jpg
http://uploads.startrekonline.com/screen_sto_005.jpg
http://uploads.startrekonline.com/screen_sto_006.jpg

Thursday, October 9, 2008
http://uploads.startrekonline.com/screen_sto_003.jpg
http://uploads.startrekonline.com/screen_sto_002.jpg
http://uploads.startrekonline.com/screen_sto_001.jpg

Monday, August 11, 2008
http://uploads.startrekonline.com/sto_screen12_0.jpg
http://uploads.startrekonline.com/sto_screen10_0.jpg
http://uploads.startrekonline.com/sto_screen13_0.jpg

Monday, July 28, 2008
http://uploads.startrekonline.com/sto_screen01_0.jpg
http://uploads.startrekonline.com/sto_screen02_0.jpg
http://uploads.startrekonline.com/sto_screen03_0.jpg
http://uploads.startrekonline.com/sto_screen04_0.jpg
http://uploads.startrekonline.com/sto_screen05_0.jpg
http://uploads.startrekonline.com/sto_screen07_0.jpg
http://uploads.startrekonline.com/sto_screen09_0.jpg


Misc Images:


Comic Con 2008, Friday, August 15
http://uploads.startrekonline.com/stc_vegas_10.jpg
http://uploads.startrekonline.com/stc_vegas_09.jpg
http://uploads.startrekonline.com/stc_vegas_08.jpg
http://uploads.startrekonline.com/stc_vegas_07.jpg
http://uploads.startrekonline.com/stc_vegas_06.jpg
http://uploads.startrekonline.com/stc_vegas_05.jpg
http://uploads.startrekonline.com/stc_vegas_04.jpg
http://uploads.startrekonline.com/stc_vegas_03.jpg
http://uploads.startrekonline.com/stc_vegas_02.jpg
http://uploads.startrekonline.com/stc_vegas_01.jpg

STO background Image
http://www.startrekonline.com/themes/startrek/img/bg_main.jpg

Alien Identification Contest Image
http://media3.startrekonline.com/img/alienname.jpg

Plenet Exploration Contest Image
http://media3.startrekonline.com/img/planet_background_contest.jpg

Comic Contest Entry - USS Parallax
http://media3.startrekonline.com.s3.amazonaws.com/img/contests/comiccontest/6.png

Star Trek Online in Game Informer
http://media3.startrekonline.com/img/misc/gami_186_cov_a.jpg

Concept art
http://common.allakhazam.com/images/1/f/1fca39f15691f98fd058c82f0e932ce6.png

Concept art
http://common.allakhazam.com/images/a/8/a8cc547a825d3959c54c531c28149cdf.png

Concept art
http://common.allakhazam.com/images/9/d/9d38b21c1f84d7b358859dbc02f04152.png

Misc Images
http://twitpic.com/1dh4g
http://twitpic.com/1dom1
http://twitpic.com/1domr
http://twitpic.com/1pkk0
http://twitpic.com/1rcde
http://twitpic.com/3103b
http://twitpic.com/3ucj4
http://twitpic.com/4skjo
http://twitpic.com/4t3de
http://twitpic.com/4tgci
http://img190.yfrog.com/i/8q1.jpg/
http://img189.yfrog.com/i/q8y.jpg/

Highcommander
07-13-2009, 06:27 PM
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
Development Team / Cryptic:


Meet the Team: Andy Velasquez
http://www.startrekonline.com/node/302

Meet the Team: Denis Korkh
http://www.startrekonline.com/node/289

Meet the Team: Matthew Kenneally
http://www.startrekonline.com/node/275

Meet the Team: Josh Ferguson
http://www.startrekonline.com/node/259

Meet the Team: Roman Stepanov
http://www.startrekonline.com/node/246

Meet The Team - Stephen D'Angelo
http://www.startrekonline.com/meet_the_team/sdangelo

Meet the Team - Steve Nicks
http://www.startrekonline.com/meet_the_team/snix

Meet the Team - Dan Griffis
http://www.startrekonline.com/meet_the_team/dgriffis

Meet the Team - Daniel Stahl
http://www.startrekonline.com/node/178

Meet The Team - Sam Rucks
http://www.startrekonline.com/meet_the_team_sam

Meet the Team - Nicole Hamlett
http://www.startrekonline.com/meet_the_team_nicole

Meet the Team - Christine Thompson
http://www.startrekonline.com/articles/meet_christine_writer_for_star_trek_online

Meet the Team - Matt Highison
http://www.startrekonline.com/articles/meet_matt_character_artist_for_star_trek_online

Meet the Team - Al Rivera
http://www.startrekonline.com/articles/meet_al_lead_designer_for_star_trek_online

About Cryptic Studios Development team:
http://www.crypticstudios.com/index.php?option=com_content&task=view&id=84&Itemid=35

Top Ten Reasons to Work at Cryptic:
http://www.crypticstudios.com/index.php?option=com_content&task=view&id=89&Itemid=39

Cryptic Core Values:
http://www.crypticstudios.com/index.php?option=com_content&task=view&id=194&Itemid=39

About Silicon Valley (where Cryptic is located)
http://www.crypticstudios.com/index.php?option=com_content&task=view&id=193&Itemid=39

Meet the Team - Craig Zinkievich
http://www.startrekonline.com/meet_the_team_craig

Infogrames to Aquire Cryptic Studios
http://www.crypticstudios.com/index.php?option=com_content&task=view&id=244&Itemid=31
http://www.startrekonline.com/node/127

Atari acquires Cryptic Studios
http://www.massively.com/2008/12/09/atari-acquires-cryptic-studios/

Jack Emmert weighs in on the Atari buyout announcement
http://www.massively.com/2008/12/09/jack-emmert-weighs-in-on-the-atari-buyout-announcement/

Top 20 People in Massively Multiplayer Online Games (Jack Emmert at #4)
http://www.beckett.com/estore/news/?eskin=subMOG&a=10166&s=118

Cryptic Studios booth 1341 at New York Comic Con 2009
http://www.crypticstudios.com/index.php?option=com_content&task=view&id=252&Itemid=31

Cryptic Studios Meet and Greet Saturday 28th February 2009
http://www.crypticstudios.com/index.php?option=com_content&task=view&id=262&Itemid=31

Cryptic Studios Hocky Team Winds League Championship
http://www.crypticstudios.com/index.php?option=com_content&task=view&id=238&Itemid=31
http://www.startrekonline.com/news/hockey_team_championship


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STO Contests / Events:

Comic Contest Winner:
http://www.startrekonline.com/node/262

2nd Alien Identification Contest
http://www.startrekonline.com/node/207

Alien Identification Contest
http://www.startrekonline.com/node/205

Planet Exploration Contest
http://www.startrekonline.com/node/169

Lifetime Subscription Sweepstakes Winners
http://www.startrekonline.com/node/89

STO Trivia Extravaganza Weekly on IRC Wednesdays
http://www.startrekonline.com/node/159

STO April Fools Joke
http://www.startrekonline.com/node/213

Cryptic Announces Special Envoy Program
http://www.startrekonline.com/node/243

Trek Talk weekly with Cryptic on Thursdays:
http://www.startrekonline.com/node/242

Art Director Shayne Herrera at AICSF
http://www.startrekonline.com/node/241


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Technical / Other:

STO Rss Feed location:
http://www.startrekonline.com/frontpage/feed

STO IRC Chat channel
http://gamesurge.net/chat/sto

STO Newsletter Signup
http://www.startrekonline.com/user

Voon Chat Client
http://www.tentonhammer.com/voon


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Twitter Content:


http://twitter.com/CrypticStudios
http://twitter.com/CrypticZinc
http://twitter.com/Cryptic_Wishy
http://twitter.com/Cryptic_Kestrel
http://twitter.com/Awenyddion
http://twitter.com/CrypticAwen
http://twitter.com/CrypticAlivet
http://twitter.com/Lt_Gozer


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Release Date Speculation

http://www.joystiq.com/2009/05/29/atari-believes-star-trek-online-will-boldly-get-going-by-march-2/

Highcommander
07-13-2009, 06:29 PM
*crosses fingers for beta key* hehe

Urantia
07-13-2009, 06:53 PM
*crosses fingers for beta key* hehe

Per Awen's language you should win. While many (including myself) feel H'yorD deserves one...you clearly did exactly what she said ("The person who can link to the most relevant information on this game in this thread wins a beta key for STO")....and to the largest extent.

KO_Gilligan
07-13-2009, 07:00 PM
*crosses fingers for beta key* hehe

They should hire you

PrimeDirector
07-13-2009, 07:11 PM
Let's just be glad that we now have the maximum amount of info in one thread...and what a brilliant carrot to bring it all out

USS_Parallax
07-13-2009, 07:30 PM
I think part of it is viewable content. Look at TOR. It's already got far more screenshots out and more viewable stuff. However we know less about TOR then we do about STO on paper. And STO is supposed to come out first.

So it might be kind of about visibility in a literal sense.

PrimeDirector
07-13-2009, 07:48 PM
I think part of it is viewable content. Look at TOR. It's already got far more screenshots out and more viewable stuff. However we know less about TOR then we do about STO on paper. And STO is supposed to come out first.

So it might be kind of about visibility in a literal sense.


True, and Trek is way more about the literal...okay minus Enterprise

DarkOrion69
07-13-2009, 08:48 PM
IMHO entirely...

I am not sure why the idea of offering a beta key for helping shut down people desiring more information is sitting badly with me. I do not begrudge informative minded people being rewarded for their efforts, but maybe it seems like it is kind of indirectly spitting in the face of people who feel like more information is desired.

For myself, I am content with what has been released. Regardless, I feel moved to defend those posters who have apparently been sent the indirect message that their opinions on the amount/frequency are simply nonsense. By rewarding a person who links to information elsewhere in the forums...you may have subjected their opinions to public ridicule. I know that was not your intent, but something just feels wrong here...please don't take this the wrong way...I just had to say something.

That being said...to Captain Butters and the other winner, congratulations on the beta-keys. I know Captain Butters from an excellent RP in the Holodeck Section, and he is one of my favorite posters on these forums. I hope both of you contribute greatly to the beta testing of STO.

Messer_Macheath
07-13-2009, 09:16 PM
IMHO entirely...

I am not sure why the idea of offering a beta key for helping shut down people desiring more information is sitting badly with me. I do not begrudge informative minded people being rewarded for their efforts, but maybe it seems like it is kind of indirectly spitting in the face of people who feel like more information is desired.

For myself, I am content with what has been released. Regardless, I feel moved to defend those posters who have apparently been sent the indirect message that their opinions on the amount/frequency are simply nonsense. By rewarding a person who links to information elsewhere in the forums...you may have subjected their opinions to public ridicule. I know that was not your intent, but something just feels wrong here...please don't take this the wrong way...I just had to say something.

I agree. I wasn't going to bother posting, but I figured I'd back you up, and let people know more than one person feels this way. This thread had a very high chance of alienating people who felt that they were not getting enough info, even if that was not the intent.

Perhaps if the contest had been to find information not already listed on these boards... not only would that have been much, much more challenging, but would also have added to our pool of knowledge, instead of restating what has already been covered.

-Macheath.

Loekii
07-13-2009, 09:19 PM
I agree. I wasn't going to bother posting, but I figured I'd back you up, and let people know more than one person feels this way. This thread had a very high chance of alienating people who felt that they were not getting enough info, even if that was not the intent.

Perhaps if the contest had been to find information not already listed on these boards... not only would that have been much, much more challenging, but would also have added to our pool of knowledge, instead of restating what has already been covered.

-Macheath.

The thing is, I think it had the opposite effect, and put a spot light on the issue with information organization.

I don't think there was any real 'nefarious' intentions from Awen, but rather I think the 'Key - Information' relationship was more to announce that a new layout is coming.

KO_Gilligan
07-13-2009, 09:37 PM
I've always criticized Cryptic's promotion-centric Beta Key contests. I quipped about it again just today in the post count thread. It just seems inappropriate when so many games are now using Beta for promotion rather than to test and fix the game (something Cryptic claims they still believe in).

I don't really think it's a big deal, but it is a bit of a wacky promotion rather than a legit consideration for quality game testing. At least this one involved getting input that would indicate some STO dedication. :o

Hagon
07-13-2009, 10:24 PM
I've always criticized Cryptic's promotion-centric Beta Key contests. I quipped about it again just today in the post count thread. It just seems inappropriate when so many games are now using Beta for promotion rather than to test and fix the game (something Cryptic claims they still believe in).

I don't really think it's a big deal, but it is a bit of a wacky promotion rather than a legit consideration for quality game testing. At least this one involved getting input that would indicate some STO dedication. :oGotta agree mate. Not sure how they think they're going to release a quality game with a bunch of contest winners and yes men that they think are nice people beta testing for them, but who knows, they might be the first company to do it. God knows no other one has ever pulled it off, and it's unfortunately a pretty common mistake these companies make.

Beaver8
07-13-2009, 11:08 PM
I think it was a shot at us for saying we want information and it was to basically say the information is out there. Plus "hey do my work for me forum guys"

LordDave
07-14-2009, 12:23 AM
Gotta agree mate. Not sure how they think they're going to release a quality game with a bunch of contest winners and yes men that they think are nice people beta testing for them, but who knows, they might be the first company to do it. God knows no other one has ever pulled it off, and it's unfortunately a pretty common mistake these companies make.

I don't see it that way.
I see it as "the people we'll ignore". lol.

DanTheBanjoman
07-14-2009, 12:39 AM
I would say http://forums.startrekonline.com and the magic keywords are "search" and "read".

J.L.Picard
07-14-2009, 12:58 AM
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines (http://forums.startrekonline.com/announcement.php?f=24&a=2).

Thank you,

Dionaea

vitali
07-14-2009, 01:20 AM
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines (http://forums.startrekonline.com/announcement.php?f=24&a=2).

Thank you,

Dionaea

Disrespectful to those that tried. Somone should really remove your avatar and put a pikachu instead.

It's not as If they're giving so many beta keys through contests.

DarkBarron
07-14-2009, 04:20 AM
I would say the most relevant information is currently:

Cryptic are working as hard and fast as they can on STO ( As I am sure they have bonuses depending on it )

&

Cryptic are doing the best job they can at building a great game ( As their Jobs depend on the success of the game )

Loekii
07-14-2009, 05:54 AM
I don't see it that way.
I see it as "the people we'll ignore". lol.

I don't see betas as really a place that the Devs are looking for 'brainstorming' or 'how should we change X'. It is more simply a Bug Hunt, and throw warm bodies at it and to get overall feedback (on a much simpler level).

So, I do not see the issue of the randomness of the Beta Key Contests. I think Beta are more 'something interesting for fans', than 'hey we really need your grey matter on this'. It really is just about putting warm butts in the Beta Seats, rather than a 'round table quality team'.

I think the contests are fun and interesting, and a good way to hand out keys.

J.L.Picard
07-14-2009, 05:57 AM
Disrespectful to those that tried. Somone should really remove your avatar and put a pikachu instead.

It's not as If they're giving so many beta keys through contests.

This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines (http://forums.startrekonline.com/announcement.php?f=24&a=2).

Thank you,

Dionaea

Urantia
07-14-2009, 06:01 AM
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines (http://forums.startrekonline.com/announcement.php?f=24&a=2).

Thank you,

Dionaea

Good stuff...got my one laugh for the day.

OddjobXL
07-14-2009, 06:21 AM
So here is the good news. Right now Rekhan is working on getting an information skeleton up on the front page. You don't see it yet because it's being written. :) It's been "in progress" now for the last few weeks.

That's good news.

We know you want more info and we want to give it to you. However, there's information that leads to discovery and spoilers. It's a balance between determining which piece goes where. The biggest aspect of this game is exploration and discovery right? We're going to give you the information that helps you figure out what this game is all about but when it comes to spoilers, I'd like to limit that and I think that the rest of the team is with me on that.

Okay, now I really need to know more about how the exploration system works. If there's really enough variability in the system for it to stay interesting over time, as opposed to scripted missions, then it should be mostly spoiler proof. I can read an AAR about Civilization and still have no idea how my next game will play out.

Or are we using exploration as a colorful metaphor? Meaning exploration of the whole game as a package? Even then...there is quite a bit of technical, rules/systems stuff, that shouldn't qualify as spoiler material.

Back in tabletop days players got to read the rulebook before the DM. or storyteller, started the campaign. The rules were never secret, the players kinda needed to know how the game worked after all before they decide whether they liked it enough to make a character, only the actual adventures were. There's certainly the same kind of distinction you can make about the content and systems in an MMO.

SelorKiith
07-14-2009, 06:37 AM
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines (http://forums.startrekonline.com/announcement.php?f=24&a=2).

Thank you,

Dionaea

You need to calm down... you are waiting just 1 1/2 Year for THIS Game here, so sit back and if you haven't anything nice to say don't say anything at all...

Tribbler
07-14-2009, 06:45 AM
You need to calm down... you are waiting just 1 1/2 Year for THIS Game here, so sit back and if you haven't anything nice to say don't say anything at all...

Psst, selor, this game right here is a continuation of this one http://www.youtube.com/watch?v=rgFtmgH_vYw

What needs to be understood is, that the name did not change meaning it was taken over and continued, even though it has more money, coordination, management, and blessings from CBS/Paramount/etc.

The Fans have been waiting for over 5 years.

But STO (Cryptic) needs to be sent out into the world fully dressed and not naked.

SelorKiith
07-14-2009, 06:57 AM
Actually... I disagree...
Just because the name is used again doesn't mean it is the same game... it is not a "continuation" it is a standalone game made by Cryptic and has nothing to do with the Fake Screenshots Perpetual manufactured...

We should not punish Cryptic for the ******** Perpetual did... these are two different games with the Perpetual one cancelled :P
So you've only waited 1 1/2 Years so far for this game... and yes 4-5 Years for Perpetual... but this is not relevant...

Loekii
07-14-2009, 07:04 AM
That's good news.

Okay, now I really need to know more about how the exploration system works. If there's really enough variability in the system for it to stay interesting over time, as opposed to scripted missions, then it should be mostly spoiler proof. I can read an AAR about Civilization and still have no idea how my next game will play out.

Or are we using exploration as a colorful metaphor? Meaning exploration of the whole game as a package? Even then...there is quite a bit of technical, rules/systems stuff, that shouldn't qualify as spoiler material.

Back in tabletop days players got to read the rulebook before the DM. or storyteller, started the campaign. The rules were never secret, the players kinda needed to know how the game worked after all before they decide whether they liked it enough to make a character, only the actual adventures were. There's certainly the same kind of distinction you can make about the content and systems in an MMO.

I agree - good news that Rekhan is working on the site.


I think 'Exploration and Discover' were a colorful metophor.

However, I do agree with your clarification between 'Reading the Rule book' and 'Reading the Module'.

I am hoping that Crytpic will follow a more WOW Website menubar layout. It is User friendly and intuitive, and can easily be updated without having to re-organize everything --- and it is a format that a lot of MMORPGers and gamers are used to.

What I would like to see, is as new information is release, it eventually is placed into the Menu Bar Branches. For example, we know there are 3 Careers (Tactical, Science, Engineering), but we dont have details yet. So we can have a menu tree that just says that:


GAMEPLAY:

CAPTAIN

CAREERS

TACTICAL
SCIENCE
ENGINEERING





And when we get more detailed information, Crytpic Just adds/updates the branches:


GAMEPLAY:

CAPTAIN

CAREERS

TACTICAL

Captains specializing in Tactical...

SCIENCE

Captains specializing in Science...

ENGINEERING

Captains specializing in Engineering...






Ideally, it will create a consensus of understanding about the information, as it will be readily accessable by both new and vet visitors.

Tribbler
07-14-2009, 07:19 AM
Actually... I disagree...
Just because the name is used again doesn't mean it is the same game... it is not a "continuation" it is a standalone game made by Cryptic and has nothing to do with the Fake Screenshots Perpetual manufactured...

We should not punish Cryptic for the ******** Perpetual did... these are two different games with the Perpetual one cancelled :P
So you've only waited 1 1/2 Years so far for this game... and yes 4-5 Years for Perpetual... but this is not relevant...

Well I disagree so we agree that we disagree. My point is, The first Modern MMO based on the Star Trek Universe, with it's IP transferred from one company to another, with (Perpetuals) STO referenced by Jack Emmert a number of times means that he was licensed to do so, to me, means continuation.

No-One is Punishing Cryptic, don't get us wrong, it's just the fans that were following STO have waited 5+ years and Cryptic & Jack knew that it would be hard for the fans and Cryptic. But I applaud them,

"for without great sacrifice, there is no huge victory".....(Tribbler)

"We will all be Victorious!".... (Chancellor Martok):D

Suricata
07-14-2009, 07:38 AM
I don't think theres a lack of information as such, but more theres a lack of concrete information consolodated in one place. The FAQ could really do with a good overhaul, I think it would also help alot if there were screenshots explaining the systems in the game. For example, if the FAQ talks about ship configuration, it should have a screenshot of a ship in different configurations, If you talk about the 3 types of maps, screenshots or images showing it would help, afterall, a picture paints a thousand words. To me a good FAQ should look like the manual you get with a game, with relevant images to help portray the information more clearly. People shouldn't need to wade though multiple interviews to get to information, althoguh some of us do, the regular forum goer most likely wont and thus won't realise just how much information is out there.

I also think a few people are waiting for the summer extravaganza of information as well. Although we have the 'Ask Cryptics' on a regular basis, the 'summer extravaganza' made it sound like we were about to be blown away with information, which hasn't really happened.

I'm not going to bother liinking information here, as its obvious every link under the sun has already been posted now, all I can do really is reiterate how much a good FAQ is needed accompanied with images to furhter explain the way the game functions (subject to change ofcourse!) :)

VengefulTick
07-14-2009, 07:39 AM
I am seeing alot of threads and posts about lack of info. However, I'm seeing a lot of info coming out of the bi-weekly dev chats, Zinc's tweets, interviews, etc. So I'm challenging you guys.

The person who can link to the most relevant information on this game in this thread wins a beta key for STO.

Ready? Set? Go!

The last thing I want to do is tick off a dev. or Cryptic member...but...isn't that doing your job for you?

I mean...is it not the responsibility of the company who's selling the product to properly market it? Sure...you have information out there...but are you providing it in a centrally located, easy to access manner?

I work from 0630-1700 M-F. I often take college classes after work. I also like to spend time with my family, have recently taken up golf, and with what little time is left, like to play some games.

I usually come here during my lunch break.

I don't have a whole lot of time to scour the internet for Cryptic's bread crumbs.

Why not post that information to your own website?

KO_Gilligan
07-14-2009, 08:15 AM
The last thing I want to do is tick off a dev. or Cryptic member...but...isn't that doing your job for you?


GRRR .... NO BETA FOR YOU !

VengefulTick
07-14-2009, 08:18 AM
GRRR .... NO BETA FOR YOU !

Awe.... :(

nhamlett
07-14-2009, 10:26 AM
The last thing I want to do is tick off a dev. or Cryptic member...but...isn't that doing your job for you?

I mean...is it not the responsibility of the company who's selling the product to properly market it? Sure...you have information out there...but are you providing it in a centrally located, easy to access manner?

I work from 0630-1700 M-F. I often take college classes after work. I also like to spend time with my family, have recently taken up golf, and with what little time is left, like to play some games.

I usually come here during my lunch break.

I don't have a whole lot of time to scour the internet for Cryptic's bread crumbs.

Why not post that information to your own website?
You sir are absolutely correct. We're working on just that. In the meantime, this activity gives you guys the ability to share your knowledge with each other while you wait.

KO_Gilligan
07-14-2009, 10:32 AM
You sir are absolutely correct. We're working on just that. In the meantime, this activity gives you guys the ability to share your knowledge with each other while you wait.

Have to admit, if you guys come up with even half of the information these members have sifted through, we will have new light on this site :)

LordDave
07-14-2009, 11:11 AM
Have to admit, if you guys come up with even half of the information these members have sifted through, we will have new light on this site :)

I just hope it stops the "lack of info" threads and posts and such.

Duckdee
07-14-2009, 11:13 AM
I just hope it stops the "lack of info" threads and posts and such.

For about a week.

_Pax_
07-14-2009, 11:24 AM
What needs to be understood is, that the name did not change meaning it was taken over and completely restarted from the ground up, even though it has more money, coordination, management, and blessings from CBS/Paramount/etc.
Fixed that for you.

PE's stuff was vaporware. It just doesn't count. Want to get mad at the long wait? Go track down a PE executive, and ... I don't know, egg their car, or something equally melodramatic like that.

Valenthalas
07-14-2009, 11:31 AM
Fixed that for you.

PE's stuff was vaporware. It just doesn't count. Want to get mad at the long wait? Go track down a PE executive, and ... I don't know, egg their car, or something equally melodramatic like that.

Yeah, pretty much all they kept was the concept art. Sucks that STO has been this long in development, but it's certainly not cryptics fault..

Loekii
07-14-2009, 11:46 AM
The last thing I want to do is tick off a dev. or Cryptic member...but...isn't that doing your job for you?

I mean...is it not the responsibility of the company who's selling the product to properly market it? Sure...you have information out there...but are you providing it in a centrally located, easy to access manner?

I work from 0630-1700 M-F. I often take college classes after work. I also like to spend time with my family, have recently taken up golf, and with what little time is left, like to play some games.

I usually come here during my lunch break.

I don't have a whole lot of time to scour the internet for Cryptic's bread crumbs.

Why not post that information to your own website?

Well said.

I don't think customers should have to 'worry about ticking off the guys trying to sell them a product'.

I think the guys trying to sell the product need to worry about ticking off the potential customers.

I am glad to see Awen's response, and I take that as they are aware of the problem, and working on fixing it.

I just hope it stops the "lack of info" threads and posts and such.

As Vengefultick pointed out, so long as it is done properly, it will.

'Blaming' the community for their dissatisfaction with a poor system, is not really constructive, especially as the community are 'potential customers' not Cryptic employees.

Again, it is not 'our problem', but rather 'their problem'. And again, I am glad to see Awens comments in support of this, instead of taking the stance of 'who do we think we are', or 'we should be thankful they might let us buy their game'.

Elanel
07-14-2009, 11:49 AM
You sir are absolutely correct. We're working on just that. In the meantime, this activity gives you guys the ability to share your knowledge with each other while you wait.

Is the newsletter up and running? I thought I'd signed up to it. Either way, I suppose that's one way to get all STO-related information to people without requiring a google search.

I tend to view the main STO website or Twitter for details. At work I do a quick run over to google news and type 'Star Trek Online' into it and see what comes back, as well as regular visits to the main gaming websites for bits & pieces. But obviously if people don't have that sort of time, it's good if all information could be localized somehow.

RookActual
07-14-2009, 11:51 AM
never mind this.

Tribbler
07-14-2009, 11:59 AM
Fixed that for you.

PE's stuff was vaporware. It just doesn't count. Want to get mad at the long wait? Go track down a PE executive, and ... I don't know, egg their car, or something equally melodramatic like that.

LOL how dare you insert _PAX_ stuff in the middle of a Tribbler quote (tribble squirts). :D

I know you may be sick of hearing it, i knew what to expect during Jack Emmerts Vegas STO launch, and that it would be 2-3 years. What bothers me is that some can't count.

Here, let's hold up _PAX_'s fingers (I would but handless & fingerless)

STO Perpetual
1
2
3
STO Cryptic
4
5 cont'd.

STO=STO therefore it is an axiom

Now if it were....

STO Perpetual
1
2
3 abandoned

STO Universe Cryptic
1
2
etc.

Then some of you would be right.

It was Cryptics decision to abandon Perpetuals work instead of cleaning it up, launching, change along the way.

Hmmm....

Who's fault if there was really a need to put blame into anything.

But no need, I like the direction Cryptic is going, please don't change my mind.

Powerhelm
07-14-2009, 12:15 PM
I'd enter but all the information I have is totally vague or otherwise prefaced with "This could very well change" etc.

The only hard info we have about this game is a few ships of the line and that it takes place in the Prime ST timeline in the 25th century :p

I think the complaints about lack of info are in regards to what classes we'll have hasn't even officially been listed on the site. We've seen some Cryptic ships but we haven't gotten official game dossiers for the existing ships in the universe that we'd all expect to be there.

Solid, real info even if it's just re-introducing existing ships with a class/type designation, is more what people are complaining about.

jhem99
07-14-2009, 12:37 PM
.................................................. .......

Nasedo
07-14-2009, 12:47 PM
I just hope it stops the "lack of info" threads and posts and such.

me to... been seeing alot of Lack of info on these's forums, i wont mind filling people in, so anyone out there just send me a PM and i'll do my best to help

Nasedo

_Pax_
07-14-2009, 12:53 PM
Here, let's hold up _PAX_'s fingers (I would but handless & fingerless)

STO Perpetual
1
2
3
STO Cryptic
1
2 cont'd.
Fixed again. :rolleyes:

It was Cryptics decision to abandon Perpetuals work instead of cleaning it up, launching, change along the way.
PE's "work" ...?!?

VAPORWARE.

They didn't have any "work" done, they had some pretty concept art, and some faked-up "screenshots". They were stringing their own investors along, and even tried to use underyhanded tactics to CHEAT those investors out of a full, fair, and proper repayment.

Again: if you want to get mad at someone for wasting your time, go find someone from PE's upper management.

Tribbler
07-14-2009, 01:02 PM
Fixed again. :rolleyes:


PE's "work" ...?!?

VAPORWARE.

They didn't have any "work" done, they had some pretty concept art, and some faked-up "screenshots". They were stringing their own investors along, and even tried to use underyhanded tactics to CHEAT those investors out of a full, fair, and proper repayment.

Again: if you want to get mad at someone for wasting your time, go find someone from PE's upper management.

Hehe, (I was hoping you would return)

The fan doesn't care about vaporware is that some sort of slang for non-existent work?

So they strung along investors?

What was it that Cryptic purchased from them? Mysticart or Nonsensicalgear?

No one is mad that i am aware of and no reason to think that my time is wasted, i am quite content as I stated earlier at Cryptics handling of STO.

I would think that "fixed" would refer to something that is broken, the things that i have stated are facts and not fixable.

Oh and I did say PE's "work", cuz if it were 5 men and 50 dollars to make the stuff that they presented in the 2 years, along with all the contacts with CBS/Paramount to even launch the Star Trek trade marked idea, yeah i would say thats alot of work!

But really i do not know, you know some people, work is driving their sports car to the store, but who knows.

Captain_Intrepid
07-14-2009, 03:22 PM
I just hope it stops the "lack of info" threads and posts and such.

Unless someone says this 'Lack of info?' thread lacks of info...;)

Loekii
07-14-2009, 03:30 PM
Well the recent dev chat basically restated comments made in the Ask Crytpic, etc, so I would not quantify it as addressing the issue.

If Rekhan nails the re-organization, it should help get people on the same page and up to speed.

The next step is to provide *new* information when it is available/approved/etc. And then make sure that information is added to the 'branches' of the Menu on the webpage.

VengefulTick
07-14-2009, 03:43 PM
You sir are absolutely correct. We're working on just that. In the meantime, this activity gives you guys the ability to share your knowledge with each other while you wait.

Thank you, that is good news to hear!! :D

_Pax_
07-14-2009, 07:42 PM
The fan doesn't care about vaporware is that some sort of slang for non-existent work?

So they strung along investors?

What was it that Cryptic purchased from them? Mysticart or Nonsensicalgear?
Yes, "Vaporware" = "software that never really existed".

Yes, they strung along some of their own investors.

And, Cryptic didn't buy anything from PE. The actual owners of the Trek franchise - CBS/Paramount - said "enough is enough, you lose, give us OUR stuff back". Cryptic then got that (what little of it there was), when they licensed the rights to Trek for an MMO.

I would think that "fixed" would refer to something that is broken, the things that i have stated are facts and not fixable.
Except, "Cryptic STO" and "PE STO" ARE NOT THE SAME GAME. The only relation they bear is name.

Am I the same as everyone whose name is "Sean" ...? Certainly not! And yet, I and they have the same degree of relation (a shared name) as Cryptic's STO and PE's STO bear: just the name.

LordDave
07-14-2009, 07:50 PM
Yes, "Vaporware" = "software that never really existed".

Yes, they strung along some of their own investors.

And, Cryptic didn't buy anything from PE. The actual owners of the Trek franchise - CBS/Paramount - said "enough is enough, you lose, give us OUR stuff back". Cryptic then got that (what little of it there was), when they licensed the rights to Trek for an MMO.


Except, "Cryptic STO" and "PE STO" ARE NOT THE SAME GAME. The only relation they bear is name.

Am I the same as everyone whose name is "Sean" ...? Certainly not! And yet, I and they have the same degree of relation (a shared name) as Cryptic's STO and PE's STO bear: just the name.

"What's in a name? A rose by any other name would smell just as sweet."

_Pax_
07-14-2009, 08:01 PM
There's a remarkable difference, hwoever, between an Old Rose ... and a Tea Rose.

Most people on this board probably haven't ever SEEN an Old Rose, or if they did ... had no idea they were looking at a rose at all.

Tral
07-14-2009, 08:12 PM
ING Article: http://pc.ign.com/articles/952/952351p1.html

Warcry: http://www.warcry.com/articles/view/editorials/jonathansteinhauer/6257-Skill-vs-Statistics-Pt-III-Special-Maneuvers

Massively Blog: http://www.massively.com/category/star-trek-online/

GameSpot: http://www.gamespot.com/pc/rpg/startrekonline/news.html?sid=6209583&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;3

AbleGamers: http://www.ablegamers.com/pc-gaming-news/591-startrekinterview.html

Wiki- Memory Alpha: http://memory-alpha.org/en/wiki/Star_Trek_Online

MSN STO Video: http://video.msn.com/video.aspx?mkt=en-us&vid=4070310a-91b2-4b54-b932-a8b351d464c0

STO.com: http://startrekonline.com/

Antmanx2
07-14-2009, 09:00 PM
Going to break this down into different medias >

Videos:

First video is about what type of characters you can create, how much detail you can go into and more!

http://www.startrekonline.com/videos

The second gameplay video gives you a real view of what to expect out of the game.

The final video (the Podcast) explains how ranking works and crew, death, missions, skilling, and things like that.

Website:

general info about the game: http://www.startrekonline.com/about_star_trek_online
FAQ: http://www.startrekonline.com/faq
Timeline: http://www.startrekonline.com/startrek_xi
Ships/Lore: http://www.startrekonline.com/ships http://www.startrekonline.com/fiction
Latest news and archive news: http://www.startrekonline.com/frontpage http://www.startrekonline.com/archive


Screenshots

View all screenshots to get a feel for the graphics, play styles, atmospheres.
http://www.startrekonline.com/screenshots

Forums:

This post has links to the twitter pages that gives tons of info on mechanics and lots more.
http://forums.startrekonline.com/showpost.php?p=375280&postcount=2

Couple new mechanics added to ground combat - played for a couple hours last night - lots of promise!about 13 hours ago from Tweetie

I'm wearing earrings with tiny Klingon symbols on them. I think I've hit my geek quotient for the day.9:52 AM Jul 13th from web

You must also pay attention to questions that devs ask. As they will lead to features they are considering

Custom Races: http://forums.startrekonline.com/showpost.php?p=584126&postcount=12

Quote:
Originally Posted by R1B5 View Post
If we create a new species, does it get added to a giant database for others to use? That would be pretty cool. End Quote
We've thought about sharing with people that you know - trading the definitions, etc...

But we hadn't planned to make a gigantic pulldown during character creation holding all the custom species that people have made. Having something on the web that you could flip through would be awesome.

And finally but certainly not least: the dev tracker! http://forums.startrekonline.com/forumdisplay.php?f=18

eta: less then 3 years (taken from podcast video)

Awen thank you for the opportunity and chance to win a beta key!

Hope even if I do not win that people find my post informational (one stop shop for their questions) I really didn't go into all the specifics because there are so many questions out there and people would rather read its source then someone typing out what it is. (ever play telephone game?)

Tribbler
07-17-2009, 06:21 AM
Yes, "Vaporware" = "software that never really existed".

Yes, they strung along some of their own investors.

And, Cryptic didn't buy anything from PE. The actual owners of the Trek franchise - CBS/Paramount - said "enough is enough, you lose, give us OUR stuff back". Cryptic then got that (what little of it there was), when they licensed the rights to Trek for an MMO.


Except, "Cryptic STO" and "PE STO" ARE NOT THE SAME GAME. The only relation they bear is name.

Am I the same as everyone whose name is "Sean" ...? Certainly not! And yet, I and they have the same degree of relation (a shared name) as Cryptic's STO and PE's STO bear: just the name.

Well I guess you are focusing on one part, and with this interview, I see what part you are focusing on.

here is the transcript....

One year ago this month, Cryptic Studios announced it had taken over development of Star Trek Online. Originally conceived back in 2004, Perpetual Entertainment acquired the rights to the IP and worked on the MMO's development for four years, until it folded in 2008. The license and some of the game's assets were then handed over to Cryptic Studios (owned by Atari), and the 'Trek community breathed a collective sigh of relief.

A few months before the announcement, news of STO's progress was getting sketchy. The game's development slowed to a crawl and left fans to wonder whether it would ever see a launch, or simply fade away as another vaporware failure. Last summer, fans finally received the news they were waiting for when Cryptic Studios announced it had picked up development.

However, STO's new developer was tasked with re-building much of the game itself, from the ground up. Launch schedule aside, the Star Trek franchise is an almost religious-like following for hundreds of thousands of fans. Considering the polarized reactions to J. J. Abrams' flashier, sexier and re-imagined Star Trek released in May, it's no surprise that many fans are wondering—now more than ever—what "flavor" of 'Trek is in store for them.

__________________________________________________ ____________________________________

Now I highlighted yours and my conversations and it would appear we are both right (which is the norm in many conversations in these threads).

I would say that building from the ground up utilizing parts that are already there is not starting from scratch. they did have some elements from Perpetual.

It was Cryptics decision (what to) and (what not to) use, so then again, to the fan, STO has been in development for over 5 years.

My point from the beginning.

_Pax_
07-17-2009, 06:26 AM
The only real "Assets" that Cryptic got, and could use, though? Concept art. Not code, not models, not skins, not anything useful directly on a computer, just .... IDEAS.

Tribbler
07-17-2009, 06:35 AM
The only real "Assets" that Cryptic got, and could use, though? Concept art. Not code, not models, not skins, not anything useful directly on a computer, just .... IDEAS.

Yes....

I know, I also know that Jack Emmert (when the decision was made) and Cryptic "acquired" the license, knew that some fans would be upset at the length of time.

I am however, elated that at least someone had the guts to take STO, and bring it to life.

My I add grateful, happy, ecstatic, joyous, and "tribble hopping" filled with glee as if I was 10 and it was Christams morning!

Deyvid
07-17-2009, 06:58 AM
It was Cryptics decision (what to) and (what not to) use, so then again, to the fan, STO has been in development for over 5 years.

Well, yes, and no.

The reports I read back then were that Cryptic got some concept art and a few 3D models that didn't really work with Cryptic's pre-existing engine. My sense (interpretation, guess) was that, over-simplified, Perpetual's 3D models were in a file format that wasn't compatible with Cryptic's engine. All of the program code created by PE was not part of the assets transferred, so Cryptic had to start from total scratch in terms of writing programming code.

Cryptic's STO is an entirely different game, program, document, than Perpetual's. PE's STO was in development for 4 years. Cryptic's STO has been in development for about 1 year. They are separate.


Consider the case of "Lord of the Rings Online".

Way back in 1999, before EverQuest launched, and way before World of Warcraft hit the scene, Sierra started working on an online game based on J.R.R. Tolkien's fantasy epic The Lord of the Rings that was called Middle-Earth Online.

Company buy-outs and horrible mismanagement (not entirely unintentional) lead to Sierra being closed down, the game canceled, and the license sold off to another developer -- which would turn out to be Turbine, creators of the successful MMORPG The Lord of the Rings Online.

Middle-Earth Online != Lord of the Rings Online (the != means "does not equal") :p

You can't really take the disaster, I mean, "development time" of Sierra's Middle-Earth Online and tack it onto the development time of Turbine's Lord of the Rings Online to say that LOTRO was in development since 1999.

Cryptic's STO is very different from PE's STO. They really only share the same name. Cryptic could have easily changed the name to something else to reflect that is a totally different game.



To read the full story of Middle-Earth Online, read these very interesting blog entries by Joe Ludwig, a.k.a. ProgrammerJoe (http://programmerjoe.com/):

Whatever happened to Middle-Earth Online? (http://programmerjoe.com/2007/05/28/whatever-happened-to-middle-earth-online/)

Whatever happened to Middle-Earth Online? (Part 2 - The Bellvue Months) (http://programmerjoe.com/2007/05/31/middle-earth-2/)

Whatever happened to Middle-Earth Online? (Conclusion - Grasping at straws) (http://programmerjoe.com/2007/06/03/middle-earth-3/)

Beaver8
07-17-2009, 07:08 AM
www.swtor.com

LoL

I win.

Tribbler
07-17-2009, 07:21 AM
Well, yes, and no.

The reports I read back then were that Cryptic got some concept art and a few 3D models that didn't really work with Cryptic's pre-existing engine. My sense (interpretation, guess) was that, over-simplified, Perpetual's 3D models were in a file format that wasn't compatible with Cryptic's engine. All of the program code created by PE was not part of the assets transferred, so Cryptic had to start from total scratch in terms of writing programming code.

Cryptic's STO is an entirely different game, program, document, than Perpetual's. PE's STO was in development for 4 years. Cryptic's STO has been in development for about 1 year. They are separate.


Consider the case of "Lord of the Rings Online".

Way back in 1999, before EverQuest launched, and way before World of Warcraft hit the scene, Sierra started working on an online game based on J.R.R. Tolkien's fantasy epic The Lord of the Rings that was called Middle-Earth Online.

Company buy-outs and horrible mismanagement (not entirely unintentional) lead to Sierra being closed down, the game canceled, and the license sold off to another developer -- which would turn out to be Turbine, creators of the successful MMORPG The Lord of the Rings Online.

Middle-Earth Online != Lord of the Rings Online (the != means "does not equal") :p

You can't really take the disaster, I mean, "development time" of Sierra's Middle-Earth Online and tack it onto the development time of Turbine's Lord of the Rings Online to say that LOTRO was in development since 1999.

Cryptic's STO is very different from PE's STO. They really only share the same name. Cryptic could have easily changed the name to something else to reflect that is a totally different game.



To read the full story of Middle-Earth Online, read these very interesting blog entries by Joe Ludwig, a.k.a. ProgrammerJoe (http://programmerjoe.com/):

Whatever happened to Middle-Earth Online? (http://programmerjoe.com/2007/05/28/whatever-happened-to-middle-earth-online/)

Whatever happened to Middle-Earth Online? (Part 2 - The Bellvue Months) (http://programmerjoe.com/2007/05/31/middle-earth-2/)

Whatever happened to Middle-Earth Online? (Conclusion - Grasping at straws) (http://programmerjoe.com/2007/06/03/middle-earth-3/)





Understood,

But even so, if this game or another was still under development and stayed with its original creator, and halfway through, they decided to stop, trash everything except a bit of art etc, and use a "newer more advanced" engine or program code etc. The "fan" still would have to wait, regardless.

Just because something has changed that requires additional time in the making, doesn't mean that the fan gets it any sooner.

The fans of STO have waited 5+ years.

Loekii
07-17-2009, 07:27 AM
Hope even if I do not win that people find my post informational (one stop shop for their questions) I really didn't go into all the specifics because there are so many questions out there and people would rather read its source then someone typing out what it is. (ever play telephone game?)

The contest ended many pages back.

Deyvid
07-17-2009, 07:32 AM
The fans of STO have waited 5+ years.
True. I have been wanting and waiting for an MMORPG based on Star Trek since I played my very first MMO back in Feb. 2003.

Paulo999
07-17-2009, 07:35 AM
I am seeing alot of threads and posts about lack of info. However, I'm seeing a lot of info coming out of the bi-weekly dev chats, Zinc's tweets, interviews, etc. So I'm challenging you guys.

The person who can link to the most relevant information on this game in this thread wins a beta key for STO.

Ready? Set? Go!

http://www.confused.com

Marytha
07-17-2009, 07:36 AM
How long fans wait is hardly a fair measure. I've beenwaiting for a Mechwarrior MMO for at least 10 years. Just because we're waiting, it doesn't production has been long. If they start making a Mechwarrior MMO tomorrow (drool drool) I can't go to their boards and say Ive been waiting for you to finish this for ten years, hurry up. Well, i guess I could, but really.

Marytha

trebort5050
07-17-2009, 07:46 AM
How long fans wait is hardly a fair measure. I've beenwaiting for a Mechwarrior MMO for at least 10 years. Just because we're waiting, it doesn't production has been long. If they start making a Mechwarrior MMO tomorrow (drool drool) I can't go to their boards and say Ive been waiting for you to finish this for ten years, hurry up. Well, i guess I could, but really.

Marytha

Mechwarrior.... I remember playing that way back when :)

Tribbler
07-17-2009, 08:14 AM
How long fans wait is hardly a fair measure. I've beenwaiting for a Mechwarrior MMO for at least 10 years. Just because we're waiting, it doesn't production has been long. If they start making a Mechwarrior MMO tomorrow (drool drool) I can't go to their boards and say Ive been waiting for you to finish this for ten years, hurry up. Well, i guess I could, but really.

Marytha

Well of course you could, but with emphasis and I would suggest ALL CAPS

Hahahaha.

But really, I cannot think of anything better than to remind the owners of a license, that customers are waiting for their product.

It gives them a sense of urgency and self gratification that they are working for a purpose.

We are just Chihuaha's nipping at the heels of the master, who we are telling, "We are hungry".

Beaver8
07-17-2009, 08:15 AM
How long fans wait is hardly a fair measure. I've beenwaiting for a Mechwarrior MMO for at least 10 years. Just because we're waiting, it doesn't production has been long. If they start making a Mechwarrior MMO tomorrow (drool drool) I can't go to their boards and say Ive been waiting for you to finish this for ten years, hurry up. Well, i guess I could, but really.

Marytha

I guess that means you have seen the new Mechwarrior videos (http://media.pc.ign.com/media/018/018954/vids_1.html) at IGN? Not an MMO but looks cool.

Loekii
07-17-2009, 08:19 AM
Well of course you could, but with emphasis and I would suggest ALL CAPS

Hahahaha.

But really, I cannot think of anything better than to remind the owners of a license, that customers are waiting for their product.

It gives them a sense of urgency and self gratification that they are working for a purpose.

We are just Chihuaha's nipping at the heels of the master, who we are telling, "We are hungry".

However, as SWG demonstrated, we are still finicky like cats. If they drop down a lump of stale generic cat food, we will walk away and probably spray their tooth brush, and shred their favorite chair.

It if is really bad, its vomited hairballs in their shoes and bed. :D

Marytha
07-17-2009, 08:23 AM
I guess that means you have seen the new Mechwarrior videos (http://media.pc.ign.com/media/018/018954/vids_1.html) at IGN? Not an MMO but looks cool.

oh yes... orgasmically. Smith and tinker also have the right to two other huge gaming loves of mine. Shadowrun, and Crimson Skies. Needless to say, I follow things there pretty closely.

Marytha

There are always other games to distract me if one should not be up to expectations.

Tribbler
07-17-2009, 08:25 AM
However, as SWG demonstrated, we are still finicky like cats. If they drop down a lump of stale generic cat food, we will walk away and probably spray their tooth brush, and shred their favorite chair.

It if is really bad, its vomited hairballs in their shoes and bed. :D

We are finicky in our likes and dislikes.

I feel we all dislike waiting,

It makes "getting" all the more pleasurable.

But there will be players who will still see something wrong and still complain that they shouldn't have released it until they put "Ship Interiors" or the "R for Roll" button in at launch.

trebort5050
07-17-2009, 09:32 AM
We are finicky in our likes and dislikes.

I feel we all dislike waiting,

It makes "getting" all the more pleasurable.

But there will be players who will see still something wrong and still complain that they shouldn't have released it until they put "Ship Interiors" or the "R for Roll" button in at launch.

LOL.

:o

While I don't actually care much if we can roll or not, I would have liked ship interiors at launch. Maybe even just generic interiors at first, with then the ability to change the type of corridors or rooms you have later on after launch :P.

I just think that because of the RP value of interiors.

_Pax_
07-17-2009, 10:37 AM
Mechwarrior.... I remember playing that way back when :)

Have you seen the trailer for the new game (http://www.gametrailers.com/video/debut-trailer-mechwarrior/52620) yet? Yes, that's all in-game graphics and footage. Yes, that's a Warhammer we "ride", a nd a Jenner and Atlas that it fights.

No, it's NOT full of Clan-cheese. Those are Inner Sphere 'mechs, and it's only 3015 ... a full thirty to forty years before the Children of Kerensky will begin their Return, as the invading Clans.

**drool**

Smith And Tinker, by the way, was founded by and is owned by one of the two guys who created Battletech in the first place. :eek::D

trebort5050
07-17-2009, 12:01 PM
Have you seen the trailer for the new game (http://www.gametrailers.com/video/debut-trailer-mechwarrior/52620) yet? Yes, that's all in-game graphics and footage. Yes, that's a Warhammer we "ride", a nd a Jenner and Atlas that it fights.

No, it's NOT full of Clan-cheese. Those are Inner Sphere 'mechs, and it's only 3015 ... a full thirty to forty years before the Children of Kerensky will begin their Return, as the invading Clans.

**drool**

Smith And Tinker, by the way, was founded by and is owned by one of the two guys who created Battletech in the first place. :eek::D

I have no idea what you just said but OK.

DarkOrion69
07-17-2009, 12:22 PM
No, it's NOT full of Clan-cheese. Those are Inner Sphere 'mechs, and it's only 3015 ... a full thirty to forty years before the Children of Kerensky will begin their Return, as the invading Clans.


I have no idea what you just said but OK.

I speaky Mech-geek I will translate :)

He is an old time player of MechWarrior (think TRANSFORMERS). He feels that the old school war machines were more manly. When they introduced the Clan Mechs (think SUPER TRANSFORMERS ON CRACK FROM THE GALACTIC RIM!) he feels that little sissy girls played them to replace skill with easy kills.

He also apparently paid attention to the back story in Mech Warrior and is excited that he can pilot his clunky (but cuddly and loveable nonetheless) Death Robots against other players also limited to out of date technology without fear of a better equipped and more technologically advanced bunch of Death Robots showing up led by a brilliant General (named Kernesky).

But I suspect, in today's climate of 'lets be super-uber' that they will violate the admittedly small amount of MechWarrior canon and have the Clans attack decades before in a 'Secret Mission' that pre-dates Kerensky's Return :(

*Please note that I love the Inner Sphere and think Clan Mechs are for little girly men as well :)

Beaver8
07-17-2009, 12:25 PM
Bannson and his raiders will kill you all.

trebort5050
07-17-2009, 01:00 PM
Thank you for translating .... I think.

_Pax_
07-17-2009, 02:31 PM
He is an old time player of MechWarrior (think TRANSFORMERS). He feels that the old school war machines were more manly. When they introduced the Clan Mechs (think SUPER TRANSFORMERS ON CRACK FROM THE GALACTIC RIM!) he feels that little sissy girls played them to replace skill with easy kills.
Not exactly.

It's just .... making super-effective mechs with Clan tech was too easy. And Clan weapons (with low heat output), coupled with Clan double-effectiveness Heat Sinks, rendered an entire aspect of the game null and void.

So, for example: prior to the Clans, it was possible to make a no-heat Mech with Inner Sphere tech. Even with pre-3025 "Grey Death" computer-Core reinvented IS-tech Double Heat Sinks (heavy, BULKY bastiges). But the tradeoff was ... you went in light on firepower and/or armor. If you wanted big firepower and big armor, you had to accept the act of balancing heat Inputs and Outputs, by not ALWAYS firing every weapon you had.

Clanners had no such trade-off. "All guns all the time" was for EVERY Clan design. 8(

And on top of that, all Clan weapons were just that little bit harder-hitting ... and just that little bit longer ranged ... and just that little bit more likely to connect with their target to begin with.

So, yeah: too damned easy.

He also apparently paid attention to the back story in Mech Warrior and is excited that he can pilot his clunky (but cuddly and loveable nonetheless) Death Robots against other players also limited to out of date technology without fear of a better equipped and more technologically advanced bunch of Death Robots showing up led by a brilliant General (named Kernesky).
Bah - hey freebirth, didncha hear? Kerensky died ... centuries ago!

:)

But I suspect, in today's climate of 'lets be super-uber' that they will violate the admittedly small amount of MechWarrior canon and have the Clans attack decades before in a 'Secret Mission' that pre-dates Kerensky's Return :(
Oh, you mean the Wolf's Dragoons? ^_^ Jaime Wolf and his Dragoons were Clan spies, sent to the IS to evaluate it's readiness to accept the Return. (And they were sent back in 3005, ten full years before the new game - which means, they might just make a cameo appearance ... albeit, in nice shiny IS-tech mechs.)

And, SMALL amount of mechwarrior canon? WHAT HAVE YOU BEEN SMOKING? Dozens of sourcebooks, scores of novels, piles of technical-readout compilations ... the backstory of canon behind Mechwarrior is anyting but small.

*Please note that I love the Inner Sphere and think Clan Mechs are for little girly men as well :)
... well, the guys in the Elementals certainly aren't little girly men. O_O Have you SEEN one of them?!?

USS_Parallax
07-17-2009, 02:38 PM
TOR is going to quickly surpass this game with it's abundance of visual info if it hasn't already and it's supposedly due out much later.

_Pax_
07-17-2009, 02:39 PM
Translation of "No Clan-Cheese" for people that never played Classic Battletech:


The Microsoft series of games labelled "MEchwarrior" were set in a time period decades AFTER this one, in which a higher-technology group of Humans ("the Clans"), who had fled into unexplored space centuries ago, returned to human space ("the Inner Sphere) ... with conquest in mind.

Their mechs were ALL of them more advanced than those of the Inner Sphere. Their guns, their engines, their armor, everything was just that little bit better. The guns didn't generate heat as fast ... the mechs themselves SHED heat faster ... the mechs moved faster, carried more armor, carried more and bigger guns ...

... they were just OVERPOWERED, plain and simple, compared to what everyone had been playing with for years before the Clans arrived. Every last single Clan mech and device was "dialled up to 11", no exceptions.

So, none of you who only know the PC games have ever seen Mechwarrior's ROOTS ... it's origins.

...

If you want to learn - and it's a good read in itself - you can download this free PDF (http://battletech.catalystgamelabs.com/downloads/CBTUniverse.pdf), directly from the current publisher of Classic Battletech. It covers all the major points of history, and will give you a far better (and more accurate) grasp of the setting than the PC games to date have done.

And since this is a STAR TREK board, not a BATTLETECH board ... I think we sbould probably drop this subject, and get back on topic, now. Yes?

DarkOrion69
07-17-2009, 02:50 PM
_Pax_ pretty much agree with you on what you say. As a longtime fan (who has forgotten much about the franchise by now prolly) of Battle-Tech and MechWarrior since their inception (bad joke for older fans: their Crescent Hawk's Inception!) I always found that my fellow players talked more about their Mechs and load outs than the back story or canon.

Seeing these posts makes me recall my old Battle-tech design faves...

Porcupine (50 Ton, All Heat Sinks and SRM2's mounted in all firing arcs...critical hits were hilarious as well as ammo explosions)

El Stupido (25 Ton, No Armor, No Exoskeleton, Heat Sinks, and one PPC)

Atlas Shrugged (Big Ass Tanks designed to take out slow moving Assault Mechs that fired while partially submerged to avoid heat, armed with 2 PPC's!)

As you can tell, subtle design and balance was not my watchword :) And in parting CLANS SUX0R!

renderpix
07-17-2009, 03:03 PM
Don't know if anyone has won yet but has anyone given the easy answer that has all of the general info

STO main website (http://www.startrekonline.com/)

Oh well darn....... lol I went to the first and read Rooks post oh well.

Loekii
07-17-2009, 03:14 PM
Don't know if anyone has won yet but has anyone given the easy answer that has all of the general info

STO main website (http://www.startrekonline.com/)

Oh well darn....... lol I went to the first and read Rooks post oh well.

Rookactual is such a good Samaritan on these forums. He should get a Beta key. :p

trebort5050
07-17-2009, 03:39 PM
Rookactual is such a good Samaritan on these forums. He should get a Beta key. :p

If he gets one I want one too.

I don't actually want to take part in the Beta especially but I will if I get a key :). I've never done a Beta before :rolleyes:

Xenoshaft
07-17-2009, 04:43 PM
http://www.zam.com/story.html?story=17120
http://www.mmorpg.com/gamelist.cfm/game/352/feature/2762/page/1
http://www.massively.com/2009/02/27/massively-interviews-star-trek-online-executive-producer-craig-z/
http://www.tentonhammer.com/node/64508
http://media.pc.ign.com/media/142/14270158/imgs_1.html
http://www.startrekonline.com/node/172
http://twitter.com/CrypticStudios
http://www.mmorpg.com/gamelist.cfm/game/352/feature/2638/Exclusive-Screenshots.html
http://www.startrekonline.com/meet_the_team_craig
https://www.leukemia-lymphoma.org/all_donate?item_id=8072
http://www.tentonhammer.com/node/50977
http://www.massively.com/2008/12/09/jack-emmert-weighs-in-on-the-atari-buyout-announcement/
http://www.startrekonline.com/node/127
http://sknr.net/2008/11/18/star-trek-online-interview/
http://www.zam.com/story.html?story=15597
http://www.gameinformer.com/default.htm
http://www.gamona.de/
http://www.startrekonline.com/articles/nimoy_interviewhttp://www.startrekonline.com/dev_blog
http://www.tentonhammer.com/node/41253
http://www.mmorpg.com/gamelist.cfm/game/352/view/videos/play/1267
http://www.startrekonline.com/trailer
http://www.startrekonline.com/node/75
http://www.space.com/entertainment/ap-080811-startrek-online.html
http://www.startrekonline.com/dev_blog/engage
http://www.startrekonline.com/node/62
http://www.startrekonline.com/fiction
http://www.startrekonline.com/ships
http://www.startrekonline.com/wallpapers
http://www.zam.com/story.html?story=18868
http://forums.startrekonline.com/showthread.php?t=23065
http://www.gamespot.com/pc/rpg/startrekonline/images.html?om_act=convert&om_clk=gsimage&tag=images;header;more
http://forums.startrekonline.com/showthread.php?t=22403
http://ablegamers.com/pc-gaming-news/591-startrekinterview.html
http://www.1up.com/do/previewPage?cId=3174863
http://forums.startrekonline.com/showthread.php?t=21819
http://www.mmorpg.com/blogs/Awenyddion/062009/4006
http://www.startrekonline.com/startrek_xi
http://www.mmorpg.com/blogs/Awenyddion/062009/3961
http://twitter.com/cryptic_Wishy
http://www.tentonhammer.com/node/68379
http://www.gamespot.com/pc/rpg/startrekonline/news.html?sid=6209583&tag=topslot;title;2
http://www.mmorpg.com/blogs/Awenyddion/052009/3764_Route-66-to-Cryptic-A-Cryptic-Newbies-Take-on-STO-Joe-quotRekhanquot-Blancato
http://forums.startrekonline.com/showthread.php?t=15050
http://www.startrekonline.com/node/241
http://gamesurge.net/chat/
http://www.zam.com/story.html?story=17843
http://sknr.net/2009/04/25/star-trek-online-second-interview/
http://kotaku.com/5225924/star-trek-online-screens-explore-strange-new-worlds
http://www.mmorpg.com/blogs/Awenyddion/042009/3658
http://www.msnbc.msn.com/id/21134540/vp/30268691#30268691
http://www.mmorpg.com/blogs/Awenyddion/042009/3597
http://ve3d.ign.com/articles/news/45858/Star-Trek-Online-Dev-Chat-Transcripts-Highlights-Audio
http://www.epicbattleaxe.com/choice-cuts/2009/3/31/choice-cuts-star-trek-online.html
http://www.tentonhammer.com/node/66095
http://www.startrekonline.com/node/211
http://www.mmorpg.com/blogs/Awenyddion/032009/3505
http://forums.startrekonline.com/showthread.php?t=12530
http://www.mmorpg.com/blogs/Awenyddion/062009/4006 < Might be a dupe- forgot if i got this one but its one of the coolest....
http://www.1up.com/do/previewPage?cId=3174863http://ablegamers.com/pc-gaming-news/591-startrekinterview.html
www.startrekonline.com

THat is every single artical, a link to the main twitter, a to the main blog, a link to the main path/SotL/Other startrekonline.com stuff, i could get my hands on. there are a few forum must reads on there too. Enjoy, :cool:

trebort5050
07-17-2009, 06:15 PM
http://www.zam.com/story.html?story=17120
http://www.mmorpg.com/gamelist.cfm/game/352/feature/2762/page/1
http://www.massively.com/2009/02/27/massively-interviews-star-trek-online-executive-producer-craig-z/
http://www.tentonhammer.com/node/64508
http://media.pc.ign.com/media/142/14270158/imgs_1.html
http://www.startrekonline.com/node/172
http://twitter.com/CrypticStudios
http://www.mmorpg.com/gamelist.cfm/game/352/feature/2638/Exclusive-Screenshots.html
http://www.startrekonline.com/meet_the_team_craig
https://www.leukemia-lymphoma.org/all_donate?item_id=8072
http://www.tentonhammer.com/node/50977
http://www.massively.com/2008/12/09/jack-emmert-weighs-in-on-the-atari-buyout-announcement/
http://www.startrekonline.com/node/127
http://sknr.net/2008/11/18/star-trek-online-interview/
http://www.zam.com/story.html?story=15597
http://www.gameinformer.com/default.htm
http://www.gamona.de/
http://www.startrekonline.com/articles/nimoy_interviewhttp://www.startrekonline.com/dev_blog
http://www.tentonhammer.com/node/41253
http://www.mmorpg.com/gamelist.cfm/game/352/view/videos/play/1267
http://www.startrekonline.com/trailer
http://www.startrekonline.com/node/75
http://www.space.com/entertainment/ap-080811-startrek-online.html
http://www.startrekonline.com/dev_blog/engage
http://www.startrekonline.com/node/62
http://www.startrekonline.com/fiction
http://www.startrekonline.com/ships
http://www.startrekonline.com/wallpapers
http://www.zam.com/story.html?story=18868
http://forums.startrekonline.com/showthread.php?t=23065
http://www.gamespot.com/pc/rpg/startrekonline/images.html?om_act=convert&om_clk=gsimage&tag=images;header;more
http://forums.startrekonline.com/showthread.php?t=22403
http://ablegamers.com/pc-gaming-news/591-startrekinterview.html
http://www.1up.com/do/previewPage?cId=3174863
http://forums.startrekonline.com/showthread.php?t=21819
http://www.mmorpg.com/blogs/Awenyddion/062009/4006
http://www.startrekonline.com/startrek_xi
http://www.mmorpg.com/blogs/Awenyddion/062009/3961
http://twitter.com/cryptic_Wishy
http://www.tentonhammer.com/node/68379
http://www.gamespot.com/pc/rpg/startrekonline/news.html?sid=6209583&tag=topslot;title;2
http://www.mmorpg.com/blogs/Awenyddion/052009/3764_Route-66-to-Cryptic-A-Cryptic-Newbies-Take-on-STO-Joe-quotRekhanquot-Blancato
http://forums.startrekonline.com/showthread.php?t=15050
http://www.startrekonline.com/node/241
http://gamesurge.net/chat/
http://www.zam.com/story.html?story=17843
http://sknr.net/2009/04/25/star-trek-online-second-interview/
http://kotaku.com/5225924/star-trek-online-screens-explore-strange-new-worlds
http://www.mmorpg.com/blogs/Awenyddion/042009/3658
http://www.msnbc.msn.com/id/21134540/vp/30268691#30268691
http://www.mmorpg.com/blogs/Awenyddion/042009/3597
http://ve3d.ign.com/articles/news/45858/Star-Trek-Online-Dev-Chat-Transcripts-Highlights-Audio
http://www.epicbattleaxe.com/choice-cuts/2009/3/31/choice-cuts-star-trek-online.html
http://www.tentonhammer.com/node/66095
http://www.startrekonline.com/node/211
http://www.mmorpg.com/blogs/Awenyddion/032009/3505
http://forums.startrekonline.com/showthread.php?t=12530
http://www.mmorpg.com/blogs/Awenyddion/062009/4006 < Might be a dupe- forgot if i got this one but its one of the coolest....
http://www.1up.com/do/previewPage?cId=3174863http://ablegamers.com/pc-gaming-news/591-startrekinterview.html
www.startrekonline.com

THat is every single artical, a link to the main twitter, a to the main blog, a link to the main path/SotL/Other startrekonline.com stuff, i could get my hands on. there are a few forum must reads on there too. Enjoy, :cool:

*Dabs his brow with a damp sponge*

Get this man a Beta Key! Stat!

Solomon_Kane
07-19-2009, 05:51 PM
*Dabs his brow with a damp sponge*

Get this man a Beta Key! Stat!

If I got one, I would give it to him for that awesome post.

Trekkie
07-19-2009, 06:00 PM
I agree -- some of the posts in this thread have been really informative, and even if the beta keys have already been given out there are a couple more posts that I think are totally deserving of one as well. This thread would make a good sticky, too, in my opinion, especially for the next few months or so since I can see a lot of people will probably be complaining about a lack of information for awhile until the game gets pretty close to releasing.

jhem99
07-19-2009, 07:06 PM
It takes 6 months to gather enough info to leak out info from all the info availabe on the info material internally.