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lvjayman
06-15-2009, 01:50 AM
I thought it would be cool to have a thread (unless its already been done :() that enabled us to come up with ideas for missions we could perform in the game. Maybe we'll get lucky and they'll show up. :D

"Ghost Ship"
Your ship recieves a distress signal coming from the orbit of an uninhabited moon/planet. Investigating, you discover a derelict starship of Federation/Klingon origin (depending on player allegiance.) Scans indicate no life signs, but there is minimal power and life support. (This could be a cool time to introduce older designs too, as it could be a Constitution/D-7 class from TOS.) Records indicate that the ship had gone missing, and until this moment had never been heard from again. You take an away team over to the vessel, to determine the fate of its crew. Arriving aboard the ship, you find no bodies or remains of its crew. Lighting is sporadic, often flashing or failing. Some damage has occured, but nothing indicative of a large scale battle. Making you way to the bridge, your party starts to experience strange sights and sounds, quick motions out of the corner of your eye, but nothing there when you turn your head. Upon arrival on the bridge you begin to attempt to access the ships log. While this is happening, you get a strange message from your ship, that strange power disruptions have started to occur aboard her, and long range communications, transporters, and engines have been taken offline. Stuck aboard the derelict, you start to read the Captains log, only to learn that similar problems had been reported aboard the derelict, before the logs abruptly stop. Soon after reading the logs, another report comes in from your ship, informing you that crew members are reporting seeing 'visions' and 'ghosts'. Now can you find out what happened to the derelicts crew, before it happens to yours!

"A Wolf Returns"
While on a routine visit to a friendly starbase, one of your crew is accused of a violent murder. He is discovered by the victim, a young woman, holding the murder weapon. You begin proceedings to determine his guilt or innocence, when he apparently murders another individual, a nurse examining him for any neurological disorders. Convinced that he has gone mad, you receive a startling report from the stations counselor, an empath, who reports that an entity by the name of Redjac is behind these attacks. Consulting records you find that Capt. Kirk (or if Klingon, that James Tiberius Kirk of the Federation) had encountered this creature in the past, and transported the person it possessed into space. Now, since it wasn't apparently destroyed, you must find a way to stop it!

"Fly in the Web"
You are sent on a rescue mission by high command to a planet being assimilated by the Borg. A key scientist must be recovered before the Borg finish assimilating the world. Sneaking into the system, you beam down to the planet, only to find a genocide in progress. Almost all of the population have become drones, living you surrounded by hordes of Borg. You locate the scientist, but he explains that, due to a unique property of the planet, he has discovered a way to stop the Borg on this world. Now you must decide wether to take him to safety, or travel into the heart of the Borg on the planet to find the means to stop them!

WikiUltimate
06-15-2009, 05:02 PM
hay, the first "Ghose Ship" mission sounds relly good... heres to hopeing something like it finds it's way in-game :)

TruthSeer
06-15-2009, 05:53 PM
"28 Star Dates Later"
Starfleet Command has ordered you to investigate a science colony that has recently gone silent. Upon arrival to the system where the planet is located your communications officer notifies you that not only is the colony not responding to hails, but there is no communications of any kind within or between the colonies. Your tactical officer reports that there are no signs of hostile activity.

To add to this your science officer adds that only portions of some of the settlements have power while others seem to me completely without power. When asked about life signs your science officer responds that out of the reported 20,000 there are only roughly 10,000 life signs, and most of those are "strange".

Your away team beams down to one of the settlements to investigate only to find what seems like a deserted settlement, yet your tricorder readings say that there are life forms around. One of your officers notices and points out a building that looks like it has been fortified in a make shift faction suggesting a need for haste and not strategy which one would expect from an invading force. As you and your officers get closer you are told to identify yourself, after which the settlers who fortified the building quickly rush you into the building barricading the door behind you again. When asked what happened, the leader of the group tell you a story about a medical experiment gone wrong and the "side effects" it had on most of the population.

After which one of your officers mentions that the sun is setting....


"Exodus"
Starfleet Command has received a request for help in maintaing peace from a government that trades with the Federation. A group of planets that they have colonized is being threatened by a race that formerly had a war with the government a few decades earlier. Upon arriving to the edge of the system you are met with a fleet of civilian ships who hail you and tell you that their planet where just bombarded from orbit, no survivors.

After receiving your update, Starfleet Command has ordered your ship to scout the other planets looking for any survivors or ships that have survived and then escort the civilian fleet to a planet that the civilian's government had previously scouted as possible colony site.

As you progress through the mission you learn more about the history between the two civilizations all the while fending off attacks from hostile ships bent on wiping out the fleet and also some from within the fleet....

ecsakron
06-15-2009, 06:24 PM
The Butter Incident

Your ship's resident chef discovers that he has ran out of butter and you are not scheduled to
resupply at a starbase for months. Your science officer speculates that a synthetic substitute
could be devised but it would require a rare ingredient that can only be harvested from the sweat
glands of Cardassian swamp donkey. The dilemma is that the cardassians consider it a sacred animal
and milking it is punishable by death. Also they are kept under close guard and are surrounded by a shield
that makes beaming impossible. Your mission would be to beam down to the planet, sneak into the facility,
milk the swamp donkey, and return to your ship. Then your science officer must synthesize the compound
in time for dinner or your crew will declare mutiny and you'll be left to die on a hostile planet with no
flashlight or butter substitute.

lvjayman
06-15-2009, 11:18 PM
The Butter Incident

Your ship's resident chef discovers that he has ran out of butter and you are not scheduled to
resupply at a starbase for months. Your science officer speculates that a synthetic substitute
could be devised but it would require a rare ingredient that can only be harvested from the sweat
glands of Cardassian swamp donkey. The dilemma is that the cardassians consider it a sacred animal
and milking it is punishable by death. Also they are kept under close guard and are surrounded by a shield
that makes beaming impossible. Your mission would be to beam down to the planet, sneak into the facility,
milk the swamp donkey, and return to your ship. Then your science officer must synthesize the compound
in time for dinner or your crew will declare mutiny and you'll be left to die on a hostile planet with no
flashlight or butter substitute.

Is this like in airplane when they run out of coffee :eek:

cjfs
06-15-2009, 11:23 PM
Not that these don't sound good, but I was really hoping to kill ten space-boars in the alien forest.

Trsmash
06-16-2009, 05:00 AM
Whatever happened to those holodeck missions with Naomi Wildman!!!

Take out the bad guys with Flodder and Treevis would be the ultimate mission!!! XD.

billybob442
06-16-2009, 03:41 PM
These are intended as Federation missions but could be applied to the Klingon Empire with a little modification:

"Spearhead"
You are traveling through a poorly explored sector in the Beta Quadrant when you detect a weak warp signature (Warp 1.4). Further investigation shows the field is being periodically created by a "primitive" warp core orbiting the planet Xalatos Prime, home to what was thought to be a pre-warp people last surveyed by the USS Olympia . Obviously the Xalatons have made huge strides in the last 30 years and our preparing to take their first steps out into the galaxy. With no other vessels in the sector Starfleet Command assigns you the honor of spearheading first contact. You enter the system and speak with the Xalaton government via their primitive radio communications. They are ecstatic and ask you to come down immediately. You beam down with a few crewmen to a plaza stuffed with thronging Xalatons eager to get their first look at real aliens. When your anthropologist steps forward to attempt communication the Xalaton ambassador lets out a blood curdling scream and hurls a spear directly into the stunned scientist. Your crew quickly pull phasers and take up defensive positions, the crowds run screaming in panic, and you order an immediate evac. When you arrive on the bridge you're informed that military bases on the planet appear to be fueling aerospace fighters. You then receive a message from the planetary government stating that they will "resist aggression to the last man!", after which they break off contact and refuse to answer further hails.

"In Silico"
You receive a short pre-recorded message from a childhood friend on a coded channel dated a few hours (or days) ago. He gives a stardate from several weeks ago, states that "I realize I'm a dead man, we all are. But you must make it known. You must tell everyone. I beg you honor us, not for ourselves but our families' sake." and ends with "This must be brief or they'll find it and reset me." A few computer searches reveal that your friend is currently working at a deep-space research station,. The firm who owns the station recently won a multimillion credit contract with the Federation to investigate and catalog the affects of biogenic substances collected from around the galaxy.

billybob442
06-16-2009, 04:11 PM
Not that these don't sound good, but I was really hoping to kill ten space-boars in the alien forest.

"WoW what a quest"
Kill ten targs in the Hamar Mountains of Qo'noS.

moessner
06-16-2009, 04:18 PM
wow some great ideas :) thumbs up

PicardoManeuver
06-16-2009, 04:25 PM
Hmm, kind of like Kobayashi Maru, only not impossible. Good thread.

spiderdude1
06-16-2009, 05:10 PM
Hmm, kind of like Kobayashi Maru, only not impossible. Good thread.

Kobayashi Maru was never impossible, just reprogram the training parameters.

cjfs
06-16-2009, 06:02 PM
"WoW what a quest"
Kill ten targs in the Hamar Mountains of Qo'noS.

I can only dream.

lvjayman
06-16-2009, 09:01 PM
"In Silico"

I think this one could really go good with the Klingons, like when Dax on DS9 helped her 3 old Klingon friends in that one mission on revenge.

billybob442
06-17-2009, 12:58 AM
I think this one could really go good with the Klingons, like when Dax on DS9 helped her 3 old Klingon friends in that one mission on revenge.

Hands down my favorite DS9 episode.. and one of the best Star Trek episodes period.

FYI - The title should have been In Silicio (Latin: "in silicon") not In Silico. My bad.