PDA

View Full Version : Comparing STO to WoW like comparing Apples to Oranges?


USS_Parallax
05-25-2009, 11:31 AM
Nay!

Comparing STO to the current MMO leader is natural. WoW is the biggest frame of reference from which we can compare. For instance you see people say "Battlegrounds" a lot here which in my mind is totally fine. Battlegrounds are just instanced PvP. If it makes it easier for your average Joe to understand then I don't care if someone calls it a Battlegrounds.

And again it's our largest frame of reference. Even when comparing stuff that won't be anything like WoW. Ship battles vs WoW battles. It's an easy comparison despite being very different.

When someone compares PvP or PvE aspects of WoW to what they think might be in STO it's fine in my mind. Not because STO will necessarily be very much like WoW in those regards but because it's a common frame of reference.
Despite your thoughts on WoW the game very much comes to define the common knowledge of MMOs. From it's terms to it's gameplay to whatever. It's by far the market leader so comparisons between STO and WoW would be more understandable in a widespread manner then comparisons between STO and EVE. I'm not saying that you can't compare STO and EVE. Just that it'll grab a greater majority if you compare STO and WoW.

I bring this up because some people seem to get peed off when you compare the two. I don't mind the comparisons at all and comparing the two doesn't mean STO = WoW or anything like that.

And apples and oranges? Who says you can't compare them? They're easy to compare! I could compare a pencil to a planet if I wanted.

TechDragon
05-25-2009, 11:58 AM
For example, you could say that a planet is a lot larger then a pencil.

USS_Parallax
05-25-2009, 12:00 PM
For example, you could say that a planet is a lot larger then a pencil.

And they both start with P. You can make lots of pencils out of a planet. You can write "planet" with a pencil but you can't write "pencil" with a planet. They are both made of matter. :)

TechDragon
05-25-2009, 12:01 PM
Also, apples and oranges? Turns out they're both fruit.

agamemnon_b5
05-25-2009, 12:10 PM
Off topic: A NASA scientist proved that apples and oranges are easiliy comparable through chemical analysis, phonton bombardment etc (those are your tax dollars hard at work people).:D

rpgjaguar
05-25-2009, 12:47 PM
Really?!!? i thought it was compariing who has the biggest bannana?

Its not natrual to compair a new product on a market differant to the one your comparing it to and any one who says otherwise has unrealistic expectations.

BillytheCrayon
05-25-2009, 03:23 PM
World of Warcraft is right now, the most successful MMO ever created. That fact cannot be argued.

If an MMO developer does not compare their product to WoW, and try to learn the lessons of where Blizzard went right, and where other MMO's went wrong, then they are not trying hard enough.

There's no question that STO is very different from wow, but you have to study the competition. it's what makes healthy competition.

knightofhyrule730
05-25-2009, 03:31 PM
I think that comparing them now would be a poor choice. However, once we have the game in hand, people will. they HAVE to. its because when rating a game, you need to compare it to the current king of that genre. Think about how many times in FPS land people have said "Ok, is this a Halo Killer?" Well, it was said until COD4 came out. Then it became the COD4 killer. It is the same for MMOs. Everyone is waiting for someone to create the WoW killer.

Now, does that mean that if it can't compare to WoW then STO is a bad or failure of a game? No not at all, because I feel that STO is not trying to kill wow. It is instead trying to be the game that the people who do not like wow flood to.

LordDave
05-25-2009, 03:52 PM
I think that comparing them now would be a poor choice. However, once we have the game in hand, people will. they HAVE to. its because when rating a game, you need to compare it to the current king of that genre. Think about how many times in FPS land people have said "Ok, is this a Halo Killer?" Well, it was said until COD4 came out. Then it became the COD4 killer. It is the same for MMOs. Everyone is waiting for someone to create the WoW killer.

Now, does that mean that if it can't compare to WoW then STO is a bad or failure of a game? No not at all, because I feel that STO is not trying to kill wow. It is instead trying to be the game that the people who do not like wow flood to.

I remember when we all said "This is like Doom". Then it was Quake. Then it turned to Halo.
Hell, I played the ORIGINAL Wolfenstein back in the days of Shareware.

KashikoiBaka
05-25-2009, 03:58 PM
I remember when we all said "This is like Doom". Then it was Quake. Then it turned to Halo.
Hell, I played the ORIGINAL Wolfenstein back in the days of Shareware.

Ah, good ole HAMBURGER... or was it CHEESEBURGER? WoW has done a lot of things right, quite a few things wrong as well but even if your theme is going to be completely different, like ships for us etc, there are going to be things to use from them. Like the ability to mute General chat... And yelling.. Ya know.. in the end this will be very similar to WoW any way. Now excuse me I need to go destroy 5 Romulan War Birds, two Birds of Prey and disarm and collect 25 cloaked mines. I'll get my uncommon pylons yet!

knightofhyrule730
05-25-2009, 04:29 PM
I remember when we all said "This is like Doom". Then it was Quake. Then it turned to Halo.
Hell, I played the ORIGINAL Wolfenstein back in the days of Shareware.

Apogee ftw. i still remember sitting next to my dad screaming because the nazi's with the big machine guns scared the crap outta my 5 year old ass :P

and then a few years later i was wtfpwning the giant red floating robot dudes in Commander Keen 4 (i think. aliens kidnapped my babysitter)

indigowhale345
05-25-2009, 04:30 PM
I think the thing that bothers me the most about WoW comparisons, is that it often indicates a huge lack of actual experience with other games. There are a heck of a lot more MMOs out there than WoW. Some of them have some really nice, unique ideas, or they actually make better comparisons than WoW because of the way they did such and such, so endlessly comparing to WoW doesn't help.

A lot of people also seem to think WoW invented the MMORPG taco, as it were. I've never heard of anything WoW did that another game didn't do first. This goes back to the above, with the lack of experience in other games. I know most people won't try a lot of games, but if all you know is what WoW has done, you don't know much.

I also am baffled by "WoW killer" line of thought. What is the point of that? I mean really. Sure we want STO to be fun and successful, but what the heck, who honestly wants the WoW community coming here?

Spocktacular
05-25-2009, 04:36 PM
Apples and oranges, aside from being fruit, can be rather juicy. Hopefully that's the direction STO is headed in.

WoW is a successful game with widespread popularity and therefore a worthy comparison. Many players who are currently "Warcraft regulars", like myself, might jump ships at launch, at least temporarily. This game will have a whole new dimension to explore, and if it does things right (much like WoW did in many respects) by incorporating elements which not only appeal to Star Trek fans, but to a casual gamer, it could easily outperform WoW on the gaming market.

Remember, juicy, and give us both reds and greens.

Spocktacular
05-25-2009, 04:40 PM
I think the thing that bothers me the most about WoW comparisons, is that it often indicates a huge lack of actual experience with other games.

I have zero experience with other MMOs, and I'm not about to cash out on more than one each month.

The WoW community is obviously already here.

ProtoClone
05-25-2009, 04:46 PM
Comparing STO to WoW in terms if mechanics doesn't seem too bad...it's just people want to compare dollar to dollar. This is where a lot of other MMOs fail before they begin. The financial backers aim put into the MMO what WoW did for theirs.

This isn't possible for most ground floor MMOs because they don't have the capital or mythos to go on. The people designing the MMOs know this and know they can't compete against them like that...it would be like being forced to fight Mike Tyson when you are only 12yrs old. So they try to get the companies to understand and inevitably fail in doing so.

It is only the properties, there are a few who don't fit into this, that have a rich and flavorful history and substantial capital that can actually make a go for it (Star Trek, Star Wars, Warhammer Fantasy and WH40k). They need to compare themselves to WoW in terms of mechanics and game play because Blizzard fits in the same category as the others. So it is not unfair to compare them mechanically, its totally fair...its just unfair to compare dollars to dollars with WoW.

Colm
05-25-2009, 04:52 PM
Comparing is evil. :mad:

Banar
05-25-2009, 06:16 PM
The problem you will come across when comparing WoW to STO, especially to the elements such as ship combat compared to WoW combat, is that you are being VERY inaccurate. Saying something like "Sovreigns will be like Warriors in WoW!" will get people thinking, "Ohhh, now I get it." but the comparison is poor, and will lead to many misconceptions, as well as misleading expectations. Then when the game comes out and people find out the the space combat ISN'T like WoW combat, they will be put off because they have simply been looking forwards to "WoW in space."

Colm
05-25-2009, 06:23 PM
If Wow was in space they'd all suffocate.

Citationpilot
05-25-2009, 06:23 PM
The problem you will come across when comparing WoW to STO, especially to the elements such as ship combat compared to WoW combat, is that you are being VERY inaccurate. Saying something like "Sovreigns will be like Warriors in WoW!" will get people thinking, "Ohhh, now I get it." but the comparison is poor, and will lead to many misconceptions, as well as misleading expectations. Then when the game comes out and people find out the the space combat ISN'T like WoW combat, they will be put off because they have simply been looking forwsard to "WoW in space."

what he said, plus leave the magic @ the door I like my ST like my Vulcan's.... Logical

KashikoiBaka
05-25-2009, 06:24 PM
The problem you will come across when comparing WoW to STO, especially to the elements such as ship combat compared to WoW combat, is that you are being VERY inaccurate. Saying something like "Sovreigns will be like Warriors in WoW!" will get people thinking, "Ohhh, now I get it." but the comparison is poor, and will lead to many misconceptions, as well as misleading expectations. Then when the game comes out and people find out the the space combat ISN'T like WoW combat, they will be put off because they have simply been looking forwsard to "WoW in space."

Blizzard already said they weren't making world of StarCraft and I'd say the Soverign is mostly a warrior speced for dual wielding of two-handed weapons and a couple of trinkets for speed. Could probably consider all ships to be of the Caster class, particularly the warlock. Shoot from range while another ship distracts your enemy and if worse comes to worse you can run in and self destruct.

Nasedo
05-25-2009, 06:28 PM
I remember when we all said "This is like Doom". Then it was Quake. Then it turned to Halo.
Hell, I played the ORIGINAL Wolfenstein back in the days of Shareware.

me to... i remember wolfenstein would get me sick just by playing it... but then i got use to it

Banar
05-25-2009, 06:29 PM
Blizzard already said they weren't making world of StarCraft and I'd say the Soverign is mostly a warrior speced for dual wielding of two-handed weapons and a couple of trinkets for speed. Could probably consider all ships to be of the Caster class, particularly the warlock. Shoot from range while another ship distracts your enemy and if worse comes to worse you can run in and self destruct.

Haha, quite. ;)