View Full Version : Klingon Academy: Simulations Vol. 1
MagnusTyrel
05-24-2009, 08:04 AM
(I dont know about the rest of you but im fed up with the one sidedness of the STO content, so i've decided to put it on myself to make a Klingon version of Cryptics Kobayashi Maru posts, this is in no way an attack on how cryptic are doing things I just feel that there should be a Klingon perspective)
Here is the First scenario submitted by Myself:
You are in a K'vort class Bird of Prey stalking a small Federation convoy carrying much needed medical supplies and Industrial replicators into Romulan space, the Convoy is made up of three ships: One Medical transport, One Freighter carrying industrial replicators, and a Miranda class Starship. The convoy is currently travelling at impulse to navigate through an asteroid field but it will soon clear the field and be able to go to warp.
The Freighter is quite slow and the other ships are keeping in formation with it at the same speed, the Miranda is using a tachyon beam to scan the area for cloaked ships you are at the moment safely out of range but if you were to attack the Miranda could detect your approach.
You have the fire power to out gun the Miranda but its a tough ship and could cause you some trouble, you want to inflict maximum damage on the convoy with minimal damage to your ship before it exits the asteroid field and is able to jump to warp.
Post your solutions with your plan of attack including you priority of targets and anything else you think would be noteworthy...
(If you want to submit a Klingon Academy: Simulation of your own pm the details to me and I will add it to a list of Simulations that I will randomly select weekly)
mckee123
05-24-2009, 08:11 AM
Good idea but not really my thing.
Traveller
05-24-2009, 08:20 AM
Although I am playing Federation I'll take part.
I would lower power to all un-nescary systems and use the asteroid field to hide,using the larger chunks as cover to avoid the Tachyon beams. I would make my round behind them. ONce close enough. I would Target the Miranda class ships bridge and put all reserve power to the weapons. De-cloak fire on the Miranda's bridge hopefully disabeling it. Then make a strafing run on both frighters targeting there warpcore with full weapons. Then re-cloak and head out-system.
Reinkaos
05-24-2009, 08:34 AM
I too would use the asteroids to hide from the tachyon beam, and I would use the cover of the asteroids to maneuver around the convoy until I'm in one of the blind spots/weak spots of the Miranda, and with a clear line of sight to fire. All power to the weapons, decloak, fire fire fire :D
When the MIranda's suitably beaten up and disabled from my devastating surprise attack, I'd take out the medical transport's nacelles, and then the freighter's. Then I would take pot-shots until their shields are down, and I would pillage for the empire!
Reinkaos
05-24-2009, 08:35 AM
Oh, and brilliant idea, I'd love to see this stickied :D
MagnusTyrel
05-24-2009, 08:37 AM
Oh, and brilliant idea, I'd love to see this stickied :D
Thanks, I apreciate the praise ^_^
noonian
05-24-2009, 08:39 AM
I would purposely decloak and make a run on the Miranda in an effort to draw it away from the convoy...
Once I feel there is enough distance from the convoy...
I will bring my weapons to full on the Miranda's impulse engines disabling them and punching a hole into thier shields allowing me to beam a strike team to cause havoc on the ship...
with thier impulse down and thier ship invaded..the rest of the convoy is mine...
this solution may be risky but it allows for maximum chances for glory!
HyorD
05-24-2009, 08:57 AM
A good idea, this. One thought about this particular scenario, though:
The mission states "you want to inflict maximum damage on the convoy with minimal damage to your ship before it exits the asteroid field and is able to jump to warp." I think that it is perhaps not a good idea to state what the person taking part in the situation wants, exactly. Kobayashi Maru scenarios are ones where complete success is close to unattainable; prioritizing, deciding what exactly one wishes to accomplish, is all part of the exercise.
I would recommend instead writing something like "After the battle, you are ordered to rendez-vous with your fleet at the Mirek'Dizh system and prepare for a skirmish which is soon to take place." This would force the person being tested to ask him-/herself the question "How can I best serve the war effort against the Romulans? Is it by destroying these supplies so that wounded Romulans will not return to the battlefield anytime soon, or is it by turning up at the skirmish in a well-kept ship, so that I can kill more Romulans in that battle while protecting the lives of my fellow warriors?"
-----
Anyhow, my personal thoughts:
My primary goal here is not to kill Starfleet officers; my feelings about their actions aside, it is the Romulans I am fighting. I ask myself what will help the Romulan war effort most: The medical supplies or the industrial replicators? I figure that in the long run, it must be the industrial replicators.
I order a number of warriors to man the shuttles, but do not deploy them just yet. I wait until I enter a fairly clear region of the asteroid field, and then decloak and fly up on the freighter with all the speed I can muster, firing at it while trying to keep it between me and the Miranda-class ship whenever possible. Always, I am attempting to weaken the freighters shields, using the manned shuttlecraft as torpedoes to accomplish this goal.
My goal is to weaken the enemy's shields enough to transport over fifty warriors with explosives and heavy assault weapons to the freighter, and to then fly off to regroup with my fleet, hoping that my warriors will sabotage many of the replicators before they are all killed off.
Captain.Hunter
05-24-2009, 09:10 AM
If I was playing a Klingon captain.....
Foolish Federation slugs!
The first thing to do is cripple one of the transports. The sentimental Federation weaklings would never leave a disabled ship behind. To maximize tactical advantage it would be best to do this without overt action. Perhaps a send a small probe rocket into an asteroid that was already close to the lumbering freighter, forcing the space rock to collide with the vessel. If this wasn't enough a quick burst of a tractor beam might also do the trick without breaking cloak.
When the escort arrives to assist and has its attention focused on the damaged ship - that is the time to strike! After the escort has been swiftly dealt with in this manner, the two remaining scows can easily be captured or destoyed.
For the glory of the Empire!
MagnusTyrel
05-24-2009, 09:14 AM
A good idea, this. One thought about this particular scenario, though:
The mission states "you want to inflict maximum damage on the convoy with minimal damage to your ship before it exits the asteroid field and is able to jump to warp." I think that it is perhaps not a good idea to state what the person taking part in the situation wants, exactly. Kobayashi Maru scenarios are ones where complete success is close to unattainable; prioritizing, deciding what exactly one wishes to accomplish, is all part of the exercise.
I would recommend instead writing something like "After the battle, you are ordered to rendez-vous with your fleet at the Mirek'Dizh system and prepare for a skirmish which is soon to take place." This would force the person being tested to ask him-/herself the question "How can I best serve the war effort against the Romulans? Is it by destroying these supplies so that wounded Romulans will not return to the battlefield anytime soon, or is it by turning up at the skirmish in a well-kept ship, so that I can kill more Romulans in that battle while protecting the lives of my fellow warriors?"
Hmmm, a good Idea, Ii will make sure that somthing like this is put into the next Simulation so that the players have a greater choice...
Thanks for your input and a nice solution also ^_^
Toshogu
05-24-2009, 09:26 AM
Make my way under cloak ahead of the convoy to set up an ambush. Finding a nice big asteroid I would decloak behind it to block my signature, and push it with my tractors so it would pass close underneith the convoy.
Assuming the order of ships is as stated medical, industrial, miranda... I would then follow the asteroid undercloak until I have a firing solution on the medical, uncloak fire, the second I have a solution to the industrial switch to that. and pretty much cloak up the second the asteroid I am using is disintegrated. If both civillian ships are destroyed I'll just leave system, if one or more are just disabled I'll play a game of cat and mouse with the miranda, using the asteroids to my advantage eventually demanding a surender from them.
Chorion
05-24-2009, 09:31 AM
Since they are as fast as their slowest ship I would decloak and disable the slowest ship, then cloak again. This would force the miranda to come about and gaurd the freighter. As the miranda moves to a protective position near the disabled vessel I would decloak and perform an alpha strike (all weapons simultaniously) from below the miranda. With the limited fire power the miranda has from that angle I would cloak again. I would then proceed to move above the miranda and decloak while moving at a downward attack angle (again poor coverage in this arc as well) firing all weapons. As the shields of this outdated fedrat vessel are not very strong (especially after the first volley) the bridge would have sustained heavy damage (or even destroyed). As the command structure is in chaos I would destroy the frigates and move back to finish the miranda.
LebowskyBob
05-24-2009, 09:37 AM
(I dont know about the rest of you but im fed up with the one sidedness of the STO content, so i've decided to put it on myself to make a Klingon version of Cryptics Kobayashi Maru posts, this is in no way an attack on how cryptic are doing things I just feel that there should be a Klingon perspective)
Here is the First scenario submitted by Myself:
Post your solutions with your plan of attack including you priority of targets and anything else you think would be noteworthy...
(If you want to submit a Klingon Academy: Simulation of your own pm the details to me and I will add it to a list of Simulations that I will randomly select weekly)
I'll be playing the Federation side, but this sounds like fun :)
My solution:
I'm not here to fight the Federation, but rather the Romulans. Fighting the Miranda is a waste of time. I order my gunner to target the freighter hauling industrial replicators. The, using the asteroid belt to hide my cloaked ship from the Miranda's tachyon scan, I get in close to the target. When close enough I order reserve power into the weapons and fire a spread of torpedo and disruptor fire, destroying the weaker vessel and cloaking before the Miranda is able to respond. I then leave the asteroid belt at best speed.
laladiel
05-24-2009, 10:38 AM
redirect all power to shields and weapons, first pass i would lock weapons on to the maranda's weapons then when i come about take out the other two ship's impuls and warp, then take my time finishing off the three ships.but not to much time as i dont want to be there when backup arrives.
MagnusTyrel
05-24-2009, 11:29 AM
good posts so far...
J.L.Picard
05-24-2009, 01:40 PM
Klingon's suck get used to it. Federation saved yo asses when they should have just pawned you in your faces.
MagnusTyrel
05-24-2009, 02:02 PM
Klingon's suck get used to it. Federation saved yo asses when they should have just pawned you in your faces.
Thats nice, good little boy *taps the childs head* now go back to your playpen this is the grownup area of the forums
Reinkaos
05-24-2009, 02:24 PM
Thats nice, good little boy *taps the childs head* now go back to your playpen this is the grownup area of the forums
Indeed.
"There has been an incident on Praxis, but everything is under control, and we have no need of assistance. This message ends now." (http://www.friendlyfire.be/Iraqi%20Information%20Minister.jpg)
knightofhyrule730
05-24-2009, 02:30 PM
so let me get this straight.
QQ itz nut fairz. cryptic lurvs feds mure dan klings. QQ QQ QQ.
k.
thats what id do.
Citationpilot
05-24-2009, 02:45 PM
Assuming their path was fairly constant I would plant some spatial charges on the far sides of some larger asteroids along their path. I would remain cloaked just out of range of the Miranda's beam and wait for the first freighter to enter the kill box to detonate. With one ship crippled I would then make a strafing run on the rear freighter using asteroids to aide in blocking the retaliatory fire from the escort.
From here on in I would continue to make attack runs on the freighters until they were either destroyed or beyond serviceability. Since I am not at war with the Federation and in no small part to the fact that i am one of the few merciful Klingon's, I would allow the Miranda to collect the evacuee's and flee if they did not pursue me. But NOT the cargo. That is MINE!!!
Lastly I would collect my bounty and return to Q'onoS a proud Warrior
Azurian
05-24-2009, 02:58 PM
The others had the right choice. Come in behind the asteroids while cloaked to avoid the tachyon beams, divert power to the weapons, uncloak, and then blast the bridge. But there's more!
Since we are in an asteroid field, why make use of them and tractor that Federation Hulk into them?
They wouldn't know what happened. :D
vp21ct
05-24-2009, 03:21 PM
I love both the Klingons and the Federation. So I'll probably play both sides.
Since the freighter seems to have the weakest Engines, I would target it first. My first target would be its engines, not nesisarilly disabling it, but weakening it signifigantly. Once it was disabled, I would target it with my tractor beam and position it between me and the Miranda.
By this time, the Medical ship would likely have gone to full impulse power, wich is fine. There is no honor in attacking such a blatantly civilian target. As soon as it left, however, the clock would be ticking for additional enemy ships to arrive.
Keeping the Freighter between me and the Miranda, I would finish off the Frieghters engines and then use it to get as close to the miranda as I possibly could. Hurling the stricken ship at the federation frigate would force them to activate their own tractor beam, as simply dodging out of the way would leave the freighter in danger. As they pulled the Freighter from between us, I would unleash everything on their warp drive (hopefully we would be at extreemly close range by now, increasing our chance for a hit) and hopefully disable the federation vessel.
With both vessels disabled, I would beam aboard boarding parties and (provided boarding goes well) set up traps for the rescue operation.
MagnusTyrel
05-25-2009, 02:53 AM
Some nice ideas, lots of creative minds I see ^_^
dinendae
05-25-2009, 03:55 AM
I would take up a position ahead and slightly to the side of the convoy (cloaked, of course) and put a large asteroid between the Miranda and myself to help prevent detection. I would tell my tactical officer to target the freighter and medical ship's engines. I would also order my science officer to prepare to flood the area with tachyons. Once the convoy was in position (while still inside the asteroid field I would give the attack order, making sure the engines were taken out on both supply ships. I would order the cloak to be engaged so that weapons could be recharged while moving to a more advantageous position to atack the Miranda, keeping large asteroids in between us when possible to help defeat detection. After moving to a good attack location (one where the fewest enemy weapon arcs faced my ship), I would give the attack order and destroy the Miranda.
Assuming success (and that the two supply ships were not destroyed by the Miranda's destruction), I would then have as much of the cargo of the supply ships beamed over to my hold as was possible. Any cargo left over would be beamed into space and destroyed with weapons fire. I would then leave the asteroid field and warp to the nearest outpost to deliver the supplies. The two ships would be left to either survive on on their own or not, there is no honor in destroying such worthless targets.
Finch
05-25-2009, 05:40 AM
I would get close, Decloak, Tractor beam an asteroid into the Miranda, or it into an asteroid, torpedo the other 2 ships and recloak.
dieuwe10
05-25-2009, 09:05 AM
I think disabling the freighter's engines is the best. The objective is to make sure they can't get to warp, as far as I know, ships never travel at warp using the tractor beam (correct me if I'm wrong). Then just play around with them, pushing asteroids, or blowing them up in their face. Hopefully I can destroy them before I take significant damage to my ship.
TechDragon
05-25-2009, 09:48 AM
as far as I know, ships never travel at warp using the tractor beam (correct me if I'm wrong)
Ships actually use tractor beam at warp all the time.
WikiUltimate
05-25-2009, 11:55 AM
By this time, the Medical ship would likely have gone to full impulse power, wich is fine. There is no honor in attacking such a blatantly civilian target.[/COLOR]
Agreed, there is no Honor in attacking such a target, and as such i would let them escape.
As for the actual battle. Using asteroids to avoid the scans i would do one of two things.
1) come up behind the Miranda and disable it's impulse drive. Since it is in the middle of an asteroid belt chances are it's going to collide with only thrusters and is there-for no longer a concern. I would then target the impulse of the Industrial freighter and disable it, followed by a torpedo or two to the warp core which should finnish it off. The med ship leave un-harmed.
2) Using my tractor beam on repulse i would "nudge" a asteroid toward the Miranda. If the Miranda manages to avoid it the asteroid should have concealed me from the scans until i was right on top of them, but by then it would be too late.
Spire
05-25-2009, 12:22 PM
First off I would decloak, as it's useless with the scan. Use the asteroids as cover while I get into position. Tractor a suitable asteroid and charge the convoy. Fire all weapons and "throw" the asteroid, hopefully hitting a ship, if not at least getting them to scramble off course and become unorganized. From there I engage in a fair fight with the Miranda, while trying to slow down the others if possible. The surprise attack should allow me to come out on top. I then disable the other two ships if they are still in the system. Only the engines and any weapons, I'm not going to kill any unarmed civilians. From there I give them a choice, beam over all useful supplies they are carrying to me (and any excess into space to be destroyed.) Should they not, I will begin slowly destroying their ships, giving them enough time to get to the escape pods. After the supplies are gone one way or another, I would recloak and get the heck out of there before any reinforcements show up.
Also, great idea for a thread. The devs are way too focused on the Federation half of the game. We need some Klingon love.
SIMONLEV
05-25-2009, 01:10 PM
The Medical and freighter are weak prey if attacked alone. The federation are weak fools, for they will leap to anyone who is in need of assistance.
This is where the escorting miranda comes into play. Order your science men to create a makshift inverted warp inducer to simulate a warp core collapse lol. Place a sonic detonator inside then place it in a dense asteroid field. Play out the distress call for immediate assistance with a warp core collapse. Make sure it isnt the med ship so ask for engineering assistance.
The escort will come running and once he does arm the sonic detonator. The asteroids will explode and create quite a bit of movement difficulties which is when u go in for the kill.
Once the escort is eliminated scare off the med ship with a few hull breaches from your disrupter then board the freighter and grab the goods.
ransomwk
05-25-2009, 02:21 PM
I would ignore the Miranda, since it's not going to leave the convoy. The convoy however will try to run out of the asteroid field so they can run away at warp.
Step 1: Beam several warriors over to the freighter with the industrial equipment.
Step 2: Fire on the medical freighter, try to knock out their engines
By doing both these at the same time, the convoy is covered, and I can hopefully get my shields up before the Miranda can respond. If the Miranda is going to help the industrial freighter, they need to lower their shields making them vulnerable to my already formidable fire power.
The medical freighter is adrift and ready to be finished at my leisure, there is the possibility of capturing the industrial freighter, and the Miranda isn't enough of a threat to beat me one on one. All three ships are taken care of, and I might just walk away with some new toys for the Empire.
Napalm006
05-25-2009, 02:44 PM
Ah Klingon Academy... WHAT AN AWESOME GAME! Great thread idea and to name it after that great game is an even better idea. Superb work!
overlordthor
05-25-2009, 04:07 PM
(I dont know about the rest of you but im fed up with the one sidedness of the STO content, so i've decided to put it on myself to make a Klingon version of Cryptics Kobayashi Maru posts, this is in no way an attack on how cryptic are doing things I just feel that there should be a Klingon perspective)
Here is the First scenario submitted by Myself:
Post your solutions with your plan of attack including you priority of targets and anything else you think would be noteworthy...
(If you want to submit a Klingon Academy: Simulation of your own pm the details to me and I will add it to a list of Simulations that I will randomly select weekly)
Thanks, great idea to have this, I'd like more views of what its like to be a Klingon.
Ok, So, I've got to hurt the Convoy, but I'm not going to run from a fight when it presents itself, nor withdraw when I'm facing an equal or lesser adversary, of course!
I dont want to give the Frieghters time to escape and slip past while I'm fighting it out with Miranda either, I'm assuming they would have time to do so, I'm also not going to let the Miranda attack me while I'm dealing with them.
My Biggest personal priority, is to destroy the escort, of course, but of the freighters, I'm more interested in the Industrial equipment, which would allow the Romulans to produce things themselves, the medical supplies will just help cripples to survive. If possible, the industrial replicators can be of use to the Empire and its allies, so I will attempt to capture it.
1. I will lay explosive charges onto an asteroid near to where the convoy will pass,
2. Set off the charge on the asteroid as the Miranda is relatively close to it to cause some debris to fly toward the Miranda and restrict its movement, the charges should be somewhat planned to send lots of Debris, hopefully large chunks in its direction, cutting it off from the Freighters, or at least slowing it down.
3. Decloak, knock the shields offline for the freighter carrying the Replicators, send in my boarding parties,
4. Since this may have used up the initial volley of my weapons, I will use my Tractor beams to lock onto the medical freighter and throw it into some asteroids that will cause significant damage, perhaps cripple it and give it the need of assistance, or destroy it, saving my other weapons for the next fight. (dont forget tractor beams can be a weapon) I will also have planned it for a moment when the medical freighter was not far from some asteroids to use for weapons, so it wouldnt have a chance to attempt to stop the tractor beam.
4. Release the Tractor beam and cloak, if it wasnt destroyed, cloak and swing around to strike the Miranda as it comes to aid either of the freighters, if it decides to drop its shields to assist, I will take advantage of this and end his stupidity.
5. Should it take a moment, since the boarding parties may not be swift about capturing the freighter (there are always possible delays), the Miranda may try and locate me first, I will have to engage it while its shields are up, and in the ensuing battle, destroy it.
6. Finish off the freighters, destroying the medical freighter, and capturing the replicators, if unable to take it, destroy it, leave no survivors.
dahakahacker2000
05-25-2009, 04:43 PM
I've got to thank you as well for this, I feel the same way as you do. I mean no disrespect to Cryptic but I want to see more of the Klingon empire's side of this.
What I would do is calculate the path of the convoy and fly ahead of them to set a trap by setting a shuttle in the path, and breeching it's nacelles. I would then vent warp plasma around the shuttle forming a cloud. I would then beam aboard it a high yield explosive and set it with a remote detonator. I would then set up a device in the shuttle that will emit a life-sign and set the shuttle to broadcast a distress signal. I would then re cloak my ship and move to a safe distance and wait for the convoy to make it to the shuttle and do what the federation does best: try to help a ship in distress. The miranda class ship at the least would investigate the shuttle and at that time I would detonate the explosive which would ignite the plasma disabling most of its systems. Once disabled, the miranda would be unable to help the frigate and I would warp in and decloak, firing at the frigates engines, disabling them, leaving me able to raid them and destroy them, after which I would go back and destroy the miranda. :D good enough?
MagnusTyrel
05-25-2009, 04:58 PM
lotsa of use of the tractor beam, but good posts so far! :D
vp21ct
05-25-2009, 07:09 PM
I think people liked my solution alot :p
MagnusTyrel
05-26-2009, 01:17 AM
Keep them comming, rewmember if you have any ideas on a new simulation pm it to me and it might make it in next weeks thread...
DarkBarron
05-26-2009, 03:26 AM
I would fire a spread of torps at the asteroids and may be grab one or 2 with the tractor beam and aim them at the freighter. then cloak and get some range. Creep back in and attack the Escort or medical ship when they lower shields to transport the crew of the disabled freighter. Then I may take on the remaining ship if the situation looks favourable.
Better for them to die by my hand than boredom for a life as a Federation member!
dieuwe10
05-26-2009, 04:46 AM
I think this needs to be stickied. If they sticky Kobiasha Maru they should sticky the Klingon side too.
MagnusTyrel
05-26-2009, 09:13 AM
I think this needs to be stickied. If they sticky Kobiasha Maru they should sticky the Klingon side too.
Thanks I appreciate your coments ^_^
pablo_fiasco
05-26-2009, 11:02 AM
in a similar vain as alot of the other posts here, id make use of my tractorbeam....kinda
pull in a bunch of asteroids so they get covered by the cloak effect(browbeating whoever the spinless curr of an engineer to extend the effect if nesseacy), calculate a path that intersects the convy, and make sure they stay in proper trajectory aimed for...say...the miranda, then just follow them along keeping them clocked,
at the proper time (IE just before impact), decloak, and try to disable the freighter, along with laughing in joy as the asteroids impact the miranda, whose crew by now is no doubt wetting themselves in panic,
one of two things happen now,
depending on the severity of the damage given to the miranda, i either engage it in hopes of crippling or destroying it,
OR
if the miranda is in fighting shape still, then the plan is to kill the miranda (maybe take it outs shields and beam armed torpedos on short timers onboard if nessacary?), then cloak and run
Whitewolf1984
05-26-2009, 01:34 PM
My solution would thus....(dunno if its been said but here goes)
My priority target would be the transport <not the medical one the other one>
Target engeins with full weapons and lower the shield not facing there ships and beam over a security detail to sabotarge the warp core and cause general mayhem.
Then hide behind a big rock while ejecting some cargo or similer to simulate my ship was damaged badly and recloak while they cant hit me.
Now one of 2 things will happen.......
Cargo ship is disabled from warp so now they cant run away, they have casulties and need medical attention and they have kilnks onboard making a mess of there shiny ship.
So I would follow them again and wait for either the medical ship to beam people over or the mirander to beam people over, and hit witchever ship has its shield down, hopefully either crippling it or destroying it.
If it was the mirander then job done, you have 2 ships that are not going to argue with you.
If it was the medical ship, you only have the mirander to worry about, and you have your men on the cargo ship causing havoc.
so mirander can either run away or try to beam help to the cargo ship and you just blow it up when it does.
Alternativly..........
Decloak right behind a Very big rock. Tractor it and push it into the mirander.
MagnusTyrel
05-27-2009, 04:27 AM
I see alot of tracor beams, keep up the good posts
MagnusTyrel
05-28-2009, 06:46 AM
Anymore out there? Cant believe tehre are so few Klingon players out there? Dont let the Fedrats win guys post your solutions!
JackCarter
05-28-2009, 08:03 AM
self destruct. you cant beat the federation
dahakahacker2000
05-28-2009, 08:18 AM
self destruct. you cant beat the federation
Dude, don't be a jerk. If you aren't going to be on the Klingon side that's fine, but don't spoil it for those that are.
Miniv
05-28-2009, 10:08 AM
I would use the element of surprise, i would decloak and circle around asteroids occasionally being able to take pot shots at the mirandas engines, if that failed and the miranda still had fucntioning engines i would target the largest asteroids in the flight path of the convoy hopefully creating enough debris to halt the advance and buy myself some more time, i would then target the other ships in an attempt to draw the miranda around some asteroids in pursuit of me. If that is successful then i would come about, and unload my weapons onto the rest of the convoy having transfered power to aft shields and forward weapons to make it all that much easier.
Failing to get the miranda to follow me i would plow my ship straight into the convoy on a collision course with the freighter while fireing my disrupters and go out in A BLAZE OF GLORY!
MagnusTyrel
05-29-2009, 07:03 AM
Blaze of glory lol I like that very Klingon!
wrussandrews
05-29-2009, 11:36 AM
I like this idea, even if I was not considering playing a Klingon.
I too would target the transport first. There are a few points to consider here:
1. While humans will try to minimize civilian casualties, I doubt the Klingons would consider this. After all, the transport is delivering medical supplies, and thus aiding the enemy, and therefore is a combatant, right?
2. If you can cut the supply lines, the military forces will fall. This means that the transport is your primary target. The escort is optional, and you may be able to call in help to deal with it quickly. Get the transport and take out the escort if you can. Remember that in WWII submarines attacked shipping; military vessels were not the primary target.
3. If the escort does not know that you are there, then you may still be able to sneak attack. The escort will be wary of you trying to draw it away from the transport.
4. You do not have to kill the transport immediatly. Strike hard and at least disable it to limit its mobility. If this happens, deal with the escort and then the transport.
5. Revenge is best served piping hot with a lot of spice. If you can, disable the transport, then disable the escort. Make the escort watch you finish off the transport, then take out the escort.
caspar21
05-29-2009, 03:52 PM
my response to this would be to calculate the path the fedrats ares taking through the asteroid feild.
go ahead of them and lay explosives on the far sides of larger asteroids.
as they fly by them the explosives go off weakening the shields of all 3 ships.
next step is obvious. To Glorious Battle!
aim to disable the miranda's weapons first then engines on all ships.
make the kills at will.
if the miranda is damaged enough by the explosions then it is possible they can be taken as a prize!
much honor!
Sephiroth144
05-29-2009, 06:16 PM
(I dont know about the rest of you but im fed up with the one sidedness of the STO content, so i've decided to put it on myself to make a Klingon version of Cryptics Kobayashi Maru posts, this is in no way an attack on how cryptic are doing things I just feel that there should be a Klingon perspective)
Here is the First scenario submitted by Myself:
Post your solutions with your plan of attack including you priority of targets and anything else you think would be noteworthy...
(If you want to submit a Klingon Academy: Simulation of your own pm the details to me and I will add it to a list of Simulations that I will randomly select weekly)
Dang, thought you were talking about the old game... :p
Hmmm...
Presuming the "edge" of the asteroid field is beyond the tachyon scan range, head there and seed several torpedoes there, attached to several metal heavy asteroids, then climb up the Z axis until I was above the convoy. After assuring everything was ready, begin communication interference, drop the cloak and dive on the Miranda from above, targeting the Bridge and torpedo launcher/weapons array. The freighters would likely run for the edge of the Asteroid field while the Miranda moves to engage me, (assuming it was still in the fight) Disable the Miranda (or destroy- whichever comes first), then go for the freighters's shields, replicator freighter first. If the freighters get close to the edge of the asteroids, detonate the torpedo/mines.
Transport boarding parties to both freighters to secure the best bounty and get the ships underway to Klingon controlled space, (my family's holdings, of course). Return to the Miranda, transport the computer core over (see if any good intel), and transport those alive on the bridge directly to the brig (for interrogation). Move to a safe distance and fire on their warp core until boom.
Recloak escort my prizes to the Empire.
MagnusTyrel
05-30-2009, 07:13 AM
Nice ideas, keep em comming... had to fish this off the 3rd page dont let it die guys dont let the Federation dogs have the upperhand, they already got another ****** ship they dont need to outdo us in theoretical scenarios...
BipolarRomulanVulcanImposter
05-30-2009, 08:00 AM
I'll bite into Klingon games this once...
Beam onto the ship of Industrial Replicators, with phasers on kill, start killing. Take the captain hostage and likely taking personal friends of his, and open communications with the Miranda ship, get the captain of the Miranda ship to give you the ship code [like in Wrath of Khan] and shut down shields and weapons on their ship, shut communications with that ship and open coms with the Medical ship and get the captain to tell them that both him and the first officer are hurt. Now shoot him and the first officer, making sure to turn phasers to maximum stun. Grab your weapons and go to the teleporter bay, when the doctors come through, grab them by the neck, and beam into your ship in this order: 2 Klingons clutching the med crew of the med ship, Injured Captain and first officer, 5 more Klingons, the rest of the ship is dead. With the Miranda ship's weapons and shields down, fire maximum in to bridge. Now get their captain to use your com to call the med ship, and get him to say, "Guys beam up two at a time we have this Klingon Vessel, we need 27 crewmen and a Klingon language specalist" and while they are beaming up unknowing hostages. Shut there ship down. Now chain all the hostages to the wall. Ask them federation secrets, then set the ship on self destruct and beam on to thier Industrial Replicator ship. Now beam to the med ship, kill everyone and grab supplies. Now bring the supplies to the their fed ship, now take everything along with spare parts to the Miranda ship, fix it up and head out. You have stopped the Romulans from getting equipment and have a fed ship now. Done:)
BpRVIp
piraka825612
05-30-2009, 08:31 AM
I would use the asteroids to avoid detection like most other people would. Then i'd knock out the engines of the miranda with a surprise attack. Also i would knock out the engines of the other two, as soon as thats done the mirandas weapons are the most important target. The rest is self explanitory.
Trekkie0
06-04-2009, 04:25 PM
Although I am playing Federation I'll take part.
I would lower power to all un-nescary systems and use the asteroid field to hide,using the larger chunks as cover to avoid the Tachyon beams. I would make my round behind them. ONce close enough. I would Target the Miranda class ships bridge and put all reserve power to the weapons. De-cloak fire on the Miranda's bridge hopefully disabeling it. Then make a strafing run on both frighters targeting there warpcore with full weapons. Then re-cloak and head out-system.
As good as that sounds, a tachyon beam cannot usually be stopped with a mere asteroid a few klicks in diameter (which is about as big as they get). I would decloak and pump all power to the weapons. Then launch a shuttlecraft to target the transports while I target the Mirinda's bridge and then warp core. The warp core breach should cripple nearby ships, so the shuttlecraft will be kept at a safe distance but still in firing range of the transports. Any surviving ships will be destroyed. The shuttle docks, I find a new target.