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DracoPalin
04-08-2009, 12:21 PM
Hi all,
Draco here with a new Question for you all,

I know this has been done B4 lol but I would like to get a true count as I have trouble believing the klingons will be that outnumbered.

So I ask all you fine people....Assumeing that the Romulans will release as a close to launch expansion....

What faction will you chose? ill post results soon.:)

plz no other comments I just want a strait count tx.;)

Corehaven22
04-08-2009, 12:29 PM
I plan on playing Federation.

I may play Klingon after Ive messed around with the game for awhile. But Fed first.

Loekii
04-08-2009, 12:31 PM
Development forums are not really a great barometer for retail.

zorba
04-08-2009, 12:33 PM
I will play on Federation side, definitely!

About race, i realy dont know, when game comes out and i am in character creating manu i will see. :D

jason24
04-08-2009, 02:11 PM
Federation

But as soon as they release the Romulan faction i will be playing them :D

D-ghor
04-08-2009, 02:18 PM
Honor demands that I play Klingon

Jag-Fell
04-08-2009, 02:39 PM
Honor demands that I play Klingon

nuqneH

:D

UA_Fleet_Admiral
04-08-2009, 02:41 PM
Federation all the way baby!!!!!!.......WOOHOOO! :cool:

Haniel
04-08-2009, 03:29 PM
I'm glad to see people say Klingon...

Because I am going to need something to blow up ::cool:

I will be piloting a federation starship.

Tamgros
04-08-2009, 04:09 PM
Development forums are not really a great barometer for retail.

This comment is wise.

IMO you don't really need to have a poll, just look at the insane disparity in the fleet registration area. These forums aren't balanced at all. But that's fine, pvp will probably be instanced, and more Klingons will probably pvp, so I'm not going to get worried about Klingons being outnumbered...

Actually, I'd probably even prefer being outnumbered. Bring it on! :D

Commodore_Rook
04-08-2009, 04:17 PM
It's not really going to matter. I am sure there will be enough NPC ships from both factions to make up the difference. Also, the mere fact that both factions will not be interacting with each other all the time, except maybe in the Nuetral Zone, but even that, will be policed by NPC "guards".

Veronw
04-08-2009, 05:00 PM
if i cant play as romulan, i'll probably play as klingon

Hagon
04-08-2009, 05:08 PM
, except maybe in the Nuetral Zone, but even that, will be policed by NPC "guards".Huh? That is something that has never even been hinted at by Cryptic. Where did that chestnut come from?

Anyway, like has been said, not a very accurate time to gauge interest in factions yet. The population following the game, and the balance, will probably shift a very great deal as it draws closer to release.

Sjet
04-08-2009, 05:29 PM
It's not really going to matter. I am sure there will be enough NPC ships from both factions to make up the difference. Also, the mere fact that both factions will not be interacting with each other all the time, except maybe in the Nuetral Zone, but even that, will be policed by NPC "guards".

Besides what Hagon said, how do you know that NPC ships will make up the difference? When have you ever known an NPC to be as unpredictable and cunning as another player?

I sincerely hope that PvP engagements won't be auto balanced, especially not with NPCs.

BigNutz966
04-08-2009, 05:36 PM
The more I hear about STOs pvp the more scared I get..autobalancing wouldn't be fun.

The.Grand.Nagus
04-08-2009, 05:42 PM
Hi all,
Draco here with a new Question for you all,

I know this has been done B4 lol but I would like to get a true count as I have trouble believing the klingons will be that outnumbered.

So I ask all you fine people....Assumeing that the Romulans will release as a close to launch expansion....

What faction will you chose? ill post results soon.:)

plz no other comments I just want a strait count tx.;)

There Klingons WILL be outnumbered if you strictly compare those who claim only ONE faction, there is no way around that. However, a good percent of the people who will be playing Federation will ALSO be creating Klingon characters. So theoretically, even though there may be more people who claim the Federation as their "main" faction, as long as people play both factions on different characters there should be approximately the same amount of people online for each faction at any given time.

Commodore_Rook
04-08-2009, 06:13 PM
Huh? That is something that has never even been hinted at by Cryptic. Where did that chestnut come from?


Well, I am guessing, like all other MMO's that have areas that are designed to keep the opposing faction out, will have some sort of "guards" to keep them out. This will keep out the curious in the neautral zone and prevent unwanted incurrsions. Sure they will be harrased by higher level players, even destoryed, but will eventually respawn. Unless of course, it is a true PVP section, designed for us to scrap with one another.

Besides what Hagon said, how do you know that NPC ships will make up the difference? When have you ever known an NPC to be as unpredictable and cunning as another player?

I sincerely hope that PvP engagements won't be auto balanced, especially not with NPCs.

Obviously, NPC's don't operate like a PC would, but they could be there. Police ships or even "Guards" could always be in the system patrolling. I doubt areas are going to be totally empty. Starbases will always have "guard" ships on hand.

THORN74
04-08-2009, 07:04 PM
i'll asume for a moment that we can have several toons ber user account...... i am thinking the following mix

main = fed
alt 1 = klingon
alt 2 = fed
alt 3 =fed

Blackheart
04-08-2009, 07:27 PM
Federation:D

Arix
04-08-2009, 08:17 PM
I think a poll on the official website would be more accurate in determining the true ratio of Federation to Klingon. ;)

For the sake of not spamming however, I'm going to pick Federation.

Paulo999
04-08-2009, 08:18 PM
Fed until i can become an 8472 :P

Rgoodfel
04-08-2009, 09:49 PM
If you have to ask you might as well play Fed :p

-Brett-
04-09-2009, 12:34 AM
Hi all,
Draco here with a new Question for you all,

I know this has been done B4 lol but I would like to get a true count as I have trouble believing the klingons will be that outnumbered.

Believe it. Ever played any other Star Trek games where faction was an issue? Federation players vastly outnumbered the others in every one of them.

So I ask all you fine people....Assumeing that the Romulans will release as a close to launch expansion....

Not entirely sure what you mean by that, but yeah if it was an option at launch I'd pick Romulan for my main.

But if a playable Romulan faction ever is added, I guarantee you it won't be close (as in within a year) to launch.

So realistically, probably Klingon.

k.mpok
04-09-2009, 01:02 AM
No other race or faction can compare to the might of the Klingon Empire.


If you have to ask you might as well play Fed :p
Well said.

angusnubangus
04-09-2009, 01:04 AM
Federation at the way, baby!

jbarker82
04-09-2009, 01:11 AM
Non-native Klingon here :)

I'll have a Fed alt as well though.

Hagon
04-09-2009, 01:36 AM
Sadly, if they go the one server / letting players create characters of both faction on the same server, it won't matter about faction numbers. The faction vs faction element will be meaningless for most players. That would be such a shame.

dyvimtorm
04-09-2009, 05:16 AM
I think a poll on the official website would be more accurate in determining the true ratio of Federation to Klingon. ;)

For the sake of not spamming however, I'm going to pick Federation.

Agreed, I think a poll on this would be fun. I'd guess about the time they release more faction info (and a Klingon version website, hint hint) it'll happen. Until then....Romulan! Playable or not at release, it's what I'm going to be. So I guess that means at release Klingon (to get the ship I want) with heavy customization and a real loner attitude :P

"Stiles: [patience breaks] Look these are Romulans! If you let them go, they'll be back! Not just one of them, but every single one of them with everything they've got!
Captain James T. Kirk: Sit down, mister!
Mr. Spock: I agree. Attack "

Pavel Bester

Aethilgar
04-09-2009, 05:24 AM
Sadly, if they go the one server / letting players create characters of both faction on the same server, it won't matter about faction numbers. The faction vs faction element will be meaningless for most players. That would be such a shame.

True. Being able to play any/all factions on a single server hurts pvp badly. In previous games, cross-teaming with multiple accounts has been bad enough. Legitimizing it is only worse.

But back on topic; my companions and I are rather at a toss up - Gorn, Romulan, or Klingon. I'll make a Federation alt, of course, but I doubt it would be my primary.

OddjobXL
04-09-2009, 05:25 AM
There was a poll and I think it's still open. The.Grand.Nagus did it.

http://www.polldaddy.com/poll.aspx?p=1436656

I am deeply saddened to see that I will not be a unique snowflake. Federation and PvE (and IPvP) here mostly.

dyvimtorm
04-09-2009, 05:31 AM
There was a poll and I think it's still open. The.Grand.Nagus did it.

http://www.polldaddy.com/poll.aspx?p=1436656

I am deeply saddened to see that I will not be a unique snowflake. Federation and PvE (and IPvP) here mostly.

The results of that poll make an excellent point...if you look at the PvP numbers, they are nearly balanced. Not that the poll is reality, but the point is while Fed may vastly outnumber Klingons at start (which is debatable because we just won't know until start) that does not mean that in PvP the Feds will outnumber Klingons. Nagus makes a good point with the poll being divided up as it is. And those who PvE with little or no PvP will have much less impact on the faction war (other than possibly some resource gathering or PvE questing that effects faction strength in PvP, but this will likely be much more limited than PvP effects on faction strength). So, as far as faction interaction goes, there's a much better chance at parity.

Until Romulans come in. Then you're all screwed. :P

Pavel Bester

OddjobXL
04-09-2009, 06:38 AM
Actually the faction war is the Neutral Zone from what we know. We haven't any indication that the FFA PvP deep space arena will have any impact on the overall game but the Neutral Zone will effect control of "neighboring" sectors. Given the Neutral Zone is being marketed as IPvP (indirect PvP) with optional direct PvP the PvEers there will tilt the scales. They'll probably make up the majority of people active in the Neutral Zone assuming the quality of competitive PvE is remotely engaging.

I remain convinced that PvP is more of a side dish for "people who like that sort of thing" rather than an integrated element.

dyvimtorm
04-09-2009, 06:46 AM
Actually the faction war is the Neutral Zone from what we know. We haven't any indication that the FFA PvP deep space arena will have any impact on the overall game but the Neutral Zone will effect control of "neighboring" sectors. Given the Neutral Zone is being marketed as IPvP (indirect PvP) with optional direct PvP the PvEers there will tilt the scales. They'll probably make up the majority of people active in the Neutral Zone assuming the quality of competitive PvE is remotely engaging.

I remain convinced that PvP is more of a side dish for "people who like that sort of thing" rather than an integrated element.

Hi,

Tough to wager the final form PvP will take, although will neutral zone space be only consensual PvP, or open PvP? I had the impression that there will be some open PvP areas in the game? I would certainly hope so! Arena only consensual PvP is fun, but so is open PvP. And yes, I mean limited to PvP areas, I don't want PvP everywhere either! In any case, if an area is open PvP, there will be a lot less PvE players about, as it tends to be fraught with gank peril. If it's a PvE zone with consensual arenas and no other PvP options, then PvP will be marginalized as you said. While I do not think PvP should be the core of this game at all, I do think it has more potential than just a side dish. I want to fight people and have it matter! At least a little! Preferably on the same order as PvE actions....

"He's a sorcerer, this one! He reads the thoughts in my head! "

Pavel Bester

Admiral_Trane
04-09-2009, 06:49 AM
United Federation of Planets

0wl
04-09-2009, 06:50 AM
Federation but would pick independant in a heartbeat if presented that choice! :)

xKrugerx
04-09-2009, 06:54 AM
Federation

OddjobXL
04-09-2009, 07:18 AM
Hi,

Tough to wager the final form PvP will take, although will neutral zone space be only consensual PvP, or open PvP? I had the impression that there will be some open PvP areas in the game? I would certainly hope so! Arena only consensual PvP is fun, but so is open PvP. And yes, I mean limited to PvP areas, I don't want PvP everywhere either! In any case, if an area is open PvP, there will be a lot less PvE players about, as it tends to be fraught with gank peril. If it's a PvE zone with consensual arenas and no other PvP options, then PvP will be marginalized as you said. While I do not think PvP should be the core of this game at all, I do think it has more potential than just a side dish. I want to fight people and have it matter! At least a little! Preferably on the same order as PvE actions....

"He's a sorcerer, this one! He reads the thoughts in my head! "

Pavel Bester

The whole thing is kind of tricky, IMHO. They almost need to really make two separate games. PvPers won't like being second fiddle at all in Neutral Zone conflicts but they're likely to be a minority of players in STO (from Nagus' poll but also the way we've seen the devs talking about content as PvP isn't an aspect that's played up) . So what do you do? Marginalize PvEers by making PvP encounters somehow worth more in terms of victory point totals or personal rewards? Not wise. SWG did that. RIP SWG.

Or do you marginalize the PvPers, at least from their perspective, by letting PvEers who presumably take on less risk have a determining role in the Neutral Zone contest by sheer force of numbers?

Beyond that, assuming PvEers do flock to IPvP as seems to be the plan how do you balance Federation numbers with Klingon numbers?

It almost seems to me there need to be two Neutral Zones. One where PvPers can be the big damn heroes they like to be and where they can have their ladder rankings and shiny medals and head pats. The other where PvEers can go about exploring an immersive war context with, hopefully, dynamic content that's trash-talk free. But balancing the factional PvE element, again, might be a challenge. I'm curious to see how that will be balanced.

Here's what they have so far in the "What We Know..." thread:

PvP:

* Yes; definitely. [LVWc]
* Open PvP only in designated areas (both space and planetside).[AC3] Consensual PvP in contested areas. [OFAQ]
* PvP is in-between the factions, but there may be wargames/dueling within factions. [JE1]
* The UFP-KE Neutral Zone will be "static", but areas near it will change affiliation depending on who's winning. [CZ7]

dyvimtorm
04-09-2009, 07:49 AM
The whole thing is kind of tricky, IMHO. They almost need to really make two separate games. PvPers won't like being second fiddle at all in Neutral Zone conflicts but they're likely to be a minority of players in STO (from Nagus' poll but also the way we've seen the devs talking about content as PvP isn't an aspect that's played up) . So what do you do? Marginalize PvEers by making PvP encounters somehow worth more in terms of victory point totals or personal rewards? Not wise. SWG did that. RIP SWG.

Or do you marginalize the PvPers, at least from their perspective, by letting PvEers who presumably take on less risk have a determining role in the Neutral Zone contest by sheer force of numbers?

Beyond that, assuming PvEers do flock to IPvP as seems to be the plan how do you balance Federation numbers with Klingon numbers?

It almost seems to me there need to be two Neutral Zones. One where PvPers can be the big damn heroes they like to be and where they can have their ladder rankings and shiny medals and head pats. The other where PvEers can go about exploring an immersive war context with, hopefully, dynamic content that's trash-talk free. But balancing the factional PvE element, again, might be a challenge. I'm curious to see how that will be balanced.

Here's what they have so far in the "What We Know..." thread:

Yah, I agree, PvP content shouldn't have more effect on the gameplay than PvE. One possibility is to design the system so that there are two aspects to holding territory, the "take" aspect of the initial military campaign, and the "hold" aspect of keeping a significant presence in a distant land, so to speak. The first is straightforward, basically the tactical combat simulation, perhaps with strategic overtones (like taking and locking less valuable territories before getting to ones that "switch the flag" to another faction. This would be the realm of the PvPers.

The second part is trickier, but there are ways to implement it...for example, make taking a sector straightforward, but then have repair "costs" or availability of repair materials, however that's implemented, increase quickly with time (representing the increasing cost of long supply lines to the area). Then PvE could engage (for example, diplomatic missions to nearby systems, resource mining near systems, keeping supply lines safe) in order for the costs to not get so high, or alternatively repair supplies so rare, that holding the territory against tactical attacks from the other side becomes impossible. Thus, both PvP and PvE would be essential to holding an area. Also, IPvP (which is what I like to call non-combat PvP) could be developed...resource competition, mutual diplomatic envoys to important sector planets, etc could also be developed that would directly affect the holding of territories. It would also then be much more like a real military invasion, requiring not only tactics and strategy, but logistics and diplomacy. It also makes PvPers and PvEers interdependent for taking and holding territories.

In other words, you can eat a taco, but you also have to have the money to buy another one when the first one doesn't fill you up.

Anyway, just some random thoughts that may or may not be in anyway useful.

Pavel Bester

OddjobXL
04-09-2009, 08:09 AM
SWG and other games have tried to mix PvP and PvE playstyles but my impression is that we're talking about real psychological differences and outlooks here.

It sort of works in Eve Online but even there you have a real sense of mutual disdain between hardcore PvPers and "carebears" or as Nate Combs calls then Cowmen and Farmers. This blog doesn't pertain to what we'll likely be seeing in STO but it shows, even in PvP-centric Eve, there is tension.

http://terranova.blogs.com/terra_nova/2007/09/my-friends-keep.html

In SWG you'd see it in the forum discussions where PvPers kept pushing for gameplay devices that would more or less force PvEers to flag PvP if they got involved in factional combat even with NPCs. You'd see PvEers complaining about having to engage in PvP, which can be a nasty and petty affair even at the best of times, to feel like they were fighting in any way in the Galactic Civil War.

In STO I suspect PvE players involved in Neutral Zone conflicts might well enjoy the expanded content you're discussing and I think it would add a huge amount of depth. What they won't like is having the illusion of being the captains of aggressive fighting vessels taken away and handed over as the exclusive property of the PvPers. That will rankle folks in a big way. I mean half of the Klingons in that poll want to be PvEers and I'm betting most of them want to be PvE warriors. Getting treated like a 'fake' Klingon by the PvP brigade won't keep them around long.

dyvimtorm
04-09-2009, 08:34 AM
SWG and other games have tried to mix PvP and PvE playstyles but my impression is that we're talking about real psychological differences and outlooks here.

It sort of works in Eve Online but even there you have a real sense of mutual disdain between hardcore PvPers and "carebears" or as Nate Combs calls then Cowmen and Farmers. This blog doesn't pertain to what we'll likely be seeing in STO but it shows, even in PvP-centric Eve, there is tension.

http://terranova.blogs.com/terra_nova/2007/09/my-friends-keep.html

In SWG you'd see it in the forum discussions where PvPers kept pushing for gameplay devices that would more or less force PvEers to flag PvP if they got involved in factional combat even with NPCs. You'd see PvEers complaining about having to engage in PvP, which can be a nasty and petty affair even at the best of times, to feel like they were fighting in any way in the Galactic Civil War.

In STO I suspect PvE players involved in Neutral Zone conflicts might well enjoy the expanded content you're discussing and I think it would add a huge amount of depth. What they won't like is having the illusion of being the captains of aggressive fighting vessels taken away and handed over as the exclusive property of the PvPers. That will rankle folks in a big way. I mean half of the Klingons in that poll want to be PvEers and I'm betting most of them want to be PvE warriors. Getting treated like a 'fake' Klingon by the PvP brigade won't keep them around long.

I think in terms of pure PvE players, there should be plenty of content (way more than in the PvP/IPvP areas) so that if they want to explore and/or complete missions as goup PvE, there'll be plenty of things to do, blissfully unaffected by any of the PvP action. On the other hand, if someone wants to participate in PvP, either as primary tactical or support, then great. PvE shouldn't get angry about not getting shiny medals if they don't want to play PvP just like Pvpers shouldn't get angry about not having effects in the pure PvE areas of the game. As you mentioned, two systems in parallel. But trivializing PvP would not be necessary if PvE has their own completely independent region, which has been mentioned as anticipated. To use an MMO (fantasy, I know fantasy, sorry, I haven't played Eve!) in LOTRO, most content is PvE, but PvP exists. I don't see a lot of flamewars between the two types of players...but let me add the PvP implementation in LOTRO is pretty primitive, really. Not the sort of setup I would want to see in an MMO (and, obviously, not applicable as a structure for this one, just an example of how it is possible for both to exist).

That being said, Star Trek games that feature PvP combat go all the way back to the beginnings of the internet. This is an important area of game development, and I suspect a lot of players are lurking who want it to be more than trivial.

I guess we'll see, someday..lol.

"Romulan Commander: It is unworthy to a Vulcan to resort to subterfuge.
Spock: You're being clever, Commander. That is unworthy of a Romulan. "

Pavel Bester

Hagon
04-09-2009, 08:35 AM
As a few have stated, any polls or samplings taken at this point in no way reflect what the populations of the game will be come release, nor what their preferences may be. The fan base following the game as reflected by the people hanging out of these forums has already started to change quite a bit from what it was even just a couple of months ago, and will continue to do so. Making decisions or speculations based on sampling it as it was, or is now, would be pure folly.

As well, thinking that Cryptic hasn't been talking just as much about the FvF game play (which includes PvP) as they have been about the other aspects in the game is just a case of not paying attention I think. Or it's a case of some only seeing what they want to see as they read through the various info.

OddjobXL
04-09-2009, 08:38 AM
Hagon it would be actually constructive if you could point out what the devs have actually said beyond what's in the stickied "What We Know" thread. You seem to have access to tea leaves nobody else has seen.

OddjobXL
04-09-2009, 08:44 AM
To use an MMO (fantasy, I know fantasy, sorry, I haven't played Eve!) in LOTRO, most content is PvE, but PvP exists. I don't see a lot of flamewars between the two types of players...but let me add the PvP implementation in LOTRO is pretty primitive, really. Not the sort of setup I would want to see in an MMO (and, obviously, not applicable as a structure for this one, just an example of how it is possible for both to exist).

That being said, Star Trek games that feature PvP combat go all the way back to the beginnings of the internet. This is an important area of game development, and I suspect a lot of players are lurking who want it to be more than trivial.

That's a good insight, Pavel. I agree LoTRO's implementation of instanced, alter ego in the case of the villains, PvP did help lower tensions considerably between PvE and PvP inclined gamers. And as a side-dish it actually attracted players who primarily PvE because they didn't see it as impinging on the 'real' experience of the game. It was a fun way to do something different for a while.

I also agree it could have had a bit more meat on the bones for PvPers (it might well now as I haven't played LoTRO in quite a long while).

It could well be that "Deep Space" is where the PvPers can do their thing and it might have more structure to it than we know. If STO handles PvP along LoTRO lines we should be alright. I still worry about how the Neutral Zone will go though. If it's seen as being more important or integral to the overall experience then PvPers will not be satisfied on the sidelines. And PvEers won't want to be marginalized either.

We'll have to wait and see, I guess.

Hagon
04-09-2009, 09:22 AM
Hagon it would be actually constructive if you could point out what the devs have actually said beyond what's in the stickied "What We Know" thread. You seem to have access to tea leaves nobody else has seen.They've been talking (or probably mostly Zinc talking is more accurate) about the faction vs faction and PvP content right from day one of the game being announced including the first and most major and in-depth print media article to date, the October GameInformer article (what's said in that article about the FvF and PvP isn't mentioned at all in the "What We Know" thread).

Where it's said ;

"Beyond group encounters will exist the unending Factional war between the Federation and the Klingons. This conflict will play out both indirectly and during PvP combat.

Players that don't want to get involved in the war can help their faction by completing missions for unaligned worlds.

"You don't actually have to go get owned by somebody else to enjoy the faction game play." Zincievich says. Convince a civilization you can help them, and they will often side with you faction, delivering bonus technologies, additional resources, special abilities, or recruitable members of the species for your crew.

More militant players should head toward the Neutral Zone, a gateway to the more heated multiplayer warzone where the war between these two massive powers will play out.

"We want to do direct PvP on ships and on ground as well. The results of those battles will determine who owns that system that week, and what resources you win for your faction," Zincievich relays. Systems will change hands as the war continues, each offering certain strategic advantages that the other faction will desperately try to recover.

Battles can be massive affairs, with the sound of phaser fire, the flash of detonating torpedoes, and the sight of massive starships ripping apart and blossoming into explosions.

With a lot of what's said there reiterated and expanded upon in various articles and answered questions since.

chris127
04-09-2009, 09:26 AM
federation
i will play as a Andorian

dyvimtorm
04-09-2009, 09:28 AM
They've been talking (or probably mostly Zinc talking is more accurate) about the faction vs faction and PvP content right from day one of the game being announced including the first and most major and in-depth print media article to date, the October GameInformer article (what's said in that article about the FvF and PvP isn't mentioned at all in the "What We Know" thread).

Where it's said ;



With a lot of what's said there reiterated and expanded upon in various articles and answered questions since.

That's a nice quote, hadn't seen that. Thanks, and man am I excited for this game! FvF has so much potential for STO. It's gonna be awesome, man! :)

Pavel Bester

Hagon
04-09-2009, 10:00 AM
That's a nice quote, hadn't seen that. Thanks, and man am I excited for this game! FvF has so much potential for STO. It's gonna be awesome, man! :)

Pavel BesterYes, it does get one excited, but it does leave a very nagging worry for many of us. Since, as I said earlier, all of our excitement about the FvF game play will be for naught should they go down the route of having players being allowed to create characters of both faction on the same server. When that is done in any game, it completely renders any potential faction vs faction game play meaningless to most players. Then it's pretty much all essentially just duelling, with very very few caring about it or what happens because of it. Just a very hollow experience that doesn't keep most players engaged long, if at all.

DracoPalin
04-09-2009, 10:09 AM
Yah, I agree, PvP content shouldn't have more effect on the gameplay than PvE. Pavel Bester

Im sorry to disagree with you fine people but, Combat and there for PvP has NEVER been the focus of ST.
And IMHO to center any significant part of gameplay on it just to satisfy those who believe it should be that way,would only do a dissevice to not only what could be a great game but to a beloved franchise as well.:(

dyvimtorm
04-09-2009, 10:24 AM
Im sorry to disagree with you fine people but, Combat and there for PvP has NEVER been the focus of ST.
And IMHO to center any significant part of gameplay on it just to satisfy those who believe it should be that way,would only do a dissevice to not only what could be a great game but to a beloved franchise as well.:(

ST is about a lot of things. While exploration and optimism for the future are an important and essential part, the concept of conflict is inherent to the show. Episodes from every series prominently feature conflict, and often combat. They also feature non-combat resolution to problems. I won't bother listing examples, there are so many that any quick scan of wikipedia episode lists would show the diversity and complexity of ST. To ignore conflict and combat as part of ST would be the disservice, just like ignoring exploration or diplomacy would also be a disservice.

Additionally, from the computer game perspective, ST has often delved into the tactical and combat nature, from the days of net trek on. And before that SFB.

A myopic approach to ST in STO, whether it is to exclude combat or to ignore diplomancy/exploration or scientific accomplishment, is the true mistake.

As for my quote, interesting you should use the exact quote that says PvP should not be the primary focus, but that both aspects play a role (read it over again, please). Apologies if that seems harsh, but it feels like you misrepresented what I said.

I don't believe ST represents a perfect future of no conflict. Rather, it represents the people who have the ideal of such a future stuck in a universe that often doesn't agree with them.

Besides, what are the Klingons and Romulans supposed to do if there's no conflict with the Feds?


Alright, I'm going to throw in the more complete version of this quote from Balance of Terror:
"Stiles: [patience breaks] Look these are Romulans! If you let them go, they'll be back! Not just one of them, but every single one of them with everything they've got!
Captain James T. Kirk: Sit down, mister!
Mr. Spock: I agree. Attack
Dr. McCoy: What?
Mr. Spock: Vulcan, like Earth, had its own colonizing period. Savage, even by human standards. And if the Romulans are an offshoot of my Vulcan blood - and I think this likely - then attack becomes even more imperative.
Dr. McCoy: War is never imperative, Mr. Spock!
Mr. Spock: It is to them, Doctor. If the Romulans still hold to a martial philosophy, weakness is something we dare not show! "

Even Spock will call for blood when needed.

Pavel Bester

CrisNavarro
04-09-2009, 10:25 AM
I would be truly shocked if they made it so that you can't have multiple characters in both factions. So I intend to play both factions.

I have joined a Federation Fleet and fully intend to honor my commitments in that group. But i suspect the bulk of my "Solo" time will be spent on my Empire Faction CaR-Made Human-Augment character.

That's right. I'm gonna roleplay a Human Augment in the Klingon faction, and anybody who doesn't like it can kiss my Sweet Aunt Agnes's patootie.

dyvimtorm
04-09-2009, 10:28 AM
I would be truly shocked if they made it so that you can't have multiple characters in both factions. So I intend to play both factions.

I have joined a Federation Fleet and fully intend to honor my commitments in that group. But i suspect the bulk of my "Solo" time will be spent on my Empire Faction CaR-Made Human-Augment character.

That's right. I'm gonna roleplay a Human Augment in the Klingon faction, and anybody who doesn't like it can kiss my Sweet Aunt Agnes's patootie.

I'll likely be plyaing a Romulan ship (customized into the game, since they won't release at start :( in the Klingon faction. Want to ally up, since we likely won't be too well like by the KDF?

Btw, is Agnes cute?

Pavel Bester

mrberrie
04-09-2009, 10:38 AM
I like to be out numbered, it will be a glorious victory or I will die with honour.

Klingon!

cabe1
04-09-2009, 11:06 AM
I will be klingon because they rule
feds dont have ships constucted for battle
btw klingons have cloaking device :rolleyes:

Hagon
04-09-2009, 11:08 AM
I like to be out numbered, it will be a glorious victory or I will die with honour.

Klingon!That's the spirit! :cool:

CrisNavarro
04-09-2009, 11:12 AM
I'll likely be plyaing a Romulan ship (customized into the game, since they won't release at start :( in the Klingon faction. Want to ally up, since we likely won't be too well like by the KDF?

Hehe sure why not. If my Fed-Fleet commitments don't demand too much of my STO time I may even start a Great House with him. You can join. He's very fond of sticking it to the Specists in the Empire by inviting alien interlopers into his House. Hehe.

Btw, is Agnes cute?

Well she's marginally fictional, so if yer into that sorta thing then sure why not.

tagradh
04-09-2009, 11:36 AM
I wanna be a human with the romulans. :[