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aooogah
03-12-2009, 01:06 PM
In the canon it was rather common for there to be single race crews. Almost all Klingon ships were manned by all Klingons, for example. In the Federation, there are some ships that are all Vulcan (Sisko's Vulcan rival from "Take Me Out to the Holosuite" commanded such a vessel).

Perhaps players should be able to select how diverse their crews are when creating their ships. It would be a matter of adding player options to the random character generator that is already in place to generate the rest of the player's crew.

It's a small thing that should be low-priority considering we'll probably only see members of our crew on away missions but it would certainly be a nice thing to add for roleplayers.

CinC-UFPForces-Cardassia
03-12-2009, 01:08 PM
In the canon it was rather common for there to be single race crews. Almost all Klingon ships were manned by all Klingons, for example. In the Federation, there are some ships that are all Vulcan (Sisko's Vulcan rival from "Take Me Out to the Holosuite" commanded such a vessel).

Perhaps players should be able to select how diverse their crews are when creating their ships. It would be a matter of adding player options to the random character generator that is already in place to generate the rest of the player's crew.

It's a small thing that should be low-priority considering we'll probably only see members of our crew on away missions but it would certainly be a nice thing to add for roleplayers.

Well, it's not a "random character generator"; it's a character customization system. Players will not be randomly assigned races for their crew.

In other words, if you'd like to have a starship crew that's all Klingon, or all human, that's entirely within your power.

Loekii
03-12-2009, 01:11 PM
I think that the only crew we will see is out 'Bridge Crew', which I believe we hand select.

So for the first part, you can select a single race crew -- not sure if Bridge Crew will be limited to pre-determined established races, or if you can customize them like your avatar.

I am sure that there will be much debate about what type of races you will see on your ships when/if they add personal interiors.

For example, as a GORN (if gorns make it in), I will not have Klingons on my Klingon faction ship. :D

knightofhyrule730
03-12-2009, 01:13 PM
I think that the only crew we will see is out 'Bridge Crew', which I believe we hand select.

So for the first part, you can select a single race crew -- not sure if Bridge Crew will be limited to pre-determined established races, or if you can customize them like your avatar.

I am sure that there will be much debate about what type of races you will see on your ships when/if they add personal interiors.

For example, as a GORN (if gorns make it in), I will not have Klingons on my Klingon faction ship. :D


theyve said that you can fully customize your bridge crew, including their skills and abilities. pretty much exactly like your own personal character. if you want all human, then go for it. if you want your own custom race of giant eyed big lipped purple monkey men, then go get em.

THORN74
03-12-2009, 01:32 PM
there was also, Starfleets Blue Fleet, all ships in this fleet were entirly crewed by Andorians.

I would also imagine NON-M class planets would staff thier own ships, for example a federation member world that was methane breathers would mostlikely have thier own ship crewed by methane breathers only.

so, while it may be slightly against the inclusionist view of the federation, i could see arguable exceptions.

TruthSeer
03-12-2009, 01:38 PM
For example, as a GORN (if gorns make it in), I will not have Klingons on my Klingon faction ship. :D


What do you mean if? They've been confirmed.

Loekii
03-12-2009, 01:42 PM
What do you mean if? They've been confirmed.

Didn't you get the memo...(Kidding).

Yes the devs have said gorns are in, but that doesn't mean they are guaranteed to be in. They might dicover they cannot get something to work correctly, and thus pull them. In WAR development, they 'confirmed' that there were 6 capitol cities to capture, but at 1 month out, they announced they changed their mind and there were only going to be 2 and that the system was changing.

So just being cheeky -- especially as we have yet to see any Gorn graphics.

aooogah
03-12-2009, 02:03 PM
Well, it's not a "random character generator"; it's a character customization system. Players will not be randomly assigned races for their crew.

In other words, if you'd like to have a starship crew that's all Klingon, or all human, that's entirely within your power.
You misunderstand. I am referring to the redshirts, which the player will not use the character creator to create and will instead be assigned to the ship at starbases. For that there will most certainly be a random character generator, otherwise all redshirts would look the same.

I'm well aware the player could have their bridge crew be all one species if they so choose but what I'm talking about is the enlisted crew, the ones walking around in the background or the ones the player takes with them on away missions to serve as cannon fodder.

CinC-UFPForces-Cardassia
03-12-2009, 02:09 PM
You misunderstand. I am referring to the redshirts, which the player will not use the character creator to create and will instead be assigned to the ship at starbases. For that there will most certainly be a random character generator, otherwise all redshirts would look the same.

I'm well aware the player could have their bridge crew be all one species if they so choose but what I'm talking about is the enlisted crew, the ones walking around in the background or the ones the player takes with them on away missions to serve as cannon fodder.

I did misunderstand, but I think based on your question, it's still ultimately going to be entirely within your power to control the makeup of your crew. It doesn't appear that we'll have "redshirts"; the crew which goes with you on away missions will be comprised of your bridge crew (or "senior staff"), unless and until you bring along other players who may not be human.

As for those crews milling about your ship, given the at-launch absence of explorable starship interiors, I doubt you'll see "random" crew.

StraboV2
03-12-2009, 02:17 PM
theyve said that you can fully customize your bridge crew, including their skills and abilities. pretty much exactly like your own personal character. if you want all human, then go for it. if you want your own custom race of giant eyed big lipped purple monkey men, then go get em.


hehe this made me chuckle :D or maybe the imagery did but lol :P I think I remember reading somewhere that crews will indeed be customizable, and that includes selecting specializations for them (your away team). Was it the FAQ? or an interview...I forget...but anyway yes crew as far as I remember are are defined by you. Another example of that was the question of discovering new races, that if you get them to join your faction, become available as crew members. (that was said in the pod cast I believe? ...so tired...) This sounds to me like you get to pick, and can open new options through exploration and discovery.

TruthSeer
03-12-2009, 02:21 PM
You misunderstand. I am referring to the redshirts, which the player will not use the character creator to create and will instead be assigned to the ship at starbases. For that there will most certainly be a random character generator, otherwise all redshirts would look the same.

I'm well aware the player could have their bridge crew be all one species if they so choose but what I'm talking about is the enlisted crew, the ones walking around in the background or the ones the player takes with them on away missions to serve as cannon fodder.

Well at the start we probably won't be seeing our standard crew. Then again when we are in instanced interior they're going to need to populate them.

DarkBarron
03-13-2009, 05:05 AM
Well I would like to see same race crews. As I intend to make a custom race. It would be nice to be able to
choose different colour uniforms for the different ranks and also the crew could be generated by using
you captains main charistics and varying some by a small percentage i.e height nose size weight etc. It would
no doubt make some ugly alien crew but then again they are just fodder anyway

D.B

Counselor_Zexx
03-13-2009, 07:39 AM
Hmmm... this is a great idea.

I could see a slight morale boost (if ship morale is incorporated as a ship stat) given. This would reflect cultural similarities shared across the ship, holidays, ceremony, cultural similarities and simply ease of dating - NOT to imply that there isn't an abundance of cross-species dating/mating in the Star Trek world.

Of course the moral boost would be at the expense of a culturally diverse ship. With my own goal, attaining the rank of the Federations top diplomat (once old man Picard buys the farm), I'm personally excited to keep a very racially diverse ship, with a different race in each major bridge role.

Whereas ships of the fleet with a different focus, say Science, might do well to have an all Vulcan crew. for example.

Wardog00
03-13-2009, 08:01 AM
I intend to make an all Klingon crew for my KDF ship and Klingon Faction. It is canonical and Klingon Tradition.
If it is allowed I plan to make a Federation Human Captain with a very racially (Species) diverse crew.

Its my belief as I'm sure it is to others that a NON-Klingon has NEVER been seen as Captain of a KDF ship. Not even in the books (I've read alot of Trek books.) In fact even i Star Trek novels Non-Klingon members of the Empire are consider "Conquered People or jeghpu'wI'."

It is expected to see many races in the Federation and it is canonical to keep this aspect in there Faction. I DO NOT want to see a bunch of Character Generated players with Human or Vulcan hybrids running the bridge of a Klingon ship.

I just hope Cryptic makes a fun Star Trek game without selling out the Tradition and History that has gone into it just to sell another MMO for random 12 year olds.

Majicman182
03-13-2009, 08:35 AM
What about those big headed Aliens from the Star Trek TOS Pilot show? Id be one of them and go around kidnapping ugly women to put in my ONLINE GALACTIC ZOO!! :confused: ;)



Gorn will be in the game? geeze they putting every race in? cus that would be SWEEEEETTT

CinC-UFPForces-Cardassia
03-13-2009, 08:40 AM
What about those big headed Aliens from the Star Trek TOS Pilot show? Id be one of them and go around kidnapping ugly women to put in my ONLINE GALACTIC ZOO!! :confused: ;)



Gorn will be in the game? geeze they putting every race in? cus that would be SWEEEEETTT

That would be the Talosians. And I expect that, if it were possible to play a Talosian, there might be a straight up riot. ;)

DerManiac
03-14-2009, 09:38 AM
You misunderstand. I am referring to the redshirts, which the player will not use the character creator to create and will instead be assigned to the ship at starbases. For that there will most certainly be a random character generator, otherwise all redshirts would look the same.

I'm well aware the player could have their bridge crew be all one species if they so choose but what I'm talking about is the enlisted crew, the ones walking around in the background or the ones the player takes with them on away missions to serve as cannon fodder.

Where do you expect to see those redshirts? There are no ship interiors.

aooogah
03-14-2009, 10:15 AM
Where do you expect to see those redshirts? There are no ship interiors.
I assume there will be instances where we will see redshirts, either when your ship is under attack and you have to defend against a boarding party or when you beam down a large party from your ship (ie. including crewmen other than your bridge officers).

Like I said it is a very low priority feature but it would be nice to have the option available to roleplayers.

CrisNavarro
03-14-2009, 10:30 AM
I intend to make an all Klingon crew for my KDF ship and Klingon Faction. It is canonical and Klingon Tradition.
If it is allowed I plan to make a Federation Human Captain with a very racially (Species) diverse crew.

Its my belief as I'm sure it is to others that a NON-Klingon has NEVER been seen as Captain of a KDF ship. Not even in the books (I've read alot of Trek books.) In fact even i Star Trek novels Non-Klingon members of the Empire are consider "Conquered People or jeghpu'wI'."

It is expected to see many races in the Federation and it is canonical to keep this aspect in there Faction. I DO NOT want to see a bunch of Character Generated players with Human or Vulcan hybrids running the bridge of a Klingon ship.

I just hope Cryptic makes a fun Star Trek game without selling out the Tradition and History that has gone into it just to sell another MMO for random 12 year olds.


If a Ferengi can LEAD one of the GREAT HOUSES, then it is statistically impossible for there to have never been a non-klingon captain of a Klingon ship. If the klingons would let a Ferengi of all things command a Great House(And we know that Great Houses command their own fleets, just for starters) then obviously Klingon racial tolerance is a lot stronger than we ever thought. If the Klingons were as mindlessly bigoted as you suggest, then no matter what the tradition was, they'd have never let Quark take over a Great House. The Great Houses lead all of Klingon society. The idea they'd let an alien take over a Great House, but not a lone starship just doesn't hold up under scrutiny.

And as leader of the Great House, do you seriously thing that if Quark stepped onto one of the ships the House commands and said "Ok, i'm captain now" anybody could have done anything about it? Well ok this being Klingons we're talking about, they could certainly have challenged him in a fight to the death. Quark would lose such a fight, but there are plenty of non-Klingons who could win in a similar situation, at which point the crew of that ship has no choice but to quit, or obey.

-Rufus-
03-14-2009, 10:59 AM
Well ... I probably will make me bridge crew consist of tiny, 3'5'' humans and my captain 7'5'', so that I can be a giant among men!

Or make at least my human doctor 7'5'' so that I have the Federations MOST GIANT DOCTOR!

ehgameraz
03-14-2009, 11:28 AM
I'd love to have a diverse crew on my ship. Probably a Vulcan Science Officer. I'll most likely make my Tactical Officer an Andorian too.

willriker09
03-14-2009, 11:50 AM
The thought had crossed my mind, and although it would be cool, fun, and ideal to have this feature I do not think it is practical.

Your "red shirts" will undoubtedly be randomly generated/beyond player control.

Krasinet
03-14-2009, 12:22 PM
I certainly plan to have a very diverse Starfleet crew. For example, I would like to have a Cardassian as my Chief of Security. (There is some canonical basis for this, since Worf was a Klingon in Starfleet, and Garak was a Cardassian working for the Federation). I'd also like a Trill counsellor - not to imitate Ezri Dax, but because I want a Trill in my crew but can already think of people to fill the rest of the roles.

Following from that, I hope we can generate characters who dont have an offical position on the bridge. Counsellor Troi was certainly on the bridge quite regularly as an advisor, for example.

keeperofthepies
03-14-2009, 01:04 PM
I'd rather that the crews start out as all one race, and then you diversify as you go along in the game.