View Full Version : Steamrunner Class
Sumoben
03-04-2009, 11:33 AM
Well, with all the hype over the more well known ships, I'd like to discuss a less well known ship, but a ship that is just as relevant to ST.
I'd love a Steamrunner class vessel, it may not seem like an iconic warship, but it can fire torpedoes at the same speed as "newer" vessels such as the Sovvie, or the Akira. But it is smaller, and I like that. I love being the underdog and showing people what smaller ships can do. Just because someones ship is bigger, doesn't mean you will automatically win.
Lord_Pleximus
03-04-2009, 11:35 AM
What does this ship look like? Was it seen in any of the series? I too like obscure ships. So it would be cool to see more of the unknown ships making an appearance.
TruthSeer
03-04-2009, 11:36 AM
I'd put the Steamrunner in tier 1 with the Saber class. Maybe tier 2
What does this ship look that? Was it seen in any of the series? I too like obscure ships. So it would be cool to see more of the unknown ships making an appearance.
Steamrunner (http://memory-alpha.org/en/wiki/Steamrunner)
Sumoben
03-04-2009, 11:36 AM
What does this ship look that? Was it seen in any of the series? I too like obscure ships. So it would be cool to see more of the unknown ships making an appearance.
http://memory-alpha.org/en/wiki/Steamrunner_class
and "tech specs"
http://techspecs.acalltoduty.com/steamrunner.html
http://www.trekmania.net/the_fleet/utopia/fleet/steamrunner.htm Better pictures here...
Originally.. the Ship was supposed to be called the Streamrunner, but was renamed to Steamrunner.
Sumoben
03-04-2009, 11:42 AM
I'd put the Steamrunner in tier 1 with the Saber class. Maybe tier 2
Steamrunner (http://memory-alpha.org/en/wiki/Steamrunner)
Tier 1 with the ability to fire 10 torpedo salvos ...... :eek:
Lord_Pleximus
03-04-2009, 11:42 AM
Thats a neat looking ship. Weapons seem good and its a good size crew.
Interdictor
03-04-2009, 11:52 AM
While otherwise a nice-looking ship - I just can't stand the way the deflector just hangs off the back - would look better if it were incorporated into the ventral saucer towards the rear (IMHO of course)
Maidel
03-04-2009, 12:00 PM
While otherwise a nice-looking ship - I just can't stand the way the deflector just hangs off the back - would look better if it were incorporated into the ventral saucer towards the rear (IMHO of course)
The deflector has to face foward or it wont work....
But I like this ship - its a little destroyer - in the same vein as the defiant and sabre classes, with the akira at the top of the tree.
Paulo999
03-04-2009, 12:01 PM
I'd put the Steamrunner in tier 1 with the Saber class. Maybe tier 2
Steamrunner (http://memory-alpha.org/en/wiki/Steamrunner)
i'd put everything under 400m in tier 1 and anything above in tier 2 :P
Maidel
03-04-2009, 12:02 PM
i'd put everything under 400m in tier 1 and anything above in tier 2 :P
hehe - i want the defiant then... on that basis its well into teir zero :D
Interdictor
03-04-2009, 12:04 PM
The deflector has to face foward or it wont work....
No no - mounted towards the rear of the ventral saucer but still pointing forwards.
Sumoben
03-04-2009, 12:12 PM
From what I'm reading about the ship, it seems that it could be on par with the Defiant, in that it has much better long range capability with the ability to fire 10 torpedo salvos. Also, there is 1 extra shield generator over the Defiant, though, I'm not too sure about the comparison of how powerful the Steamrunner's shields are in comparison.
Ytram
03-04-2009, 12:15 PM
I hadn't heard of Steamrunner before coming to these forums and someone else mentioned it. It is a very nice looking ship, and I hope it's one of the first available ships to newbies.
Here's another good page:
http://www.trekmania.net/the_fleet/utopia/fleet/steamrunner.htm
SirReginaldo
03-04-2009, 12:15 PM
Well, with all the hype over the more well known ships, I'd like to discuss a less well known ship, but a ship that is just as relevant to ST.
I'd love a Steamrunner class vessel, it may not seem like an iconic warship, but it can fire torpedoes at the same speed as "newer" vessels such as the Sovvie, or the Akira. But it is smaller, and I like that. I love being the underdog and showing people what smaller ships can do. Just because someones ship is bigger, doesn't mean you will automatically win.
Yes, when its 2 vs 1 we are starting to get fair eh? I love being that underdog, especially when that underdog wins hahahaha:D I know how you feel and size really does not matter, because as we know, its the hand behind the wheel that makes the difference. I hope to see you in the game, it will be interesting;)
Sumoben
03-04-2009, 12:18 PM
And people don't realize that Frigate is usually used to classify ships that are small, but pack a huge punch. In this case, a huge torpedo punch.
SirReginaldo
03-04-2009, 12:25 PM
True che:D Thats the kinda ship I always use in any Star Trek game I have played, except the Defiant Class:mad: Those things are too powerful, they take the fun out of the game:D The next time anyone plays a game, try to choose a smaller class or even older class, and try it out. If you like being on the losing side of a battle and using tactics to take out your enemy then this is for you;)
SirReginaldo
03-04-2009, 12:28 PM
Oh yah and then we should all think of the Norway and vessels of that sort. The Norway has always had an attractive look, however it was a weaker ship created in The Next Generation Era that never got pretty much any attention. I would intend to use ships like the Norway, Steamrunner, Centaur, Constellation, Nova and so on. The smaller vessels, if agility plays into the game will be pretty good.:D
phifur
03-04-2009, 01:00 PM
Sumoben a Streamrunner is a smart pick. I am surprised a few members never seen a streamrunner before. I think of Streamrunners being like archers they can rain down torpedoes on a enemy. :D
BreachAndClear
03-04-2009, 02:09 PM
I like the ship. Not my favorite, but a nice ship. I don't think it belongs in tier 1. Definitely not along side the Mirandas or Centaurs (assuming these themselves are in tier 1). Perhaps the next tier up.
Personally, when it comes to obscure ships that don't conform to the standard Federation configuration, I like the Raging Queen. It's so clunky and unorganized looking that I find it appealing.
LEONHART
03-04-2009, 02:09 PM
the steamrunner is a good class (originally was to be the streamrunner)
if you have trouble picturing it, think of a long-range torpedo boat and there you go.
curious though, does anyone recall the Norway class? It was released around the same time as the Streamrunner class, but I haven't seen it in any other st stuff (only the initial release movie). methinks someone lost the cg blueprints <<
<3
Leonhart
BreachAndClear
03-04-2009, 02:11 PM
the steamrunner is a good class (originally was to be the streamrunner)
if you have trouble picturing it, think of a long-range torpedo boat and there you go.
curious though, does anyone recall the Norway class? It was released around the same time as the Streamrunner class, but I haven't seen it in any other st stuff (only the initial release movie). methinks someone lost the cg blueprints <<
<3
Leonhart
There is apparently rumor that the Norway data files were corrupted or some such, according to Memory Alpha. It silouette shows up in DS9 I think as a background graphic.
Maidel
03-04-2009, 02:15 PM
I think people are forgeting that the way it has been shown in the various games are NOT how it was shown on screen.
So the question comes - which set of information do you use?
On the show/movies it was merely a screen filler and a lot of debri, so, not much good there.
Decipher's Star Trek RPG:
Type: Heavy Frigate
Dimensions: Length, 375 meters; beam, 270.9 meters; height, 79.5 meters.
Compliment: 200 officers and crew
Performance: Warp 9.6 for 12 hours .
Armament: Four type-10 phaser emitters, two photon torpedo launchers.
FASA's roleplaying game:
Type: Destroyer
Dimensions: Length, 365 meters; beam, 267 meters; height, 62 meters.
Compliment: 70 officers and 571 crew (!!!)
Performance: Crusing speed Warp 6, Maximum speed warp 9.75
Armament: Fifteen type-10 phaser emitters, Eight photon torpedo launchers.
ASB - Ships of Starfleet:
Type: Heavy Destroyer
Dimensions: Length, 292 meters; beam, 217 meters; height, 45 meters.
Performance: Crusing speed Warp 7, Maximum speed warp 9.6
Armament: Six type-9 phaser emitters, Two photon torpedo launchers.
LUG - Ship Recognition Manual
Type: Heavy Frigate
Dimensions: Length, 365 meters; beam, 245 meters; height, 75 meters.
Compliment: 435 officers and crew
Performance: Crusing speed Warp 6, Maximum speed warp 9.7
Armament: Eight type-10 phaser emitters, Two photon torpedo launchers.
Star Trek Amarda/ Amarda II
Type: Cruiser
Compliment: 250 officers and crew
The Steamrunner-class began production in 2371 after Starfleet realised it needed to develop a new way to defend against the larger, disposable Jem Ha’dar fleets. As a result, the Steamrunner is armed with long range Tri-Cobalt Torpedoes. These torpedoes can be fired from long range and cause massive explosions that damage everything within range.
SO - which version do we want to use? :D
Sumoben
03-04-2009, 02:25 PM
I think people are forgeting that the way it has been shown in the various games are NOT how it was shown on screen.
So the question comes - which set of information do you use?
On the show/movies it was merely a screen filler and a lot of debri, so, not much good there.
Decipher's Star Trek RPG:
Type: Heavy Frigate
Dimensions: Length, 375 meters; beam, 270.9 meters; height, 79.5 meters.
Compliment: 200 officers and crew
Performance: Warp 9.6 for 12 hours .
Armament: Four type-10 phaser emitters, two photon torpedo launchers.
FASA's roleplaying game:
Type: Destroyer
Dimensions: Length, 365 meters; beam, 267 meters; height, 62 meters.
Compliment: 70 officers and 571 crew (!!!)
Performance: Crusing speed Warp 6, Maximum speed warp 9.75
Armament: Fifteen type-10 phaser emitters, Eight photon torpedo launchers.
ASB - Ships of Starfleet:
Type: Heavy Destroyer
Dimensions: Length, 292 meters; beam, 217 meters; height, 45 meters.
Performance: Crusing speed Warp 7, Maximum speed warp 9.6
Armament: Six type-9 phaser emitters, Two photon torpedo launchers.
LUG - Ship Recognition Manual
Type: Heavy Frigate
Dimensions: Length, 365 meters; beam, 245 meters; height, 75 meters.
Compliment: 435 officers and crew
Performance: Crusing speed Warp 6, Maximum speed warp 9.7
Armament: Eight type-10 phaser emitters, Two photon torpedo launchers.
Star Trek Amarda/ Amarda II
Type: Cruiser
Compliment: 250 officers and crew
The Steamrunner-class began production in 2371 after Starfleet realised it needed to develop a new way to defend against the larger, disposable Jem Ha’dar fleets. As a result, the Steamrunner is armed with long range Tri-Cobalt Torpedoes. These torpedoes can be fired from long range and cause massive explosions that damage everything within range.
SO - which version do we want to use? :D
I'd say the one I had already put up there, http://techspecs.acalltoduty.com/steamrunner.html It at least, uses "soft-canon" sources. two torpedo LAUNCHERS with 5 TUBES each.
Maidel
03-04-2009, 02:33 PM
I'd say the one I had already put up there, http://techspecs.acalltoduty.com/steamrunner.html It at least, uses "soft-canon" sources. two torpedo LAUNCHERS with 5 TUBES each.
Before I say the rest of this - that is an awesome site!
However.
I dont mean to be argumentative, but that site s MASSIVELY speculative and really realy loses any form of 'soft canonisity' when you read the bits at the bottom:
Phaser count: In almost every description of the Steamrunner I have looked at, it is almost always said to be "heavily armed". My initial view of the ship was that it had only one phaser strip that was (stupidly, in my opinion) recessed within the top side of the ship. This severely limits the field of fire for this phaser array. Looking at the movie First Contact, the only visible attack by a Steamrunner is a phaser shot from the underside of the main saucer. To me this did not make the ship 'heavily armed'. My first thoughts were shaped by the game ST Armada, where it states the Steamrunner is a torpedo boat, that sits backs an lobs torps at the enemy. A thorough discussion by the specs team pointed out several possible arrays scattered around the ship. So in the end, I counted out 7 possible arrays, that logically (for me at least) cover all the space around the ship. Plus 7 type X phasers array would make this medium sized ship 'heavily armed'. The 4 torpedo tubes I placed, just as a nod to my original idea of a torpedo boat.
It is a BRILLIANT fan site, but a fan site none the less.
Sumoben
03-04-2009, 02:36 PM
Before I say the rest of this - that is an awesome site!
However.
I dont mean to be argumentative, but that site s MASSIVELY speculative and really realy loses any form of 'soft canonisity' when you read the bits at the bottom:
It is a BRILLIANT fan site, but a fan site none the less.
In the end, its what Cryptic decides to add in about phaser count, though, I don't think it will matter as the main tactic with a Steamrunner would be to sit back and launch away, or warp-torpedo your enemies.
Maidel
03-04-2009, 02:42 PM
In the end, its what Cryptic decides to add in about phaser count, though, I don't think it will matter as the main tactic with a Steamrunner would be to sit back and launch away, or warp-torpedo your enemies.
Well only if they go with it as a torpedo boat. By the sites own admission (the one you linked) the torpedo tubes were entirely their own addition based on their pre-conceived idea from the armada game that it was a torpedo boat.
Cryptic will probably go with the torpedo idea im sure - but im VERY sure they wont be giving it 5 forward firing torpedos and 5 rear firing torpedos - a galaxy class only has 2! and the defiant only has 6 Only the Sovereign class has 10 - so on ship this size that would be utterly ridiculous.!
EDIT - even the vaunted NX class they have listed on he main page only has 8!!!!
Sumoben
03-04-2009, 02:45 PM
Well only if they go with it as a torpedo boat. By the sites own admission (the one you linked) the torpedo tubes were entirely their own addition based on their pre-conceived idea from the armada game that it was a torpedo boat.
Cryptic will probably go with the torpedo idea im sure - but im VERY sure they wont be giving it 5 forward firing torpedos and 5 rear firing torpedos - a galaxy class only has 2! and the defiant only has 6 Only the Sovereign class has 10 - so on ship this size that would be utterly ridiculous.!
The galaxy has two launchers that can fire at least 5 torpedoes each, we see that in TNG when Picard tells Worf to fire the torpedoes in the Sierra pattern. Defiant hasn't been show to fire many torpedoes at once, its not big enough to have enough tubes to do so. and the Sovereign has a buttload of starbase class phaser arrays.
Maidel
03-04-2009, 02:55 PM
The galaxy has two launchers that can fire at least 5 torpedoes each, we see that in TNG when Picard tells Worf to fire the torpedoes in the Sierra pattern. Defiant hasn't been show to fire many torpedoes at once, its not big enough to have enough tubes to do so. and the Sovereign has a buttload of starbase class phaser arrays.
From the TNG technical manual:
Both launchers can be loaded with as many as ten
torpedoes at one time for simultaneous launch. In such
cases, all torpedo devices are ejected from the tube in a single
impulse and remain together for approximately 150 meters.
At this point, individual control programs assume flight and
targeting control for each torpedo. This is an effective means
for simultaneous delivery of torpedoes to multiple targets.
So - if you have 5 forward facinfig tubes (remember on the galaxy class it only actually has 2 tubes) you would be able to fire a salvo of FIFTY torpedos!!!!
From the DS9 technical manual it says that you can load and fire:
...can be loaded into four torpedoes simultaneosly, as in standard starship applications
Which implies that the galaxy class torpedo launchers are special - however this still allows the steamrunner to fire volleys of 20 torpedoes at a time - which is still horribly excessive!
Sumoben
03-04-2009, 02:58 PM
From the TNG technical manual:
So - if you have 5 forward facinfig tubes (remember on the galaxy class it only actually has 2 tubes) you would be able to fire a salvo of FIFTY torpedos!!!!
From the DS9 technical manual it says that you can load and fire:
Which implies that the galaxy class torpedo launchers are special - however this still allows the steamrunner to fire volleys of 20 torpedoes at a time - which is still horribly excessive!
Horribly excessive, however, we do not know how much shield technology has advanced, as well as, ships of this size may be limited to smaller warheads. Also, to fire that many torpedoes, you'll likely have to advance your tactical officer very far down the line in a torpedo specialization.
Maidel
03-04-2009, 03:09 PM
Horribly excessive, however, we do not know how much shield technology has advanced,
Yea - but based on those 'designs' thats what it could put out 40 years ago - obviously they would have upgraded it in line with other designs, or retired it entirely.
Also, to fire that many torpedoes, you'll likely have to advance your tactical officer very far down the line in a torpedo specialization.
From a game perspective - yea possibly. ****** silly really, but games often are. However, in my opinion - no 'smaller' ship should ever have that level of fire power - its insane. No ship of this size, no matter what its purpose is, should have more torpedo bays than a heavy crusier (aka - sovereign) - it just doesnt make sense.
Sumoben
03-04-2009, 03:12 PM
Yea - but based on those 'designs' thats what it could put out 40 years ago - obviously they would have upgraded it in line with other designs, or retired it entirely.
From a game perspective - yea possibly. ****** silly really, but games often are. However, in my opinion - no 'smaller' ship should ever have that level of fire power - its insane. No ship of this size, no matter what its purpose is, should have more torpedo bays than a heavy crusier (aka - sovereign) - it just doesnt make sense.
Well, you have to consider that, what it lacks in phaser power, it gains in torpedo tubes, besides, the Sovereign, like I said, has starbase class phaser arrays, which are, extremely powerful and long range. While they can run out of torpedoes, they can still go on fighting with their phasers. Now, as for the Steamrunner, sure it is small, but it has little in the way of phasers, and likely, less than half the torpedo armament of a Sovereign.
Maidel
03-04-2009, 03:24 PM
Well, you have to consider that, what it lacks in phaser power, it gains in torpedo tubes, besides, the Sovereign, like I said, has starbase class phaser arrays, which are, extremely powerful and long range. While they can run out of torpedoes, they can still go on fighting with their phasers. Now, as for the Steamrunner, sure it is small, but it has little in the way of phasers, and likely, less than half the torpedo armament of a Sovereign.
HUH???
Limited phasers?? - its got 7 class X phaser arays or so the website you linked says. The lowest any of mine was 6 and the most was 15!!!
A galaxy class has 12 type X phaser arays, the sovereign 16.
Sure - the sovereigns are more powerful - but 6/7 type X phaser arrays is not limited in any shape or form.
Sumoben
03-04-2009, 03:27 PM
HUH???
Limited phasers?? - its got 7 class X phaser arays or so the website you linked says. The lowest any of mine was 6 and the most was 15!!!
A galaxy class has 12 type X phaser arays, the sovereign 16.
Sure - the sovereigns are more powerful - but 6/7 type X phaser arrays is not limited in any shape or form.
Well, comparatively, Type X phasers and Type XII phasers are in totally different classes, as well as Type XIV on the NX-91001.. and in 40 years, I'm sure that the Galaxy was upgraded to Type XII and the Sov to Type XIII, while the Steamrunner got more improvements to its torpedo systems and shield systems.
Edit: Not to mention, I'm pretty sure the Galaxy can fire its phasers much longer, and has a much larger compliment of torpedoes, and a much more powerful shield grid.
Maidel
03-04-2009, 03:37 PM
Well, comparatively, Type X phasers and Type XII phasers are in totally different classes, as well as Type XIV on the NX-91001.. and in 40 years, I'm sure that the Galaxy was upgraded to Type XII and the Sov to Type XIII, while the Steamrunner got more improvements to its torpedo systems and shield systems.
Hang on, we are talking across two different time zones.
Assume nothing got an upgrade (So im ignoring cryptics NX class)
Steam runner - 6/7 type X, 10(!!!!) torpedo tubes (Firing potentially 40 torpedos)
Galaxy class - 12 type X, 2 torpedo tubes (firing potentially 20 torpedos)
Sovereign Class - 16 type XII phaser arrays, 4 forward torpedo launchers, 6 aft torpedo launchers
Definant Class - 4 phaser cannons, 3 phaser emitters, 4 forward torpedo launchers, 2 aft torpedo launchers
All of that is roughly 2369
Now ignoring future upgrades - that will happen to all classes by 2409 - at that time the steam runner puts out more torpedos than either of the 'flag ship' classes - both of which as MASSIVELY larger.
IT also makes the definat look rather pathetic - sure it doesnt have phaser cannons - but hell, 20 torpedos front and rear make it a damn scary ship - far more so than I personally feel a ship of that size should be.
Sumoben
03-04-2009, 03:39 PM
Hang on, we are talking across two different time zones.
Assume nothing got an upgrade (So im ignoring cryptics NX class)
Steam runner - 6/7 type X, 10(!!!!) torpedo tubes (Firing potentially 40 torpedos)
Galaxy class - 12 type X, 2 torpedo tubes (firing potentially 20 torpedos)
Sovereign Class - 16 type XII phaser arrays, 4 forward torpedo launchers, 6 aft torpedo launchers
Definant Class - 4 phaser cannons, 3 phaser emitters, 4 forward torpedo launchers, 2 aft torpedo launchers
All of that is roughly 2369
Now ignoring future upgrades - that will happen to all classes by 2409 - at that time the steam runner puts out more torpedos than either of the 'flag ship' classes - both of which as MASSIVELY larger.
IT also makes the definat look rather pathetic - sure it doesnt have phaser cannons - but hell, 20 torpedos front and rear make it a damn scary ship - far more so than I personally feel a ship of that size should be.
You also have to look at the fact that in say, a 1v1 situation, the Steamrunner isn't likely to hold up against a few torpedoes fired from a Galaxy or a Sovereign class vessel, Its much smaller, and much more underpowered. Its meant for long range bombardment, if something gets close, it'll get creamed easily, not to mention, it can't carry more than 100 torpedoes, most likely. While the other ships can carry much more.
LebowskyBob
03-04-2009, 03:42 PM
Ten Type X phaser arrays on a Steamrunner? Come on, now, that's just flat silly. I love the Steamrunner personally and hope to have one as my main shiop....but ten Type X arrays puts it almost on par with the Galaxy class. There just wouldn't be enough room in the hull for all the hardware needed, not to mention that a ship that size simply wouldn't be able to generate enough power for all those arrays. I site that I like to go by is http://www.ditl.org/, I like it because he specifies which info is cannon, which is soft cannon, and which info is pure speculation - and he does it simply by color coding the text. He also has better images of most ships and space stations ;)
These are the Steamrunner's specs according to DITL:
Type : Light Cruiser
Dimensions : Length : 244 m2
Beam : 160 m
Height : 40 m
Decks : 9
Crew : 185
Armament : 6 x Type VIII phaser arrays, total output 13,000 TeraWatts
2 x Pulse fire photon torpedo tube3
2 x Standard photon torpedo tube with 155 rounds
Granted, most of those specs are speculation, but they seem more reasonable for a smaller ship. They Type VIII arrays are closer to what the Ambassador had, so a pre-Galaxy weapon design.
Dahakra
03-04-2009, 03:45 PM
From DITL http://www.ditl.org/
Steamrunner
Type : Light Cruiser
Commissioned : 2342 - 2363, class remains in service
-------
Dimensions : Length : 244 m
Beam : 160 m
Height : 40 m
Decks : 9
Mass : 375,000 metric tons
Crew : 185
------
Armament : 6 x Type VIII phaser arrays, total output 13,000 TeraWatts
2 x Pulse fire photon torpedo tube
2 x Standard photon torpedo tube with 155 rounds
-----
Defence Systems : Standard shield system, total capacity 891,000 TeraJoules
Standard Duranium/Tritanium Double hull plus 4.8 cm High density armour.
Standard level Structural Integrity Field
------
Warp Speeds
(TNG scale) : Normal Cruise : 6
Maximum Cruise : 8.8
Maximum Rated : 9.5
DITL's estimation of a ships strengh
Strength Indices :
(Galaxy class = 1,000) Beam Firepower : 260
Torpedo Firepower : 750
Weapon Range and Accuracy : 455
Shield Strength : 330
Hull Armour : 580
Speed : 955
Combat Manoeuvrability : 5,930
Overall Strength Index : 513
-------
Diplomatic Capability : 3
Expected Hull Life : 48
Refit Cycle : Minor : 3 year
Standard : 3 years
Major : 24 years
------
For compative porpuses heres their spec's on the Sovy
Sovereign
Affiliation : Federation
Type : Enhanced Deterrence Explorer - basic
Commissioned : 2372 - present
-------
Dimensions : Length : 680 m
Beam : 240 m
Height : 87 m
Decks : 245
Mass : 3,500,000 metric tons
Crew : 700
-------
Armament : 12 x Type XII phaser arrays, total output 85,000 TeraWatts
1 x Rapid fire quantum torpedo tube
4 x Type 4 burst fire photon torpedo tube with 300 rounds
Defence Systems : Auto modulated shield system, total capacity 4,590,000 TeraJoules
Heavy Duranium/Tritanium Double hull plus 10 cm Ablative armour.
High level Structural Integrity Field
------
Warp Speeds
(TNG scale) : Normal Cruise : 8
Maximum Cruise : 9.9
Maximum Rated : 9.99 for 36 hours.
Strength Indices :
(Galaxy class = 1,000) Beam Firepower : 1,700
Torpedo Firepower : 5,100
Weapon Range and Accuracy : 1,290
Shield Strength : 1,700
Hull Armour : 1,900
Speed : 4,125
Combat Manoeuvrability : 4,000
Overall Strength Index : 2,765
Diplomatic Capability : 5
-------
Expected Hull Life : 120
Refit Cycle : Minor : 1 year
Standard : 1 years
Major : 10 years
- Dahakra
Sumoben
03-04-2009, 03:46 PM
Ten Type X phaser arrays on a Steamrunner? Come on, now, that's just flat silly. I love the Steamrunner personally and hope to have one as my main shiop....but ten Type X arrays puts it almost on par with the Galaxy class. There just wouldn't be enough room in the hull for all the hardware needed, not to mention that a ship that size simply wouldn't be able to generate enough power for all those arrays. I site that I like to go by is http://www.ditl.org/, I like it because he specifies which info is cannon, which is soft cannon, and which info is pure speculation - and he does it simply by color coding the text. He also has better images of most ships and space stations ;)
These are the Steamrunner's specs according to DITL:
Type : Light Cruiser
Dimensions : Length : 244 m2
Beam : 160 m
Height : 40 m
Decks : 9
Crew : 185
Armament : 6 x Type VIII phaser arrays, total output 13,000 TeraWatts
2 x Pulse fire photon torpedo tube3
2 x Standard photon torpedo tube with 155 rounds
Granted, most of those specs are speculation, but they seem more reasonable for a smaller ship. They Type VIII arrays are closer to what the Ambassador had, so a pre-Galaxy weapon design.
Those specs might be okay for say..... "Where we left off" at Nemesis. But 40 years into the future, and even before that, but lets be realistic, 40 years after Nemesis, do you honestly think the Steamrunner, or any ship of that size has a slight chance of winning a fight with that kind of weaponry?
You also forget, I highly doubt that the Steamrunner can use the Type X phaser arrays to their full capacity, like the Galaxy can, however they're likely more efficient than older types of phaser arrays, and thats why they're used.
Maidel
03-04-2009, 03:47 PM
You also have to look at the fact that in say, a 1v1 situation, the Steamrunner isn't likely to hold up against a few torpedoes fired from a Galaxy or a Sovereign class vessel, Its much smaller, and much more underpowered. Its meant for long range bombardment, if something gets close, it'll get creamed easily, not to mention, it can't carry more than 100 torpedoes, most likely. While the other ships can carry much more.
Seeing as the galaxy class carries:
The same technologies that produced high-velocity defensive
weapons have also produced advanced warp-capable
remote sensor probes. One quarter of the 275 basic
casings normally stored aboard the ship can be packed with
sensor arrays, signal processors, and telemetry systems for
launch toward nearby targets. Applications will typically
include stellar and planetary studies, as well as strategic
reconnaissance.
and voyager carried only 38 torpedos...
Sumoben
03-04-2009, 03:48 PM
Seeing as the galaxy class carries:
and voyager carried only 38 torpedos...
1000 seems remarkably unrealistic.
I said 100, not 1000.
Maidel
03-04-2009, 03:50 PM
------
For compative porpuses heres their spec's on the Sovy
Sovereign
Affiliation : Federation
Type : Enhanced Deterrence Explorer - basic
Commissioned : 2372 - present
Armament : 126 x Type XII5 phaser arrays, total output 85,000 TeraWatts
1 x Rapid fire quantum torpedo tube
4 x Type 4 burst fire photon torpedo tube8 with 300 rounds
Defence Systems : Auto modulated shield system, total capacity 4,590,000 TeraJoules
Heavy Duranium/Tritanium Double hull plus 10 cm Ablative armour.
High level Structural Integrity Field
SURELY - thats a typo?????
Maidel
03-04-2009, 03:51 PM
I said 100, not 1000.
Yea - i mis-read it and thus, edited it when I saw :p
Sumoben
03-04-2009, 03:51 PM
SURELY - thats a typo?????
Unless they counted exactly how many phaser emitters are actually on every strip..... I'm sure it is.
Maidel
03-04-2009, 03:55 PM
Unless they counted exactly how many phaser emitters are actually on every strip..... I'm sure it is.
12 phasers on a galaxy - 126 on a sovereign.
Thats 10 galaxy equivalents - thats basically a borg ship :D
on the command of fire all phasers the ship would litterally drain its entire warp core of all energy, everyone would die because the life support would be off...
Dahakra
03-04-2009, 03:57 PM
SURELY - thats a typo?????
Sorry, not a typo exactly. DITL adds a little number to indicate the source of the information. I neglected to remove all of them, my bad :P
EDIT: Removed 'em all for your viewing pleasure.
- Dahakra
Maidel
03-04-2009, 04:00 PM
Sorry, not a type exactly. DITl adds a little number to indicate the source of the information. I neglected to remove all of the, my bad :P
- Dahakra
Knew there had to be an explanation. :D
Sumoben
03-04-2009, 04:48 PM
Knew there had to be an explanation. :D
Lol, of course there is! :D
Sumoben
03-05-2009, 08:27 AM
Any other opinions? If you haven't actually read most of the posts, please do not reply, most of us appreciate constructive responses, rather than, the somewhat "constructive" ship bashing of the Defiant thread.
Interdictor
03-05-2009, 09:29 AM
Any other opinions? If you haven't actually read most of the posts, please do not reply, most of us appreciate constructive responses, rather than, the somewhat "constructive" ship bashing of the Defiant thread.
There was practically no ship-bashing in the Defiant thread, just people reigning-in people's expectations of the class (like some people thinking the ship is one big "I pwn button" or something).
In any case, the terminology between topedo tubes might be getting cofused between the number of launchers and the number of torpedoes fired in a full spread.
LebowskyBob
03-05-2009, 09:52 AM
IMO, the Steamrunner needs to be in - naturally I'm biased since it has been one of my favorite classes for a while now, I think that in STO it's armament should be upgraded so that can operate effectively as a light cruiser in the 25th Century. Personally, I hope that its a bit more biased towards science than combat. I know that Cryptic is letting us customize the hell out of these ships, but if some classes have bonuses in certain areas I kinda hope that it has bonuses towards science.
EDIT TO ADD:
However, considering the relatively small size of the Steamrunner I think that the ten phaser arrays of any type is a bit much...unless maybe most of them are rather small, along the lines of smallest arrays on a Galaxy-class. Two torpedo launchers is reasonable IMO so long as one is forward and one is aft. The number of phaser arrays though, well there only needs to be enough to provide for the ability to fire in any given direction. If you were to place an array along the leading edge - it would need to be split in two due to the placement of the shuttle bay - then that would cover most forward-facing angles; and then if you added one along the leading edge of the saucer just behind the bussard collectors that would handle most of the side-rear firing arc, and then perhaps one more on the back of the deflector-dish pod. That would be a total of about five phaser arrays. Since its the 25th Century they can probably even be Type X...maybe even Type XII. A couple more arrays could maybe be squeezed in too.
Trsmash
03-05-2009, 10:01 AM
The Steamrunner is for sure going to be in the game and I do believe that it goin to be one of the more popular ships a little while after launch just because of how well it will be able to handle itself in battles.
Plus, I can only imagine some really cool designs coming out of customization of this vessel. I mean there is only so much you can probably do with a Sovvie and a Defiant in terms of personalization, but I think this one like the Akira class will have some very nice customization options.
Sumoben
03-05-2009, 10:03 AM
The Steamrunner is for sure going to be in the game and I do believe that it goin to be one of the more popular ships a little while after launch just because of how well it will be able to handle itself in battles.
Plus, I can only imagine some really cool designs coming out of customization of this vessel. I mean there is only so much you can probably do with a Sovvie and a Defiant in terms of personalization, but I think this one like the Akira class will have some very nice customization options.
Picard Maneuver! :D
Dahakra
03-05-2009, 10:34 AM
EDIT TO ADD:
However, considering the relatively small size of the Steamrunner I think that the ten phaser arrays of any type is a bit much...unless maybe most of them are rather small, along the lines of smallest arrays on a Galaxy-class. Two torpedo launchers is reasonable IMO so long as one is forward and one is aft. The number of phaser arrays though, well there only needs to be enough to provide for the ability to fire in any given direction. If you were to place an array along the leading edge - it would need to be split in two due to the placement of the shuttle bay - then that would cover most forward-facing angles; and then if you added one along the leading edge of the saucer just behind the bussard collectors that would handle most of the side-rear firing arc, and then perhaps one more on the back of the deflector-dish pod. That would be a total of about five phaser arrays. Since its the 25th Century they can probably even be Type X...maybe even Type XII. A couple more arrays could maybe be squeezed in too.
Type X are pretty large I think, I mean the Intrepid class only had type VIII as well and its about 100 meters longer. Type XII are Starbase weapons and are pretty huge, as you say its a small-ish ship. I seriously doubt it could fit more than 1 perhaps 2 Type XII let alone 4/5/6 of 'em. Taking into account 40+ years of development I could easily see it having 4/5/6 arrays with a mixed Type VIII and Type X. Perhaps 2 Type X one upper, one lower on the saucer section and 4 Type VIII scattered around like your suggestion. With two fore and two aft torp tubes.
- Dahakra
Sumoben
03-05-2009, 10:37 AM
Type X are pretty large I think, I mean the Intrepid class only had type VIII as well and its about 100 meters longer. Type XII are Starbase weapons and are pretty huge, as you say its a small-ish ship. I seriously doubt it could fit more than 1 perhaps 2 Type XII let alone 4/5/6 of 'em. Taking into account 40+ years of development I could easily see it having 4/5/6 arrays with a mixed Type VIII and Type X. Perhaps 2 Type X one upper, one lower on the saucer section and 4 Type VIII scattered around like your suggestion. With two fore and two aft torp tubes.
- Dahakra
The Intrepid was fitted with Type X phasers, those were the standard of the time. The higher the number on the type of phaser wouldn't mean that it is larger, it just tells you what the maximum power output of the phaser would be, and perhaps the maximum range of those phasers. However, on a Steamrunner, with its small warp core, wouldn't fire at the maximum power output. As for torpedo launchers, they can have multiple tubes, for example, the Intrepid had two torpedo launchers, fore and aft, which had three tubes each.
Dahakra
03-05-2009, 10:46 AM
The Intrepid was fitted with Type X phasers, those were the standard of the time. The higher the number on the type of phaser wouldn't mean that it is larger, it just tells you what the maximum power output of the phaser would be, and perhaps the maximum range of those phasers. However, on a Steamrunner, with its small warp core, wouldn't fire at the maximum power output. As for torpedo launchers, they can have multiple tubes, for example, the Intrepid had two torpedo launchers, fore and aft, which had three tubes each.
DITL states it as 13 x Type VIII, memory alpha only says it has 13 arrays. Where did you hear Type X?
- Dahakra
DanSeale
03-05-2009, 10:50 AM
The Intrepid was fitted with Type X phasers, those were the standard of the time. The higher the number on the type of phaser wouldn't mean that it is larger, it just tells you what the maximum power output of the phaser would be, and perhaps the maximum range of those phasers. However, on a Steamrunner, with its small warp core, wouldn't fire at the maximum power output. As for torpedo launchers, they can have multiple tubes, for example, the Intrepid had two torpedo launchers, fore and aft, which had three tubes each.
BTW... this very discussion is one of the reasons that some of us who build models use two seperate sets of forward torp tubes .. one for q-torps .. the other for photons (which should handle any size photon .. )
BTW... I've read most of this on the Steamrunner. I dunno . . I hope it's this good. It seems like it would be a good ship to carry you through until a player can get a Miranda refit (what ever that is) .. or perhaps something like a Defiant.
One thing is for certain ... this game should be interesting. I'm anxious to see what's out there when it's released.
Sumoben
03-05-2009, 10:54 AM
DITL states it as 13 x Type VIII, memory alpha only says it has 13 arrays. Where did you hear Type X?
- Dahakra
http://techspecs.acalltoduty.com/intrepid.html
They do a lot of research into the ships. As well as the fact that, based on the TV series, Voyager could do just about as much damage as Ent-D, with its phasers, however, the Ent-D has much more powerful power plants and can use the same emitters, to greater effect, charging multiple emitters to fire a single, more powerful beam, as well as the fact that the Galaxy class has much larger arrays, with many more emitters than an Intrepid.
Dahakra
03-05-2009, 11:07 AM
http://techspecs.acalltoduty.com/intrepid.html
They do a lot of research into the ships. As well as the fact that, based on the TV series, Voyager could do just about as much damage as Ent-D, with its phasers, however, the Ent-D has much more powerful power plants and can use the same emitters, to greater effect, charging multiple emitters to fire a single, more powerful beam, as well as the fact that the Galaxy class has much larger arrays, with many more emitters than an Intrepid.
Sorry I can't accept this as a reliable source. It was pointed out in another thread that this guy uses games and such as source material. I read a bit of this and he can't even agree with himself, stating the Intrepid has 11 arrays then says 13 arrays, maybe a typo but. Theres also the point that, although it would seem unlikely to me, the Intrepid only had 38 Photon torps, he changes this (and admits it) to 55. Sorry, I'll take DITL or Memory-Alpha over this any day :P
- Dahakra
Sumoben
03-05-2009, 11:27 AM
Sorry I can't accept this as a reliable source. It was pointed out in another thread that this guy uses games and such as source material. I read a bit of this and he can't even agree with himself, stating the Intrepid has 11 arrays then says 13 arrays, maybe a typo but. Theres also the point that, although it would seem unlikely to me, the Intrepid only had 38 Photon torps, he changes this (and admits it) to 55. Sorry, I'll take DITL or Memory-Alpha over this any day :P
- Dahakra
Just by going at what we have observed.. on the two series, considering the Intrepid, assuming Voyager isn't a hero ship, that it could damage the Borg vessels so much, I highly doubt that it has type VIII phasers. I believe Q only upgraded their defensive systems, but I'm not going to go into that.
Dahakra
03-05-2009, 11:35 AM
Just by going at what we have observed.. on the two series, considering the Intrepid, assuming Voyager isn't a hero ship, that it could damage the Borg vessels so much, I highly doubt that it has type VIII phasers. I believe Q only upgraded their defensive systems, but I'm not going to go into that.
But Voyager IS a Hero Ship. As such its damage is proportional to it's plot, not its specs.
- Dahakra
Azurian
03-05-2009, 11:50 AM
All in all, we shouldn't be complaining about the past weither the Intrepid had Type VIII's or Type X's, when we should be focusing on the now (the STO Era). People forget that the NX-91001 is outfitted with Type XIV Phasers. Which very well mean that Refitted Intrepids, Steamrunners, and Low-End ships would most likely have Type X's as standard armament.
Besides, after this I hope Paramount people start listing certain specifications instead of us having to resort to fansites for information. It just doesn't sound legit that way.
BTW... I've read most of this on the Steamrunner. I dunno . . I hope it's this good. It seems like it would be a good ship to carry you through until a player can get a Miranda refit (what ever that is) .. or perhaps something like a Defiant.
But the Steamrunner is one of the ships replacing the Miranda. :p
Sumoben
03-05-2009, 11:51 AM
All in all, we shouldn't be complaining about the past weither the Intrepid had Type VIII's or Type X's, when we should be focusing on the now (the STO Era). People forget that the NX-91001 is outfitted with Type 14 Phasers. Which very well mean that Refitted Intrepids, Steamrunners, and Low-End ships would most likely have Type 10's as standard armament.
Besides, after this I hope Paramount people start listing certain specifications instead of us having to resort to fansites for information. It just doesn't sound legit that way.
But the Steamrunner is one of the ships replacing the Miranda. :p
Well, that would cost Paramount excessive amounts of money that they wouldn't get back... I think what they should really do, is put STO as one of those, exceptions and add it into Canon.
LebowskyBob
03-05-2009, 11:53 AM
BTW... this very discussion is one of the reasons that some of us who build models use two seperate sets of forward torp tubes .. one for q-torps .. the other for photons (which should handle any size photon .. )
BTW... I've read most of this on the Steamrunner. I dunno . . I hope it's this good. It seems like it would be a good ship to carry you through until a player can get a Miranda refit (what ever that is) .. or perhaps something like a Defiant.
One thing is for certain ... this game should be interesting. I'm anxious to see what's out there when it's released.
The Steamrunner would be more powerful than any refit Miranda. Its a much more modern design than the Miranda.
Azurian
03-05-2009, 11:54 AM
Well, that would cost Paramount excessive amounts of money that they wouldn't get back... I think what they should really do, is put STO as one of those, exceptions and add it into Canon.
And how would they lose money? I'm not asking them to print things out for free or start a website.
All I'm saying is that there be concrete data that future games should use, instead of fans going around and inventing things on their own or taking unofficial sources and making that canon.
Sumoben
03-05-2009, 11:56 AM
And how would they lose money? I'm not asking them to print things out for free or start a website.
All I'm saying is that there be concrete data that future games should use, instead of fans going around and inventing things on their own or taking unofficial sources and making that canon.
Because they have to hire people to research and make believable numbers for the fans. There are always going to be people constantly complaining to Paramount because, well this makes no sense what so ever, how is this canon, bla bla bla, legal issues with people stupidly attempting to sue Paramount over some dumb reason..
Maidel
03-05-2009, 12:52 PM
Besides, after this I hope Paramount people start listing certain specifications instead of us having to resort to fansites for information. It just doesn't sound legit that way.
Well, they pretty much already did - its called the technical manuals they released.
Problem was, the show started contradicting them (They really were extremely 'scientific') so everyone started saying that they werent cannon.
So. pretty much everything is as valid as everything else - they cant release it because it will contradict what you see in episode X, but is supported by episode Y.