View Full Version : eve online vs startrek online
silvestrus
01-13-2009, 11:03 AM
What would be the major differnce between those two? (except in eve you cant leave your ship)
DerManiac
01-13-2009, 11:16 AM
Better question: What will those two have in common (except that you fly and battle in space)?
jojobean
01-13-2009, 11:16 AM
its a open world, player run economy, FFA PVP , Security Zones, faction ranks, faction wars, security NPC police, plus dozens of other mechanics STO wont have but if they wanted to crib some of those mechanics wouldnt hurt me none at all..:D
Johnson
01-13-2009, 11:18 AM
Star Trek is cult - Eve is fashion ;)
Mystica.Shadowheart
01-13-2009, 11:43 AM
Star Trek is cult - Eve is fashion ;)
Nice nice :D
Anichent
01-13-2009, 02:37 PM
If STO is like EVE....I will NOT play!
Timmyyy
01-13-2009, 02:40 PM
Eve is pretty, but boreing..at least IMO.
STO is, well it's Star Trek nuff said. :D
Desterion
01-13-2009, 03:18 PM
Yes, I hope they move as far away from Eve as they can. If i wanted to play eve, i would be. Fact is, i can't stand the game.
RAFTERMAN
01-13-2009, 04:02 PM
As a long time eve player ill say this Star trek should avoid trying to have huge massive fleet combat the reasons are simple its laggy as all hell and CCP (eve creators) have the biggest most complex server chain i've ever even heard of. As an example I logged in today to over 40,000 people on line on the "one server". I have been in combat with over 500 people participating and its a slide show. They have made huge strides but its still silly. Eve is the only game I have ever played in which you can actually LOSE. in eve when you lose your ship its gone no respawn in your ship with all your gear nope its all blown to hell. Over the last few years id estimate i have spent over 15 billion in isk (eve money) buying new ships fuel station towers ect. Eve has the absolute best player run economy anywhere. With STO not having any money it will be interesting to see how they handle trade and how they will upgrade and or replace ships. The one huge upside to STO is what im hoping will be the ability to truly explore and find places people don't know about. Eves massive 5000 system universe is well traveled and all pretty much the same with only minor diffrences between systems. I'm also very hopeful that STO will actually have space by itself be dangerous and getting to close to the sun actually doing you some harm ect... Anyway just some minor points I was thinking about when i saw this thread.
RAFTERMAN
Woden
01-13-2009, 04:35 PM
Hopefully you can see what your shooting at instead of the red plus's and theres more to do.
Raven0238
01-13-2009, 05:32 PM
Well considering I tried Eve again last night, I hope the following are not similar or the same:
-User Interface
-Interface Complexity
-Ship Navigation
-Starship Combat
-Quest Lines
I would like the same:
-Graphics (I know it won't happen)
-Interstellar Environment
DanSeale
01-13-2009, 07:39 PM
If STO is like EVE....I will NOT play!
TY my thoughts exactly as well. My son wil not either ... and he is a big time MMO player !
nicah64
01-13-2009, 07:40 PM
I signed up for a trial account on eve a few days ago after hearing references to it on this site. I quit within half an hour. It was just way to complex for me and the tutorial was laughable. I was being told what to do and I moved nearby one of those training drones. It started to shoot me and wouldnt stop even though the tutorial was still going and telling me about looking around or some crap, I needed weapons!
Hope STO is not lke EVE.. I didn't enjoy it.
Cryptic_Fan_101
01-13-2009, 07:55 PM
Ideally?
The provided content will be rich, engaging, and plentiful. PvP (including any sort of "player-driven" economy) will be consensual, and of the "opt-in" variety. The penalty for death/defeat won't be as harsh. And if we're really lucky, the developers will have the integrity to not play favorites with their in-game buddies.
I don't know much about Eve, except for the real time leveling (or whatever it's called) and no living avatar. Which is exactly enough for me to know I don't want to play Eve. We know STO will have living avatars... now I just need to find out for sure that leveling will not be done in real time, because that alone is enough to keep me from playing.
ianb4all
01-13-2009, 08:43 PM
Eve is pretty, but boreing..at least IMO.
STO is, well it's Star Trek nuff said. :D
Well put- I really do love eve look with the space battles and the size of space- which wil lgrow even larger - but eve is full of elitist ****** who got nothign better to do then brag about how many skill points they got over everyone else- thats why it hasnt gotten any bigger then the few thousand that allready play it- yes new ppl coem all the time but they quit after a month or so after they realise it takes years to get to a competative level pvp wise- majority of players ingame been playing it for years and have millions of skill points which puts them in a class of htier own- when you start it takes almsot 15- 30 days to learn 1 skill from lvl 4+ (15 so days for lvl 4- 30+ for lvl 5) and thats only if you got the learnign skills and implants etc etc to help reduce the amount of days for training- i spent millions on implants and first skilsl i trained where ones that reduced the time.
and thats where all these gusy have those skills at lvl 5 or 6 which takes months to learn- so the gap between newcomer and old player is very significant - if sto becoems like that it will loose a huge chunk of players.
You have to make a mmo ao that a newcomer has the ability to catchup to the old players and within a reasonable timeframe or they jsut loose interest if they cant. Like wow for example- after a few months of work and getting into a decent guild you can becoem jsut as good as anyone else. - it was the same for swg except soem their had better craftign skills due to the time they invested in it.
evan.is.weyoun
01-13-2009, 11:21 PM
I don't want a learning curve like the one for EVE. Once you're out there, you're vunerable whether you're in the starter ship or a decked out T2 ship. The learning curve for EVE looks like a graph of cells reproducing vs. time. It's logarithmic, and it's what all non 40 hours a week MMO players should avoid.
I played EVE for about 2 years from release and STO should just stay away from EVE and develop its own style.
PvP is not for everyone and playing EVE you have to except that you are going to lose your ship and all that equipment you bought is gonna be stolen by someone camping at a gate and the insurance system does not go anywhere near to compensating the 10's of millions of isk you spent gearing your ship.
Viperz
01-14-2009, 01:52 AM
and thats where all these gusy have those skills at lvl 5 or 6 which takes months to learn- so the gap between newcomer and old player is very significant - if sto becoems like that it will loose a huge chunk of players.
Level "6" doesn't exist. The max you can train a skill is to lvl 5.
What verson of EvE were you playing? if at all.
And as for lag fleet fights, this problem has greatly reduced after the stack less IO that was integrated last patch.
The last 900 ship fleet battle i was in 3 days ago had NO lag it at all.
If STO takes a few pages out of EvE online this will truly make a great MMO. EvE has some excellent PVP and economy mechanics.
chaossyndron
01-14-2009, 02:13 AM
viper how many of the ppl in this thread seam like they know what they are talking about cuz half that stuff has been fixed what over 6 months ago last i checked?
Viperz
01-14-2009, 02:53 AM
viper how many of the ppl in this thread seam like they know what they are talking about cuz half that stuff has been fixed what over 6 months ago last i checked?
Mr Chaoss i do beli"eve" you are correct sir.
Lizzio
01-14-2009, 03:15 AM
I dont want to see the qeust's lines being boring like in Eve
And the damn ports O.O from system to system
I hope STO will have a wormwhole that can bring you somewhere in 1blast.
I like the massive fleet battles in eve ''atleast 5/2years ago'' i think STO should inplent that in the game if possible.
And couple things of EVE's economy!
Eve = a awesome game
Sto = superior
chaossyndron
01-14-2009, 03:21 AM
those are my hopes to
Astrus
01-14-2009, 03:22 AM
Not to mention they're currently working on creating the player avatars.
But still, every time I try to go back to EVE I play for 2 - 7 days and then give up. Mostly for the PVP issue. I'm fine with PVP, but having to spend months learning skills just to stop getting destroyed easily isn't worth the effort.
Sorbek
01-14-2009, 03:23 AM
The one thing I do want for STO from Eve is HUGE Star ship battles. I want 2400 ships in the area just like in "Sacrifice of Angels" (DS9) 1200 Klingon vs 1200 Federation, battling for a PVP area, or an area that is rich in resources.
The rest of it can be left with Eve.
Not to mention they're currently working on creating the player avatars.
But still, every time I try to go back to EVE I play for 2 - 7 days and then give up. Mostly for the PVP issue. I'm fine with PVP, but having to spend months learning skills just to stop getting destroyed easily isn't worth the effort.
I love some PvP but not after every single jump point.
I like the massive fleet battles in eve ''atleast 5/2years ago'' i think STO should inplent that in the game if possible.
And couple things of EVE's economy!
Definitely
Zandtar
01-14-2009, 04:42 AM
viper how many of the ppl in this thread seam like they know what they are talking about cuz half that stuff has been fixed what over 6 months ago last i checked?
But than again how many players, like myself, tried EvE and haven't came back due to those very issues that shouldn't have happened in the first place? If a game is not fun, then I move on. I'm not going to come crawling back time and time again just to see if they bothered to make it fun. There's plenty of other things in the world to keep me entertained, so if a game can't peak my interested at its initial introduction to me, I move on to something else.
Viperz
01-14-2009, 04:46 AM
But than again how many players, like myself, tried EvE and haven't came back due to those very issues that shouldn't have happened in the first place? If a game is not fun, then I move on. I'm not going to come crawling back time and time again just to see if they bothered to make it fun. There's plenty of other things in the world to keep me entertained, so if a game can't peak my interested at its initial introduction to me, I move on to something else.
Read my post on SINGLE Server.
I think that will answer your questions.
Mystica.Shadowheart
01-14-2009, 06:15 AM
Stayed a year on Eve.
Mostly for guild/corp friends. Just too boring...hope STO takes a different approach.
BirdOfPrey
01-14-2009, 06:42 AM
I hope e verything will be different.
I am a big fan of that kind of games, since the good old Elite but i don't like Eve at all.
Xidane
01-14-2009, 07:14 AM
I'm hoping to see a great many of these PvP zones, it's very important that PvP be a competitive option for players to make progress in their career, so as best to accommodate all types of players. EVE was cool because it the economy was built around PvP, but it would be more fair to those people who love exploration and scientific endeavors, to make progress in their own way, while we who enjoy PvP should have ours, with NEITHER alone being mandatory. I also have a lot to express about how combat should work, it's long but it makes a lot of sense imo.
SPACE COMBAT
I've always loved Star Trek Bridge Commander (http://www.youtube.com/watch?v=TZDZjSkzMuw), it by far had the best ship to ship combat of any Star Trek game. Aside from a poor interface, and needing a little more speed (http://www.youtube.com/watch?v=MCm70favfYI), it has never been topped and needs no fixing. It also allows a skilled pilot a fair chance to hold their own against someone who has the time to play 24/7 (imagine a casual player being able to enjoy the game) This game seems to have added an ingenious "ship take over" idea, where you and a team of friends can board and take a ship over from the inside! This would tie in well with the economy, instead of destroying an enemy ship or damaging it excessively, one could take it over and bring it to central command to salvage tech and help gain rank. I'm hoping that a person can load their ship with a party of friends who enjoy fighting in away teams, so that you can beam them over to the enemy while fighting ship to ship. Naturally you'll be taking a risk lowering your shields, and it'll be considerably herder to not just destroy the enemy, but collecting starships for to savage parts from will earn you and your party more rep.
AWAY TEAM
In the Webcast this form of PvP was described as fast past, weaving and dodging, firing your weapon or engaging in hand to hand combat. I hope it really is what he said it would be, I'm hoping that phasers/disruptors require us to aim at our targets like skilled players, as apposed to some outdated/amateur auto hit system like in WoW. The same would go for the weaving and dodging, it's up to the player to be skillful enough to evade incoming fire. As melee combat is a huge factor for Klingon fans,(or Kirk fans!) it too must be equally intense and exciting. Moves, combos, throws,Vulcan nerve pinch, sneak up stealth kills, Gorn biting, rifle smashing, Bat'leth... all that kind of stuff(wind fire, all that kind of thing). Some of the greatest military action in Deep Space 9 or Enterprise, consisted of a brutal combination of phaser and melee battles, as a Star Trek game of epic proportions, IT IS PARAMOUNT, that this game have that. I'm sure I'm not alone in wanting an interactive environment where differences of size, strength, weight and speed all count(These factors vary between races). Naturally Federation have longer range more accurate weapons. Phaser beams travel to their target at the speed of light, and can be sustained for a good amount of time, with no recoil to the person firing, where as disruptors have powerful burst hits, less reach and take slightly longer to strike their target. The pulse from a disruptor also has massive recoil. The balance is found in superior melee abilities for the Klingon Empire. Telepaths should be able to see a mental imprint enemies, and friends through walls when they focus. Naturally the auras would be distinguished by color, example; Blue-Federation, Red-Klingon Starwars Battlefront 2 is a great example of how 3 person perspective can indeed work and be very fun for manual shooting and melee combat.
http://www.youtube.com/watch?v=UP9IBRkpNL8 (Ranged combat, hard to see the shots because of the quality, but it's easy to understand how well this would work)
http://www.youtube.com/watch?v=LWeiTlDrI28&feature=related (Melee combat, just picture a Bat'leth doing this)
Smashing someone into a wall, then Disruptoring them while they're recovering always makes my day, so I hope that this game has some physics. Let's get some Metal Gear Solid style into this.
Morsrex
01-14-2009, 07:18 AM
Agree with Sorbek, hoping for huge ship vs ship PVP battles. I hope that it will not lag as much as EVE >.<
Ikthor
01-14-2009, 07:26 AM
I would like to see some of the economy stuff come over to STO, In partiular the placing of buy and sell orders across the galaxy/universe.
ianb4all
01-14-2009, 02:29 PM
Level "6" doesn't exist. The max you can train a skill is to lvl 5.
What verson of EvE were you playing? if at all.
And as for lag fleet fights, this problem has greatly reduced after the stack less IO that was integrated last patch.
The last 900 ship fleet battle i was in 3 days ago had NO lag it at all.
If STO takes a few pages out of EvE online this will truly make a great MMO. EvE has some excellent PVP and economy mechanics.
yes ok didnt get as far as lvl 6 skills- stopped at lvl 5 learnign and quit when i realised the time frame after a few months of play- but yes the battles and economy mechanics are quite nice indeed - as for the rest it sucks and is full of elitist jerks who do nothing but stroke thier e-peens all day long sayign look at me and my millions of skill points i spent years getting! kinda ruins it for newcomers when they see they cant compete with them at any level or even catch them up.
ianb4all
01-14-2009, 02:30 PM
soz double post- lagged out
Viperz
01-14-2009, 02:48 PM
yes ok didnt get as far as lvl 6 skills- stopped at lvl 5 learnign and quit when i realised the time frame after a few months of play- but yes the battles and economy mechanics are quite nice indeed - as for the rest it sucks and is full of elitist jerks who do nothing but stroke thier e-peens all day long sayign look at me and my millions of skill points i spent years getting! kinda ruins it for newcomers when they see they cant compete with them at any level or even catch them up.
and you prove my point with your cocky elitist attitude
What ? Do you even read the replys before you post.
Skills can only be trained to lvl 5 thats it.
So again i realy wonder if you even played EvE or you just join in like a lot of posters and sing along with bash choir.
ianb4all
01-14-2009, 08:03 PM
What ? Do you even read the replys before you post.
Skills can only be trained to lvl 5 thats it.
So again i realy wonder if you even played EvE or you just join in like a lot of posters and sing along with bash choir.
do you even read- i said i never got that far so my mistake- got to lvl 4 skills- stupid eltist eve jerk- hope we dont get your type in sto to ruin the friendly enviroment- pls do s a favour and keep your eltist ass in eve!! and i see your from the worst bunch of all - goons - i really hope they blacklist you lot from sto- your no good - you all almsot got banned from Age of Conan release for mass griefing players- defo dotn want your kind around!!
And yes i did play eve but cause of ppl like YOU I quit - was flying in a Cheetah!!
This is also the very reason i hope its not like eve - it has a very bad comunity spirit - noone is friendly there - the proof is in the pudding- jsut go look at eve forums and see for yourself.
JMD10222
01-14-2009, 09:31 PM
Better question: What will those two have in common (except that you fly and battle in space)?
You sir win the thread :D
CharlesKuralt
01-14-2009, 10:11 PM
Honestly hoping STO is a bit more casual. Looking at it as a compliment not a replacement for EvE. Something to do while waiting for fleets to form up or during Quest Probe cycles :)
I don't see anything in STO replacing the most important thing for me in EvE: my alliance. Makes the game so much more satisfying fighting for your friends and knowing they're fighting for you. Also the tangible possession of space by players.
IMO both can be great without excluding the other. They're just different.
chaossyndron
01-14-2009, 11:51 PM
What ? Do you even read the replys before you post.
Skills can only be trained to lvl 5 thats it.
So again i realy wonder if you even played EvE or you just join in like a lot of posters and sing along with bash choir.
even if viper didnt i would have and im a noob in comparison to him
chaossyndron
01-14-2009, 11:53 PM
do you even read- i said i never got that far so my mistake- got to lvl 4 skills- stupid eltist eve jerk- hope we dont get your type in sto to ruin the friendly enviroment- pls do s a favour and keep your eltist ass in eve!! and i see your from the worst bunch of all - goons - i really hope they blacklist you lot from sto- your no good - you all almsot got banned from Age of Conan release for mass griefing players- defo dotn want your kind around!!
And yes i did play eve but cause of ppl like YOU I quit - was flying in a Cheetah!!
This is also the very reason i hope its not like eve - it has a very bad comunity spirit - noone is friendly there - the proof is in the pudding- jsut go look at eve forums and see for yourself.
even if viper didnt i would have and im a noob in comparison to him
(sorry for double post was trying to remove the first post)
Viperz
01-15-2009, 12:22 AM
SO what's for dinner? nubcakes doused in pubby tears i think.
Us Goons made you Rage Quit an MMO? NICE. Ill add you to my already swelling list.
As for this game, STO ,i think there is alot of room for us goons.
Over 2500 members strong, why would any MMO thats is getting that kind of revenue of us black ban us, and to be honest we are a warm fuzzy bunch with lots love to give.
I myself, like many other goons look forward to playing this game, its going to be fun, one way or another.
<~!~>
silvestrus
01-15-2009, 01:26 AM
i was playing eve online for 2 years, i had a drake (thats a battlecruiser class worth 35 mil + 200 gear i put in my self) i once was on the test server and run into a Nix (a mother ship, that ship cost around 40 bil) after1 and a half hour shooting i won. i cant rember how long that player was playing but i was 2 years training in shield, missiles and engery systems, that made me superior above a mothership that is 10 times more expensive. also 1 drake takes up to 1 hour to produce (if you have the right skills) and a mother ship a half year or so, battlecruiser to lvl 5 (thats the highest lvl you can have in the game) 1 or 2 months, a mother ship one year or longer.
what im trying to say is eve is so skill dependend you dont know what your up against. tiny missery ship against a huge vessele with everything on it 10 times more expencive and 10 times long training + build time is worth nothing in the game.
will there be any advandage for the mothership compared to the battlecruiser class if this was startrek?
silvestrus
01-15-2009, 01:49 AM
SO what's for dinner? nubcakes doused in pubby tears i think.
Us Goons made you Rage Quit an MMO? NICE. Ill add you to my already swelling list.
As for this game, STO ,i think there is alot of room for us goons.
Over 2500 members strong, why would any MMO thats is getting that kind of revenue of us black ban us, and to be honest we are a warm fuzzy bunch with lots love to give.
I myself, like many other goons look forward to playing this game, its going to be fun, one way or another.
<~!~>
i never mett goonfleet, butt all the huge alliance's suck in eve, i was in IAC and i propoced an offencive against the merc colliantion. (sorry about my bad english) they where hired by bob to engage ower station,
and where camping the station.
we where hiding in a pos (player owned structure its like a satalite around a moon)
(there was at that time only one station).
the only response i got from the 'staff' was Shut the **** up!
in game friends where going to a wing corp of the AAA and members of the AAA didnt even know they ar part of them. so they where shot everytime. also they had be in wars even if that was at 3:00 in the morning.
so my friends where reall ****ed off after a while and starting to shoot AAA members.
i hope that they dont let huge alliance's and corporation's with 1000+ people in there the only thing they can do is shouting against there own people and bugger other people.
you could have your own systems/ regions in space with having such a huge corp/ alliance but for the people that where in a corp with 2 or more people it really sucks bc you couldnt do any thing in the game in the pvp areas and pve area is borring after a couple of month's.
Silverthorne
01-15-2009, 02:44 AM
played Eve for a few weeks both times I tried it. Never could get into the game. Booring. I am a roleplayer and having to stay either in my ship or talk to the docking machine. Well that gets old real quick. Hoping that STO has more content than that.
CharlesKuralt
01-15-2009, 06:53 AM
Stuff
First of all no way on gods little green galaxy a Drake is breaking the tank on a Mothership. (ie Nyx). Never. Not happening. At all. Ever. Only chance is the guy was either afk or didn't have a tank at all. One cycle of a capital armor rep will rep more than a drake can dish out in like half an hour. And thats being nice to the drake. It's not just about skillpoints. A ship that takes an hour to build and 30mil isk should never defeat a vessel that takes hundreds of man hours to construct and fly. Organization and teamwork win. Thats the point.
Second, IAC didn't loose to MC/Tortuga guys. I seem to remember a particularly entertaining fight in FAT when we (CVA) joined you and together smacked them quite hard against the jumpgate. MC/Tortuga folks dissolved a short while later. It's obvious Hachou, TT or somebody had plans and your hounding them in alliance finally ****ed them off. One of the great things about EvE is the grand strategy. However, those in control can get very frustrated having to repeat themselves to those who don't understand. This also makes them seem like jerks. Think of it like a child pulling your pant leg; you don't hate him but eventutally it gets fricken annoying and you snap.
I seriously doubt we'll see this type of thing in STO though so no need to worry. :)
/sorry to harp on you silvestrus. ;)
//CVA aren't jerks tyvm :p
Edit: whoops! wrong MC invasion :cool: Well it worked out eventually in any case....
silvestrus
01-15-2009, 07:05 AM
First of all no way on gods little green galaxy a Drake is breaking the tank on a Mothership. (ie Nyx). Never. Not happening. At all. Ever. Only chance is the guy was either afk or didn't have a tank at all. One cycle of a capital armor rep will rep more than a drake can dish out in like half an hour. And thats being nice to the drake. It's not just about skillpoints. A ship that takes an hour to build and 30mil isk should never defeat a vessel that takes hundreds of man hours to construct and fly. Organization and teamwork win. Thats the point.
Second, IAC didn't loose to MC/Tortuga guys. I seem to remember a particularly entertaining fight in FAT when we (CVA) joined you and together smacked them quite hard against the jumpgate. MC/Tortuga folks dissolved a short while later. It's obvious Hachou, TT or somebody had plans and your hounding them in alliance finally ****ed them off. One of the great things about EvE is the grand strategy. However, those in control can get very frustrated having to repeat themselves to those who don't understand. This also makes them seem like jerks. Think of it like a child pulling your pant leg; you don't hate him but eventutally it gets fricken annoying and you snap.
I seriously doubt we'll see this type of thing in STO though so no need to worry. :)
/sorry to harp on you silvestrus. ;)
//CVA aren't jerks tyvm :p
first off all it happend with the drake and the guy was sending his drones out on me and it was on the test server. i had every thing pith shield tank and t2 rigs. if i had made a movie off it you had see it could happen. i dont know what kind of armor rep he used but i broke trough it.
sec. if you look on you tube i was and you searg for eve online lvl 4 you see im the first with the same drake that did a solo lvl 4.
third. i was saying in my other message that i was training 2 years on shield, missiles and engergy grids. (that means: shield everything lvl 5, missiles everything lvl 5, enginering everything lvl 5, and engery everything lvl 5)
fourth. that thing with the station did happen somewhere 1 and a half year ago. we didnt lose the war we lost the battle.
hope that clears some stuff up.
CCP-Wrangler
01-15-2009, 08:47 AM
LOL Viper your funny!!! you try so hard to be scary but like in EvE you fail so hard.
DanSeale
01-15-2009, 08:56 AM
do you even read- i said i never got that far so my mistake- got to lvl 4 skills- stupid eltist eve jerk- hope we dont get your type in sto to ruin the friendly enviroment- pls do s a favour and keep your eltist ass in eve!! and i see your from the worst bunch of all - goons - i really hope they blacklist you lot from sto- your no good - you all almsot got banned from Age of Conan release for mass griefing players- defo dotn want your kind around!!
And yes i did play eve but cause of ppl like YOU I quit - was flying in a Cheetah!!
This is also the very reason i hope its not like eve - it has a very bad comunity spirit - noone is friendly there - the proof is in the pudding- jsut go look at eve forums and see for yourself.
Yeeah .. but ya have to understand ... There seems to be a steady stream of them showing up here attempting to persuade the DEV team that the game should follow EvE in as many aspects as possible. ('m guessing so that STO can be .. what .. successful ?)
I don't know why .. Maybe they are bored with the game as the rest of us and really want a new game .. sort of .. as long as they can dominate it as they do EvE.
Bottom line ... If you like EvE .. that's cool. Different strokes for different folks ... Enjoy EvE .. I dont have a problem with that at all.
BUT leave EvE where EvE is!
STO should ... no .. it MUST be it's own game!
Shar_Torin
01-15-2009, 09:00 AM
first off all it happend with the drake and the guy was sending his drones out on me and it was on the test server. i had every thing pith shield tank and t2 rigs. if i had made a movie off it you had see it could happen. i dont know what kind of armor rep he used but i broke trough it.
sec. if you look on you tube i was and you searg for eve online lvl 4 you see im the first with the same drake that did a solo lvl 4.
third. i was saying in my other message that i was training 2 years on shield, missiles and engergy grids. (that means: shield everything lvl 5, missiles everything lvl 5, enginering everything lvl 5, and engery everything lvl 5)
fourth. that thing with the station did happen somewhere 1 and a half year ago. we didnt lose the war we lost the battle.
hope that clears some stuff up.
Look you seem like a nice person, but from the outside looking in, these statements make no sense. The absolute only way a Drake would ever beat a Mom is if the pilot let him and even then I'm not sure it's possible . Test server or not, doesn't matter. Passive regen on a Nyx's shields is more than a Drake can dish out, unless they've never trained any shield skills, and even then it still may be. I'm pretty sure anyone who's trained enough to fly cap ships will have at least enough in shields to get past lvl 2 or 3, which is all it would have taken.
For those of you who have never played Eve, this is the WoW equivalent of a lvl 5ish toon with starter quest gear killing a lvl 80. Mathematically possible maybe, but then it's also mathematically possible I will hit every lottery in the world tomorrow.
Anyway, no offense Silv, and nothing personal, but I would really have to see a vid of this to believe it, or better yet, be there when it happened.
silvestrus
01-15-2009, 09:14 AM
Look you seem like a nice person, but from the outside looking in, these statements make no sense. The absolute only way a Drake would ever beat a Mom is if the pilot let him and even then I'm not sure it's possible . Test server or not, doesn't matter. Passive regen on a Nyx's shields is more than a Drake can dish out, unless they've never trained any shield skills, and even then it still may be. I'm pretty sure anyone who's trained enough to fly cap ships will have at least enough in shields to get past lvl 2 or 3, which is all it would have taken.
For those of you who have never played Eve, this is the WoW equivalent of a lvl 5ish toon with starter quest gear killing a lvl 80. Mathematically possible maybe, but then it's also mathematically possible I will hit every lottery in the world tomorrow.
Anyway, no offense Silv, and nothing personal, but I would really have to see a vid of this to believe it, or better yet, be there when it happened.
you did know a nix is a armor tank?:P
btw i wish i never bring this up. nobody believes it any way, this tread was meant to compared the differnce between startrek and eve.
Shar_Torin
01-15-2009, 09:55 AM
you did know a nix is a armor tank?:P
btw i wish i never bring this up. nobody believes it any way, this tread was meant to compared the differnce between startrek and eve.
Yeah buddy, I do know it's an armor tank, but you gotta get through his shields first. Anyway, we can agree to drop it here before we completely derail the thread, if it's not too late. No I don't believe you about it but I still think you're all right anyway :D. I agree with you about the goons though.
There are quite a few things I like about EvE that I think would do well in STO, but the harshness of it isn't one of them. You do realize EvE was created by griefers from Ultima Online that wanted something harsher than UO? Anyway, I'm hoping STO is somewhere between WoW and EvE as far as difficulty is concerned. I would like a significant death penalty (which makes PVP more meaningful) but not like what EvE has. IMO, honestly, I think that the only things that will be the same in STO and EvE are that you are in a ship and fly around space.
Eve is EvE you do the same thing over an over an every where you go it all looks the same as another part of space.
bacman
01-15-2009, 11:03 AM
Things I want from eve:
1st - "Single Server" - One of the most anoying things to me on some MMOs is "My server is better than yours...."
2nd - Skill training system similar to eve. I dont mean the long time to train but the fact that you dont have to play 24/7 to get somewhere like in other mmos.
3rd - Consequence - Like said before in EVE you stand to loose things, and that's part of what makes it interesting... One of the most hatefull things in MMOs is that instant resurecting thing... corpse camping and other stupid activities like that. When you lose a ship you LOSE a ship, no stupid resurect and come back instantly as the only thing this is good for is for people to upset other people and does not contribute to gameplay... a batle must end because one of the parties was defeated and not because everyone got tired and went away....
4th - Eve market is pretty close to real life economy - Star trek has no money... but still wonder how it would be possible to integrate something of the sort....
5th - Possibility of large Scale batles... Lag sometimes is hard to manage but the guys in eve managed to have 1300 guys in one sector all at the same time with almost no lag... so... (in WoW put 300 guys fighting and you'll see what REAL lag is)
What I dont want from EVE:
1st - the BOOOORING PVE part of eve... no matter how much people say eve is mostly about real players etc etc... every mmo must have some good part of pve and EVE is just BOOOOOOORING (I hope it changes with the avatar integration maybe some out of space missions would be fun)
2nd - the "look at how big was that red cross i just shot" part... I know its realistic... you're not suposed to see a ship if its far... and ships must not look like they have half the size of a planet (like in most star trek) but hey... its a game... fun is better...
3rd - More eye candy... Eve tries to mimic the "real thing" so much that they had to make clouds as space background to make sectors more interesting. it gets booring after some time....
In Sum: what I have seen from screenshots it looks like its going in the right direction, but please dont make this like its "WoW in space" with dedicated areas for batles, etc etc... make it the most realistic possible without spoiling the "eye candies".
DanSeale
01-15-2009, 11:10 AM
Things I want from eve:
1st - "Single Server" - One of the most anoying things to me on some MMOs is "My server is better than yours...."
2nd - Skill training system similar to eve. I dont mean the long time to train but the fact that you dont have to play 24/7 to get somewhere like in other mmos.
3rd - Consequence - Like said before in EVE you stand to loose things, and that's part of what makes it interesting... One of the most hatefull things in MMOs is that instant resurecting thing... corpse camping and other stupid activities like that. When you lose a ship you LOSE a ship, no stupid resurect and come back instantly as the only thing this is good for is for people to upset other people and does not contribute to gameplay... a batle must end because one of the parties was defeated and not because everyone got tired and went away....
4th - Eve market is pretty close to real life economy - Star trek has no money... but still wonder how it would be possible to integrate something of the sort....
5th - Possibility of large Scale batles... Lag sometimes is hard to manage but the guys in eve managed to have 1300 guys in one sector all at the same time with almost no lag... so... (in WoW put 300 guys fighting and you'll see what REAL lag is)
Enjoy EvE then !
ajaco3025
01-15-2009, 11:11 AM
Enjoy EvE then !
Do we need to argue like before? Don't make me pull out my list of "Anti-Buzzard" comments. :D:D
Oh yeah, I agree with him on what he would like to see in STO from EvE. Oh Buzzard, I do enjoy Eve. The reason I'm here is to see if we'll have Star Trek with some nice ambulation and space fights! And no people, this is not a "I want STO to be another Eve" kind of post.
I like certain mechanics from Eve, just like some of you like mechanics from other games. And yes, all games use mechanic concepts from other games.
DanSeale
01-15-2009, 04:03 PM
Do we need to argue like before? Don't make me pull out my list of "Anti-Buzzard" comments. :D:D
Oh yeah, I agree with him on what he would like to see in STO from EvE. Oh Buzzard, I do enjoy Eve. The reason I'm here is to see if we'll have Star Trek with some nice ambulation and space fights! And no people, this is not a "I want STO to be another Eve" kind of post.
I like certain mechanics from Eve, just like some of you like mechanics from other games. And yes, all games use mechanic concepts from other games.
If it acts like, functions like, ... has the same driving or motivation to play as EvE .. then it is simply stated ... EvE with a STO lable on it!
Viperz
01-15-2009, 07:21 PM
LOL Viper your funny!!! you try so hard to be scary but like in EvE you fail so hard.
Nice try, but your not even close. Try IP mask next time.
Ahsoka
01-16-2009, 12:45 AM
My Dad played EVE for years, Its not boring, or lame. Unless you dont have the understanding of how its played.
While everyone else are in battleships, He and his group peddle about in sublight warbird style boats.
Playing submarine, and popping up in a battle and sinking ships way bigger than them.
Just because you dont have the patience or maturity to play, doesnt mean you should knock what you dont understand.
If you go read the EVE forums., they think STO is WoW in space.
Thats way they are over there, and we are over here.
silvestrus
01-16-2009, 02:12 AM
eve i a game of his own, i know that i played it for 2 years, i had my own corp after i left IAC 10 people where in it i made 2 bil per month (bruto) (got some thing around 1 bill netto) with my pos (player owned structure- some kind of moon base where you can create, bue print copy's- copy's of bleuprints that ar needed to make stuff, t2 stuff- the enhanged stuff, ships, modules, moon mining, ect, ect ect,)
i even capt record in excel how everything we had was made, cost, selling cost, proffit.
after a while it was everytime the same bringing new matterials to the pos, getting the newley manufactured stuff out and put it on the market.
i liked the economy so i was starting to specialiced in that part.
what i hope to see is an huge econmoy but less steps to make stuff so i dont be hauling all the time.
lot of people dont like hauling so maybe if you can make stuff in STO(and there are simalair amount of steps to make stuff), you can use transporters instead of hauling?
in eve you had money, in sto we are going to trade, i hope that everybody likes to trade as much spending money in eve :p:p
Tribbler
01-16-2009, 04:59 AM
One is out the other is still being worked on?
ajaco3025
01-16-2009, 06:28 AM
eve i a game of his own, i know that i played it for 2 years, i had my own corp after i left IAC 10 people where in it i made 2 bil per month (bruto) (got some thing around 1 bill netto) with my pos (player owned structure- some kind of moon base where you can create, bue print copy's- copy's of bleuprints that ar needed to make stuff, t2 stuff- the enhanged stuff, ships, modules, moon mining, ect, ect ect,)
i even capt record in excel how everything we had was made, cost, selling cost, proffit.
after a while it was everytime the same bringing new matterials to the pos, getting the newley manufactured stuff out and put it on the market.
i liked the economy so i was starting to specialiced in that part.
what i hope to see is an huge econmoy but less steps to make stuff so i dont be hauling all the time.
lot of people dont like hauling so maybe if you can make stuff in STO(and there are simalair amount of steps to make stuff), you can use transporters instead of hauling?
in eve you had money, in sto we are going to trade, i hope that everybody likes to trade as much spending money in eve :p:p
HAHA I fought against IAC. Apple Boy and Eaiaden really ****ed me off. We were supposed to have been allies but they turned on us so we turned them red and shot IAC on sight!!!
There are some mechanics I like about Eve and some I don't. Just because you borrow some mechanics from another game, doesn't make the game the same. You can always tweak the mechanic.
tom_riker01
01-18-2009, 03:55 PM
Eve has awesome customization. However, the missions are too d@mned predictable. I want missions to totally unpredicatble, I don't want to go to a website and know precisely what I'm getting into. This can be easily avoided in STO with randomizers, and it sounds like they're already doing that with planetary systems you get to explore, I just hope they do it with enemy forces and behaviors as well.
Also, I don't want to bust my a$$ to get a Galaxy-class ship, and then find out I can only fly it in Pvp zones and can't dock it at anything other than a player starbase.
I expect STO will put EVE to shame. However, two things I hope they implement is the time based learning system or something like it, I don't want to have to play the game constantly just to level up the character. And I like the idea that when your ship is destroyed, it's gone. Makes combat far more realistic and gives you a STRONG incentive to stay alive.
silvestrus
01-19-2009, 12:04 AM
I expect STO will put EVE to shame. However, two things I hope they implement is the time based learning system or something like it, I don't want to have to play the game constantly just to level up the character. And I like the idea that when your ship is destroyed, it's gone. Makes combat far more realistic and gives you a STRONG incentive to stay alive.
i hope so that the skills ar time based as not every one has time to play 70 hours a week like childeren or people with borring jobs.
John_Croat
01-19-2009, 12:53 AM
My only hopes are that STO won't have these cartoon-like graphics as shown in the trailers on youtube...those fleet battles i have seen on youtube look just like lego star wars lol...
EVE imo is better only because they made it look realistic and beautfiul...i hope STO will look up to the them when making the graphics design....
tom_riker01
01-20-2009, 06:23 AM
Oh yeah, one other thing I hope they DON'T implement from Eve was the worthless missile system. For those who don't know, if a torpedo (i.e. weapon designed to hit big ships) hits a destroyer or interceptor (i.e. small ship) then that ship takes only a mere faction of the damage. To me, that is complete crap. I can see missing the smaller ship entirely, as it is highly manuverable and agile, but if in the off hand chance I happen to hit it with a torpedo...it's toast, NOT just slightly singged.
evan.is.weyoun
01-20-2009, 07:01 AM
Oh yeah, one other thing I hope they DON'T implement from Eve was the worthless missile system. For those who don't know, if a torpedo (i.e. weapon designed to hit big ships) hits a destroyer or interceptor (i.e. small ship) then that ship takes only a mere faction of the damage. To me, that is complete crap. I can see missing the smaller ship entirely, as it is highly manuverable and agile, but if in the off hand chance I happen to hit it with a torpedo...it's toast, NOT just slightly singged.
What ship were you flying? A couple missiles from a ****ed off player and my ship turned into a lovely ball of wreckage.
Kirky
01-20-2009, 07:14 AM
Well, it's hard to be sure what the differences will be, but I know from the FAQ that the space combat will be tactical, unlike EVE's "chuck as many missiles as possible at the enemy, reload, repeat" technique. No offense to EVE players, I'm sure you find some enjoyment in the game but, STO really should try to avoid the EVE effect as, to be honest, that game was so incredibly tedious I felt like I was at work, rather than playing a video game.
STO's approach, from what I've heard is very different from EVE's. As I mentioned above, combat is going to be tactical, requiring you to keep you charged sheild grids facing the enemy, while attempting to keep a phaser lock on them. Power management will also be included, allowing you to manage your power allocation, shifting power from system to system, say from shields to weapons, in order to get the best possible tacticle advantage over the enemy.
jojobean
01-20-2009, 11:09 AM
EVE has some good qualities that a lot of EVE pessimists disregard , like the giant 5000 system universe , some of the can be brought here, the single shard server that EVE has everyone playing in can be used here as well, a stable and thriving economy can be used here as well, manufacturing and research can be used here, there is a lot of EVE that could be used here but the whiners dont see it that way, its more of this If its anything like EVE I wont play !!! whine crowd . Take the good with the bad, a single server or very limited servers should do well here , the purpose is to bring together people of all playstyles not divide . 4 servers at the most not 25 .
tom_riker01
01-20-2009, 07:29 PM
Evan, to answer your question, I was in a Hyperion (nice cushy big battleship, for those who don't play the game) at the time.
I have to admit, I was disappointed to hear that the space combat was going to involve pushing something similar to the WADS keys to move your ship around, rather than giving your crew orders and having them carry out your commands. When Kirk tells Sulu to take the Enterprise out of orbit, he then heads down to the gym, tears off his uniform and flirts with several female officers, meanwhile Sulu pushes buttons for what seems like an eternity and then finally the ship moves away.
Part of space combat experience, at least for me, is trying to predict what your enemy is going to do and move your ship accordingly, rather than just pushing the "left key" and having the ship instantly respond. But...whatever.
Also, I doubt they're going to include the time-based learning system, but it would have been a nice feature.
I'm hoping you'll have the flexibility to setup your ship for either close-in combat or long range combat, depending on your shield, hull, propulsion, sensor and weapon configurations. That was a wonderful feature of Eve.
rotary
01-20-2009, 11:51 PM
STO is going to fall short when compared to EVE at this point in time. You have to remember, Eve is YEARS in the making with constant patches, balances, new content, etc. Eve online has over 6 years of updates and tweaks. We can't expect STO to be superior in every aspect. Remember, MMOs have regular patching. If STO falls short in one category, expect a fix in the future. I think too many people are expecting the world at release date, and it's not going to happen. Gameplay improvement happens over time.
Itsbeenalongroad
01-21-2009, 12:03 AM
Well first off hello, new to the forum. Good to be here and all, excited :p. Anyway, I've been following this game for a while and look forward to it with a lot of anticipation. I played WoW for about half a year then quit due to money issues and lack of interest. I played EvE for about 1.5 years however off and on. I quit probably 3 times and went back every few months, I just recently quit for good so I can save for an engagement ring. Anyway, WoW was entertaining but didn't interest me in the least, why, I'm not sure. EvE seemed like the greatest game ever when I read about it but everytime I played I never got that feeling I was having SO much fun, it never came. I was in small corps and large alliances, I did pve and pvp.
Basically where I disagree with people about what STO should learn from EvE is definatly firstly the training style. I was very excited about EvE's skill system when I started because it meant I didnt have to play, but as a result I didn't play. It made no sense for me to sit on that game doing nothing but ridiculously pointless quests while I waited for a 3 week timer to tick down so I could get my ship moving 5% faster. No matter how much I played that time would always be 3 weeks. Implants were present yes but the fact remains, 99% of your play time is buying/selling and planning/executing skill training while the other 1% (if that) was using those skills. I realize people can't be on always, I was playing an hour or 2 a day on 4 days out of the week at my peak. Not a whole lot compared to a lot of others. But I still believe an experience based system gives more of a sense of accomplishment than a system where I was always saying "hey 12 days! nice, well see ya guys in 12 days"
My second problem with eve was the economy and crafting system. The economy was cool ofcourse being player driven and all, but at a certain point I found it more of a headache to find stuff than how much that system made it cool. Some sites have called EvE one of the only games to approach the level of an economic simulator, and I can't for the life of me understand why some people think that's a compliment. It's a GAME! If I wanted to learn economics I'll enroll in it at school, until then keep it simple. Graphs showing the trends of prices over 2 year period looking like a stock report from CNN seems like a bit much. As for the crafting system in EvE, jeez, thats all I can say. SWG you could be a crafter in a couple of days and learn by making stuff you crafted, which lead to better stuff to craft. BUT in EvE you have to buy a BPO then copy it then select if you wanted to cut down on the time or increase the copy number or increase the yield or hey maybe you wanted to go collect the materials for your item which looked like a recipe list for the most complex cake in the world but HEY, when youre done you get a pulse cannon worth 1000isk you lucky son of a gun ;) Is this account accurate? Nope probably not near correct, but the fact is that system was so ridiculous as well that I crafted one thing in that game the entire time I was there.
My last qualm with EvE was the play style that resulted in the types of 'friends' mentioned already in this thread. Skillpoints were given by time youve owned the game, so if someone has had it for 2 years before me thats it, I can NEVER catch up to them unless they take a break. BUT even if I did become near their skill it doesnt matter because you have to bust your butt to join large alliances in that game, which is fine, why not. HOWEVER, once youre in those alliances you get to hop on ts or vent (a requirement to play a game with them) a program used to speak, and shut your mouth, because we're gonna gate camp, and by golly if there's one thing you don't do it's make small talk when the FC is acting like general patton.
Bottom line, I think strategy and realism is great, but a game that isn't fun anymore and doesn't care when I'm on and has people in it that make you jump through hoops so they can yell at you for fun is not a fun game no matter what air freshener you spray it with. I HIGHLY doubt STO will have any of these traits but I just thought I'd throw my two cents in there as these things drove me from that game for good, and I'd like STO to be my new MMO of choice, which it currently is. I plan to buy and subscribe to this game as my sole MMO. I didn't mean to bash EvE in anyway but when you think you found a gem and no matter what way you turn it, it still comes up just another rock, you get dissapointed.