View Full Version : Twitch or scripted fighting
Strandberg
01-11-2009, 04:54 PM
Hi
From the trailer I get the impression this game is going to be a 2D point and click grinding fest?
Someone please tell me that isn't true
Strandberg
01-11-2009, 05:12 PM
Can I assume you don't know what the means ?
Well it's button smashing versus going for coffee while a script does combat rolls for you and tells you, you've
*miss*
I remember reading that STO was supposed to have action gameplay during fights but I don't remember if that was under perpeptual - so again anyone know?
wingnutf22
01-11-2009, 05:13 PM
I'm not sure, but from what I've seen it looks like the ground combat will be a twitch fighting scenario whereas space combat will be multi-dimensional with a bit more tactical elements thrown in. I could see it being like mass effect.
Strandberg
01-11-2009, 05:21 PM
I also read somewhere that if a character picks up another player race's weapon, he might not be proficient with it - that certainly indicateds a stactic, scripted RPG.
wingnutf22
01-11-2009, 05:27 PM
If you look at fallout 3 that game had a set up so as you were not as proficient with some weapons types as others but outside of a special targetting system felt very much like a twitch game.
LordDave
01-11-2009, 05:31 PM
It will be twitch for ground combat. However, skill will base your shot accuracy. So the phaser blast may go off to the left or right of where you point, but it will not be autocombat where you just attack using numbers.
Space combat, however, is going to be more tactical. Definitely not 2D space combat or even fake 3D. Think more EVE combat, but with more tactics.
Denzen
01-11-2009, 05:36 PM
skill shot is funny, like KOTOR, you basically have the rifle in the guys stomach and the shot goes off to the left and hits a window and every1 is sucked out into the vacuum of space, blown out, excuse me. JAJAJAJAJAJA
D
Strandberg
01-11-2009, 05:43 PM
Source?
I hope you are right because that would mean the developers decided to focus on game play instead of leveling and grinding
I do however doubt it, it would make sense if it is a scripted game - since you pay to play they'll want you to stay or to be more precise, level grind, for a long time.
Sorbek
01-11-2009, 05:47 PM
skill shot is funny, like KOTOR, you basically have the rifle in the guys stomach and the shot goes off to the left and hits a window and every1 is sucked out into the vacuum of space, blown out, excuse me. JAJAJAJAJAJA
D
Well, that would be annoying for PVP but also funny in a way. It would also give people a reason to build up their skills with hand phasers and phaser rifles.
I really hope you have to build up the skills and aren't just given them. Sure security officers should get a bonus to start out with and even learn it faster but in the end we should all be able to achieve the same level of skill with a phaser.
wingnutf22
01-11-2009, 05:48 PM
Yes that is so annoying, the only issue I have with KOTOR. At least elder scrolls doesn't say miss.
LordDave
01-11-2009, 05:50 PM
Source?
I hope you are right because that would mean the developers decided to focus on game play instead of leveling and grinding
I do however doubt it, it would make sense if it is a scripted game - since you pay to play they'll want you to stay or to be more precise, level grind, for a long time.
Ok, now I'm confused.
What exactly do you mean by "scripted game"? All games have some kind of script in them. Do you mean scripted as in "You click on a guy and you automatically attack and attack until you stop"
or do you mean scripted as in "You enter the Rigil system and get a distress call if you are level 4"?
Strandberg
01-11-2009, 05:54 PM
No, scripted gameplay as in usual RPG gameplay - what I call 2D point and click game.
Scripted also means the game's focus is on level and grinding, time invested (or money spent) for advancement in oppose to skill, speed, reflexes or creativity.
/edit
2500 post without clearing up the first and foremost question of the game there, eh dave
Cormoran
01-11-2009, 05:58 PM
ahhh KOTOR, where a sexy twi'lek dance apparently means you're dodging blaster bolts. I'm guessing it's hilarity like that the OP wants to minimise.
Basically we don't know much beyond ground being twitch and space being tactical. 'tactical' can mean almost anything really so we'll probably have to get more info before we really know.
Strandberg
01-11-2009, 06:02 PM
Can you link me?
LordDave
01-11-2009, 06:02 PM
No, scripted gameplay as in usual RPG gameplay - what I call 2D point and click game.
Scripted also means the game's focus is on level and grinding, time invested (or money spent) for advancement in oppose to skill, speed, reflexes or creativity.
Ok, sounds like you're using scripted in a very vague way. Let me help here.
Scripted RPGs are generally one with linear progression where every interaction with an NPC is going to be the same (or almost the same) and you are put into a linear path from the start to finish.
Random skillset combat or Dice Roll combat is combat where each combatan is "rolled" a random number on each attack and that is added to their attack bonus and a hit or miss is recorded. This is what most d20 (Like Dungeon and Dragons) use. Also WoW, SWG, ect...
FPS or Third Person shooter combat is combat that requires the player to aim manually, with shots missing based on a randomized aim factor, but the hit or miss is recorded on shot contact rather then a randomly generated number roll. This is seen in every FPS and 3rd person shooters.
Dynamic Scripted events are events that occur randomly and are "mixed up". Usually it's something simple like "Go (random location) and kill (random number) of (random creature)" or other such combination. It's normally not very diverse due to limits on programming.
From what we know. STO will use an episode system where you'll "feel" like you're in an episode. Sometimes you'll receive orders form Starfleet or you'll suddenly pick up a neat signal or anomaly or distress call. In this case, you then take the mission and complete it.
My guess is that the "grind" will be like this. You'll contact Starfleet to get a mission and they'll give you a randomly generated one that follows a basic pattern. I don't think the grind will be to just fly around space and kill orion pirates.
Strandberg
01-11-2009, 06:07 PM
/edit
2500 post without clearing up the first and foremost question of the game there, eh dave
dave, it's okay you don't know the answer
Cormoran
01-11-2009, 06:08 PM
Can you link me?
Ask Cryptic (http://www.startrekonline.com/dev_blog/ask_cryptic_09-04-08)
How will ship controls work? Will it be a point-and-click style, like EVE, or will you have full control of your ship?
Players will definitely be given full control. A large portion of starship combat in Star Trek Online is tactical – maneuvering your ship into position so you protect your vital systems as you attack your opponent's weakest side. You need to be “in control” of your ship in order for that to work well and be fun.
Strandberg
01-11-2009, 06:10 PM
Nice, thanks a million. But what about fighting on away missions
Cormoran
01-11-2009, 06:15 PM
I think ground combat may have gotten mention in the gameinformer article but i don't have the scans anymore, there's a little bit about ground pvp in the ask cryptics but that doesn't mention twitch.
LordDave
01-11-2009, 06:16 PM
dave, it's okay you don't know the answer
I'm pretty sure I did.
Nice, thanks a million. But what about fighting on away missions
I even answered this one too.
Ground twitch.
Strandberg
01-11-2009, 06:19 PM
Dave, go away, seriously
I just read this
Q: Will console and PC players be on the same servers?
A: We would like that to be the case. There is nothing technologically keeping us from making it so.
http://www.startrekonline.com/faq#18
That certainly suggests point and click - no game developer in the world would think you can match mouse + keyboard with a 2D controller
Strandberg
01-11-2009, 06:36 PM
Here is what I mean from the trailer, if you look at the player combat I think you will get the same impression I have:
http://xs135.xs.to/xs135/09020/sto1525.png.xs.jpg (http://xs.to/xs.php?h=xs135&d=09020&f=sto1525.png)
Denzen
01-11-2009, 06:38 PM
Just rolled a 20, boolyah !
D
I think they have said there would be scripted elements (duh its starfleet) but that dynamic missions will also be part of it. I sure hope there are orion pirates for me to grind on.
:eek:
D
Cormoran
01-11-2009, 06:39 PM
Dave, go away, seriously
I just read this
Q: Will console and PC players be on the same servers?
A: We would like that to be the case. There is nothing technologically keeping us from making it so.
http://www.startrekonline.com/faq#18
That certainly suggests point and click - no game developer in the world would think you can match mouse + keyboard with a 2D controller
I gotta disagree with that, particularly if stats are behind the twitch gameplay. if console game devs couldn't match keyboard+mouse somewhat then no one would have ever played halo or gears of war because they'd have just been an exercise in frustration. Consoles actually lend themselves quite well to twitch gameplay.
Count
01-11-2009, 06:45 PM
Here is what I mean from the trailer, if you look at the player combat I think you will get the same impression I have:
http://xs135.xs.to/xs135/09020/sto1525.png.xs.jpg (http://xs.to/xs.php?h=xs135&d=09020&f=sto1525.png)
So, your impression involves adding things to the trailer that aren't there? I don't understand what you're getting at with that.
Cormoran
01-11-2009, 06:49 PM
So, your impression involves adding things to the trailer that aren't there? I don't understand what you're getting at with that.
LOL! I didn't look at that pic before. Thats the very first time i've seen a strawman argument get photoshopped into existence. You could just as easily attach a gears of war GUI to that pic.
Denzen
01-11-2009, 06:49 PM
I'm even grinding my post count, grinding = spamming ? I sure hope not, this is great fun !
trekkor !!!! I'm a tng kind of guy
D
Strandberg
01-11-2009, 06:51 PM
I am not sure what you mean?
What I am saying is, since you are cribbled aiming manually with a controller, in oppose to using keyboard + mouse, they built the game for autoaim. Which means point and click.
Having a joypad + mouse gives you an unfair advantage in 3D over a console controller - therefore it makes sense the game is in 2D having read the above quote
Count
01-11-2009, 06:54 PM
I am not sure what you mean?
What I am saying is, since you are cribbled aiming manually with a controller, in oppose to using keyboard + mouse, they built the game for autoaim. Which means point and click.
Having a joypad + mouse gives you an unfair advantage in 3D over a console controller - therefore it makes sense the game is in 2D having read the above quote
You're making blatant assumptions based on your own ideas of what the devs have or haven't done. Please stop. It doesn't add anything to the discussion, and it does not support your argument in any way.
Strandberg
01-11-2009, 06:57 PM
So, your impression involves adding things to the trailer that aren't there? I don't understand what you're getting at with that.
Yes, you do -
Consider this, IF it is a 2D point and click game, the trailer removed things that ARE there.
Funny there is no mentioning of the game's fundamentals anywhere.
Denzen
01-11-2009, 06:58 PM
you all do know u can get a playstation to PC usb adapter for the controllers, right ?
:confused:
this is how I enjoyed GTA on the PC and enter the matrix among others, free your mind zombie, then snatch it back !
btw consoles are a proprietary ripoff ;) welcome to the future
Count
01-11-2009, 07:01 PM
Yes, you do -
Consider this, IF it is a 2D point and click game, the trailer removed things that ARE there.
Funny there is no mentioning of the game's fundamentals anywhere.
You are saying that things were removed from the trailer, which according to Cryptic is in-game footage. You are saying that they haven't said anything about the game's fundamentals, which is partially false, because they have, and things like twitch-based ground fighting have been confirmed. You are also completely fabricating your standpoint, for which you have no evidence to support you in besides what you have already made up to support your argument.
Strandberg
01-11-2009, 07:05 PM
That's not the point...
The point is, playing a 3D game using a 2D controller and you will be severly out-performed by mouse + keyboard.
So, it would make no sense letting joypad users go up against keyboard + mouse in STO.
Which I think is an indication that this game is 2D automaim point and click
Strandberg
01-11-2009, 07:06 PM
You are saying that things were removed from the trailer, which according to Cryptic is in-game footage. You are saying that they haven't said anything about the game's fundamentals, which is partially false, because they have, and things like twitch-based ground fighting have been confirmed. You are also completely fabricating your standpoint, for which you have no evidence to support you in besides what you have already made up to support your argument.
1. Don't tell me what I am saying
2. Stop talking
Denzen
01-11-2009, 07:11 PM
1. be nice
2. be cool
3. don't tell me how to live
4. lol, u'll live longer
5. peace, I'm out
Strandberg
01-11-2009, 07:12 PM
Thanks for you help on answering the question
Denzen
01-11-2009, 07:20 PM
we are not devs, we are guessing and guiding the process. please see previous post of mine here.
Trekk on !!
D :rolleyes:
Strandberg
01-11-2009, 07:32 PM
You haven't guessed on anything, I have.
Varrangian
01-11-2009, 08:14 PM
Now I'm going to apply a caveat to the tone of my post. As it is clear that it was a bad idea to login and check the forums while I sit here by my father's hospital bed, admittedly charged emotions and the utter idiocy of people who refuse to do any of their own research is a bad mix, but I'll let this little diatribe serve as a cathartic albeit misplaced release.
Gamespot Q&A (http://www.gamespot.com/pc/rpg/startrekonline/news.html?page=1&sid=6195709)
GS: One of the benefits of all that exploration is blowing up hostile new races that you encounter. Could you tell us about the combat system in the game?
CZ: There are two drastically different combat systems in Star Trek Online. The combat on away-team missions will be fast paced "run and gun" combat. As for space, we don't want to fall into the trap of trying to make starship combat into a dogfighter. That's not what Star Trek is about. In the shows and movies, space combat is about positioning, shifting power from weapons to shields, analyzing weaknesses, and having your crew come up with a plan at the last minute that can blast your enemy out of the sky! Space combat in Star Trek Online is a much more measured and tactical experience to reflect the spirit of the franchise.
Now frilling read the above statement a few times Strandberg. While it does not use the term twitch promising that the ground combat will be "run and gun" precludes the concept that it could be "scripted" as you put it, but really what you meant (and yes I'm arrogant enough to correct you because you are in fact wrong) was "point and click" or "click and forget".
Space combat for the obvious reasons must be more paced and tactical.
Now next time you think about telling people like LordDave who have been here a long time to shut up why don't you check the News Archive (http://www.startrekonline.com/archive), Ask Cryptic (http://www.startrekonline.com/dev_blog), FAQ (http://www.startrekonline.com/faq) and heck if you do a little searching you will even find the entire transcript of the Game Informer article floating around the internet.
If you actually invest some time in reading you'll find there is a great deal about this game out there.
Denzen
01-11-2009, 08:48 PM
:rolleyes:
Strandberg
01-12-2009, 03:02 AM
lmao
We already know there are two types of combat, captain obvious'
Question is, will it have non-action based automated fighting and level grinding like you want, or will it be made properly like I want ?
KO_Gilligan
01-12-2009, 03:18 AM
I played Champions Online at GenCon, and I'm gonna go out on a limb here and call it turn based real time with simple combinations. You will need to act fast, and pick strategic buttons in real time, there will be some light button mashing, and aiming won't be too important.
But I'm just guessing. The way I see it, it will be like other MMOs.... But nobody outside Cryptic has seen how the combat will work. I'd like some precision aiming and I'm OK with fast action multiple button mashing. I think I might get the later :rolleyes:
Duckdee
01-12-2009, 04:11 AM
This thread is like Hitchhiker's. We know the answer, but not the question, and when we find the question, it makes no sense.
smorris
01-12-2009, 05:05 AM
Considering that the trailer isn't actual ingame footage, it's just rendered using the engine they'll use, you cannot infer anything from it Strandberg.
I'm quite suspicious that you're just trolling however.
djnattyd
01-12-2009, 09:49 AM
Considering that the trailer isn't actual ingame footage, it's just rendered using the engine they'll use, you cannot infer anything from it Strandberg.
I'm quite suspicious that you're just trolling however.
The trailer IS in game footage, Jack Emmert states that at the beginning of the STO unveiling video.
Look in the media archives, it should still be there.
@Strandberg
Jack Emmert also states that the footage is from a game that was being played by members of the Dev team so nothing was taken out or added in.
So, rather than ask a question and then tell everyone to shut up when they give you the answer that was given to us by CRYPTIC THEMSELVES, why don't you do what we all do and READ THE ASK CRYPTIC ARCHIVES!!!!!
Varrangian
01-12-2009, 09:53 AM
lmao
We already know there are two types of combat, captain obvious'
Question is, will it have non-action based automated fighting and level grinding like you want, or will it be made properly like I want ?
You really don't read do you?
As KO put it - It might not be twitch, but it clearly will not be automated, both activity and thought will be required for ground combat.
LordDave
01-12-2009, 12:00 PM
I am not sure what you mean?
What I am saying is, since you are cribbled aiming manually with a controller, in oppose to using keyboard + mouse, they built the game for autoaim. Which means point and click.
Having a joypad + mouse gives you an unfair advantage in 3D over a console controller - therefore it makes sense the game is in 2D having read the above quote
This is an incorrect assumption. While a Keyboard's advantage is more buttons, the difference between aiming a cursor (or crosshair) with a mouse or with a controller is based solely on the person doing the aiming. I've played against Halo players who could snipe like surgeons on that thing. It's all about what you're used too.
Now I'm going to apply a caveat to the tone of my post. As it is clear that it was a bad idea to login and check the forums while I sit here by my father's hospital bed, admittedly charged emotions and the utter idiocy of people who refuse to do any of their own research is a bad mix, but I'll let this little diatribe serve as a cathartic albeit misplaced release.
Gamespot Q&A (http://www.gamespot.com/pc/rpg/startrekonline/news.html?page=1&sid=6195709)
Now frilling read the above statement a few times Strandberg. While it does not use the term twitch promising that the ground combat will be "run and gun" precludes the concept that it could be "scripted" as you put it, but really what you meant (and yes I'm arrogant enough to correct you because you are in fact wrong) was "point and click" or "click and forget".
Space combat for the obvious reasons must be more paced and tactical.
Now next time you think about telling people like LordDave who have been here a long time to shut up why don't you check the News Archive (http://www.startrekonline.com/archive), Ask Cryptic (http://www.startrekonline.com/dev_blog), FAQ (http://www.startrekonline.com/faq) and heck if you do a little searching you will even find the entire transcript of the Game Informer article floating around the internet.
If you actually invest some time in reading you'll find there is a great deal about this game out there.
*hugs Varrangian*
djnattyd
01-12-2009, 12:12 PM
This is an incorrect assumption. While a Keyboard's advantage is more buttons, the difference between aiming a cursor (or crosshair) with a mouse or with a controller is based solely on the person doing the aiming. I've played against Halo players who could snipe like surgeons on that thing. It's all about what you're used too.
110% true if it's an FPS, 3rd Person is a different story. I remember playing Gears of War on my Xbox against someone on PC and after hearing him boast about how he was going to own us all because he was on PC and it's better for shooters. Imagine my glee, when at the end of the game he had not killed one person.
From the looks of the vid footage, on foot combat will be 3rd person so the only way any gamer gains an advantage is through skill. What platform your playing on means nothing.
LordDave
01-12-2009, 12:15 PM
110% true if it's an FPS, 3rd Person is a different story. I remember playing Gears of War on my Xbox against someone on PC and after hearing him boast about how he was going to own us all because he was on PC and it's better for shooters. Imagine my glee, when at the end of the game he had not killed one person.
From the looks of the vid footage, on foot combat will be 3rd person so the only way any gamer gains an advantage is through skill. What platform your playing on means nothing.
Again, it's all what you're used too. Very few PC games are 3rd person shooters and as such someone who isn't used to them isn't going to be great at them.
I played Gears of War. It took a while for me to get the hang of the controls, but eventually I did.
I also remember played tomb raider and hating every minute of it.
jagerbolt
01-12-2009, 12:22 PM
Obvious troll is obvious.
Here is what I mean from the trailer, if you look at the player combat I think you will get the same impression I have:
http://xs135.xs.to/xs135/09020/sto1525.png.xs.jpg (http://xs.to/xs.php?h=xs135&d=09020&f=sto1525.png)
Nice job putting the World of Warcraft interface over a screen shot. :rolleyes:
djnattyd
01-12-2009, 12:27 PM
Again, it's all what you're used too.
Well yes and no.
I'd say i'm 95% console orientated but i've played Halo on PC and i was top of the board for each game i played. Put it on the 360 a few days ago and it was like i'd never touched a joy-pad in my life.
Like i said it's all about skill, twitch helps with FPS games but if you've not picked it up for a while, you get skill-fade.
Don't get me wrong, like you said it is partly to do with what your used to. But as they say "practice makes perfect" and without practice you'll be ucky if you manage a few simple steps before your face down with blood pouring from you ears.
djnattyd
01-12-2009, 12:37 PM
Obvious troll is obvious.
Nice job putting the World of Warcraft interface over a screen shot. :rolleyes:
*Takes a deep breath*
/RANT MODE ON
OP, HOW DAFT DO YOU THINK WE ARE?
YOU DO KNOW THAT MOST OF US HAVE WATCHED THAT TRAILER MORE TIMES THAN YOU'VE HAD HOT DINNERS?
DO YOU THINK WE WOULDN'T HAVE NOTICED THE U.I. IF IT WAS REAL?
DO YOU THINK WE DIDN'T NOTICE THE CRAPPY CUT 'N' PASTE EFFORT?
INSTEAD OF WASTING OUR TIME TRYING TO MAKE POINTS THAT HAVE NO SUBSTANCE AND JUST BLATANTLY TROLLING, WHY DON'T YOU JUST P**S OFF BACK TO AZEROTH?
/RANT MODE OFF
"now, where's that complaint button gone?"
Strandberg
01-12-2009, 01:16 PM
My first question and the whole community has its balls to the wall -
Like the guy thinking he can match keyboard + mouse with his controller; this thread proves my whole point - a guy did 2000 posts here without learning about the fundamental gameplay and his friend demands I "honor his postcount"
lmao
If this game is based on individual skill you and people like the postcount guy' will get mowed down
/edit:
If anyone does have some info on this I'd love to have it
Varrangian
01-12-2009, 01:24 PM
My first question and the whole community has its balls to the wall -
Like the guy thinking he can match keyboard + mouse with his controller; this thread proves my whole point - a guy did 2000 posts here without learning about the fundamental gameplay and his friend demands I "honor his postcount"
lmao
If this game is based on individual skill you and people like the 2000 postcount guy' will get mowed down
You see here is your issue. We've taken the time to read everything, including the FAQ. You took one snippet from the FAQ on the PC/Console question and created a straw man from it.
Q: Will console and PC players be on the same servers?
A: We would like that to be the case. There is nothing technologically keeping us from making it so.
Now maybe English is not your first language, but I'm sure in your ESL classes they taught you the difference between implying certainty and implying desire right?
"We would like" is different from "We will."
Now contrast that to:
The combat on away-team missions will be fast paced "run and gun" combat.
You'll notice the implications are that combat is certainly "run and gun".
As for post counts. They mean nothing. Logic and an ability to wield it does. You have both a low post count and have expressed no ability to use logic. In addition to that you have dismissed any contrary evidence with only you're supporting quote from the FAQ, which has been demonstrated to be tenuous information at best.
Strandberg
01-12-2009, 01:31 PM
1 question was all it took
djnattyd
01-12-2009, 01:35 PM
My first question and the whole community has its balls to the wall -
Like the guy thinking he can match keyboard + mouse with his controller; this thread proves my whole point - a guy did 2000 posts here without learning about the fundamental gameplay and his friend demands I "honor his postcount"
lmao
If this game is based on individual skill you and people like the postcount guy' will get mowed down
/edit:
If anyone does have some info on this I'd love to have it
Love the maturity of this post.
So from what you're saying, if someone has a high post count this means that they lack the required skill level to play a game?
If this game is based on the level of maturity of posts made on the STO forums having a direct link to the level of maturity of the person that made them, you best hope PEGI rate this game as a Universal...
Strandberg
01-12-2009, 01:42 PM
Thanks for copying my joke - ultimate form of flatter or how is ?
First they curse it then they rehearse it
LordDave
01-12-2009, 01:51 PM
My first question and the whole community has its balls to the wall -
Like the guy thinking he can match keyboard + mouse with his controller; this thread proves my whole point - a guy did 2000 posts here without learning about the fundamental gameplay and his friend demands I "honor his postcount"
lmao
If this game is based on individual skill you and people like the postcount guy' will get mowed down
/edit:
If anyone does have some info on this I'd love to have it
1 question was all it took
hehehehheehhehaahhahaahahah AAAAHHAHAHAHAH!
Foolish Mortal! You think THIS is the community? We are but a small fraction of the army you attempt to provoke. One question indeed. We are many. Some will show you pity. Others will not.
Fear us, for we speak Klingon!
Strandberg
01-12-2009, 01:56 PM
dave, I don't mean to be repeating myself, but go away
Go play colorless tetris on your cellphone or whatever it is do
djnattyd
01-12-2009, 02:03 PM
dave, I don't mean to be repeating myself, but go away
Go play colorless tetris on your cellphone or whatever it is do
Public forum, means that regardless of your feelings towards Dave or any other member, until Cryptic recieve enough complaints from multiple members they're here to stay.
And since you only joined recently, i don't think they'll take you seriously when they weigh up the amount of complaints Dave has recieved to the amount you have.
LordDave
01-12-2009, 02:05 PM
dave, I don't mean to be repeating myself, but go away
Go play colorless tetris on your cellphone or whatever it is do
But this IS what I do. I annoy trolls. :p
Strandberg
01-12-2009, 02:07 PM
You, dave and his postcount on my nutts
smorris
01-12-2009, 02:08 PM
The trailer IS in game footage, Jack Emmert states that at the beginning of the STO unveiling video.
Look in the media archives, it should still be there.
Perhaps I was too ambiguous. The footage uses the game engine, but it is not *in-game* footage, i.e. Footage In Which People Are Playing The Game. If it was Footage In Which People Are Playing The Game then Strandberg would have something upon which to base his arguments, but it is not.
The description for the video states
This trailer is created with 100 percent in-engine gameplay footage. What you see is what you'll play!
In Engine is not In Game. ERGO the trailer is NOT Gameplay footage, it is engine footage. It was rendered using the engine specifically for the trailer.
I could go on forever, but I hope you understand what I meant now.
LordDave
01-12-2009, 02:13 PM
Perhaps I was too ambiguous. The footage uses the game engine, but it is not *in-game* footage, i.e. Footage In Which People Are Playing The Game. If it was Footage In Which People Are Playing The Game then Strandberg would have something upon which to base his arguments, but it is not.
The description for the video states
In Engine is not In Game. ERGO the trailer is NOT Gameplay footage, it is engine footage. It was rendered using the engine specifically for the trailer.
I could go on forever, but I hope you understand what I meant now.
I think the issue is more semantics.
The trailer was played by developers and while it's true that the game is unfinished, the engine is finished (albeit with out tweaks).
So things like the UI probably won't be shown as they aren't finished, but what we saw, from what I've understood, was done as a play test of an unfinished game. It wouldn't take much either. The engine is done and mostly bug free so all they would have to do is put in some new models, new textures, and done, in game footage.
Now how you define "in game" I suppose is the issue. Do you define it as using the engine with models to show the type of gameplay environment you'll see, or do you define it as only when the game is in beta?
LordDave
01-12-2009, 02:14 PM
You, dave and his postcount on my nutts
Dude, if you're gonna draw and erase a post count on your nutts, that's your business. I don't tell you what to do with your peanuts. :p
djnattyd
01-12-2009, 02:14 PM
Perhaps I was too ambiguous. The footage uses the game engine, but it is not *in-game* footage, i.e. Footage In Which People Are Playing The Game. If it was Footage In Which People Are Playing The Game then Strandberg would have something upon which to base his arguments, but it is not.
The description for the video states
In Engine is not In Game. ERGO the trailer is NOT Gameplay footage, it is engine footage. It was rendered using the engine specifically for the trailer.
I could go on forever, but I hope you understand what I meant now.
I also said that Jack says that it is recorded footage of a game that was played by the devs. This is stated right before it is shown in the unveiling video.
Strandberg
01-12-2009, 02:17 PM
I never concluded anything - other than there is nothing to conclude yet
I said it indicated. And to me it is quite obvious
If you look at the firefights, none of the NPCs or characters are moving - which they would if they were trying to evade fire manually. With point and click automatede play there is no point in running, you click fire and go afk for some coffee during the fight
/edit
Also, running all the way up close to an opponent with a melee weapon after clicking attack is also a trade of RPG automated play. As you should have noticed the characters are walking all over eachother inring the trailer during ranged combat
LordDave
01-12-2009, 02:21 PM
I never concluded anything - other than there is nothing to conclude yet
I said it indicated. And to me it is quite obvious
If you look at the firefights, none of the NPCs or characters are moving - which they would if they were trying to evade fire manually. With point and click automatede play there is no point in running, you click fire and go afk for some coffee during the fight
Unless no one is playing them.
smorris
01-12-2009, 02:25 PM
Unless no one is playing them.
Or they have been mezzed by "Smiting Fist IV" which is clearly what has happened according to Strandbore.
Strandberg
01-12-2009, 02:27 PM
lmao still trying to argue, your the troll here mr. 2000
Strandberg
01-12-2009, 02:29 PM
1. Don't get made you never noticed the obvious
2. You know my points are valid
3. Don't blame me for the feeling of your wiener shrinking
LordDave
01-12-2009, 02:33 PM
lmao still trying to argue, your the troll here mr. 2000
Your argument is that the video trailer you saw indicates that combat is WoW style in which attacks are automatically calculated as a hit or miss and by what damage. Your question was asked as to if this is accurate and the majority of the people here have told you it is not based on many sources of information. You then go on to proclaim that, because it's on a console as well as PC, that it must be point and click to accommodate the mouse aiming advantage, which a few have said doesn't exist.
You then put up a very small screenshot, most likely a thumbnail, of an image in the trailer video with a WoW user interface pasted on it.
We then point out that the image itself is fake and that while little information has been released, the concept of "run and gun" was stated and this is in league with aiming via mouse or analog stick to hit an opponent rather then auto-targeting and auto-combat. You dismiss this as being incorrect. You then proceed to enjoy insulting me, which I enjoy insulting you back.
Did I miss anything?
Strandberg
01-12-2009, 02:34 PM
Still trying lmao rookie, even your flaming is weak
djnattyd
01-12-2009, 02:36 PM
You know Dave, i can feel a "referal" button coming on... Swiftly followed by an "ignore"
Strandberg
01-12-2009, 02:37 PM
Feel more than free to leave and close the door on you way out :)
/edit
I already asked this on page 1 lmao
LordDave
01-12-2009, 02:37 PM
Still trying lmao rookie, even your flaming is weak
Flaming?
Who said I was flaming you? I'm just being a smart-ass because it's fun. :D
Strandberg
01-12-2009, 02:39 PM
I said your flaming was weak, which it is rofl
/edit
At least you admit to being a spamming moron like I said after I read your first post
LordDave
01-12-2009, 02:40 PM
I said your flaming was weak, which it is rofl
True. I don't practice.
Strandberg
01-12-2009, 02:44 PM
Well thanks for the 8 pages of spam
LordDave
01-12-2009, 02:46 PM
Well thanks for the 8 pages of spam
No problem. Anything else I can do to brighten my day? :D
djnattyd
01-12-2009, 02:50 PM
FEAR ME!!! FOR I CAN INSULT YOU FROM BEHIND THE SAFTEY OF MY FORUM I.D.
However, if i saw you in the street i'd probably s**t bricks and run a mile...
================================================== =====================================
Me on the other hand, having discovered that my balls had dropped at the age of 13 and puberty was over and done with, no longer think that i'm "hard" because i'm able to type naughty words into a computer and insult people without ever seeing them face to face. I believe that this is a direct result of the fact that i am no longer a child, work for a living, pay taxes, am able to legally drink, smoke and operate a motor vehicle and have a mental age that matches my chronological age.
Do you play in the sand-pit when your at school?
eNDIE
01-12-2009, 02:52 PM
Dont feed the troll:)
Strandberg
01-12-2009, 02:58 PM
Did you notice how I call you out after your first post - it's the difference between simulated experience and real skills.
Too bad your too stupid to learn anything - they say ignorance is not an excuse, but in dave's case we might have make an exception
djnattyd
01-12-2009, 03:09 PM
The best thing is, you actually thing it bothers me...
Let me tell you something,
1) i work in the construction industry. A job where if you can't take insults, you have no business doing.
2) I get worse jibes off my 4 year old cousin than anything i've heard from you.
3) Tommorow, whilst i'm off at work earning money that i'm going to spend on stuff that i don't need but can buy anyway, i'll be thinking of you on your way to school, riding on back of the special bus. And then i'll laugh at the fact that you think your able to insult me to a point that i'm having restless nights.
Strandberg
01-12-2009, 03:20 PM
Stop using my material
ad.jzimolong
01-12-2009, 03:22 PM
Greetings.
According to the spirit and freedom of the forum and the rules, I have to close the thread. Please avoid to turn a topic into such endless flaming war.
Thankyou.
Armadan