Rasseru
12-23-2008, 07:44 AM
It's a fact that everyone can't be a Leader of a team or a Captain of a ship. ("Captain of a ship" meaning real life also. Not meaing the game...) In real life and in Star Trek Series.
We can't have a tribe with too many chiefs.
Some people are better as 'Support Player". These type of people are well known in the Star Trek world.
Support players have no desires to have their own ship or be an leader for a long time. These players want to help others and support the group at times of need. Its important to be able to choose a role that is supported. Not having a supported roles could be bad in that these players may feel worthless. That because they are called do things alone. They are better in working in teams and feel more worthful in given tasks by the leader or follow team mates.
I know if I can't be a leader of a group or captain of ship? I will fall in role as a "Support Leader" to the main leader. I will be like a Task Leader where I lead a few people who are with the main group. This talk sound like a guild... Groups Online may form up that they maybe seem like a guild but not. It could be just friends or co-worker just have fun as a team.
Star Trek Online has to fit to be fun for many types of players. The Solos, Supporters, Guildmates, Weekenders, etc.
Having 5 friends traveling in 5 ships and they are going to the same planet. Seem to be unreal unless it's ships that are like very small fighters. It will make space look too busy in many space ports or in some sectors. Some players maybe hit and run in to each other?
I played another game where everyone is a captain of a ship... it kind of sucks because everyone can do everything on a ship but less likely form a parties with others. Then you have the super high level solo players picking on the lower level solo players who can't find people to party with. Plus no hang outs for these players to relax to make friends. Felt kind of stressful and lonely in the game. That made me want to quit.
The system of this game should be friendly that High Level Players should need Low Level Players. And Low need High too for many missions or quests. Leaders should be able want to have support players. So better friendship and teamwork can be formed. Yet still having solo task for the players who don't want to team up or their friends are offline.
I would gladly start out having no ship... but having friends I can work with. Supporting each other in the game together. Than having no friends and having to play alone all the time.... Plain no fun at all...
I bet others want to have support roles? Am I right?
We can't have a tribe with too many chiefs.
Some people are better as 'Support Player". These type of people are well known in the Star Trek world.
Support players have no desires to have their own ship or be an leader for a long time. These players want to help others and support the group at times of need. Its important to be able to choose a role that is supported. Not having a supported roles could be bad in that these players may feel worthless. That because they are called do things alone. They are better in working in teams and feel more worthful in given tasks by the leader or follow team mates.
I know if I can't be a leader of a group or captain of ship? I will fall in role as a "Support Leader" to the main leader. I will be like a Task Leader where I lead a few people who are with the main group. This talk sound like a guild... Groups Online may form up that they maybe seem like a guild but not. It could be just friends or co-worker just have fun as a team.
Star Trek Online has to fit to be fun for many types of players. The Solos, Supporters, Guildmates, Weekenders, etc.
Having 5 friends traveling in 5 ships and they are going to the same planet. Seem to be unreal unless it's ships that are like very small fighters. It will make space look too busy in many space ports or in some sectors. Some players maybe hit and run in to each other?
I played another game where everyone is a captain of a ship... it kind of sucks because everyone can do everything on a ship but less likely form a parties with others. Then you have the super high level solo players picking on the lower level solo players who can't find people to party with. Plus no hang outs for these players to relax to make friends. Felt kind of stressful and lonely in the game. That made me want to quit.
The system of this game should be friendly that High Level Players should need Low Level Players. And Low need High too for many missions or quests. Leaders should be able want to have support players. So better friendship and teamwork can be formed. Yet still having solo task for the players who don't want to team up or their friends are offline.
I would gladly start out having no ship... but having friends I can work with. Supporting each other in the game together. Than having no friends and having to play alone all the time.... Plain no fun at all...
I bet others want to have support roles? Am I right?