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endeva
11-11-2008, 11:23 PM
Is this EvE part 2, with additional planet pvp?

I know combat is part and parcel of Star Trek, but it should be a very SMALL part, not revolving around it 110%.


Whilst we mainly only see Federation attempts at peacefull exploration, against the Kilngon's appetite for honor and courage for war, we have Frengi who want to earn profit, The Binar's who calculate, the Vulcan's who are illogical at being logical and so forth, enough that pvp/combat should be a minor part in the whole scope.

Fair enough we will need a certain amount of combat in games, for some reason gaming company's can't see past this... path, but there needs to be more than that in STO and we should demand more than that, for this mmo, before it get's to a stage where it's too late.... and we have yet another bog standard kill kill kill mmo, to get next uber equipment.

Give peace a chance and let that be a focus forward for some!
Let me make a profit!
Let me live illogically! Live long and profit!


I understand developers want to use previous winning format's, give people easy ways to do things, that are enjoyable, bang bang wow kiddies format... but there is those of us, that want a different approach. I don't want to shoot six hundred million borg to level a little. I don't want easy either.

I want a challenge. I want to be tested. If I choose Federation, I want to be promoted to captain's chair through experiance, not just given a ship and told there you go captain, even though your not ranked a captain.

In fairness, I will probebly not be Federation, but I may not want to be Klingon either, but we should have more opening choices of faction, than the currently listed 2.


Please don't make the mistake Star Wars did. There was a good game there before they made changes and they lost lots of players. Don't make your own mistakes again Cryptic, making a quick game, but people moved on, just as quickly to the next game.


Expand your choices.... learn that people want more from this game, because of previous failures to similar titles. Don't bow to pressure of the quick buck. Have faith that player's can handle more and whilst you can't do everything before launch, at least try and do more than is currently being potrayed, for your mature players, not just the quick fix wow kiddies.

I am worried now... please, ensure we have the game that reflects what we know of STO, rather than just building yet another shoot em up!

Typheron
11-11-2008, 11:39 PM
Or instead of ranting you could wait until we are given more information by Cryptic as to how its going to work, they have already said exploration will be a big part of the game so maybe you should go read the FAQ.

endeva
11-11-2008, 11:42 PM
Not a rant my Scottish friend, just expressing my concern's, through what I have already read. :)

Thanks for posting. :p

KO_Gilligan
11-12-2008, 12:22 AM
Is this EvE part 2, with additional planet pvp?


Nope

I know combat is part and parcel of Star Trek, but it should be a very SMALL part, not revolving around it 110%.

We Don't know that yet - but a very small part? You may go explore - that's all we know.

.... pvp/combat should be a minor part in the whole scope.

Fair enough we will need a certain amount of combat in games, for some reason gaming company's can't see past this... path, but there needs to be more than that in STO and we should demand more than that, for this mmo, before it get's to a stage where it's too late.... and we have yet another bog standard kill kill kill mmo, to get next uber equipment.

....
....

I understand developers want to use previous winning format's, give people easy ways to do things, that are enjoyable, bang bang wow kiddies format... but there is those of us, that want a different approach. I don't want to shoot six hundred million borg to level a little. I don't want easy either.


You, my friend are talking as an anti-MMO combat ..... RPGer. I wouldn't take exception .... except that you are so eager to call another's play syle childish. Shame on you, if your the type that plays a make believe game of Role-Play cooperation - for I shall surely not try to belittle your fantasy world.


I want a challenge. I want to be tested. If I choose Federation, I want to be promoted to captain's chair through experiance, not just given a ship and told there you go captain, even though your not ranked a captain.



You will be given a ship. I don't care what you call yourself, you will be flying that ship.

Most people are in favor of it, and the bridge crew RPG subject has been shut down because either people couldn't be civil who wanted it or they couldn't be civil and didn't want it. I have to say we lost alot of our ability to talk about RPG because people belittled eachother's play style.

In fairness, I will probebly not be Federation, but I may not want to be Klingon either, but we should have more opening choices of faction, than the currently listed 2.


You will be Federation or Klingon... and you may join a fleet or solo. Cryptic wants to see where it goes and possibly add playable races - a decision I can agree with.

Please don't make the mistake Star Wars did. There was a good game there before they made changes and they lost lots of players. Don't make your own mistakes again Cryptic, making a quick game, but people moved on, just as quickly to the next game.


Expand your choices.... learn that people want more from this game, because of previous failures to similar titles. Don't bow to pressure of the quick buck. Have faith that player's can handle more and whilst you can't do everything before launch, at least try and do more than is currently being potrayed, for your mature players, not just the quick fix wow kiddies.

I am worried now... please, ensure we have the game that reflects what we know of STO, rather than just building yet another shoot em up!

"A quick game"
"failures to similar titles"
"mature players"
"wow kiddies"
"yet another shoot 'em up"

I want to keep this friendly, and with the topic title, I wasn't expecting the OP to inspire civil and respectable discussion. It is probably too late for Cryptic to turn the ship around. Possibly you could turn yours though. Give us a piece of your rant to discuss in a productive fashion. Maybe we can make a difference. Maybe this will be a game you will enjoy regardless of your pre-conceived notions.

I support RPG ideals, and remember Cryptic has roots in RPG. I tried to discuss larger, instanced, moving ships, and ways another player could populate weapons or other aspects of the existing player ships. This talk has been made mum by our lack of good behavior. To quote your own words, let's not make this mistake again.

endeva
11-12-2008, 02:16 AM
Firstly, please let me clarify, this isn't a rant.

I may not have the verbal language skills to truely express my concern's, but I do my best, so if you are offended, then I apologize as that was not my intent at all. I just mearly wanted to express my concerns after reading PCGamer's magazine, the FAQ and other resource material and wondered if anyone else also shared those concerns.



You, my friend are talking as an anti-MMO combat ..... RPGer. I wouldn't take exception .... except that you are so eager to call another's play syle childish. Shame on you, if your the type that plays a make believe game of Role-Play cooperation - for I shall surely not try to belittle your fantasy world.

I am not anti mmorpg and to clarify, I spend more time with mmo's than any other format, but in doing that, I may have become cynical in what I really want and expect from them, especially when there is so much source material, like Star Trek, that I don't want to see it ruined by the quick buck merchants in order to please such groups, like the wow kiddies. Sorry if your offended by that. I might also clarify, I am not a true RPG'er either, though at times, it's fun to add a little role play to some situations. :eek:



You will be given a ship. I don't care what you call yourself, you will be flying that ship.

Most people are in favor of it, and the bridge crew RPG subject has been shut down because either people couldn't be civil who wanted it or they couldn't be civil and didn't want it. I have to say we lost alot of our ability to talk about RPG because people belittled eachother's play style.

I haven't read eveything posted here unfortunatly, but I do understand the need for discussion of topic's, especially if they are potentially game breaking points. Maybe what is needed is an instanced training tutorial, comprehensive enough to allow people to feel the sense that they have "earned" the right to command (with the option to skip if you want, but you lose a potential reward/promotion, if you do?), rather than just jumping into the saddle. That I think would please every side of the discussion. As to the "Pet" side, of npc discussion, I do kind of like that idea and hope to see more information on it.


You will be Federation or Klingon... and you may join a fleet or solo. Cryptic wants to see where it goes and possibly add playable races - a decision I can agree with.

From what I read, there will be several playable races added at the start, Frengi, Vulcan, Human for example. It's the Faction side that I am concerned with. Maybe "Solo" should be the third faction type choice, to give players a real chance to become involved in either side, as a result of their own events, rather than just thrown into a specific, pvp side? This could allow independant factions to grow, which could throw their support to either side of the battle, pending on bribes, political negotiations or just plain general greed.



"A quick game"
"failures to similar titles"
"mature players"
"wow kiddies"
"yet another shoot 'em up"

I want to keep this friendly, and with the topic title, I wasn't expecting the OP to inspire civil and respectable discussion. It is probably too late for Cryptic to turn the ship around. Possibly you could turn yours though. Give us a piece of your rant to discuss in a productive fashion. Maybe we can make a difference. Maybe this will be a game you will enjoy regardless of your pre-conceived notions.

There is no friendly or angst needed here. :)

It's a simple discussion and I hope it stay's that way. However, that's the problem of playing so many games over the years, we tend to filter into pre-conceived ideas and expectations because we have seen so much and been let down before by well meaning companies, who really are just out to exploit us for the almighty buck

For us as players, we do want the best game possible, but in doing so, the game developers need our feedback, even if it isn't quite politically correct. They may not be able to turn things around, but they may just be able to introduce things now that were pushed onto a back burner, because there is a good amount of support for things. I want to play in the universe of Star Trek Online but I would like to remain loyal to the source material that is available, but in the same respect, I don't really want to labour 40+ levels killing everything, when so many other options could be used, especially when Federation is designed towards peacefull exploration, Frengi are driven by profit, etc.




I support RPG ideals, and remember Cryptic has roots in RPG. I tried to discuss larger, instanced, moving ships, and ways another player could populate weapons or other aspects of the existing player ships. This talk has been made mum by our lack of good behavior. To quote your own words, let's not make this mistake again.

Again, I have not read everything on these forums. I don't have time to do that :( All I wanted to do, was discuss what I have read, explore other's opinions. Maybe I should have taken more time to clarify spefic points, but I just went ahead and posted.

I don't want yet another shoot em up, revolving around Star Trek as there is plenty of those already. Exploration is good, but where is diplomacy? What can we really do with class sets? Is there going to be more variants to leveling than just combat questing exploration? Will we lose our ships/ranks if we fail specific tasks. I just want the real sense of being part of Star Trek.... like I had at the start of Star Wars.

I may not be able to express myself as I really wish... but am I really the only one worried about what I am reading upto now?

Typheron
11-12-2008, 02:45 AM
Not a rant my Scottish friend, just expressing my concern's, through what I have already read. :)

Thanks for posting. :p


Fair enough, you hang arround these forums enough and you see a lot of similar things that are rants about how the game is not the awesome a specific person wants. Becomes 2nd nature to assume such a thing, so for that assumption i appologise.

Onwards!

sadly we lack any major information outside the trailer and general pre-conceptiosns of what trek online shoudl have. I would expect diplomacy being a viable option, some kind of "captain charisma" to talk (or seduce) your way out of things is true to trek. There still needs to be the option for the Rikers out there however to just open fire and order ramming speed.

More information is needed, so i advocate waiting since its all we can do after Cryptics security shot down my flying monkies...

Burchenall
11-12-2008, 02:50 AM
You should wait a year or so before worrying...

No1UKnow
11-12-2008, 02:57 AM
Not a rant my Scottish friend,

I thought your nations were at war.. at least that's how I saw it on Braveheart t'other nite ;)

assuming Auberon is from England of course. could be Ireland, but I would think if Scotland he would have called him brother.

endeva
11-12-2008, 03:05 AM
The problem is... Waiting for 6 months / 1 year to get more details, could be too late to really add anything. This is the hash out period to make the lists of things to conentrate on and things to put on a back burner.

Will we stay true to Star Trek options... or will we just be lumbered with another general mmo. Remember, licensed games generally don't get done well..... let's just hope that Cryptic sticks with the multitude of source material, rather than hashing out a general mmo that's over and done with a month after release for a majority of mainstream players.

KO_Gilligan
11-12-2008, 03:13 AM
Again, I have not read everything on these forums. I don't have time to do that :( All I wanted to do, was discuss what I have read, explore other's opinions. Maybe I should have taken more time to clarify spefic points, but I just went ahead and posted.


It's cool...
either have I, It's alot more information than what's in the FAQ. The interviews and stuff has given us a ton of details. I read stuff that shows me that I've missed several points along the way - frequently.
In the first month somebody had complied a list of things we know, but it is now lost pages back, and it's out of date. It seems pretty common with alot of games, especially ones that are coming, that there is not a specific place to look other than the FAQ...

However most of what we know is contained in the FAQ, the ask Cryptic threads (in the news at the top) , and the interviews.

DFawkes
11-12-2008, 03:51 AM
Although we've not been given enough info to know, I'm guessing that people that want to play a game like Eve will play Eve.

It'll certainly be a different beast though. I'm trying out Eve on a trial, and it's for people that really want to get deep into a game! I'm sure STO will have plenty of depth, but we already know it'll be more forgiving - death won't be as heavily penalised, and other bits and bobs from interviews would agree it'll be better for new players.

To be honest, if it was a reskinned Eve I'd still play it, but it won't be.

Copenhagen
11-12-2008, 04:21 AM
Is this EvE part 2, with additional planet pvp?

I know combat is part and parcel of Star Trek, but it should be a very SMALL part, not revolving around it 110%.


Whilst we mainly only see Federation attempts at peacefull exploration, against the Kilngon's appetite for honor and courage for war, we have Frengi who want to earn profit, The Binar's who calculate, the Vulcan's who are illogical at being logical and so forth, enough that pvp/combat should be a minor part in the whole scope.

Fair enough we will need a certain amount of combat in games, for some reason gaming company's can't see past this... path, but there needs to be more than that in STO and we should demand more than that, for this mmo, before it get's to a stage where it's too late.... and we have yet another bog standard kill kill kill mmo, to get next uber equipment.

Give peace a chance and let that be a focus forward for some!
Let me make a profit!
Let me live illogically! Live long and profit!


I understand developers want to use previous winning format's, give people easy ways to do things, that are enjoyable, bang bang wow kiddies format... but there is those of us, that want a different approach. I don't want to shoot six hundred million borg to level a little. I don't want easy either.

I want a challenge. I want to be tested. If I choose Federation, I want to be promoted to captain's chair through experiance, not just given a ship and told there you go captain, even though your not ranked a captain.

In fairness, I will probebly not be Federation, but I may not want to be Klingon either, but we should have more opening choices of faction, than the currently listed 2.


Please don't make the mistake Star Wars did. There was a good game there before they made changes and they lost lots of players. Don't make your own mistakes again Cryptic, making a quick game, but people moved on, just as quickly to the next game.


Expand your choices.... learn that people want more from this game, because of previous failures to similar titles. Don't bow to pressure of the quick buck. Have faith that player's can handle more and whilst you can't do everything before launch, at least try and do more than is currently being potrayed, for your mature players, not just the quick fix wow kiddies.

I am worried now... please, ensure we have the game that reflects what we know of STO, rather than just building yet another shoot em up!

I'd like to see the leveling process in EVE be something of the same sort in STO. Thats probably my favorite thing about EVE...is there ain't know "Power Leveling" That, and the Game world looks really really good. You get the sensation of actually flying through Space.

Aside from that...the game is pretty boring. I've fell asleep a many of nights trying to play the game. And mine enough stuff or do the same mission for the 10,000,000th time to get enough credits to buy a hull upgrade. or something. ...how do you spell monotnis? lol

As far as the pvp and pve goes...well...in EVE its pretty hard core...if you die you got to buy a new ship, refit it and all that...true....you can get insurance to cover the cost of the ship...but the rigging cost more than the ship and insurance won't cover that. So its sort of a bummer for PvP...you can't get in and go pew pew...cause if you die...its a pretty good while before you can go pew pew again. Not cool

PVE...in EVE? Are you serious? EVE has no PVE...Unless you call Mining PVE. Oh yeah woo hoo! wonderful! No just kidding...seriously...I like EVE Online...as a matter of fact I play it.

But we already know that there is going to be more PVE content in STO than that of EVE. And we know that the Death penlity is not going to be as bad. So thats too good things.

If you are scared that STO is not going to fit your play style...I suggest you start looking for something that will. I'm not trying to be mean ...but hard core games while they do good don't usually rake in the $$$$.


Might I suggest you wait for EVE 2? Again, I'm not trying to be mean. But you can't make everyone happy in an MMO. Its completely Impossible. So, I'm sure there are going to be some things you don't like...sorry.

I'm sure there are going to be some things that I don't like ...thats the way it goes.

There is no sense in trying to get a developer to customize their game for you, so they can lose 500,000 other subscriptions.

jayrelo
11-12-2008, 04:36 AM
i didn't see it as a rant. and you are right, i need more than just combat, but to make it take a backseat, i don't think thats wise, for the game or us. rpgs need conflict. there must be fighting. not just a lil bit. there needs to be a war going. but you are right, there also needs to be peace. it must be an option.

i want to explore and destroy, so like most of my other posts, i want the medium. give me balance or give me nothing, :)

endeva
11-12-2008, 05:13 AM
Copenhagen, the EvE has had it's moments and I was there at the start of that game, when we were lucky to have 1000 players. Now it has a lot more, but I am no longer playing, simply because I got bored of grinding money for next best weapon/ship/implant. It had some great function's but generally, I didn't like paying for a skill every time, especially when I was paying a whole month's subscription for 1 skill.

As to this post, I was just generally comparing the PvP side of EvE to what appears will happen here also. There is a lot of Star Trek games currently available with flying, shooting and not much else.

I want more in the mmo version.... I hope you do too.

To Jayrelo..... 110% agree. I want a good balance of what Star Trek is about. Yes, combat is part of the genre, but we need more with this game and I hope Crytic realise this before commiting to one direction that starts excluding other things other than combat.

jayrelo
11-12-2008, 05:29 AM
Copenhagen, the EvE has had it's moments and I was there at the start of that game, when we were lucky to have 1000 players. Now it has a lot more, but I am no longer playing, simply because I got bored of grinding money for next best weapon/ship/implant. It had some great function's but generally, I didn't like paying for a skill every time, especially when I was paying a whole month's subscription for 1 skill.

As to this post, I was just generally comparing the PvP side of EvE to what appears will happen here also. There is a lot of Star Trek games currently available with flying, shooting and not much else.

I want more in the mmo version.... I hope you do too.

To Jayrelo..... 110% agree. I want a good balance of what Star Trek is about. Yes, combat is part of the genre, but we need more with this game and I hope Crytic realise this before commiting to one direction that starts excluding other things other than combat.

i too concur with your fine thoughts. i'm sure we all have our fingers crossed...

Hagon
11-12-2008, 05:40 AM
How can you take the statement (which is all we know about PvP by the way);

Open PvP will be restricted to designated sectors of space (far-off reaches of unclaimed territory). Consensual PvP and competitive PvE will occur between the realm borders (the Neutral Zone), where players will be competing over territory and resources with the option to PvP.
.. and say that you're worried there'll be too much PvP?

If anything can be taken from that statement in the FAQ, it's that there's not going to be enough PvP. To a great many people, who like myself aren't "WoW kiddies" and have been PvPing a lot longer than WoW has been around (by the way, you do know that the entire mmorpg genre has evolved from non-computer based games that had PvP at their core right?), the fear is that PvP is essentially going to be like it is in CoX. Shoved into a couple of small zones and entirely meaningless. In other words not worth a thing really.

Furthermore, saying conflict and combat are a minor part of Trek is like saying chemistry is a minor part of baking, or that coordination is a minor part of running, etc. :rolleyes:

... and finally, there's a stickied thread that's meant for discussion of all things PvP. People that don't like it have posted in that thread. They didn't feel the need to make a separate thread denouncing it while trying to disguise it as something else.

KO_Gilligan
11-12-2008, 06:30 AM
How can you take the statement (which is all we know about PvP by the way);

.. and say that you're worried there'll be too much PvP?

If anything can be taken from that statement in the FAQ, it's that there's not going to be enough PvP. To a great many people, who like myself aren't "WoW kiddies" and have been PvPing a lot longer than WoW has been around (by the way, you do know that the entire mmorpg genre has evolved from non-computer based games that had PvP at their core right?), the fear is that PvP is essentially going to be like it is in CoX. Shoved into a couple of small zones and entirely meaningless. In other words not worth a thing really.

Furthermore, saying conflict and combat are a minor part of Trek is like saying chemistry is a minor part of baking, or that coordination is a minor part of running, etc. :rolleyes:

... and finally, there's a stickied thread that's meant for discussion of all things PvP. People that don't like it have posted in that thread. They didn't feel the need to make a separate thread denouncing it while trying to disguise it as something else.

LOL... I knew somebody would say it.... ;)

jayrelo
11-12-2008, 06:35 AM
How can you take the statement (which is all we know about PvP by the way);

.. and say that you're worried there'll be too much PvP?

If anything can be taken from that statement in the FAQ, it's that there's not going to be enough PvP. To a great many people, who like myself aren't "WoW kiddies" and have been PvPing a lot longer than WoW has been around (by the way, you do know that the entire mmorpg genre has evolved from non-computer based games that had PvP at their core right?), the fear is that PvP is essentially going to be like it is in CoX. Shoved into a couple of small zones and entirely meaningless. In other words not worth a thing really.

Furthermore, saying conflict and combat are a minor part of Trek is like saying chemistry is a minor part of baking, or that coordination is a minor part of running, etc. :rolleyes:

... and finally, there's a stickied thread that's meant for discussion of all things PvP. People that don't like it have posted in that thread. They didn't feel the need to make a separate thread denouncing it while trying to disguise it as something else.

as always, hagon get thumbs high.

well said.

marscentral
11-12-2008, 07:38 AM
Shoved into a couple of small zones


I can see that being a necessary evil in STO. Given the potential vastness of the game, especially as we open up new areas through exploration, limiting PvP to a few regions will probably help to create proper battles instead of spending hours looking for the enemy.

Anyways, I agree. I don't think we are in any danger of having too much PvP, even for people like me who rarely get into it.

RyanRosco
11-12-2008, 10:43 AM
The space combat part of Star Trek is the best parts of the show. Its what the show starts and ends with. Why would you not want to do that all the time The only thing i think you should earn is a better ship to kill more people with. Peace is boring, War is exiting and fun. The exploration part is awsome. But what happens when you meet a ****ed off race.

Hagon
11-12-2008, 10:50 AM
I can see that being a necessary evil in STO. Given the potential vastness of the game, especially as we open up new areas through exploration, limiting PvP to a few regions will probably help to create proper battles instead of spending hours looking for the enemy.

Anyways, I agree. I don't think we are in any danger of having too much PvP, even for people like me who rarely get into it.I can't remember what I was going to post to you now. The new Bender avatar is just too full of win and awesomesauce.

ajaco3025
11-12-2008, 11:01 AM
The exploration part is awsome. But what happens when you meet a ****ed off race.

Well, the Federation would call for a delegation to meet and discuss what steps should be taken to deal with the situation at hand, but first they need to figure out what the situation entails. Sooo, after the delegation meets, they form an away team to figure out what message they will send, how they will send it, and if perhaps the new race may be too angry to deal with so some ensign will have the com frequency for the Klingon Empire at hand in case this new race does get too hostile.

The Klingons will just start shooting if the new race wants to get ...spunky.

PugPug
11-12-2008, 11:15 AM
I'm hopeful that combat won't be the only focus of STO, but I won't be surprised if it is. Ideally, there will be multiple solutions to each "quest."

As for PvP, I'm already planning to take no part in it. So I don't really care.

endeva
11-12-2008, 11:36 AM
I think someone jumped the gun and went totally the wrong way again with my thoughts on this post. PvP'ing is fine and will be a staple diet of the end game process, of that I have no doubt and I encourage people to take part in it, for it is extremally fun when there is no real loses, but I really do want different options available, if I don't want to combat all the way to max level of the game, like so many other games do, over and over and over again. Surely, we can boldly go in some different directions, with the information that's available in the Star Trek knowledge base.

USS_Parallax
11-12-2008, 11:38 AM
Is this EvE part 2

This is the point where I stopped reading because I realized how crazy you are. :)

endeva
11-12-2008, 11:43 AM
This is the point where I stopped reading because I realized how crazy you are. :)

Thanks for posting Troll. ;)

Copenhagen
11-12-2008, 01:37 PM
I think maybe your just overreacting just a little bit.

The game is still a good ways from being launched...its not even in beta yet.


Relax...

Its going to be ok...

And if not...

You are still going to have World of Warcraft to fall back on.

haha...just kidding.


Seriously, I don't want people trying to get them to make the game too hard...or too easy either. Personally...if all the focus on the game is going to be PvP ...I'm probably not going to play.

I'm the type that likes a good mix of both.

Obviously, the PvE and exploration is going to be way more than that of EVE...you can't even walk around on a planet or nothing in EVE...in STO your going to be able to do all sorts of cool stuff. That EVE does not have.

It honestly looks like its going to be way different than EVE. I lot of people don't like the way you get skills in EVE...haveing it take a certain amount of time to Learn a skill...I do. The main reason I do is it stops power leveling.

You know why I don't like Power Leveling...the main reason I don't like power leveling is the same reason I don't like it in WoW...You got people Power Leveling and Blowing through the content...then going

Where the End Game Content...I want MORE! MORE RAIDS! ARRRRRRRRRRRRRGH! GIVE ME MORE!!!

Geez enough with the psycho Gamers already.


Don't anyone know how to play a game casually and enjoy it. Exploring endless space?

Thats what I want.


Not "End Game Grinds"


If "End Game Grinds" is all i'm going to get ...heck...I can play WoW for that.

Hagon
11-12-2008, 02:17 PM
I think someone jumped the gun and went totally the wrong way again with my thoughts on this post. PvP'ing is fine and will be a staple diet of the end game process, of that I have no doubt and I encourage people to take part in it, for it is extremally fun when there is no real loses, What's the challenge if there's nothing to lose?

PvP with no loss is called duelling. ;)

marscentral
11-12-2008, 03:14 PM
I can't remember what I was going to post to you now. The new Bender avatar is just too full of win and awesomesauce.

It is one of the better ones. I came up with it after spreading gender confusion in the pin up thread :D

cavilier210
11-12-2008, 03:24 PM
What's the challenge if there's nothing to lose?

PvP with no loss is called duelling. ;)
I think a "loss" could be my ship is full of holes, i have a casualty count of 200 and i need a tow to a SB. *pictures my desired ship with scorched hull marring half of its name, a torpedo hole near the deflector, and a gaping chasm in the saucer* ah, that'd be awesome

Angelphoenix12
11-12-2008, 03:34 PM
im not worried about this game, i belive cryptic learned what not to do with city of. and what to do. :)

LordDave
11-12-2008, 04:51 PM
Having only two factions does two things:
1. It allows people to have choices they're comfortable with. Think: Why does America only have two major political parties? Because people like simple choices: Yes or No, Left or Right, Federation or Klingon. Few like to have more then three options.

2. It let's the developers spend their time on making the missions rather then justifying why you'd be there. Let's say a mission was made up with a planet's colony being in danger from cosmic radiation. Ok so the Federation is the logical choice to help. Klingon Military too (What? They're not going to let their own colony get destroyed by space rays). They have the resources to pull it off. Civilians? Not a chance. If they did, they wouldn't ask for military help. Being a civilian colony and all.

3. You can ship the game out faster.
Yes, yes I know, some people want more and will wait, but those people aren't the guys running the accounts department. For all we know, Cryptic has a limited budget for this title and isn't going to pump it up due to the downward spiral Star Trek has gotten. Hell, I wouldn't be surprised if this was more of a pet project then something that was looked at as a tactical business move.
And finally...
4. They don't have to make promises they can't keep.
The worst thing a game developer can do is say they'll do something, then retract it. By adding only two factions, they can say what they'll do without any risk of overextending themselves. And with this game, not being able to deliver on your promises is deadly. I mean, just look at how rabid some people here are just by what little information we have? Imagine how rabid the forums would be if Cryptic suddenly said "No ship interiors"? Razor would be flooded with hate mail.

Now, I can understand your frustration at wanting a challenge, but the issue isn't when you start, but what challenges await you.
See, every MMO has you start somewhere. You either start with a ship or a junk sword and one attack, or what-not. No MMO starts you out as a baby and forces you to earn the right to walk, to go to school, to train to be a fighter, to work a part time job to buy that ship, ect... The same with Starfleet. Yeah, you'll probably have some small training to start the game off, but your starting at a point in your character's life when they've done all the boring stuff like growing up, learning to walk, talk, read and write, went to school, the Academy, went through their training postings doing some boring, routine stuff. You start with the tools and abilities you need to start your journey. Your challenge will be earning the right to go where no man has gone before.

cavilier210
11-12-2008, 04:58 PM
well said dave.... i think, lol

thefreshjedi
11-12-2008, 05:09 PM
I'm worried too!


I'm worried about keeping my job.
The state of the US economy.
My house.
My car.
Will my kids grow up to be good people?
My wife giving up on me, because I'm obsessed with online games.
My parents health as they get older.
Getting into a car accident.
Making noises as I grow older that apparently come from nowhere.
The state of Hollywood Movies and the never-ending crap they spew out these days.
The animals, plants, birds, fish and wildlife that are gradually evaporating from the surface of this planet. (no thanks to man).
The Religious Wars that are destined to tear us all apart.
About slowly becoming a shut-in and not having enough friends.

I could go on but you get my point, I hope.



-Avery

Hagon
11-12-2008, 06:03 PM
I think a "loss" could be my ship is full of holes, i have a casualty count of 200 and i need a tow to a SB. *pictures my desired ship with scorched hull marring half of its name, a torpedo hole near the deflector, and a gaping chasm in the saucer* ah, that'd be awesomeWell there you go. If you have to pay something (don't get hung up on currency) for the tow, the new crew, and repairs to your ship, then that's a loss. ;)

cavilier210
11-12-2008, 06:09 PM
lol, all negatives have a positive somewhere :-D

Trekkie
11-12-2008, 07:01 PM
I definitely think that there are some valid concerns in the initial post, but I have to say that getting upset about something not being in the game doesn't mean much at this point since there is still so much more information that the developers can reveal.

endeva
11-12-2008, 09:43 PM
I definitely think that there are some valid concerns in the initial post, but I have to say that getting upset about something not being in the game doesn't mean much at this point since there is still so much more information that the developers can reveal.


Ack well... least when it all goes pear shaped later.... I can honestly point back to this post and say those immortal words... "I told you so!" :D

I really do hope the game goes well. I hope we get the choices needed, the challenges, the sense of being part of Star Trek, that I think most people want, rather than some general tedious, repetative shoot em up that are produce a dime a dozen by so many companies.

I will close now and just wait... posting occasionally, probebly still worried on gold day +1, but I just hope that one major licensed game, can actually pull it off and stay true to it's roots.


Live long and profit everyone!

endeva
11-12-2008, 09:55 PM
I'm worried too!


I'm worried about keeping my job. Unemployment means more play time.

The state of the US economy. Flush it from the toilet and start again.

My house. Your wife will take it in the divorce.

My car. Repossed.

Will my kids grow up to be good people? Alcholhic's anonymous - 555-1234

My wife giving up on me, because I'm obsessed with online games. So she pwns you often on Battlefield 2142 and wants a challenge?

My parents health as they get older. Worry about your own health :(

Getting into a car accident. Mostly likely will be stolen than in accident.

Making noises as I grow older that apparently come from nowhere. pepi la pew has nothing on you


The state of Hollywood Movies and the never-ending crap they spew out these days. Could say that about gaming industry also :(

The animals, plants, birds, fish and wildlife that are gradually evaporating from the surface of this planet. (no thanks to man). The plants dying in the corner, because you forgot to water it.

The Religious Wars that are destined to tear us all apart. On the first day, god created idiocy and since then he's tried to cover up that mistake by making a world, water, light, man, woman, mortages.....

About slowly becoming a shut-in and not having enough friends. The marvels of internet means friends in unlikely places :)

I could go on but you get my point, I hope. No idea at all what your worried about. :D



-Avery


muahahahahahahaha, all in fun.