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THORN74
10-07-2008, 07:08 AM
sorry if this has been discussed but i didnt find anything using the search feature

what happens to your old ships as u get new ones?
do u trade them in to aquire a new one (seems the most canon correct to me)
or do u retain "ownership" of multiple ships and store them somewhere?

the second way could provide some distinct advantages.
specific ships for specfic missions
specialized ship roles durring fleet combat
different ship for different mood

maybe your main toon could gift a better ship to your 2nd toon

any thoughts ?

JMD10222
10-07-2008, 08:56 AM
Most likely you will "trade" it in, but who knows. ;)

LAR
10-07-2008, 09:06 AM
I want to agree... but a comment in GameInformer about how only fleets will be able to build the most powerful ships gives me pause. (Btw, I'm paraphrasing here.)

Later,
LAR

Signalsgt
10-07-2008, 09:12 AM
No one knows yet.

My personal choice is you trade in your old ship for your new one. Sort of a change of command, Picard's first command was the StarGazer.

Another option would be to turn over your ship to someone in your Fleet. As long as no one has multiple ships and ships aren't for sale I'll be happy.

Socratesesq
10-07-2008, 09:19 AM
Why not have ships for sale? Sure, it isn't exactly part of the canon, but it isn't completely out-of-the-question. Otherwise, wouldn't this just end up being a race to see who gets the best ship the game has to offer? (I understand that, to a point, that is a goal of the game, but what I'm talking about has to do with leveling, than just acquisition for its own sake.)

Signalsgt
10-07-2008, 09:39 AM
Why not have ships for sale? Sure, it isn't exactly part of the canon, but it isn't completely out-of-the-question. Otherwise, wouldn't this just end up being a race to see who gets the best ship the game has to offer? (I understand that, to a point, that is a goal of the game, but what I'm talking about has to do with leveling, than just acquisition for its own sake.)

Mostly because you and your toon do not "Own" the ship, Star Fleet does. You being a Captain means you've been lucky enough to get the privilege to command one. Once your done with your current duty assignment (in game terms, level up) you get promoted on to bigger and better things. Your old command is now open for a new person to assume.

Socratesesq
10-07-2008, 11:16 AM
Ok, Signal... Then the "Ships" are nothing but leveling platforms, and the issue (in other threads) about naming your ship would be moot, yes?

I know this is a fine line to distinguish, but if there is going to be a lot of characterization, among both Player characters AND ships, then some sort of ship selling/buying must be in order. However, not sure how to implement such a system, given that I agree, generally, with you about Starfleet/whomever Fleet you serve in techincally (unless the Devs are going to allow piracy, which would throw all this out the window, and not be Star Trek, sort of...) "owning" the hardware with which you use.

Should be interesting to see what the Devs come up with on this issue...

Leenidas
10-07-2008, 11:22 AM
Well what I understand, Is once you build a guild station, U can then build a ship yard which able you to build more ships for the guild. So that leads me to believe you can have more then one ship!

Signalsgt
10-07-2008, 11:22 AM
Ok, Signal... Then the "Ships" are nothing but leveling platforms, and the issue (in other threads) about naming your ship would be moot, yes?

I know this is a fine line to distinguish, but if there is going to be a lot of characterization, among both Player characters AND ships, then some sort of ship selling/buying must be in order. However, not sure how to implement such a system, given that I agree, generally, with you about Starfleet/whomever Fleet you serve in techincally (unless the Devs are going to allow piracy, which would throw all this out the window, and not be Star Trek, sort of...) "owning" the hardware with which you use.

Should be interesting to see what the Devs come up with on this issue...

Agreed about what the Dev's are coming up with.

Naming the ship wouldn't be moot. You can either work your way up to your own ship OR if your a member of the fleet, you get one handed to you with history attached.

This becomes really interesting if Ships are given awards/battle streamers for taking part in Missions just like the Toons. :)

Then you get USS <ShipName> Commanded by <PlayerX>, famous for the battles of A,B,C and D and solving the Yelaxian Rat Plague of Yelax 3 has a new Commander <PlayerY>. Now reputation and renown become a very interesting tool.

Socratesesq
10-07-2008, 11:25 AM
Agreed about what the Dev's are coming up with.

Naming the ship wouldn't be moot. You can either work your way up to your own ship OR if your a member of the fleet, you get one handed to you with history attached.

This becomes really interesting if Ships are given awards/battle streamers for taking part in Missions just like the Toons. :)

Then you get USS <ShipName> Commanded by <PlayerX>, famous for the battles of A,B,C and D and solving the Yelaxian Rat Plague of Yelax 3 has a new Commander <PlayerY>. Now reputation and renown become a very interesting tool.

That sounds very interesting, Signal... Will have to wait and see if we get anything close to it.

cdavis77
10-07-2008, 11:43 AM
Agreed about what the Dev's are coming up with.

Naming the ship wouldn't be moot. You can either work your way up to your own ship OR if your a member of the fleet, you get one handed to you with history attached.

This becomes really interesting if Ships are given awards/battle streamers for taking part in Missions just like the Toons. :)

Then you get USS <ShipName> Commanded by <PlayerX>, famous for the battles of A,B,C and D and solving the Yelaxian Rat Plague of Yelax 3 has a new Commander <PlayerY>. Now reputation and renown become a very interesting tool.

I like that idea. It would definitely add am element to the game if the ships were "passed down", but more importantly, had streamers that told of it's successes

THORN74
10-07-2008, 12:44 PM
i am just worried about maintianing a balanced fleet. We cant all have sovereigns. if u think about it logicly from a canon perspective .... durring TNG series there were only 5 galaxy class ships and we watched one blow up in one of the 1st season episodes.

likewise, i dont expect there to be too many sovies flying around.


from a large scale fleet action standpoint it would be nice to have a stable of ships at your disposal (maybe stored at a starbase) for group missions. i can think of many instances where u would team up with other PCs and might not want everyone in the same type of ship. just like u wouldnt want a party of all rouges in wow, u propably wouldnt want all defiants in ur group. so being able to trade back and forth might be nice, even if it isnt canon

Signalsgt
10-07-2008, 12:52 PM
i am just worried about maintianing a balanced fleet. We cant all have sovereigns. if u think about it logicly from a canon perspective .... durring TNG series there were only 5 galaxy class ships and we watched one blow up in one of the 1st season episodes.

likewise, i dont expect there to be too many sovies flying around.


from a large scale fleet action standpoint it would be nice to have a stable of ships at your disposal (maybe stored at a starbase) for group missions. i can think of many instances where u would team up with other PCs and might not want everyone in the same type of ship. just like u wouldnt want a party of all rouges in wow, u propably wouldnt want all defiants in ur group. so being able to trade back and forth might be nice, even if it isnt canon

Sorry don't have time to actually research this, but how many Carriers does the U.S. Navy have afloat?

How many ships support and defend that one Ship? You wouldn't want everyone in the same type of ship in a fleet anyway from a tactics standpoint.

LAR
10-07-2008, 12:57 PM
You wouldn't want everyone in the same type of ship in a fleet anyway from a tactics standpoint.

Maybe you're also limited to what ships you can use based on your character's class. Like how say clerics can't use heavy armor in some fantasy games.

Later,
LAR

THORN74
10-07-2008, 01:01 PM
Sorry don't have time to actually research this, but how many Carriers does the U.S. Navy have afloat?

How many ships support and defend that one Ship? You wouldn't want everyone in the same type of ship in a fleet anyway from a tactics standpoint.

there are 10 known Nimitz class carriers contracted for the us navy 9/10 are built and deployed. thats is a perfect example of the largest/most advanced ships being scarse.

thanx


and i agree u would not want to have everyone with the same ship from a tactical standpoint. but knowing how the average person thinks most players will rush to the biggest baddest ship in the game and once there play nothing else. so it would be nice to have a "stable" of ships so if u teamed up with 4 other players some of u could purposly select other ships to "round out" ur fleet/ task force

ajaco3025
10-07-2008, 01:36 PM
i am just worried about maintianing a balanced fleet. We cant all have sovereigns. if u think about it logicly from a canon perspective .... durring TNG series there were only 5 galaxy class ships and we watched one blow up in one of the 1st season episodes.

likewise, i dont expect there to be too many sovies flying around.


from a large scale fleet action standpoint it would be nice to have a stable of ships at your disposal (maybe stored at a starbase) for group missions. i can think of many instances where u would team up with other PCs and might not want everyone in the same type of ship. just like u wouldnt want a party of all rouges in wow, u propably wouldnt want all defiants in ur group. so being able to trade back and forth might be nice, even if it isnt canon

I've tried to bring this point up and it was shot down. It doesn't make a bit of sense to me as to why your ship usage would be so limited.


Sorry don't have time to actually research this, but how many Carriers does the U.S. Navy have afloat?

How many ships support and defend that one Ship? You wouldn't want everyone in the same type of ship in a fleet anyway from a tactics standpoint.

And you think the majority will be happy with small ships? To level up and decide not to get a bigger ship? If the only way to get another ship is to go UP in the progression ladder as if it is a level system, then player choice is gone and you can pretty much kiss most fleet tactics goodbye.

If I become a Soveriegn captain and my fleet needs a scout (with cloak), then why could I not go buy or trade in for a Defiant or Bird of Prey as a Klingon?


If I can trade it in, (since we wont have "stables"), do I get credit for trading in my ship that the fleet made for me? Do those resources it took to make the Sovereign get put back into the fleet pool or is that ship lost?

Signalsgt
10-07-2008, 02:10 PM
I've tried to bring this point up and it was shot down. It doesn't make a bit of sense to me as to why your ship usage would be so limited.

No one knows how it's going to work yet.




And you think the majority will be happy with small ships? To level up and decide not to get a bigger ship? If the only way to get another ship is to go UP in the progression ladder as if it is a level system, then player choice is gone and you can pretty much kiss most fleet tactics goodbye.

Players will be happy in a ship that fits their style of game play. It is up to the Dev's to make sure that roles and responsibilities are defined.

If I become a Soveriegn captain and my fleet needs a scout (with cloak), then why could I not go buy or trade in for a Defiant or Bird of Prey as a Klingon?

That's a role for one of your Fleet-mates if your in the Sovereign


If I can trade it in, (since we wont have "stables"), do I get credit for trading in my ship that the fleet made for me? Do those resources it took to make the Sovereign get put back into the fleet pool or is that ship lost?

Still waiting for the official answer.

THORN74
10-07-2008, 02:13 PM
recoil..... thats exactly what i am worried about as well. That why i think a "stable/garage/orbital -U-store-it" would be called for here. Personally i wont ever fly a sovy unless the game demands it. i like the crusier/ light crusier classes better (intrepid, akira, promethus). so i will stick to one of these. but i fear the overwhelming majority will want to only use sovy. Hopefull there will be a limit per server as LAR suggested via his aircraft carrier anallogy.

AugustusTirion
10-07-2008, 02:38 PM
Players will be happy in a ship that fits their style of game play. It is up to the Dev's to make sure that roles and responsibilities are defined.
You might limit yourself to one style of play, but please don't assume we all do.
That's a role for one of your Fleet-mates if your in the Sovereign
His point is that if all (available) captains of his fleet are flying Sovys (or bigger), it'd be very helpful if some of them had back-up ships to switch to.

Hopefull there will be a limit per server as LAR suggested via his aircraft carrier anallogy.
HELL NO!
How'd you like to be the 11th guy on the server to reach a high enough rank to get the ship you've been drooling over, only to find out only 10 are allowed?
Too bad. So sad. But you'll never get that ship you dreamed of.

No, NO, NO!, Thank you.

THORN74
10-07-2008, 02:48 PM
You might limit yourself to one style of play, but please don't assume we all do.

His point is that if all (available) captains of his fleet are flying Sovys (or bigger), it'd be very helpful if some of them had back-up ships to switch to.


HELL NO!
How'd you like to be the 11th guy on the server to reach a high enough rank to get the ship you've been drooling over, only to find out only 10 are allowed?
Too bad. So sad. But you'll never get that ship you dreamed of.

No, NO, NO!, Thank you.

but do u really want there to be 12643 sovys flying around trying to uber everything ? i dont think that would be very fun. not every captian can command a flagship, somebody has to command a garbage scow. plus i dont think u want every fleet/task foce to be ALL sovys, do u? a real task force/ battle group i 1 large ship with many smaller support ships.

i know this is only a game and i know there will be some people that choose smaller ships but the vast majority will want the biggest baddest ship allowed which is the exact reverse of how it should be.

if there is no set limit hopefully the construction costs will be high enough to detur too many uber ships.

Signalsgt
10-07-2008, 02:49 PM
You might limit yourself to one style of play, but please don't assume we all do.

I'm not assuming anything.

His point is that if all (available) captains of his fleet are flying Sovys (or bigger), it'd be very helpful if some of them had back-up ships to switch to.

So how would this work? You build 5 to 10 ships that just sit empty somewhere just waiting for you to get blasted out in space. Shuttle back, find the keys to the next ship and off you go again?

How'd you like to be the 11th guy on the server to reach a high enough rank to get the ship you've been drooling over, only to find out only 10 are allowed?
Too bad. So sad. But you'll never get that ship you dreamed of.

No one ever said anything about limiting ships. My point was that for every Capital Ship there are ships that travel with it. So in Game Terms, if the Sovereign is the end all be all ship that can do anything and everything, meet every mission requirement, what are people to do while they work up to that level?

How would you like to be told stay here and guard the base while "we" take our Sovereign's out because we don't need you.

It has to be paper,rock,scissors, just like every other game. Sovereign's may be big and powerful with lots of armor but it can't turn as fast as a Destroyer. So the name of the game for the Destroyer Captain is to stay out of the firing arc.

We won't know until Cryptic puts out more information.

Angelphoenix12
10-07-2008, 03:48 PM
I want to agree... but a comment in GameInformer about how only fleets will be able to build the most powerful ships gives me pause. (Btw, I'm paraphrasing here.)

Later,
LAR

i think they mean the ships like galaxy and soves. but im guess on the sovs though.