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  1. Xindi Story Finalised!!!
  2. Starship Collisions & Crash Landings
  3. Website Bug / Bugs Thread
  4. Atmospheric Flight
  5. What storylines from the TV/movies shows would you like to see added to STO?
  6. currency - how will this be handled?
  7. Starship Destruction and You
  8. Summary of What we Need
  9. What happens when you die?
  10. Ranks, Ships and "Currency" and how the affect the game. My thoughts.
  11. Shipboard Housing
  12. I would like to know...
  13. talk about the new races for sto
  14. Should they limit the number of certain types of ships???
  15. how STO should look like
  16. unique options for player-generated content
  17. Ship Battle Damage...
  18. Making It So: Designing Star Trek Online
  19. Bubble Shields or Hull Shields (ones that form roughly the shape of the hull)?
  20. All Out War?
  21. What music should the dev team listen to when creating the score for STO?
  22. Ship Balance. What's more powerful?
  23. EVE and WoW sitting in a tree...
  24. Tank Ship, Healing Ship, Ninja Ship, Mage Ship...
  25. Quadrant changing events and their role in STO.
  26. Finally a game for Trekkies!
  27. Pretend ST:O is World of Warcraft! (non-serious topic)
  28. How BIG should they make the Defiant-class ships?
  29. Is level based easier? Is easier good? Why is the “box” scary?
  30. Ground Combat
  31. SPORE and STO
  32. Who's doing the in-game music?
  33. Destroyable vs 1 hp ships
  34. Screen Shot anomaly
  35. Space to in ship PVP
  36. When can we expect more information...Mods? Devs?
  37. Countdown On This Website.
  38. Ship restrictions?!
  39. Cross Platform Play?
  40. I'll play mmos again now
  41. Decay
  42. Bob phasered Joe for 516 phase damage, Joe phasered Bob for 212 phase damage...
  43. to excited to wait a yr or 2 for it to be rdy?
  44. Fact: Trans-warp conduits will be used extensively in this game.
  45. Tiny Planets, Big Ships.
  46. Section 31
  47. Real PvP and Holodeck PvP.
  48. It's about time.
  49. Factional Warfare
  50. Opinions on server structure... One huge persistent server, or several?
  51. The ship you what!
  52. Can We take Shore Leave on Risa? Destinations we want to see.
  53. Black Prophecy vs. Star Trek Online
  54. My thoughts on how ground based combat will work...
  55. Data Export?
  56. I hope...
  57. On Customization:
  58. Star Trek Online, Cloaked Ships, and how to find them?
  59. count down timer
  60. PvP vs PvE
  61. Play alongside TV characters like Picard?
  62. Other species time to shine?
  63. the cryptic engine
  64. US/EU/Oceania server split?
  65. A letter to the devs: Integrating the Heart of ST into STO
  66. What a wonderful day
  67. Fleet/Mob control?
  68. Types of server at launch, My suggestions
  69. This means WAR!!!!
  70. War or Exploration?
  71. Prestige over Money please
  72. English-Klingon language.
  73. No Epic gear, then no grouping!!!
  74. System requirements
  75. Starfleet vs. Civilian?
  76. What year is Star Trek Online going to be set in?
  77. Admiral Jackelope
  78. Customizeation, what is it?
  79. Voice Chat
  80. Will we see Earth's Spacedock?
  81. Solo Players
  82. Ships piloted by teams
  83. Time travel for past, present, future Star Trek
  84. Prime directive
  85. Playable Races
  86. If PVP is implemented
  87. User generated content with the Holodeck?
  88. Number of Available ship classes and new ships...
  89. Where are you devs?
  90. Dev Suggestions - Best MMO to date Part 1
  91. about the count down on the website
  92. Newbie Planet/Zone
  93. Starchart for Dev Reference
  94. Section 31?
  95. Starships of Star Trek, a reference for all.
  96. The Dominion, Sisko and Cardassia.
  97. 2d plane gameplay, 2.5d or full 3d?
  98. Screenshots of Perpetual Entertainment
  99. Whom will I meet at Vegas?
  100. Distress Signals. com range, relays, A.I.
  101. To those who will be Klingons...
  102. Gameplay trailer...will it be worth the hype?
  103. Help me understand...
  104. ST: Online > Website
  105. Starship Combat
  106. 2 years and down to 11 days
  107. two ships at warp
  108. Let's Not Make Perpetual's Mistakes....PLEASE
  109. "A Vulcan, a Hirogen and a Ferengi walk into a bar..." : Species you want to see!
  110. What MMO developers need to do
  111. Pirates of the Burning Sea... in Space?
  112. Is this a shared vision for ST:O ?
  113. Some speculation..
  114. Sucsess or failure
  115. To All Federation Players
  116. Admiral Picard
  117. Oh where have all the screen shots gone?
  118. Two starships at travelling from opposite areas.
  119. Guilds
  120. A good Question
  121. But I thought money didn't exist in the 24th century?
  122. Physx support?
  123. This is an MMO right?
  124. No Masochism No Star Trek
  125. Cryptic Studios with STO at Games Convention 2008?
  126. StarTrek Online
  127. STO is a game
  128. StarTreky and Iconics.....
  129. The Look Of Players And Characters
  130. Lets talk reverse engineering!
  131. Missions, how i foresee them working
  132. Ship supplies
  133. How to be different when everyones the same
  134. The Economy of Star Trek Online
  135. Away Missions: What happens to your ship?
  136. Does it include Enterprise?
  137. What is the genre?
  138. I am not spending any money on this game if I'm forced into PvP
  139. possible way to upgrade your ship
  140. Should shields show when firing a weapon?
  141. =^= I want the STO game Cryptic designs =^= SUGGESTIONS IN 3 TYPEBOX LINES OR LESS
  142. Races in the Klingon Empire
  143. Guild Fleets, Guild Space Stations.
  144. starfleet academy
  145. RSS Feed
  146. Docking your ship?
  147. Playable Factions? Orions?
  148. What systhem req to play , any knows ?
  149. Some thoughts
  150. Star Trek Simulator
  151. Official Wiki?
  152. Ya know...
  153. Here's something I don't get about the STO uniforms.
  154. Medically enhanced spying...
  155. unknow and "epic" encounters
  156. Working within Canon
  157. Skill Trees vs. Levels?
  158. Are we at war with the Romulan Star Empire?
  159. Cryptic: Every single dev on STO should be required to play Starfleet Battles weekly!
  160. "Real-Time" Training (EvE) vs. "Ding!" New Skills
  161. Design Concept: Missions With a Star Trek Theme
  162. Shuttle Bay > Shuttle Ready For Launch
  163. 35 screen shots!
  164. Provide the Tools, not the Instructions
  165. view when of battle when on a ship
  166. PC Format - MAC OS
  167. Will STO be Cannon?
  168. mission format
  169. Roddenberry's Vision of Star Trek
  170. Cryptic: Every single dev on STO should be required to watch star trek series
  171. specs?
  172. Simulation vs Arcade: A breakdown of the debate
  173. Starbase of Suggestions
  174. Here are a list of star trek races
  175. seperate servers or 1 server with multi zones?
  176. Webcam support
  177. Links to Star Trek Ship Data on the Web
  178. Day/Night Cycle
  179. Costom
  180. Time Travel
  181. You in the grand scheme of things.
  182. Your first flight?
  183. Suggestion: Keep Instancing to a Minimum
  184. Systemrequirements
  185. Polls, Polls and more Polls!!
  186. all GM's ... must be Q !!
  187. NPC's - How will they work on your ship?
  188. My idea of STO
  189. return of the USS Spatula!
  190. Should missions effect the area of space?
  191. All the playable characters?
  192. Just a few questions to the devs
  193. we are going to be the first and the strongest on the game
  194. pc or console !poll!
  195. Galaxy size
  196. so, what does it take to work at cryptic ;)
  197. Why permadeath is a bad idea.
  198. Map of the Galaxy
  199. Possible middle ground for Space Travel
  200. What I would like to see....
  201. Fermi paradox/Seti
  202. Are "organic" missions, via semi-random events, plausible?
  203. I Demand the Ability to Teach Alien Females the "Meaning of Love"
  204. Give the Thoilians some love
  205. Is the answer for PvP a Mirror Universe server?
  206. I Demand Tranya Dispensers
  207. Beta Slots from Vegas Preview Event?
  208. one thing were forgeting...
  209. another thing I'd like to see......
  210. Will we have shuttles on our main ships?
  211. Hey Devs! a living breathing universe
  212. breaking the prime directive?
  213. Computer Crew.
  214. Fav Stand Alone ST: Game
  215. Goatees and Alignment
  216. A Simulationist Manifesto for Star Trek Online
  217. Holograms (player race?)
  218. Don't give us movement imparing effects.
  219. Mission Failures, or Repeating Ad Naseum
  220. realtime fighting like x3reunion,
  221. Link to members
  222. Captains beaming down?
  223. Player Race
  224. Any info on who's bankrolling Cryptic?
  225. New to MMOs
  226. Species Modifiers
  227. Sense and Sensibility – My Manifesto.
  228. PvP in the Final Frontier
  229. Teaming.....
  230. Player starting area/Areas
  231. captain or crew
  232. war with the Klingons?
  233. Why only 2 races? and more ideas
  234. The Rollout: The First Three Weeks of the New STO
  235. Weapons
  236. On player death...
  237. Why so much passion? - A perspective
  238. A Vision of Character Creation
  239. Movement in space
  240. Rogue Players
  241. About the Graphic at the Top of the Screen
  242. 100 Billion Developers
  243. Trading & Privateers
  244. Gene.
  245. Looking forward to the game, but....
  246. Vegas "Star Trek Experience" Closing...
  247. Why are we getting game play footage already but no FAQ?
  248. Cryptic Studios Tease with New STO Concept Art
  249. all good things
  250. Quadrants, regions, sectors, systems Oh my.....!